From 1dccd4c98a4909383b9c11f7c2ee987e22833dad Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 5 May 2012 16:03:57 +0000 Subject: code cleanup: naming - pose/armature/image also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used. --- source/blender/blenkernel/intern/scene.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/scene.c') diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 9e21538b5ca..2673200690b 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -615,7 +615,7 @@ void BKE_scene_set_background(Main *bmain, Scene *scene) /* called from creator.c */ Scene *BKE_scene_set_name(Main *bmain, const char *name) { - Scene *sce= (Scene *)find_id("SC", name); + Scene *sce= (Scene *)BKE_libblock_find_name("SC", name); if (sce) { BKE_scene_set_background(bmain, sce); printf("Scene switch: '%s' in file: '%s'\n", name, G.main->name); -- cgit v1.2.3