From ba8d65a9a7a0fbcf49dbfcd15625a75062f6d302 Mon Sep 17 00:00:00 2001 From: Antony Riakiotakis Date: Thu, 2 Jan 2014 22:22:36 +0200 Subject: Code clean-up change naming of gpu buffers used by pbvh to better reflect that. Previous name GPU_Buffers was very similar to GPU_Buffer, renamed to GPU_PBVH_Buffers --- source/blender/blenkernel/intern/pbvh_bmesh.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/intern/pbvh_bmesh.c') diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c index 296f931e2fb..4bd2114ee79 100644 --- a/source/blender/blenkernel/intern/pbvh_bmesh.c +++ b/source/blender/blenkernel/intern/pbvh_bmesh.c @@ -94,7 +94,7 @@ static void pbvh_bmesh_node_finalize(PBVH *bvh, int node_index) /* Build GPU buffers */ if (!G.background) { int smooth = bvh->flags & PBVH_DYNTOPO_SMOOTH_SHADING; - n->draw_buffers = GPU_build_bmesh_buffers(smooth); + n->draw_buffers = GPU_build_bmesh_pbvh_buffers(smooth); n->flag |= PBVH_UpdateDrawBuffers | PBVH_UpdateNormals; } } @@ -207,7 +207,7 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index) n->layer_disp = NULL; if (n->draw_buffers) { - GPU_free_buffers(n->draw_buffers); + GPU_free_pbvh_buffers(n->draw_buffers); n->draw_buffers = NULL; } n->flag &= ~PBVH_Leaf; -- cgit v1.2.3