From d900f5be55d0812eb5c7dfd3ea47020c3edafd41 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 3 Feb 2014 18:55:59 +1100 Subject: Code cleanup: use bools where possible --- source/blender/blenkernel/intern/scene.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/blenkernel/intern/scene.c') diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 975e06467d4..936f76765c2 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -744,7 +744,7 @@ void BKE_scene_unlink(Main *bmain, Scene *sce, Scene *newsce) int BKE_scene_base_iter_next(EvaluationContext *eval_ctx, SceneBaseIter *iter, Scene **scene, int val, Base **base, Object **ob) { - int run_again = 1; + bool run_again = true; /* init */ if (val == 0) { @@ -1671,7 +1671,7 @@ SceneRenderLayer *BKE_scene_add_render_layer(Scene *sce, const char *name) return srl; } -int BKE_scene_remove_render_layer(Main *bmain, Scene *scene, SceneRenderLayer *srl) +bool BKE_scene_remove_render_layer(Main *bmain, Scene *scene, SceneRenderLayer *srl) { const int act = BLI_findindex(&scene->r.layers, srl); Scene *sce; @@ -1766,7 +1766,7 @@ Base *_setlooper_base_step(Scene **sce_iter, Base *base) return NULL; } -int BKE_scene_use_new_shading_nodes(Scene *scene) +bool BKE_scene_use_new_shading_nodes(Scene *scene) { RenderEngineType *type = RE_engines_find(scene->r.engine); return (type && type->flag & RE_USE_SHADING_NODES); @@ -1810,12 +1810,12 @@ void BKE_scene_disable_color_management(Scene *scene) } } -int BKE_scene_check_color_management_enabled(const Scene *scene) +bool BKE_scene_check_color_management_enabled(const Scene *scene) { return strcmp(scene->display_settings.display_device, "None") != 0; } -int BKE_scene_check_rigidbody_active(const Scene *scene) +bool BKE_scene_check_rigidbody_active(const Scene *scene) { return scene && scene->rigidbody_world && scene->rigidbody_world->group && !(scene->rigidbody_world->flag & RBW_FLAG_MUTED); } -- cgit v1.2.3