From f02af0407fbcb4924a1a1f938629c814259ce086 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 7 Mar 2018 20:46:27 +1100 Subject: Cleanup: use _BEGIN suffix for group iterators --- source/blender/blenkernel/intern/rigidbody.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'source/blender/blenkernel/intern/rigidbody.c') diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index 011971b6677..d61cb0c9369 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -92,7 +92,7 @@ void BKE_rigidbody_free_world(RigidBodyWorld *rbw) if (rbw->physics_world) { /* free physics references, we assume that all physics objects in will have been added to the world */ if (rbw->constraints) { - FOREACH_GROUP_OBJECT(rbw->constraints, object) + FOREACH_GROUP_OBJECT_BEGIN(rbw->constraints, object) { if (object->rigidbody_constraint) { RigidBodyCon *rbc = object->rigidbody_constraint; @@ -105,7 +105,7 @@ void BKE_rigidbody_free_world(RigidBodyWorld *rbw) } if (rbw->group) { - FOREACH_GROUP_OBJECT(rbw->group, object) + FOREACH_GROUP_OBJECT_BEGIN(rbw->group, object) { if (object->rigidbody_object) { RigidBodyOb *rbo = object->rigidbody_object; @@ -1148,7 +1148,7 @@ void BKE_rigidbody_remove_object(Scene *scene, Object *ob) /* remove object from rigid body constraints */ if (rbw->constraints) { - FOREACH_GROUP_OBJECT(rbw->constraints, obt) + FOREACH_GROUP_OBJECT_BEGIN(rbw->constraints, obt) { if (obt && obt->rigidbody_constraint) { rbc = obt->rigidbody_constraint; @@ -1201,7 +1201,7 @@ static void rigidbody_update_ob_array(RigidBodyWorld *rbw) } i = 0; - FOREACH_GROUP_OBJECT(rbw->group, object) + FOREACH_GROUP_OBJECT_BEGIN(rbw->group, object) { rbw->objects[i] = object; i++; @@ -1332,7 +1332,7 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx * Memory management needs redesign here, this is just a dirty workaround. */ if (rebuild && rbw->constraints) { - FOREACH_GROUP_OBJECT(rbw->constraints, ob) + FOREACH_GROUP_OBJECT_BEGIN(rbw->constraints, ob) { RigidBodyCon *rbc = ob->rigidbody_constraint; if (rbc && rbc->physics_constraint) { @@ -1345,7 +1345,7 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx } /* update objects */ - FOREACH_GROUP_OBJECT(rbw->group, ob) + FOREACH_GROUP_OBJECT_BEGIN(rbw->group, ob) { if (ob->type == OB_MESH) { /* validate that we've got valid object set up here... */ @@ -1394,7 +1394,7 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx if (rbw->constraints == NULL) /* no constraints, move on */ return; - FOREACH_GROUP_OBJECT(rbw->constraints, ob) + FOREACH_GROUP_OBJECT_BEGIN(rbw->constraints, ob) { /* validate that we've got valid object set up here... */ RigidBodyCon *rbc = ob->rigidbody_constraint; @@ -1427,7 +1427,7 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx static void rigidbody_update_simulation_post_step(RigidBodyWorld *rbw) { - FOREACH_GROUP_BASE(rbw->group, base) + FOREACH_GROUP_BASE_BEGIN(rbw->group, base) { Object *ob = base->object; RigidBodyOb *rbo = ob->rigidbody_object; -- cgit v1.2.3