From 18d7aeacf2f79e7a72f15d24a1948a39078c16c9 Mon Sep 17 00:00:00 2001 From: Richard Antalik Date: Mon, 5 Oct 2020 02:58:56 +0200 Subject: Move sequencer sources from blenkernel This is first step of refactoring task T77580. Next step will be breaking up files into smaller ones. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D8492 --- source/blender/blenkernel/intern/sequencer.c | 6193 -------------------------- 1 file changed, 6193 deletions(-) delete mode 100644 source/blender/blenkernel/intern/sequencer.c (limited to 'source/blender/blenkernel/intern/sequencer.c') diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c deleted file mode 100644 index b8ccdec0902..00000000000 --- a/source/blender/blenkernel/intern/sequencer.c +++ /dev/null @@ -1,6193 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * - Blender Foundation, 2003-2009 - * - Peter Schlaile 2005/2006 - */ - -/** \file - * \ingroup bke - */ - -#include -#include -#include -#include -#include - -#include "MEM_guardedalloc.h" - -#include "DNA_anim_types.h" -#include "DNA_mask_types.h" -#include "DNA_movieclip_types.h" -#include "DNA_object_types.h" -#include "DNA_scene_types.h" -#include "DNA_sequence_types.h" -#include "DNA_sound_types.h" -#include "DNA_space_types.h" -#include "DNA_windowmanager_types.h" - -#include "BLI_fileops.h" -#include "BLI_linklist.h" -#include "BLI_listbase.h" -#include "BLI_math.h" -#include "BLI_path_util.h" -#include "BLI_session_uuid.h" -#include "BLI_string.h" -#include "BLI_string_utf8.h" -#include "BLI_threads.h" -#include "BLI_utildefines.h" - -#ifdef WIN32 -# include "BLI_winstuff.h" -#else -# include -#endif - -#include "BLT_translation.h" - -#include "BKE_anim_data.h" -#include "BKE_animsys.h" -#include "BKE_fcurve.h" -#include "BKE_global.h" -#include "BKE_idprop.h" -#include "BKE_image.h" -#include "BKE_layer.h" -#include "BKE_lib_id.h" -#include "BKE_main.h" -#include "BKE_mask.h" -#include "BKE_movieclip.h" -#include "BKE_report.h" -#include "BKE_scene.h" -#include "BKE_sequencer.h" -#include "BKE_sequencer_offscreen.h" - -#include "DEG_depsgraph.h" -#include "DEG_depsgraph_query.h" - -#include "RNA_access.h" - -#include "RE_pipeline.h" - -#include - -#include "IMB_colormanagement.h" -#include "IMB_imbuf.h" -#include "IMB_imbuf_types.h" -#include "IMB_metadata.h" - -#include "BKE_context.h" -#include "BKE_sound.h" - -#include "RE_engine.h" - -#ifdef WITH_AUDASPACE -# include -#endif - -/* mutable state for sequencer */ -typedef struct SeqRenderState { - LinkNode *scene_parents; -} SeqRenderState; - -static ImBuf *seq_render_strip_stack(const SeqRenderData *context, - SeqRenderState *state, - ListBase *seqbasep, - float cfra, - int chanshown); -static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, - Sequence *seq, - ImBuf *ibuf, - float cfra, - clock_t begin, - bool use_preprocess, - const bool is_proxy_image); -static ImBuf *seq_render_strip(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra); -static void seq_free_animdata(Scene *scene, Sequence *seq); -static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float); -static int seq_num_files(Scene *scene, char views_format, const bool is_multiview); -static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id); - -static ThreadMutex seq_render_mutex = BLI_MUTEX_INITIALIZER; - -/* **** XXX ******** */ -#define SELECT 1 -ListBase seqbase_clipboard; -int seqbase_clipboard_frame; - -SequencerDrawView sequencer_view3d_fn = NULL; /* NULL in background mode */ - -#if 0 /* unused function */ -static void printf_strip(Sequence *seq) -{ - fprintf(stderr, - "name: '%s', len:%d, start:%d, (startofs:%d, endofs:%d), " - "(startstill:%d, endstill:%d), machine:%d, (startdisp:%d, enddisp:%d)\n", - seq->name, - seq->len, - seq->start, - seq->startofs, - seq->endofs, - seq->startstill, - seq->endstill, - seq->machine, - seq->startdisp, - seq->enddisp); - - fprintf(stderr, - "\tseq_tx_set_final_left: %d %d\n\n", - seq_tx_get_final_left(seq, 0), - seq_tx_get_final_right(seq, 0)); -} -#endif - -static void sequencer_state_init(SeqRenderState *state) -{ - state->scene_parents = NULL; -} - -int BKE_sequencer_base_recursive_apply(ListBase *seqbase, - int (*apply_fn)(Sequence *seq, void *), - void *arg) -{ - Sequence *iseq; - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (BKE_sequencer_recursive_apply(iseq, apply_fn, arg) == -1) { - return -1; /* bail out */ - } - } - return 1; -} - -int BKE_sequencer_recursive_apply(Sequence *seq, int (*apply_fn)(Sequence *, void *), void *arg) -{ - int ret = apply_fn(seq, arg); - - if (ret == -1) { - return -1; /* bail out */ - } - - if (ret && seq->seqbase.first) { - ret = BKE_sequencer_base_recursive_apply(&seq->seqbase, apply_fn, arg); - } - - return ret; -} - -/*********************** alloc / free functions *************************/ - -/* free */ - -static void free_proxy_seq(Sequence *seq) -{ - if (seq->strip && seq->strip->proxy && seq->strip->proxy->anim) { - IMB_free_anim(seq->strip->proxy->anim); - seq->strip->proxy->anim = NULL; - } -} - -static void seq_free_strip(Strip *strip) -{ - strip->us--; - if (strip->us > 0) { - return; - } - if (strip->us < 0) { - printf("error: negative users in strip\n"); - return; - } - - if (strip->stripdata) { - MEM_freeN(strip->stripdata); - } - - if (strip->proxy) { - if (strip->proxy->anim) { - IMB_free_anim(strip->proxy->anim); - } - - MEM_freeN(strip->proxy); - } - if (strip->crop) { - MEM_freeN(strip->crop); - } - if (strip->transform) { - MEM_freeN(strip->transform); - } - - MEM_freeN(strip); -} - -/* only give option to skip cache locally (static func) */ -static void BKE_sequence_free_ex(Scene *scene, - Sequence *seq, - const bool do_cache, - const bool do_id_user, - const bool do_clean_animdata) -{ - if (seq->strip) { - seq_free_strip(seq->strip); - } - - BKE_sequence_free_anim(seq); - - if (seq->type & SEQ_TYPE_EFFECT) { - struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); - sh.free(seq, do_id_user); - } - - if (seq->sound && do_id_user) { - id_us_min(((ID *)seq->sound)); - } - - if (seq->stereo3d_format) { - MEM_freeN(seq->stereo3d_format); - } - - /* clipboard has no scene and will never have a sound handle or be active - * same goes to sequences copy for proxy rebuild job - */ - if (scene) { - Editing *ed = scene->ed; - - if (ed->act_seq == seq) { - ed->act_seq = NULL; - } - - if (seq->scene_sound && ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - BKE_sound_remove_scene_sound(scene, seq->scene_sound); - } - - /* XXX This must not be done in BKE code. */ - if (do_clean_animdata) { - seq_free_animdata(scene, seq); - } - } - - if (seq->prop) { - IDP_FreePropertyContent_ex(seq->prop, do_id_user); - MEM_freeN(seq->prop); - } - - /* free modifiers */ - BKE_sequence_modifier_clear(seq); - - /* free cached data used by this strip, - * also invalidate cache for all dependent sequences - * - * be _very_ careful here, invalidating cache loops over the scene sequences and - * assumes the listbase is valid for all strips, - * this may not be the case if lists are being freed. - * this is optional BKE_sequence_invalidate_cache - */ - if (do_cache) { - if (scene) { - BKE_sequence_invalidate_cache_raw(scene, seq); - } - } - - MEM_freeN(seq); -} - -void BKE_sequence_free(Scene *scene, Sequence *seq, const bool do_clean_animdata) -{ - BKE_sequence_free_ex(scene, seq, true, true, do_clean_animdata); -} - -/* Function to free imbuf and anim data on changes */ -void BKE_sequence_free_anim(Sequence *seq) -{ - while (seq->anims.last) { - StripAnim *sanim = seq->anims.last; - - if (sanim->anim) { - IMB_free_anim(sanim->anim); - sanim->anim = NULL; - } - - BLI_freelinkN(&seq->anims, sanim); - } - BLI_listbase_clear(&seq->anims); -} - -/* cache must be freed before calling this function - * since it leaves the seqbase in an invalid state */ -static void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user) -{ - Sequence *iseq, *iseq_next; - - for (iseq = seq->seqbase.first; iseq; iseq = iseq_next) { - iseq_next = iseq->next; - seq_free_sequence_recurse(scene, iseq, do_id_user); - } - - BKE_sequence_free_ex(scene, seq, false, do_id_user, true); -} - -Editing *BKE_sequencer_editing_get(Scene *scene, bool alloc) -{ - if (alloc) { - BKE_sequencer_editing_ensure(scene); - } - return scene->ed; -} - -void BKE_sequencer_free_clipboard(void) -{ - Sequence *seq, *nseq; - - BKE_sequencer_base_clipboard_pointers_free(&seqbase_clipboard); - - for (seq = seqbase_clipboard.first; seq; seq = nseq) { - nseq = seq->next; - seq_free_sequence_recurse(NULL, seq, false); - } - BLI_listbase_clear(&seqbase_clipboard); -} - -/* -------------------------------------------------------------------- */ -/* Manage pointers in the clipboard. - * note that these pointers should _never_ be access in the sequencer, - * they are only for storage while in the clipboard - * notice 'newid' is used for temp pointer storage here, validate on access (this is safe usage, - * since those data-blocks are fully out of Main lists). - */ -#define ID_PT (*id_pt) -static void seqclipboard_ptr_free(Main *UNUSED(bmain), ID **id_pt) -{ - if (ID_PT) { - BLI_assert(ID_PT->newid != NULL); - MEM_freeN(ID_PT); - ID_PT = NULL; - } -} -static void seqclipboard_ptr_store(Main *UNUSED(bmain), ID **id_pt) -{ - if (ID_PT) { - ID *id_prev = ID_PT; - ID_PT = MEM_dupallocN(ID_PT); - ID_PT->newid = id_prev; - } -} -static void seqclipboard_ptr_restore(Main *bmain, ID **id_pt) -{ - if (ID_PT) { - const ListBase *lb = which_libbase(bmain, GS(ID_PT->name)); - void *id_restore; - - BLI_assert(ID_PT->newid != NULL); - if (BLI_findindex(lb, (ID_PT)->newid) != -1) { - /* the pointer is still valid */ - id_restore = (ID_PT)->newid; - } - else { - /* the pointer of the same name still exists */ - id_restore = BLI_findstring(lb, (ID_PT)->name + 2, offsetof(ID, name) + 2); - } - - if (id_restore == NULL) { - /* check for a data with the same filename */ - switch (GS(ID_PT->name)) { - case ID_SO: { - id_restore = BLI_findstring(lb, ((bSound *)ID_PT)->filepath, offsetof(bSound, filepath)); - if (id_restore == NULL) { - id_restore = BKE_sound_new_file(bmain, ((bSound *)ID_PT)->filepath); - (ID_PT)->newid = id_restore; /* reuse next time */ - } - break; - } - case ID_MC: { - id_restore = BLI_findstring( - lb, ((MovieClip *)ID_PT)->filepath, offsetof(MovieClip, filepath)); - if (id_restore == NULL) { - id_restore = BKE_movieclip_file_add(bmain, ((MovieClip *)ID_PT)->filepath); - (ID_PT)->newid = id_restore; /* reuse next time */ - } - break; - } - default: - break; - } - } - - /* Replace with pointer to actual data-block. */ - seqclipboard_ptr_free(bmain, id_pt); - ID_PT = id_restore; - } -} -#undef ID_PT - -static void sequence_clipboard_pointers(Main *bmain, - Sequence *seq, - void (*callback)(Main *, ID **)) -{ - callback(bmain, (ID **)&seq->scene); - callback(bmain, (ID **)&seq->scene_camera); - callback(bmain, (ID **)&seq->clip); - callback(bmain, (ID **)&seq->mask); - callback(bmain, (ID **)&seq->sound); - - if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) { - TextVars *text_data = seq->effectdata; - callback(bmain, (ID **)&text_data->text_font); - } -} - -/* recursive versions of functions above */ -void BKE_sequencer_base_clipboard_pointers_free(ListBase *seqbase) -{ - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(NULL, seq, seqclipboard_ptr_free); - BKE_sequencer_base_clipboard_pointers_free(&seq->seqbase); - } -} -void BKE_sequencer_base_clipboard_pointers_store(Main *bmain, ListBase *seqbase) -{ - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_store); - BKE_sequencer_base_clipboard_pointers_store(bmain, &seq->seqbase); - } -} -void BKE_sequencer_base_clipboard_pointers_restore(ListBase *seqbase, Main *bmain) -{ - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_restore); - BKE_sequencer_base_clipboard_pointers_restore(&seq->seqbase, bmain); - } -} - -/* end clipboard pointer mess */ - -Editing *BKE_sequencer_editing_ensure(Scene *scene) -{ - if (scene->ed == NULL) { - Editing *ed; - - ed = scene->ed = MEM_callocN(sizeof(Editing), "addseq"); - ed->seqbasep = &ed->seqbase; - ed->cache = NULL; - ed->cache_flag = SEQ_CACHE_STORE_FINAL_OUT; - ed->cache_flag |= SEQ_CACHE_VIEW_FINAL_OUT; - ed->cache_flag |= SEQ_CACHE_VIEW_ENABLE; - ed->recycle_max_cost = 10.0f; - } - - return scene->ed; -} - -void BKE_sequencer_editing_free(Scene *scene, const bool do_id_user) -{ - Editing *ed = scene->ed; - Sequence *seq; - - if (ed == NULL) { - return; - } - - BKE_sequencer_prefetch_free(scene); - BKE_sequencer_cache_destruct(scene); - - SEQ_ALL_BEGIN (ed, seq) { - /* handle cache freeing above */ - BKE_sequence_free_ex(scene, seq, false, do_id_user, false); - } - SEQ_ALL_END; - - BLI_freelistN(&ed->metastack); - MEM_freeN(ed); - - scene->ed = NULL; -} - -/*********************** Sequencer color space functions *************************/ - -static void sequencer_imbuf_assign_spaces(Scene *scene, ImBuf *ibuf) -{ -#if 0 - /* Bute buffer is supposed to be in sequencer working space already. */ - if (ibuf->rect != NULL) { - IMB_colormanagement_assign_rect_colorspace(ibuf, scene->sequencer_colorspace_settings.name); - } -#endif - if (ibuf->rect_float != NULL) { - IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name); - } -} - -void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make_float) -{ - /* Early output check: if both buffers are NULL we have nothing to convert. */ - if (ibuf->rect_float == NULL && ibuf->rect == NULL) { - return; - } - /* Get common conversion settings. */ - const char *to_colorspace = scene->sequencer_colorspace_settings.name; - /* Perform actual conversion logic. */ - if (ibuf->rect_float == NULL) { - /* We are not requested to give float buffer and byte buffer is already - * in thee required colorspace. Can skip doing anything here. - */ - const char *from_colorspace = IMB_colormanagement_get_rect_colorspace(ibuf); - if (!make_float && STREQ(from_colorspace, to_colorspace)) { - return; - } - if (false) { - /* The idea here is to provide as fast playback as possible and - * enforcing float buffer here (a) uses more cache memory (b) might - * make some other effects slower to apply. - * - * However, this might also have negative effect by adding weird - * artifacts which will then not happen in final render. - */ - IMB_colormanagement_transform_byte_threaded((unsigned char *)ibuf->rect, - ibuf->x, - ibuf->y, - ibuf->channels, - from_colorspace, - to_colorspace); - } - else { - /* We perform conversion to a float buffer so we don't worry about - * precision loss. - */ - imb_addrectfloatImBuf(ibuf); - IMB_colormanagement_transform_from_byte_threaded(ibuf->rect_float, - (unsigned char *)ibuf->rect, - ibuf->x, - ibuf->y, - ibuf->channels, - from_colorspace, - to_colorspace); - /* We don't need byte buffer anymore. */ - imb_freerectImBuf(ibuf); - } - } - else { - const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf); - /* Unknown input color space, can't perform conversion. */ - if (from_colorspace == NULL || from_colorspace[0] == '\0') { - return; - } - /* We don't want both byte and float buffers around: they'll either run - * out of sync or conversion of byte buffer will loose precision in there. - */ - if (ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - IMB_colormanagement_transform_threaded( - ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); - } - sequencer_imbuf_assign_spaces(scene, ibuf); -} - -void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) -{ - const char *from_colorspace = scene->sequencer_colorspace_settings.name; - const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( - COLOR_ROLE_SCENE_LINEAR); - - if (!ibuf->rect_float) { - return; - } - - if (to_colorspace && to_colorspace[0] != '\0') { - IMB_colormanagement_transform_threaded( - ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); - IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace); - } -} - -void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]) -{ - const char *from_colorspace = scene->sequencer_colorspace_settings.name; - const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( - COLOR_ROLE_SCENE_LINEAR); - - if (to_colorspace && to_colorspace[0] != '\0') { - IMB_colormanagement_transform_v4(pixel, from_colorspace, to_colorspace); - } - else { - /* if no color management enables fallback to legacy conversion */ - srgb_to_linearrgb_v4(pixel, pixel); - } -} - -/*********************** sequencer pipeline functions *************************/ - -void BKE_sequencer_new_render_data(Main *bmain, - struct Depsgraph *depsgraph, - Scene *scene, - int rectx, - int recty, - int preview_render_size, - int for_render, - SeqRenderData *r_context) -{ - r_context->bmain = bmain; - r_context->depsgraph = depsgraph; - r_context->scene = scene; - r_context->rectx = rectx; - r_context->recty = recty; - r_context->preview_render_size = preview_render_size; - r_context->for_render = for_render; - r_context->motion_blur_samples = 0; - r_context->motion_blur_shutter = 0; - r_context->skip_cache = false; - r_context->is_proxy_render = false; - r_context->view_id = 0; - r_context->gpu_offscreen = NULL; - r_context->task_id = SEQ_TASK_MAIN_RENDER; - r_context->is_prefetch_render = false; -} - -/* ************************* iterator ************************** */ -/* *************** (replaces old WHILE_SEQ) ********************* */ -/* **************** use now SEQ_ALL_BEGIN () SEQ_ALL_END ***************** */ - -/* sequence strip iterator: - * - builds a full array, recursively into meta strips - */ - -static void seq_count(ListBase *seqbase, int *tot) -{ - Sequence *seq; - - for (seq = seqbase->first; seq; seq = seq->next) { - (*tot)++; - - if (seq->seqbase.first) { - seq_count(&seq->seqbase, tot); - } - } -} - -static void seq_build_array(ListBase *seqbase, Sequence ***array, int depth) -{ - Sequence *seq; - - for (seq = seqbase->first; seq; seq = seq->next) { - seq->depth = depth; - - if (seq->seqbase.first) { - seq_build_array(&seq->seqbase, array, depth + 1); - } - - **array = seq; - (*array)++; - } -} - -static void seq_array(Editing *ed, - Sequence ***seqarray, - int *tot, - const bool use_current_sequences) -{ - Sequence **array; - - *seqarray = NULL; - *tot = 0; - - if (ed == NULL) { - return; - } - - if (use_current_sequences) { - seq_count(ed->seqbasep, tot); - } - else { - seq_count(&ed->seqbase, tot); - } - - if (*tot == 0) { - return; - } - - *seqarray = array = MEM_mallocN(sizeof(Sequence *) * (*tot), "SeqArray"); - if (use_current_sequences) { - seq_build_array(ed->seqbasep, &array, 0); - } - else { - seq_build_array(&ed->seqbase, &array, 0); - } -} - -void BKE_sequence_iterator_begin(Editing *ed, SeqIterator *iter, const bool use_current_sequences) -{ - memset(iter, 0, sizeof(*iter)); - seq_array(ed, &iter->array, &iter->tot, use_current_sequences); - - if (iter->tot) { - iter->cur = 0; - iter->seq = iter->array[iter->cur]; - iter->valid = 1; - } -} - -void BKE_sequence_iterator_next(SeqIterator *iter) -{ - if (++iter->cur < iter->tot) { - iter->seq = iter->array[iter->cur]; - } - else { - iter->valid = 0; - } -} - -void BKE_sequence_iterator_end(SeqIterator *iter) -{ - if (iter->array) { - MEM_freeN(iter->array); - } - - iter->valid = 0; -} - -static int metaseq_start(Sequence *metaseq) -{ - return metaseq->start + metaseq->startofs; -} - -static int metaseq_end(Sequence *metaseq) -{ - return metaseq->start + metaseq->len - metaseq->endofs; -} - -static void seq_update_sound_bounds_recursive_impl(Scene *scene, - Sequence *metaseq, - int start, - int end) -{ - Sequence *seq; - - /* for sound we go over full meta tree to update bounds of the sound strips, - * since sound is played outside of evaluating the imbufs, */ - for (seq = metaseq->seqbase.first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive_impl( - scene, seq, max_ii(start, metaseq_start(seq)), min_ii(end, metaseq_end(seq))); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - if (seq->scene_sound) { - int startofs = seq->startofs; - int endofs = seq->endofs; - if (seq->startofs + seq->start < start) { - startofs = start - seq->start; - } - - if (seq->start + seq->len - seq->endofs > end) { - endofs = seq->start + seq->len - end; - } - - BKE_sound_move_scene_sound(scene, - seq->scene_sound, - seq->start + startofs, - seq->start + seq->len - endofs, - startofs + seq->anim_startofs); - } - } - } -} - -static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq) -{ - seq_update_sound_bounds_recursive_impl( - scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq)); -} - -void BKE_sequence_calc_disp(Scene *scene, Sequence *seq) -{ - if (seq->startofs && seq->startstill) { - seq->startstill = 0; - } - if (seq->endofs && seq->endstill) { - seq->endstill = 0; - } - - seq->startdisp = seq->start + seq->startofs - seq->startstill; - seq->enddisp = seq->start + seq->len - seq->endofs + seq->endstill; - - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive(scene, seq); - } -} - -void BKE_sequence_calc(Scene *scene, Sequence *seq) -{ - Sequence *seqm; - int min, max; - - /* check all metas recursively */ - seqm = seq->seqbase.first; - while (seqm) { - if (seqm->seqbase.first) { - BKE_sequence_calc(scene, seqm); - } - seqm = seqm->next; - } - - /* effects and meta: automatic start and end */ - if (seq->type & SEQ_TYPE_EFFECT) { - if (seq->seq1) { - seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0; - if (seq->seq3) { - seq->start = seq->startdisp = max_iii( - seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp); - seq->enddisp = min_iii(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp); - } - else if (seq->seq2) { - seq->start = seq->startdisp = max_ii(seq->seq1->startdisp, seq->seq2->startdisp); - seq->enddisp = min_ii(seq->seq1->enddisp, seq->seq2->enddisp); - } - else { - seq->start = seq->startdisp = seq->seq1->startdisp; - seq->enddisp = seq->seq1->enddisp; - } - /* we cant help if strips don't overlap, it wont give useful results. - * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */ - if (seq->enddisp < seq->startdisp) { - /* simple start/end swap */ - seq->start = seq->enddisp; - seq->enddisp = seq->startdisp; - seq->startdisp = seq->start; - seq->flag |= SEQ_INVALID_EFFECT; - } - else { - seq->flag &= ~SEQ_INVALID_EFFECT; - } - - seq->len = seq->enddisp - seq->startdisp; - } - else { - BKE_sequence_calc_disp(scene, seq); - } - } - else { - if (seq->type == SEQ_TYPE_META) { - seqm = seq->seqbase.first; - if (seqm) { - min = MAXFRAME * 2; - max = -MAXFRAME * 2; - while (seqm) { - if (seqm->startdisp < min) { - min = seqm->startdisp; - } - if (seqm->enddisp > max) { - max = seqm->enddisp; - } - seqm = seqm->next; - } - seq->start = min + seq->anim_startofs; - seq->len = max - min; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - } - seq_update_sound_bounds_recursive(scene, seq); - } - BKE_sequence_calc_disp(scene, seq); - } -} - -static void seq_multiview_name(Scene *scene, - const int view_id, - const char *prefix, - const char *ext, - char *r_path, - size_t r_size) -{ - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); - BLI_assert(ext != NULL && suffix != NULL && prefix != NULL); - BLI_snprintf(r_path, r_size, "%s%s%s", prefix, suffix, ext); -} - -/* note: caller should run BKE_sequence_calc(scene, seq) after */ -void BKE_sequence_reload_new_file(Main *bmain, Scene *scene, Sequence *seq, const bool lock_range) -{ - char path[FILE_MAX]; - int prev_startdisp = 0, prev_enddisp = 0; - /* note: don't rename the strip, will break animation curves */ - - if (ELEM(seq->type, - SEQ_TYPE_MOVIE, - SEQ_TYPE_IMAGE, - SEQ_TYPE_SOUND_RAM, - SEQ_TYPE_SCENE, - SEQ_TYPE_META, - SEQ_TYPE_MOVIECLIP, - SEQ_TYPE_MASK) == 0) { - return; - } - - if (lock_range) { - /* keep so we don't have to move the actual start and end points (only the data) */ - BKE_sequence_calc_disp(scene, seq); - prev_startdisp = seq->startdisp; - prev_enddisp = seq->enddisp; - } - - switch (seq->type) { - case SEQ_TYPE_IMAGE: { - /* Hack? */ - size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(StripElem); - - seq->len = olen; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - case SEQ_TYPE_MOVIE: { - StripAnim *sanim; - bool is_multiview_loaded = false; - const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && - (scene->r.scemode & R_MULTIVIEW) != 0; - - BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(path, BKE_main_blendfile_path_from_global()); - - BKE_sequence_free_anim(seq); - - if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - char prefix[FILE_MAX]; - const char *ext = NULL; - const int totfiles = seq_num_files(scene, seq->views_format, true); - int i = 0; - - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - struct anim *anim; - char str[FILE_MAX]; - - seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); - anim = openanim(str, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - - if (anim) { - seq_anim_add_suffix(scene, anim, i); - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim; - } - } - is_multiview_loaded = true; - } - } - - if (is_multiview_loaded == false) { - struct anim *anim; - anim = openanim(path, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - if (anim) { - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim; - } - } - - /* use the first video as reference for everything */ - sanim = seq->anims.first; - - if ((!sanim) || (!sanim->anim)) { - return; - } - - IMB_anim_load_metadata(sanim->anim); - - seq->len = IMB_anim_get_duration( - sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN); - - seq->anim_preseek = IMB_anim_get_preseek(sanim->anim); - - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - case SEQ_TYPE_MOVIECLIP: - if (seq->clip == NULL) { - return; - } - - seq->len = BKE_movieclip_get_duration(seq->clip); - - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - case SEQ_TYPE_MASK: - if (seq->mask == NULL) { - return; - } - seq->len = BKE_mask_get_duration(seq->mask); - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - case SEQ_TYPE_SOUND_RAM: -#ifdef WITH_AUDASPACE - if (!seq->sound) { - return; - } - seq->len = ceil((double)BKE_sound_get_length(bmain, seq->sound) * FPS); - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } -#else - UNUSED_VARS(bmain); - return; -#endif - break; - case SEQ_TYPE_SCENE: { - seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - } - - free_proxy_seq(seq); - - if (lock_range) { - BKE_sequence_tx_set_final_left(seq, prev_startdisp); - BKE_sequence_tx_set_final_right(seq, prev_enddisp); - BKE_sequence_single_fix(seq); - } - - BKE_sequence_calc(scene, seq); -} - -void BKE_sequence_movie_reload_if_needed(struct Main *bmain, - struct Scene *scene, - struct Sequence *seq, - bool *r_was_reloaded, - bool *r_can_produce_frames) -{ - BLI_assert(seq->type == SEQ_TYPE_MOVIE || - !"This function is only implemented for movie strips."); - - bool must_reload = false; - - /* The Sequence struct allows for multiple anim structs to be associated with one strip. This - * function will return true only if there is at least one 'anim' AND all anims can produce - * frames. */ - - if (BLI_listbase_is_empty(&seq->anims)) { - /* No anim present, so reloading is always necessary. */ - must_reload = true; - } - else { - LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) { - if (!IMB_anim_can_produce_frames(sanim->anim)) { - /* Anim cannot produce frames, try reloading. */ - must_reload = true; - break; - } - }; - } - - if (!must_reload) { - /* There are one or more anims, and all can produce frames. */ - *r_was_reloaded = false; - *r_can_produce_frames = true; - return; - } - - BKE_sequence_reload_new_file(bmain, scene, seq, true); - *r_was_reloaded = true; - - if (BLI_listbase_is_empty(&seq->anims)) { - /* No anims present after reloading => no frames can be produced. */ - *r_can_produce_frames = false; - return; - } - - /* Check if there are still anims that cannot produce frames. */ - LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) { - if (!IMB_anim_can_produce_frames(sanim->anim)) { - /* There still is an anim that cannot produce frames. */ - *r_can_produce_frames = false; - return; - } - }; - - /* There are one or more anims, and all can produce frames. */ - *r_can_produce_frames = true; -} - -void BKE_sequencer_sort(Scene *scene) -{ - /* all strips together per kind, and in order of y location ("machine") */ - ListBase seqbase, effbase; - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq, *seqt; - - if (ed == NULL) { - return; - } - - BLI_listbase_clear(&seqbase); - BLI_listbase_clear(&effbase); - - while ((seq = BLI_pophead(ed->seqbasep))) { - - if (seq->type & SEQ_TYPE_EFFECT) { - seqt = effbase.first; - while (seqt) { - if (seqt->machine >= seq->machine) { - BLI_insertlinkbefore(&effbase, seqt, seq); - break; - } - seqt = seqt->next; - } - if (seqt == NULL) { - BLI_addtail(&effbase, seq); - } - } - else { - seqt = seqbase.first; - while (seqt) { - if (seqt->machine >= seq->machine) { - BLI_insertlinkbefore(&seqbase, seqt, seq); - break; - } - seqt = seqt->next; - } - if (seqt == NULL) { - BLI_addtail(&seqbase, seq); - } - } - } - - BLI_movelisttolist(&seqbase, &effbase); - *(ed->seqbasep) = seqbase; -} - -/** Comparison function suitable to be used with BLI_listbase_sort()... */ -int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b) -{ - const Sequence *seq_a = a; - const Sequence *seq_b = b; - - return (seq_a->startdisp > seq_b->startdisp); -} - -static int clear_scene_in_allseqs_fn(Sequence *seq, void *arg_pt) -{ - if (seq->scene == (Scene *)arg_pt) { - seq->scene = NULL; - } - return 1; -} - -void BKE_sequencer_clear_scene_in_allseqs(Main *bmain, Scene *scene) -{ - Scene *scene_iter; - - /* when a scene is deleted: test all seqs */ - for (scene_iter = bmain->scenes.first; scene_iter; scene_iter = scene_iter->id.next) { - if (scene_iter != scene && scene_iter->ed) { - BKE_sequencer_base_recursive_apply( - &scene_iter->ed->seqbase, clear_scene_in_allseqs_fn, scene); - } - } -} - -typedef struct SeqUniqueInfo { - Sequence *seq; - char name_src[SEQ_NAME_MAXSTR]; - char name_dest[SEQ_NAME_MAXSTR]; - int count; - int match; -} SeqUniqueInfo; - -static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui) -{ - Sequence *seq; - for (seq = seqbasep->first; seq; seq = seq->next) { - if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) { - /* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for r_prefix */ - BLI_snprintf(sui->name_dest, - sizeof(sui->name_dest), - "%.*s.%03d", - SEQ_NAME_MAXSTR - 4 - 1 - 2, - sui->name_src, - sui->count++); - sui->match = 1; /* be sure to re-scan */ - } - } -} - -static int seqbase_unique_name_recursive_fn(Sequence *seq, void *arg_pt) -{ - if (seq->seqbase.first) { - seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt); - } - return 1; -} - -void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, Sequence *seq) -{ - SeqUniqueInfo sui; - char *dot; - sui.seq = seq; - BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src)); - BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest)); - - sui.count = 1; - sui.match = 1; /* assume the worst to start the loop */ - - /* Strip off the suffix */ - if ((dot = strrchr(sui.name_src, '.'))) { - *dot = '\0'; - dot++; - - if (*dot) { - sui.count = atoi(dot) + 1; - } - } - - while (sui.match) { - sui.match = 0; - seqbase_unique_name(seqbasep, &sui); - BKE_sequencer_base_recursive_apply(seqbasep, seqbase_unique_name_recursive_fn, &sui); - } - - BLI_strncpy(seq->name + 2, sui.name_dest, sizeof(seq->name) - 2); -} - -static const char *give_seqname_by_type(int type) -{ - switch (type) { - case SEQ_TYPE_META: - return "Meta"; - case SEQ_TYPE_IMAGE: - return "Image"; - case SEQ_TYPE_SCENE: - return "Scene"; - case SEQ_TYPE_MOVIE: - return "Movie"; - case SEQ_TYPE_MOVIECLIP: - return "Clip"; - case SEQ_TYPE_MASK: - return "Mask"; - case SEQ_TYPE_SOUND_RAM: - return "Audio"; - case SEQ_TYPE_CROSS: - return "Cross"; - case SEQ_TYPE_GAMCROSS: - return "Gamma Cross"; - case SEQ_TYPE_ADD: - return "Add"; - case SEQ_TYPE_SUB: - return "Sub"; - case SEQ_TYPE_MUL: - return "Mul"; - case SEQ_TYPE_ALPHAOVER: - return "Alpha Over"; - case SEQ_TYPE_ALPHAUNDER: - return "Alpha Under"; - case SEQ_TYPE_OVERDROP: - return "Over Drop"; - case SEQ_TYPE_COLORMIX: - return "Color Mix"; - case SEQ_TYPE_WIPE: - return "Wipe"; - case SEQ_TYPE_GLOW: - return "Glow"; - case SEQ_TYPE_TRANSFORM: - return "Transform"; - case SEQ_TYPE_COLOR: - return "Color"; - case SEQ_TYPE_MULTICAM: - return "Multicam"; - case SEQ_TYPE_ADJUSTMENT: - return "Adjustment"; - case SEQ_TYPE_SPEED: - return "Speed"; - case SEQ_TYPE_GAUSSIAN_BLUR: - return "Gaussian Blur"; - case SEQ_TYPE_TEXT: - return "Text"; - default: - return NULL; - } -} - -const char *BKE_sequence_give_name(Sequence *seq) -{ - const char *name = give_seqname_by_type(seq->type); - - if (!name) { - if (!(seq->type & SEQ_TYPE_EFFECT)) { - return seq->strip->dir; - } - - return "Effect"; - } - return name; -} - -ListBase *BKE_sequence_seqbase_get(Sequence *seq, int *r_offset) -{ - ListBase *seqbase = NULL; - - switch (seq->type) { - case SEQ_TYPE_META: { - seqbase = &seq->seqbase; - *r_offset = seq->start; - break; - } - case SEQ_TYPE_SCENE: { - if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { - Editing *ed = BKE_sequencer_editing_get(seq->scene, false); - if (ed) { - seqbase = &ed->seqbase; - *r_offset = seq->scene->r.sfra; - } - } - break; - } - } - - return seqbase; -} - -/*********************** DO THE SEQUENCE *************************/ - -static void multibuf(ImBuf *ibuf, const float fmul) -{ - char *rt; - float *rt_float; - - int a; - - rt = (char *)ibuf->rect; - rt_float = ibuf->rect_float; - - if (rt) { - const int imul = (int)(256.0f * fmul); - a = ibuf->x * ibuf->y; - while (a--) { - rt[0] = min_ii((imul * rt[0]) >> 8, 255); - rt[1] = min_ii((imul * rt[1]) >> 8, 255); - rt[2] = min_ii((imul * rt[2]) >> 8, 255); - rt[3] = min_ii((imul * rt[3]) >> 8, 255); - - rt += 4; - } - } - if (rt_float) { - a = ibuf->x * ibuf->y; - while (a--) { - rt_float[0] *= fmul; - rt_float[1] *= fmul; - rt_float[2] *= fmul; - rt_float[3] *= fmul; - - rt_float += 4; - } - } -} - -float BKE_sequencer_give_stripelem_index(Sequence *seq, float cfra) -{ - float nr; - int sta = seq->start; - int end = seq->start + seq->len - 1; - - if (seq->type & SEQ_TYPE_EFFECT) { - end = seq->enddisp; - } - - if (end < sta) { - return -1; - } - - if (seq->flag & SEQ_REVERSE_FRAMES) { - /*reverse frame in this sequence */ - if (cfra <= sta) { - nr = end - sta; - } - else if (cfra >= end) { - nr = 0; - } - else { - nr = end - cfra; - } - } - else { - if (cfra <= sta) { - nr = 0; - } - else if (cfra >= end) { - nr = end - sta; - } - else { - nr = cfra - sta; - } - } - - if (seq->strobe < 1.0f) { - seq->strobe = 1.0f; - } - - if (seq->strobe > 1.0f) { - nr -= fmodf((double)nr, (double)seq->strobe); - } - - return nr; -} - -StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra) -{ - StripElem *se = seq->strip->stripdata; - - if (seq->type == SEQ_TYPE_IMAGE) { - /* only IMAGE strips use the whole array, MOVIE strips use only the first element, - * all other strips don't use this... - */ - - int nr = (int)BKE_sequencer_give_stripelem_index(seq, cfra); - - if (nr == -1 || se == NULL) { - return NULL; - } - - se += nr + seq->anim_startofs; - } - return se; -} - -static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfra, int chanshown) -{ - /* Use arbitrary sized linked list, the size could be over MAXSEQ. */ - LinkNodePair effect_inputs = {NULL, NULL}; - int totseq = 0; - - memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1)); - - LISTBASE_FOREACH (Sequence *, seq, seqbase) { - if ((seq->startdisp <= cfra) && (seq->enddisp > cfra)) { - if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) { - - if (seq->seq1) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq1); - } - - if (seq->seq2) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq2); - } - - if (seq->seq3) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq3); - } - } - - seq_arr[seq->machine] = seq; - totseq++; - } - } - - /* Drop strips which are used for effect inputs, we don't want - * them to blend into render stack in any other way than effect - * string rendering. */ - for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) { - Sequence *seq = seq_item->link; - /* It's possible that effect strip would be placed to the same - * 'machine' as it's inputs. We don't want to clear such strips - * from the stack. */ - if (seq_arr[seq->machine] && seq_arr[seq->machine]->type & SEQ_TYPE_EFFECT) { - continue; - } - /* If we're shown a specified channel, then we want to see the strips - * which belongs to this machine. */ - if (chanshown != 0 && chanshown <= seq->machine) { - continue; - } - seq_arr[seq->machine] = NULL; - } - - return totseq; -} - -int BKE_sequencer_evaluate_frame(Scene *scene, int cfra) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq_arr[MAXSEQ + 1]; - - if (ed == NULL) { - return 0; - } - - return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra, 0); -} - -static bool video_seq_is_rendered(Sequence *seq) -{ - return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM); -} - -int BKE_sequencer_get_shown_sequences(ListBase *seqbasep, - int cfra, - int chanshown, - Sequence **seq_arr_out) -{ - Sequence *seq_arr[MAXSEQ + 1]; - int b = chanshown; - int cnt = 0; - - if (b > MAXSEQ) { - return 0; - } - - if (evaluate_seq_frame_gen(seq_arr, seqbasep, cfra, chanshown)) { - if (b == 0) { - b = MAXSEQ; - } - for (; b > 0; b--) { - if (video_seq_is_rendered(seq_arr[b])) { - break; - } - } - } - - chanshown = b; - - for (; b > 0; b--) { - if (video_seq_is_rendered(seq_arr[b])) { - if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) { - break; - } - } - } - - for (; b <= chanshown && b >= 0; b++) { - if (video_seq_is_rendered(seq_arr[b])) { - seq_arr_out[cnt++] = seq_arr[b]; - } - } - - return cnt; -} - -/*********************** proxy management *************************/ - -typedef struct SeqIndexBuildContext { - struct IndexBuildContext *index_context; - - int tc_flags; - int size_flags; - int quality; - bool overwrite; - int view_id; - - Main *bmain; - Depsgraph *depsgraph; - Scene *scene; - Sequence *seq, *orig_seq; -} SeqIndexBuildContext; - -#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE) - -static IMB_Proxy_Size seq_rendersize_to_proxysize(int render_size) -{ - switch (render_size) { - case SEQ_RENDER_SIZE_PROXY_25: - return IMB_PROXY_25; - case SEQ_RENDER_SIZE_PROXY_50: - return IMB_PROXY_50; - case SEQ_RENDER_SIZE_PROXY_75: - return IMB_PROXY_75; - case SEQ_RENDER_SIZE_PROXY_100: - return IMB_PROXY_100; - } - return IMB_PROXY_NONE; -} - -double BKE_sequencer_rendersize_to_scale_factor(int render_size) -{ - switch (render_size) { - case SEQ_RENDER_SIZE_PROXY_25: - return 0.25; - case SEQ_RENDER_SIZE_PROXY_50: - return 0.50; - case SEQ_RENDER_SIZE_PROXY_75: - return 0.75; - } - return 1.0; -} - -/* the number of files will vary according to the stereo format */ -static int seq_num_files(Scene *scene, char views_format, const bool is_multiview) -{ - if (!is_multiview) { - return 1; - } - if (views_format == R_IMF_VIEWS_STEREO_3D) { - return 1; - } - /* R_IMF_VIEWS_INDIVIDUAL */ - - return BKE_scene_multiview_num_views_get(&scene->r); -} - -static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) -{ - char dir[FILE_MAX]; - char fname[FILE_MAXFILE]; - - IMB_anim_get_fname(anim, fname, FILE_MAXFILE); - BLI_strncpy(dir, base_dir, sizeof(dir)); - BLI_path_append(dir, sizeof(dir), fname); - IMB_anim_set_index_dir(anim, dir); -} - -static void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) -{ - char dir[FILE_MAX]; - char name[FILE_MAX]; - StripProxy *proxy; - bool use_proxy; - bool is_multiview_loaded = false; - Editing *ed = scene->ed; - const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && - (scene->r.scemode & R_MULTIVIEW) != 0; - - if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) { - return; - } - - /* reset all the previously created anims */ - BKE_sequence_free_anim(seq); - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - proxy = seq->strip->proxy; - - use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 || - (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE)); - - if (use_proxy) { - if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { - if (ed->proxy_dir[0] == 0) { - BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); - } - else { - BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); - } - } - else { - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - } - BLI_path_abs(dir, BKE_main_blendfile_path_from_global()); - } - - if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) { - int totfiles = seq_num_files(scene, seq->views_format, true); - char prefix[FILE_MAX]; - const char *ext = NULL; - int i; - - BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i); - char str[FILE_MAX]; - StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - - BLI_addtail(&seq->anims, sanim); - - BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext); - - if (openfile) { - sanim->anim = openanim(str, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload(str, - IB_rect | - ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - - if (sanim->anim) { - /* we already have the suffix */ - IMB_suffix_anim(sanim->anim, suffix); - } - else { - if (openfile) { - sanim->anim = openanim(name, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload(name, - IB_rect | - ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - - /* No individual view files - monoscopic, stereo 3d or EXR multi-view. */ - totfiles = 1; - } - - if (sanim->anim && use_proxy) { - seq_proxy_index_dir_set(sanim->anim, dir); - } - } - is_multiview_loaded = true; - } - } - - if (is_multiview_loaded == false) { - StripAnim *sanim; - - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - - if (openfile) { - sanim->anim = openanim(name, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload(name, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - - if (sanim->anim && use_proxy) { - seq_proxy_index_dir_set(sanim->anim, dir); - } - } -} - -static bool seq_proxy_get_custom_file_fname(Sequence *seq, char *name, const int view_id) -{ - char fname[FILE_MAXFILE]; - char suffix[24]; - StripProxy *proxy = seq->strip->proxy; - - if (proxy == NULL) { - return false; - } - - BLI_join_dirfile(fname, PROXY_MAXFILE, proxy->dir, proxy->file); - BLI_path_abs(fname, BKE_main_blendfile_path_from_global()); - - if (view_id > 0) { - BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); - /* TODO(sergey): This will actually append suffix after extension - * which is weird but how was originally coded in multi-view branch. - */ - BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix); - } - else { - BLI_strncpy(name, fname, PROXY_MAXFILE); - } - - return true; -} - -static bool seq_proxy_get_fname(Editing *ed, - Sequence *seq, - int cfra, - eSpaceSeq_Proxy_RenderSize render_size, - char *name, - const int view_id) -{ - char dir[PROXY_MAXFILE]; - char suffix[24] = {'\0'}; - StripProxy *proxy = seq->strip->proxy; - - if (proxy == NULL) { - return false; - } - - /* Multi-view suffix. */ - if (view_id > 0) { - BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); - } - - /* Per strip with Custom file situation is handled separately. */ - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && - ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) { - if (seq_proxy_get_custom_file_fname(seq, name, view_id)) { - return true; - } - } - - if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { - /* Per project default. */ - if (ed->proxy_dir[0] == 0) { - BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); - } - else { /* Per project with custom dir. */ - BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); - } - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - } - else { - /* Pre strip with custom dir. */ - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) { - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - } - else { /* Per strip default. */ - BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); - } - } - - /* Proxy size number to be used in path. */ - int proxy_size_number = BKE_sequencer_rendersize_to_scale_factor(render_size) * 100; - - BLI_snprintf(name, - PROXY_MAXFILE, - "%s/images/%d/%s_proxy%s", - dir, - proxy_size_number, - BKE_sequencer_give_stripelem(seq, cfra)->name, - suffix); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - strcat(name, ".jpg"); - - return true; -} - -static bool seq_can_use_proxy(Sequence *seq, IMB_Proxy_Size psize) -{ - if (seq->strip->proxy == NULL) { - return false; - } - short size_flags = seq->strip->proxy->build_size_flags; - return (seq->flag & SEQ_USE_PROXY) != 0 && psize != IMB_PROXY_NONE && (size_flags & psize) != 0; -} - -static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int cfra) -{ - char name[PROXY_MAXFILE]; - StripProxy *proxy = seq->strip->proxy; - const eSpaceSeq_Proxy_RenderSize psize = context->preview_render_size; - Editing *ed = context->scene->ed; - StripAnim *sanim; - - /* only use proxies, if they are enabled (even if present!) */ - if (!seq_can_use_proxy(seq, seq_rendersize_to_proxysize(psize))) { - return NULL; - } - - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs; - if (proxy->anim == NULL) { - if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { - return NULL; - } - - proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); - } - if (proxy->anim == NULL) { - return NULL; - } - - seq_open_anim_file(context->scene, seq, true); - sanim = seq->anims.first; - - frameno = IMB_anim_index_get_frame_index( - sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno); - - return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); - } - - if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { - return NULL; - } - - if (BLI_exists(name)) { - ImBuf *ibuf = IMB_loadiffname(name, IB_rect, NULL); - - if (ibuf) { - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; - } - - return NULL; -} - -static void seq_proxy_build_frame(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - int cfra, - int proxy_render_size, - const bool overwrite) -{ - char name[PROXY_MAXFILE]; - int quality; - int rectx, recty; - int ok; - ImBuf *ibuf_tmp, *ibuf; - Editing *ed = context->scene->ed; - - if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) { - return; - } - - if (!overwrite && BLI_exists(name)) { - return; - } - - ibuf_tmp = seq_render_strip(context, state, seq, cfra); - - rectx = (proxy_render_size * ibuf_tmp->x) / 100; - recty = (proxy_render_size * ibuf_tmp->y) / 100; - - if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) { - ibuf = IMB_dupImBuf(ibuf_tmp); - IMB_metadata_copy(ibuf, ibuf_tmp); - IMB_freeImBuf(ibuf_tmp); - IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty); - } - else { - ibuf = ibuf_tmp; - } - - /* depth = 32 is intentionally left in, otherwise ALPHA channels - * won't work... */ - quality = seq->strip->proxy->quality; - ibuf->ftype = IMB_FTYPE_JPG; - ibuf->foptions.quality = quality; - - /* unsupported feature only confuses other s/w */ - if (ibuf->planes == 32) { - ibuf->planes = 24; - } - - BLI_make_existing_file(name); - - ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat); - if (ok == 0) { - perror(name); - } - - IMB_freeImBuf(ibuf); -} - -/** - * Returns whether the file this context would read from even exist, - * if not, don't create the context - */ -static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const int view_id) -{ - if ((scene->r.scemode & R_MULTIVIEW) == 0) { - return false; - } - - if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - static char prefix[FILE_MAX]; - static const char *ext = NULL; - char str[FILE_MAX]; - - if (view_id == 0) { - char path[FILE_MAX]; - BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(path, BKE_main_blendfile_path_from_global()); - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - } - else { - prefix[0] = '\0'; - } - - if (prefix[0] == '\0') { - return view_id != 0; - } - - seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX); - - if (BLI_access(str, R_OK) == 0) { - return false; - } - - return view_id != 0; - } - return false; -} - -/** - * This returns the maximum possible number of required contexts - */ -static int seq_proxy_context_count(Sequence *seq, Scene *scene) -{ - int num_views = 1; - - if ((scene->r.scemode & R_MULTIVIEW) == 0) { - return 1; - } - - switch (seq->type) { - case SEQ_TYPE_MOVIE: { - num_views = BLI_listbase_count(&seq->anims); - break; - } - case SEQ_TYPE_IMAGE: { - switch (seq->views_format) { - case R_IMF_VIEWS_INDIVIDUAL: - num_views = BKE_scene_multiview_num_views_get(&scene->r); - break; - case R_IMF_VIEWS_STEREO_3D: - num_views = 2; - break; - case R_IMF_VIEWS_MULTIVIEW: - /* not supported at the moment */ - /* pass through */ - default: - num_views = 1; - } - break; - } - } - - return num_views; -} - -bool BKE_sequencer_proxy_rebuild_context(Main *bmain, - Depsgraph *depsgraph, - Scene *scene, - Sequence *seq, - struct GSet *file_list, - ListBase *queue) -{ - SeqIndexBuildContext *context; - Sequence *nseq; - LinkData *link; - int num_files; - int i; - - if (!seq->strip || !seq->strip->proxy) { - return true; - } - - if (!(seq->flag & SEQ_USE_PROXY)) { - return true; - } - - num_files = seq_proxy_context_count(seq, scene); - - for (i = 0; i < num_files; i++) { - if (seq_proxy_multiview_context_invalid(seq, scene, i)) { - continue; - } - - context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context"); - - nseq = BKE_sequence_dupli_recursive(scene, scene, NULL, seq, 0); - - context->tc_flags = nseq->strip->proxy->build_tc_flags; - context->size_flags = nseq->strip->proxy->build_size_flags; - context->quality = nseq->strip->proxy->quality; - context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0; - - context->bmain = bmain; - context->depsgraph = depsgraph; - context->scene = scene; - context->orig_seq = seq; - context->seq = nseq; - - context->view_id = i; /* only for images */ - - if (nseq->type == SEQ_TYPE_MOVIE) { - StripAnim *sanim; - - seq_open_anim_file(scene, nseq, true); - sanim = BLI_findlink(&nseq->anims, i); - - if (sanim->anim) { - context->index_context = IMB_anim_index_rebuild_context(sanim->anim, - context->tc_flags, - context->size_flags, - context->quality, - context->overwrite, - file_list); - } - if (!context->index_context) { - MEM_freeN(context); - return false; - } - } - - link = BLI_genericNodeN(context); - BLI_addtail(queue, link); - } - return true; -} - -void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, - short *stop, - short *do_update, - float *progress) -{ - const bool overwrite = context->overwrite; - SeqRenderData render_context; - Sequence *seq = context->seq; - Scene *scene = context->scene; - Main *bmain = context->bmain; - int cfra; - - if (seq->type == SEQ_TYPE_MOVIE) { - if (context->index_context) { - IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); - } - - return; - } - - if (!(seq->flag & SEQ_USE_PROXY)) { - return; - } - - /* that's why it is called custom... */ - if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - return; - } - - /* fail safe code */ - - BKE_sequencer_new_render_data(bmain, - context->depsgraph, - context->scene, - roundf((scene->r.size * (float)scene->r.xsch) / 100.0f), - roundf((scene->r.size * (float)scene->r.ysch) / 100.0f), - 100, - false, - &render_context); - - render_context.skip_cache = true; - render_context.is_proxy_render = true; - render_context.view_id = context->view_id; - - SeqRenderState state; - sequencer_state_init(&state); - - for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) { - if (context->size_flags & IMB_PROXY_25) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 25, overwrite); - } - if (context->size_flags & IMB_PROXY_50) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 50, overwrite); - } - if (context->size_flags & IMB_PROXY_75) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 75, overwrite); - } - if (context->size_flags & IMB_PROXY_100) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 100, overwrite); - } - - *progress = (float)(cfra - seq->startdisp - seq->startstill) / - (seq->enddisp - seq->endstill - seq->startdisp - seq->startstill); - *do_update = true; - - if (*stop || G.is_break) { - break; - } - } -} - -void BKE_sequencer_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop) -{ - if (context->index_context) { - StripAnim *sanim; - - for (sanim = context->seq->anims.first; sanim; sanim = sanim->next) { - IMB_close_anim_proxies(sanim->anim); - } - - for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next) { - IMB_close_anim_proxies(sanim->anim); - } - - IMB_anim_index_rebuild_finish(context->index_context, stop); - } - - seq_free_sequence_recurse(NULL, context->seq, true); - - MEM_freeN(context); -} - -void BKE_sequencer_proxy_set(struct Sequence *seq, bool value) -{ - if (value) { - seq->flag |= SEQ_USE_PROXY; - if (seq->strip->proxy == NULL) { - seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy"); - seq->strip->proxy->quality = 90; - seq->strip->proxy->build_tc_flags = SEQ_PROXY_TC_ALL; - seq->strip->proxy->build_size_flags = SEQ_PROXY_IMAGE_SIZE_25; - } - } - else { - seq->flag &= ~SEQ_USE_PROXY; - } -} - -/*********************** color balance *************************/ - -static StripColorBalance calc_cb(StripColorBalance *cb_) -{ - StripColorBalance cb = *cb_; - int c; - - for (c = 0; c < 3; c++) { - cb.lift[c] = 2.0f - cb.lift[c]; - } - - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { - for (c = 0; c < 3; c++) { - /* tweak to give more subtle results - * values above 1.0 are scaled */ - if (cb.lift[c] > 1.0f) { - cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0; - } - - cb.lift[c] = 2.0f - cb.lift[c]; - } - } - - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) { - for (c = 0; c < 3; c++) { - if (cb.gain[c] != 0.0f) { - cb.gain[c] = 1.0f / cb.gain[c]; - } - else { - cb.gain[c] = 1000000; /* should be enough :) */ - } - } - } - - if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) { - for (c = 0; c < 3; c++) { - if (cb.gamma[c] != 0.0f) { - cb.gamma[c] = 1.0f / cb.gamma[c]; - } - else { - cb.gamma[c] = 1000000; /* should be enough :) */ - } - } - } - - return cb; -} - -/* note: lift is actually 2-lift */ -MINLINE float color_balance_fl( - float in, const float lift, const float gain, const float gamma, const float mul) -{ - float x = (((in - 1.0f) * lift) + 1.0f) * gain; - - /* prevent NaN */ - if (x < 0.f) { - x = 0.f; - } - - x = powf(x, gamma) * mul; - CLAMP(x, FLT_MIN, FLT_MAX); - return x; -} - -static void make_cb_table_float(float lift, float gain, float gamma, float *table, float mul) -{ - int y; - - for (y = 0; y < 256; y++) { - float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul); - - table[y] = v; - } -} - -static void color_balance_byte_byte(StripColorBalance *cb_, - unsigned char *rect, - unsigned char *mask_rect, - int width, - int height, - float mul) -{ - // unsigned char cb_tab[3][256]; - unsigned char *cp = rect; - unsigned char *e = cp + width * 4 * height; - unsigned char *m = mask_rect; - - StripColorBalance cb = calc_cb(cb_); - - while (cp < e) { - float p[4]; - int c; - - straight_uchar_to_premul_float(p, cp); - - for (c = 0; c < 3; c++) { - float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); - - if (m) { - float m_normal = (float)m[c] / 255.0f; - - p[c] = p[c] * (1.0f - m_normal) + t * m_normal; - } - else { - p[c] = t; - } - } - - premul_float_to_straight_uchar(cp, p); - - cp += 4; - if (m) { - m += 4; - } - } -} - -static void color_balance_byte_float(StripColorBalance *cb_, - unsigned char *rect, - float *rect_float, - unsigned char *mask_rect, - int width, - int height, - float mul) -{ - float cb_tab[4][256]; - int c, i; - unsigned char *p = rect; - unsigned char *e = p + width * 4 * height; - unsigned char *m = mask_rect; - float *o; - StripColorBalance cb; - - o = rect_float; - - cb = calc_cb(cb_); - - for (c = 0; c < 3; c++) { - make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul); - } - - for (i = 0; i < 256; i++) { - cb_tab[3][i] = ((float)i) * (1.0f / 255.0f); - } - - while (p < e) { - if (m) { - const float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f}; - - p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]]; - p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]]; - p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]]; - - m += 4; - } - else { - o[0] = cb_tab[0][p[0]]; - o[1] = cb_tab[1][p[1]]; - o[2] = cb_tab[2][p[2]]; - } - - o[3] = cb_tab[3][p[3]]; - - p += 4; - o += 4; - } -} - -static void color_balance_float_float(StripColorBalance *cb_, - float *rect_float, - const float *mask_rect_float, - int width, - int height, - float mul) -{ - float *p = rect_float; - const float *e = rect_float + width * 4 * height; - const float *m = mask_rect_float; - StripColorBalance cb = calc_cb(cb_); - - while (p < e) { - int c; - for (c = 0; c < 3; c++) { - float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); - - if (m) { - p[c] = p[c] * (1.0f - m[c]) + t * m[c]; - } - else { - p[c] = t; - } - } - - p += 4; - if (m) { - m += 4; - } - } -} - -typedef struct ColorBalanceInitData { - StripColorBalance *cb; - ImBuf *ibuf; - float mul; - ImBuf *mask; - bool make_float; -} ColorBalanceInitData; - -typedef struct ColorBalanceThread { - StripColorBalance *cb; - float mul; - - int width, height; - - unsigned char *rect, *mask_rect; - float *rect_float, *mask_rect_float; - - bool make_float; -} ColorBalanceThread; - -static void color_balance_init_handle(void *handle_v, - int start_line, - int tot_line, - void *init_data_v) -{ - ColorBalanceThread *handle = (ColorBalanceThread *)handle_v; - ColorBalanceInitData *init_data = (ColorBalanceInitData *)init_data_v; - ImBuf *ibuf = init_data->ibuf; - ImBuf *mask = init_data->mask; - - int offset = 4 * start_line * ibuf->x; - - memset(handle, 0, sizeof(ColorBalanceThread)); - - handle->cb = init_data->cb; - handle->mul = init_data->mul; - handle->width = ibuf->x; - handle->height = tot_line; - handle->make_float = init_data->make_float; - - if (ibuf->rect) { - handle->rect = (unsigned char *)ibuf->rect + offset; - } - - if (ibuf->rect_float) { - handle->rect_float = ibuf->rect_float + offset; - } - - if (mask) { - if (mask->rect) { - handle->mask_rect = (unsigned char *)mask->rect + offset; - } - - if (mask->rect_float) { - handle->mask_rect_float = mask->rect_float + offset; - } - } - else { - handle->mask_rect = NULL; - handle->mask_rect_float = NULL; - } -} - -static void *color_balance_do_thread(void *thread_data_v) -{ - ColorBalanceThread *thread_data = (ColorBalanceThread *)thread_data_v; - StripColorBalance *cb = thread_data->cb; - int width = thread_data->width, height = thread_data->height; - unsigned char *rect = thread_data->rect; - unsigned char *mask_rect = thread_data->mask_rect; - float *rect_float = thread_data->rect_float; - float *mask_rect_float = thread_data->mask_rect_float; - float mul = thread_data->mul; - - if (rect_float) { - color_balance_float_float(cb, rect_float, mask_rect_float, width, height, mul); - } - else if (thread_data->make_float) { - color_balance_byte_float(cb, rect, rect_float, mask_rect, width, height, mul); - } - else { - color_balance_byte_byte(cb, rect, mask_rect, width, height, mul); - } - - return NULL; -} - -/** - * \a cfra is offset by \a fra_offset only in case we are using a real mask. - */ -ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, - int mask_input_type, - Sequence *mask_sequence, - Mask *mask_id, - int cfra, - int fra_offset, - bool make_float) -{ - ImBuf *mask_input = NULL; - - if (mask_input_type == SEQUENCE_MASK_INPUT_STRIP) { - if (mask_sequence) { - SeqRenderState state; - sequencer_state_init(&state); - - mask_input = seq_render_strip(context, &state, mask_sequence, cfra); - - if (make_float) { - if (!mask_input->rect_float) { - IMB_float_from_rect(mask_input); - } - } - else { - if (!mask_input->rect) { - IMB_rect_from_float(mask_input); - } - } - } - } - else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) { - mask_input = seq_render_mask(context, mask_id, cfra - fra_offset, make_float); - } - - return mask_input; -} - -void BKE_sequencer_color_balance_apply( - StripColorBalance *cb, ImBuf *ibuf, float mul, bool make_float, ImBuf *mask_input) -{ - ColorBalanceInitData init_data; - - if (!ibuf->rect_float && make_float) { - imb_addrectfloatImBuf(ibuf); - } - - init_data.cb = cb; - init_data.ibuf = ibuf; - init_data.mul = mul; - init_data.make_float = make_float; - init_data.mask = mask_input; - - IMB_processor_apply_threaded(ibuf->y, - sizeof(ColorBalanceThread), - &init_data, - color_balance_init_handle, - color_balance_do_thread); - - /* color balance either happens on float buffer or byte buffer, but never on both, - * free byte buffer if there's float buffer since float buffer would be used for - * color balance in favor of byte buffer - */ - if (ibuf->rect_float && ibuf->rect) { - imb_freerectImBuf(ibuf); - } -} - -/* - * input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE - * - * Do all the things you can't really do afterwards using sequence effects - * (read: before rescaling to render resolution has been done) - * - * Order is important! - * - * - Deinterlace - * - Crop and transform in image source coordinate space - * - Flip X + Flip Y (could be done afterwards, backward compatibility) - * - Promote image to float data (affects pipeline operations afterwards) - * - Color balance (is most efficient in the byte -> float - * (future: half -> float should also work fine!) - * case, if done on load, since we can use lookup tables) - * - Premultiply - */ - -bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, - Sequence *seq, - float UNUSED(cfra)) -{ - float mul; - - if (context && context->is_proxy_render) { - return false; - } - - if (seq->flag & - (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) { - return true; - } - - mul = seq->mul; - - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - mul *= seq->blend_opacity / 100.0f; - } - - if (mul != 1.0f) { - return true; - } - - if (seq->sat != 1.0f) { - return true; - } - - if (seq->modifiers.first) { - return true; - } - - return false; -} - -static ImBuf *input_preprocess(const SeqRenderData *context, - Sequence *seq, - float cfra, - ImBuf *ibuf, - const bool is_proxy_image) -{ - Scene *scene = context->scene; - float mul; - - ibuf = IMB_makeSingleUser(ibuf); - - if ((seq->flag & SEQ_FILTERY) && !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { - IMB_filtery(ibuf); - } - - if (seq->flag & (SEQ_USE_CROP | SEQ_USE_TRANSFORM)) { - StripCrop c = {0}; - StripTransform t = {0}; - - if (seq->flag & SEQ_USE_CROP && seq->strip->crop) { - c = *seq->strip->crop; - } - if (seq->flag & SEQ_USE_TRANSFORM && seq->strip->transform) { - t = *seq->strip->transform; - } - - /* Calculate scale factor for current image if needed. */ - double scale_factor, image_scale_factor = 1.0; - if (context->preview_render_size == SEQ_RENDER_SIZE_SCENE) { - scale_factor = image_scale_factor = (double)scene->r.size / 100; - } - else { - scale_factor = BKE_sequencer_rendersize_to_scale_factor(context->preview_render_size); - if (!is_proxy_image) { - image_scale_factor = scale_factor; - } - } - - if (image_scale_factor != 1.0) { - if (context->for_render) { - IMB_scaleImBuf(ibuf, ibuf->x * image_scale_factor, ibuf->y * image_scale_factor); - } - else { - IMB_scalefastImBuf(ibuf, ibuf->x * image_scale_factor, ibuf->y * image_scale_factor); - } - } - - t.xofs *= scale_factor; - t.yofs *= scale_factor; - c.left *= scale_factor; - c.right *= scale_factor; - c.top *= scale_factor; - c.bottom *= scale_factor; - - int sx, sy, dx, dy; - sx = ibuf->x - c.left - c.right; - sy = ibuf->y - c.top - c.bottom; - - if (seq->flag & SEQ_USE_TRANSFORM) { - dx = context->rectx; - dy = context->recty; - } - else { - dx = sx; - dy = sy; - } - - if (c.top + c.bottom >= ibuf->y || c.left + c.right >= ibuf->x || t.xofs >= dx || - t.yofs >= dy) { - return NULL; - } - - ImBuf *i = IMB_allocImBuf(dx, dy, 32, ibuf->rect_float ? IB_rectfloat : IB_rect); - IMB_rectcpy(i, ibuf, t.xofs, t.yofs, c.left, c.bottom, sx, sy); - sequencer_imbuf_assign_spaces(scene, i); - IMB_metadata_copy(i, ibuf); - IMB_freeImBuf(ibuf); - ibuf = i; - } - - if (seq->flag & SEQ_FLIPX) { - IMB_flipx(ibuf); - } - - if (seq->flag & SEQ_FLIPY) { - IMB_flipy(ibuf); - } - - if (seq->sat != 1.0f) { - IMB_saturation(ibuf, seq->sat); - } - - mul = seq->mul; - - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - mul *= seq->blend_opacity / 100.0f; - } - - if (seq->flag & SEQ_MAKE_FLOAT) { - if (!ibuf->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf, true); - } - - if (ibuf->rect) { - imb_freerectImBuf(ibuf); - } - } - - if (mul != 1.0f) { - multibuf(ibuf, mul); - } - - if (ibuf->x != context->rectx || ibuf->y != context->recty) { - if (context->for_render) { - IMB_scaleImBuf(ibuf, (short)context->rectx, (short)context->recty); - } - else { - IMB_scalefastImBuf(ibuf, (short)context->rectx, (short)context->recty); - } - } - - if (seq->modifiers.first) { - ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack(context, seq, ibuf, cfra); - - if (ibuf_new != ibuf) { - IMB_metadata_copy(ibuf_new, ibuf); - IMB_freeImBuf(ibuf); - ibuf = ibuf_new; - } - } - - return ibuf; -} - -/*********************** strip rendering functions *************************/ - -typedef struct RenderEffectInitData { - struct SeqEffectHandle *sh; - const SeqRenderData *context; - Sequence *seq; - float cfra, facf0, facf1; - ImBuf *ibuf1, *ibuf2, *ibuf3; - - ImBuf *out; -} RenderEffectInitData; - -typedef struct RenderEffectThread { - struct SeqEffectHandle *sh; - const SeqRenderData *context; - Sequence *seq; - float cfra, facf0, facf1; - ImBuf *ibuf1, *ibuf2, *ibuf3; - - ImBuf *out; - int start_line, tot_line; -} RenderEffectThread; - -static void render_effect_execute_init_handle(void *handle_v, - int start_line, - int tot_line, - void *init_data_v) -{ - RenderEffectThread *handle = (RenderEffectThread *)handle_v; - RenderEffectInitData *init_data = (RenderEffectInitData *)init_data_v; - - handle->sh = init_data->sh; - handle->context = init_data->context; - handle->seq = init_data->seq; - handle->cfra = init_data->cfra; - handle->facf0 = init_data->facf0; - handle->facf1 = init_data->facf1; - handle->ibuf1 = init_data->ibuf1; - handle->ibuf2 = init_data->ibuf2; - handle->ibuf3 = init_data->ibuf3; - handle->out = init_data->out; - - handle->start_line = start_line; - handle->tot_line = tot_line; -} - -static void *render_effect_execute_do_thread(void *thread_data_v) -{ - RenderEffectThread *thread_data = (RenderEffectThread *)thread_data_v; - - thread_data->sh->execute_slice(thread_data->context, - thread_data->seq, - thread_data->cfra, - thread_data->facf0, - thread_data->facf1, - thread_data->ibuf1, - thread_data->ibuf2, - thread_data->ibuf3, - thread_data->start_line, - thread_data->tot_line, - thread_data->out); - - return NULL; -} - -ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh, - const SeqRenderData *context, - Sequence *seq, - float cfra, - float facf0, - float facf1, - ImBuf *ibuf1, - ImBuf *ibuf2, - ImBuf *ibuf3) -{ - RenderEffectInitData init_data; - ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3); - - init_data.sh = sh; - init_data.context = context; - init_data.seq = seq; - init_data.cfra = cfra; - init_data.facf0 = facf0; - init_data.facf1 = facf1; - init_data.ibuf1 = ibuf1; - init_data.ibuf2 = ibuf2; - init_data.ibuf3 = ibuf3; - init_data.out = out; - - IMB_processor_apply_threaded(out->y, - sizeof(RenderEffectThread), - &init_data, - render_effect_execute_init_handle, - render_effect_execute_do_thread); - - return out; -} - -static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra) -{ - Scene *scene = context->scene; - float fac, facf; - int early_out; - int i; - struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); - FCurve *fcu = NULL; - ImBuf *ibuf[3]; - Sequence *input[3]; - ImBuf *out = NULL; - - ibuf[0] = ibuf[1] = ibuf[2] = NULL; - - input[0] = seq->seq1; - input[1] = seq->seq2; - input[2] = seq->seq3; - - if (!sh.execute && !(sh.execute_slice && sh.init_execution)) { - /* effect not supported in this version... */ - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - return out; - } - - if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) { - sh.get_default_fac(seq, cfra, &fac, &facf); - facf = fac; - } - else { - fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); - if (fcu) { - fac = facf = evaluate_fcurve(fcu, cfra); - } - else { - fac = facf = seq->effect_fader; - } - } - - early_out = sh.early_out(seq, fac, facf); - - switch (early_out) { - case EARLY_NO_INPUT: - out = sh.execute(context, seq, cfra, fac, facf, NULL, NULL, NULL); - break; - case EARLY_DO_EFFECT: - for (i = 0; i < 3; i++) { - /* Speed effect requires time remapping of `cfra` for input(s). */ - if (input[0] && seq->type == SEQ_TYPE_SPEED) { - float target_frame = BKE_sequencer_speed_effect_target_frame_get(context, seq, cfra, i); - ibuf[i] = seq_render_strip(context, state, input[0], target_frame); - } - else { /* Other effects. */ - if (input[i]) { - ibuf[i] = seq_render_strip(context, state, input[i], cfra); - } - } - } - - if (ibuf[0] && (ibuf[1] || BKE_sequence_effect_get_num_inputs(seq->type) == 1)) { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); - } - else { - out = sh.execute(context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); - } - } - break; - case EARLY_USE_INPUT_1: - if (input[0]) { - out = seq_render_strip(context, state, input[0], cfra); - } - break; - case EARLY_USE_INPUT_2: - if (input[1]) { - out = seq_render_strip(context, state, input[1], cfra); - } - break; - } - - for (i = 0; i < 3; i++) { - IMB_freeImBuf(ibuf[i]); - } - - if (out == NULL) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - - return out; -} - -/** - * Render individual view for multi-view or single (default view) for mono-view. - */ -static ImBuf *seq_render_image_strip_view(const SeqRenderData *context, - Sequence *seq, - char *name, - char *prefix, - const char *ext, - int view_id) -{ - - ImBuf *ibuf = NULL; - - int flag = IB_rect | IB_metadata; - if (seq->alpha_mode == SEQ_ALPHA_PREMUL) { - flag |= IB_alphamode_premul; - } - - if (prefix[0] == '\0') { - ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name); - } - else { - char str[FILE_MAX]; - BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext); - seq_multiview_name(context->scene, view_id, prefix, ext, str, FILE_MAX); - ibuf = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name); - } - - if (ibuf == NULL) { - return NULL; - } - - /* We don't need both (speed reasons)! */ - if (ibuf->rect_float != NULL && ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - - /* All sequencer color is done in SRGB space, linear gives odd cross-fades. */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - return ibuf; -} - -static bool seq_image_strip_is_multiview_render( - Scene *scene, Sequence *seq, int totfiles, char *name, char *r_prefix, const char *r_ext) -{ - if (totfiles > 1) { - BKE_scene_multiview_view_prefix_get(scene, name, r_prefix, &r_ext); - if (r_prefix[0] == '\0') { - return false; - } - } - else { - r_prefix[0] = '\0'; - } - - return (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0; -} - -static ImBuf *seq_render_image_strip(const SeqRenderData *context, - Sequence *seq, - float UNUSED(nr), - float cfra, - bool *r_is_proxy_image) -{ - char name[FILE_MAX]; - const char *ext = NULL; - char prefix[FILE_MAX]; - ImBuf *ibuf = NULL; - - StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra); - if (s_elem == NULL) { - return NULL; - } - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - /* Try to get a proxy image. */ - ibuf = seq_proxy_fetch(context, seq, cfra); - if (ibuf != NULL) { - s_elem->orig_width = ibuf->x; - s_elem->orig_height = ibuf->y; - *r_is_proxy_image = true; - return ibuf; - } - - /* Proxy not found, render original. */ - const int totfiles = seq_num_files(context->scene, seq->views_format, true); - bool is_multiview_render = seq_image_strip_is_multiview_render( - context->scene, seq, totfiles, name, prefix, ext); - - if (is_multiview_render) { - int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); - ImBuf **ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - for (int view_id = 0; view_id < totfiles; view_id++) { - ibufs_arr[view_id] = seq_render_image_strip_view(context, seq, name, prefix, ext, view_id); - } - - if (ibufs_arr[0] == NULL) { - return NULL; - } - - if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { - IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]); - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - localcontext.view_id = view_id; - - if (view_id != context->view_id) { - ibufs_arr[view_id] = seq_render_preprocess_ibuf( - &localcontext, seq, ibufs_arr[view_id], cfra, clock(), true, false); - } - } - - /* Return the original requested ImBuf. */ - ibuf = ibufs_arr[context->view_id]; - - /* Remove the others (decrease their refcount). */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibufs_arr[view_id] != ibuf) { - IMB_freeImBuf(ibufs_arr[view_id]); - } - } - - MEM_freeN(ibufs_arr); - } - else { - ibuf = seq_render_image_strip_view(context, seq, name, prefix, ext, context->view_id); - } - - if (ibuf == NULL) { - return NULL; - } - - s_elem->orig_width = ibuf->x; - s_elem->orig_height = ibuf->y; - - return ibuf; -} - -static ImBuf *seq_render_movie_strip_custom_file_proxy(const SeqRenderData *context, - Sequence *seq, - int cfra) -{ - char name[PROXY_MAXFILE]; - StripProxy *proxy = seq->strip->proxy; - - if (proxy->anim == NULL) { - if (seq_proxy_get_custom_file_fname(seq, name, context->view_id)) { - proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); - } - if (proxy->anim == NULL) { - return NULL; - } - } - - int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs; - return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); -} - -/** - * Render individual view for multi-view or single (default view) for mono-view. - */ -static ImBuf *seq_render_movie_strip_view(const SeqRenderData *context, - Sequence *seq, - float nr, - float cfra, - StripAnim *sanim, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size); - - IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); - - if (seq_can_use_proxy(seq, psize)) { - /* Try to get a proxy image. - * Movie proxies are handled by ImBuf module with exception of `custom file` setting. */ - if (context->scene->ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE && - seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - ibuf = seq_render_movie_strip_custom_file_proxy(context, seq, cfra); - } - else { - ibuf = IMB_anim_absolute(sanim->anim, - nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - psize); - } - - if (ibuf != NULL) { - *r_is_proxy_image = true; - } - } - - /* Fetching for requested proxy size failed, try fetching the original instead. */ - if (ibuf == NULL) { - ibuf = IMB_anim_absolute(sanim->anim, - nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - IMB_PROXY_NONE); - } - if (ibuf == NULL) { - return NULL; - } - - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - /* We don't need both (speed reasons)! */ - if (ibuf->rect_float != NULL && ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - - return ibuf; -} - -static ImBuf *seq_render_movie_strip( - const SeqRenderData *context, Sequence *seq, float nr, float cfra, bool *r_is_proxy_image) -{ - /* Load all the videos. */ - seq_open_anim_file(context->scene, seq, false); - - ImBuf *ibuf = NULL; - StripAnim *sanim = seq->anims.first; - const int totfiles = seq_num_files(context->scene, seq->views_format, true); - bool is_multiview_render = (seq->flag & SEQ_USE_VIEWS) != 0 && - (context->scene->r.scemode & R_MULTIVIEW) != 0 && - BLI_listbase_count_at_most(&seq->anims, totfiles + 1) == totfiles; - - if (is_multiview_render) { - ImBuf **ibuf_arr; - int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); - ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - int ibuf_view_id; - - for (ibuf_view_id = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, ibuf_view_id++) { - if (sanim->anim) { - ibuf_arr[ibuf_view_id] = seq_render_movie_strip_view( - context, seq, nr, cfra, sanim, r_is_proxy_image); - } - } - - if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { - if (ibuf_arr[0] == NULL) { - /* Probably proxy hasn't been created yet. */ - MEM_freeN(ibuf_arr); - return NULL; - } - - IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]); - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - localcontext.view_id = view_id; - - if (view_id != context->view_id) { - ibuf_arr[view_id] = seq_render_preprocess_ibuf( - &localcontext, seq, ibuf_arr[view_id], cfra, clock(), true, false); - } - } - - /* Return the original requested ImBuf. */ - ibuf = ibuf_arr[context->view_id]; - - /* Remove the others (decrease their refcount). */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibuf_arr[view_id] != ibuf) { - IMB_freeImBuf(ibuf_arr[view_id]); - } - } - - MEM_freeN(ibuf_arr); - } - else { - ibuf = seq_render_movie_strip_view(context, seq, nr, cfra, sanim, r_is_proxy_image); - } - - if (ibuf == NULL) { - return NULL; - } - - seq->strip->stripdata->orig_width = ibuf->x; - seq->strip->stripdata->orig_height = ibuf->y; - - return ibuf; -} - -static ImBuf *seq_get_movieclip_ibuf(Sequence *seq, MovieClipUser user) -{ - ImBuf *ibuf = NULL; - float tloc[2], tscale, tangle; - if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) { - ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0); - } - else { - ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, seq->clip->flag, MOVIECLIP_CACHE_SKIP); - } - return ibuf; -} - -static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context, - Sequence *seq, - float nr, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - MovieClipUser user; - IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size); - - if (!seq->clip) { - return NULL; - } - - memset(&user, 0, sizeof(MovieClipUser)); - - BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs + seq->clip->start_frame); - - user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; - switch (psize) { - case IMB_PROXY_NONE: - user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; - break; - case IMB_PROXY_100: - user.render_size = MCLIP_PROXY_RENDER_SIZE_100; - break; - case IMB_PROXY_75: - user.render_size = MCLIP_PROXY_RENDER_SIZE_75; - break; - case IMB_PROXY_50: - user.render_size = MCLIP_PROXY_RENDER_SIZE_50; - break; - case IMB_PROXY_25: - user.render_size = MCLIP_PROXY_RENDER_SIZE_25; - break; - } - - if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) { - user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT; - } - - /* Try to get a proxy image. */ - ibuf = seq_get_movieclip_ibuf(seq, user); - - if (ibuf != NULL && psize != IMB_PROXY_NONE) { - *r_is_proxy_image = true; - } - - /* If proxy is not found, grab full-size frame. */ - if (ibuf == NULL) { - user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER; - ibuf = seq_get_movieclip_ibuf(seq, user); - } - - return ibuf; -} - -static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float) -{ - /* TODO - add option to rasterize to alpha imbuf? */ - ImBuf *ibuf = NULL; - float *maskbuf; - int i; - - if (!mask) { - return NULL; - } - - AnimData *adt; - Mask *mask_temp; - MaskRasterHandle *mr_handle; - - mask_temp = BKE_mask_copy_nolib(mask); - - BKE_mask_evaluate(mask_temp, mask->sfra + nr, true); - - /* anim-data */ - adt = BKE_animdata_from_id(&mask->id); - const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct( - context->depsgraph, mask->sfra + nr); - BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false); - - maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__); - - mr_handle = BKE_maskrasterize_handle_new(); - - BKE_maskrasterize_handle_init( - mr_handle, mask_temp, context->rectx, context->recty, true, true, true); - - BKE_mask_free(mask_temp); - MEM_freeN(mask_temp); - - BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf); - - BKE_maskrasterize_handle_free(mr_handle); - - if (make_float) { - /* pixels */ - const float *fp_src; - float *fp_dst; - - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rectfloat); - - fp_src = maskbuf; - fp_dst = ibuf->rect_float; - i = context->rectx * context->recty; - while (--i) { - fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src; - fp_dst[3] = 1.0f; - - fp_src += 1; - fp_dst += 4; - } - } - else { - /* pixels */ - const float *fp_src; - unsigned char *ub_dst; - - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - - fp_src = maskbuf; - ub_dst = (unsigned char *)ibuf->rect; - i = context->rectx * context->recty; - while (--i) { - ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */ - ub_dst[3] = 255; - - fp_src += 1; - ub_dst += 4; - } - } - - MEM_freeN(maskbuf); - - return ibuf; -} - -static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq, float nr) -{ - bool make_float = (seq->flag & SEQ_MAKE_FLOAT) != 0; - - return seq_render_mask(context, seq->mask, nr, make_float); -} - -static ImBuf *seq_render_scene_strip(const SeqRenderData *context, - Sequence *seq, - float nr, - float cfra) -{ - ImBuf *ibuf = NULL; - double frame; - Object *camera; - - struct { - int scemode; - int cfra; - float subframe; - -#ifdef DURIAN_CAMERA_SWITCH - int mode; -#endif - } orig_data; - - /* Old info: - * Hack! This function can be called from do_render_seq(), in that case - * the seq->scene can already have a Render initialized with same name, - * so we have to use a default name. (compositor uses scene name to - * find render). - * However, when called from within the UI (image preview in sequencer) - * we do want to use scene Render, that way the render result is defined - * for display in render/imagewindow - * - * Hmm, don't see, why we can't do that all the time, - * and since G.is_rendering is uhm, gone... (Peter) - */ - - /* New info: - * Using the same name for the renders works just fine as the do_render_seq() - * render is not used while the scene strips are rendered. - * - * However rendering from UI (through sequencer_preview_area_draw) can crash in - * very many cases since other renders (material preview, an actual render etc.) - * can be started while this sequence preview render is running. The only proper - * solution is to make the sequencer preview render a proper job, which can be - * stopped when needed. This would also give a nice progress bar for the preview - * space so that users know there's something happening. - * - * As a result the active scene now only uses OpenGL rendering for the sequencer - * preview. This is far from nice, but is the only way to prevent crashes at this - * time. - * - * -jahka - */ - - const bool is_rendering = G.is_rendering; - const bool is_background = G.background; - const bool do_seq_gl = is_rendering ? 0 : (context->scene->r.seq_prev_type) != OB_RENDER; - bool have_comp = false; - bool use_gpencil = true; - /* do we need to re-evaluate the frame after rendering? */ - bool is_frame_update = false; - Scene *scene; - int is_thread_main = BLI_thread_is_main(); - - /* don't refer to seq->scene above this point!, it can be NULL */ - if (seq->scene == NULL) { - return NULL; - } - - /* Prevent rendering scene recursively. */ - if (seq->scene == context->scene) { - return NULL; - } - - scene = seq->scene; - frame = (double)scene->r.sfra + (double)nr + (double)seq->anim_startofs; - -#if 0 /* UNUSED */ - have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); -#endif - have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; - - /* Get view layer for the strip. */ - ViewLayer *view_layer = BKE_view_layer_default_render(scene); - /* Depsgraph will be NULL when doing rendering. */ - Depsgraph *depsgraph = NULL; - - orig_data.scemode = scene->r.scemode; - orig_data.cfra = scene->r.cfra; - orig_data.subframe = scene->r.subframe; -#ifdef DURIAN_CAMERA_SWITCH - orig_data.mode = scene->r.mode; -#endif - - BKE_scene_frame_set(scene, frame); - - if (seq->scene_camera) { - camera = seq->scene_camera; - } - else { - BKE_scene_camera_switch_update(scene); - camera = scene->camera; - } - - if (have_comp == false && camera == NULL) { - goto finally; - } - - if (seq->flag & SEQ_SCENE_NO_GPENCIL) { - use_gpencil = false; - } - - /* prevent eternal loop */ - scene->r.scemode &= ~R_DOSEQ; - -#ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - scene->r.mode |= R_NO_CAMERA_SWITCH; -#endif - - is_frame_update = (orig_data.cfra != scene->r.cfra) || (orig_data.subframe != scene->r.subframe); - - if ((sequencer_view3d_fn && do_seq_gl && camera) && is_thread_main) { - char err_out[256] = "unknown"; - const int width = (scene->r.xsch * scene->r.size) / 100; - const int height = (scene->r.ysch * scene->r.size) / 100; - const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id); - - unsigned int draw_flags = V3D_OFSDRAW_NONE; - draw_flags |= (use_gpencil) ? V3D_OFSDRAW_SHOW_ANNOTATION : 0; - draw_flags |= (context->scene->r.seq_flag & R_SEQ_OVERRIDE_SCENE_SETTINGS) ? - V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS : - 0; - - /* for old scene this can be uninitialized, - * should probably be added to do_versions at some point if the functionality stays */ - if (context->scene->r.seq_prev_type == 0) { - context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; - } - - /* opengl offscreen render */ - depsgraph = BKE_scene_ensure_depsgraph(context->bmain, scene, view_layer); - BKE_scene_graph_update_for_newframe(depsgraph); - ibuf = sequencer_view3d_fn( - /* set for OpenGL render (NULL when scrubbing) */ - depsgraph, - scene, - &context->scene->display.shading, - context->scene->r.seq_prev_type, - camera, - width, - height, - IB_rect, - draw_flags, - scene->r.alphamode, - viewname, - context->gpu_offscreen, - err_out); - if (ibuf == NULL) { - fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); - } - } - else { - Render *re = RE_GetSceneRender(scene); - const int totviews = BKE_scene_multiview_num_views_get(&scene->r); - ImBuf **ibufs_arr; - - ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - /* XXX: this if can be removed when sequence preview rendering uses the job system - * - * disable rendered preview for sequencer while rendering -- it's very much possible - * that preview render will went into conflict with final render - * - * When rendering from command line renderer is called from main thread, in this - * case it's always safe to render scene here - */ - if (!is_thread_main || is_rendering == false || is_background || context->for_render) { - if (re == NULL) { - re = RE_NewSceneRender(scene); - } - - RE_RenderFrame( - re, context->bmain, scene, have_comp ? NULL : view_layer, camera, frame, false); - - /* restore previous state after it was toggled on & off by RE_RenderFrame */ - G.is_rendering = is_rendering; - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - RenderResult rres; - - localcontext.view_id = view_id; - - RE_AcquireResultImage(re, &rres, view_id); - - if (rres.rectf) { - ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat); - memcpy(ibufs_arr[view_id]->rect_float, - rres.rectf, - sizeof(float[4]) * rres.rectx * rres.recty); - - if (rres.rectz) { - addzbuffloatImBuf(ibufs_arr[view_id]); - memcpy( - ibufs_arr[view_id]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty); - } - - /* float buffers in the sequencer are not linear */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[view_id], false); - } - else if (rres.rect32) { - ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect); - memcpy(ibufs_arr[view_id]->rect, rres.rect32, 4 * rres.rectx * rres.recty); - } - - if (view_id != context->view_id) { - BKE_sequencer_cache_put( - &localcontext, seq, cfra, SEQ_CACHE_STORE_RAW, ibufs_arr[view_id], 0, false); - } - - RE_ReleaseResultImage(re); - } - - /* return the original requested ImBuf */ - ibuf = ibufs_arr[context->view_id]; - - /* "remove" the others (decrease their refcount) */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibufs_arr[view_id] != ibuf) { - IMB_freeImBuf(ibufs_arr[view_id]); - } - } - MEM_freeN(ibufs_arr); - } - -finally: - /* restore */ - scene->r.scemode = orig_data.scemode; - scene->r.cfra = orig_data.cfra; - scene->r.subframe = orig_data.subframe; - - if (is_frame_update && (depsgraph != NULL)) { - BKE_scene_graph_update_for_newframe(depsgraph); - } - -#ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - scene->r.mode &= orig_data.mode | ~R_NO_CAMERA_SWITCH; -#endif - - return ibuf; -} - -/** - * Used for meta-strips & scenes with #SEQ_SCENE_STRIPS flag set. - */ -static ImBuf *do_render_strip_seqbase(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float nr) -{ - ImBuf *ibuf = NULL; - ListBase *seqbase = NULL; - int offset; - - seqbase = BKE_sequence_seqbase_get(seq, &offset); - - if (seqbase && !BLI_listbase_is_empty(seqbase)) { - - if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { - BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset); - } - - ibuf = seq_render_strip_stack(context, - state, - seqbase, - /* scene strips don't have their start taken into account */ - nr + offset, - 0); - } - - return ibuf; -} - -static ImBuf *do_render_strip_uncached(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - float nr = BKE_sequencer_give_stripelem_index(seq, cfra); - int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type; - switch (type) { - case SEQ_TYPE_META: { - ibuf = do_render_strip_seqbase(context, state, seq, nr); - break; - } - - case SEQ_TYPE_SCENE: { - if (seq->flag & SEQ_SCENE_STRIPS) { - if (seq->scene && (context->scene != seq->scene)) { - /* recursive check */ - if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) { - break; - } - LinkNode scene_parent = { - .next = state->scene_parents, - .link = seq->scene, - }; - state->scene_parents = &scene_parent; - /* end check */ - - /* Use the Scene Seq's scene for the context when rendering the scene's sequences - * (necessary for Multicam Selector among others). - */ - SeqRenderData local_context = *context; - local_context.scene = seq->scene; - local_context.skip_cache = true; - - ibuf = do_render_strip_seqbase(&local_context, state, seq, nr); - - /* step back in the list */ - state->scene_parents = state->scene_parents->next; - } - } - else { - /* scene can be NULL after deletions */ - ibuf = seq_render_scene_strip(context, seq, nr, cfra); - } - - break; - } - - case SEQ_TYPE_EFFECT: { - ibuf = seq_render_effect_strip_impl(context, state, seq, cfra); - break; - } - - case SEQ_TYPE_IMAGE: { - ibuf = seq_render_image_strip(context, seq, nr, cfra, r_is_proxy_image); - break; - } - - case SEQ_TYPE_MOVIE: { - ibuf = seq_render_movie_strip(context, seq, nr, cfra, r_is_proxy_image); - break; - } - - case SEQ_TYPE_MOVIECLIP: { - ibuf = seq_render_movieclip_strip(context, seq, nr, r_is_proxy_image); - - if (ibuf) { - /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */ - ImBuf *i = IMB_dupImBuf(ibuf); - IMB_freeImBuf(ibuf); - ibuf = i; - - if (ibuf->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - } - } - - break; - } - - case SEQ_TYPE_MASK: { - /* ibuf is always new */ - ibuf = seq_render_mask_strip(context, seq, nr); - break; - } - } - - if (ibuf) { - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; -} - -/* Estimate time spent by the program rendering the strip */ -static clock_t seq_estimate_render_cost_begin(void) -{ - return clock(); -} - -static float seq_estimate_render_cost_end(Scene *scene, clock_t begin) -{ - clock_t end = clock(); - float time_spent = (float)(end - begin); - float time_max = (1.0f / scene->r.frs_sec) * CLOCKS_PER_SEC; - - if (time_max != 0) { - return time_spent / time_max; - } - - return 1; -} - -static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, - Sequence *seq, - ImBuf *ibuf, - float cfra, - clock_t begin, - bool use_preprocess, - const bool is_proxy_image) -{ - if (context->is_proxy_render == false && - (ibuf->x != context->rectx || ibuf->y != context->recty)) { - use_preprocess = true; - } - - if (use_preprocess) { - float cost = seq_estimate_render_cost_end(context->scene, begin); - - /* TODO(Richard): It should be possible to store in cache if image is proxy, - * but it adds quite a bit of complexity. Since proxies are fast to read, I would - * rather simplify existing code a bit. */ - if (!is_proxy_image) { - BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_RAW, ibuf, cost, false); - } - - /* Reset timer so we can get partial render time. */ - begin = seq_estimate_render_cost_begin(); - ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image); - } - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, ibuf, cost, false); - return ibuf; -} - -static ImBuf *seq_render_strip(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra) -{ - ImBuf *ibuf = NULL; - bool use_preprocess = false; - bool is_proxy_image = false; - - clock_t begin = seq_estimate_render_cost_begin(); - - ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, false); - if (ibuf != NULL) { - return ibuf; - } - - ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_RAW, false); - if (ibuf == NULL) { - ibuf = do_render_strip_uncached(context, state, seq, cfra, &is_proxy_image); - } - - if (ibuf) { - use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra); - ibuf = seq_render_preprocess_ibuf( - context, seq, ibuf, cfra, begin, use_preprocess, is_proxy_image); - } - - if (ibuf == NULL) { - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; -} - -/*********************** strip stack rendering functions *************************/ - -static bool seq_must_swap_input_in_blend_mode(Sequence *seq) -{ - bool swap_input = false; - - /* bad hack, to fix crazy input ordering of - * those two effects */ - - if (ELEM(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) { - swap_input = true; - } - - return swap_input; -} - -static int seq_get_early_out_for_blend_mode(Sequence *seq) -{ - struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); - float facf = seq->blend_opacity / 100.0f; - int early_out = sh.early_out(seq, facf, facf); - - if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) { - return early_out; - } - - if (seq_must_swap_input_in_blend_mode(seq)) { - if (early_out == EARLY_USE_INPUT_2) { - return EARLY_USE_INPUT_1; - } - if (early_out == EARLY_USE_INPUT_1) { - return EARLY_USE_INPUT_2; - } - } - return early_out; -} - -static ImBuf *seq_render_strip_stack_apply_effect( - const SeqRenderData *context, Sequence *seq, float cfra, ImBuf *ibuf1, ImBuf *ibuf2) -{ - ImBuf *out; - struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); - float facf = seq->blend_opacity / 100.0f; - int swap_input = seq_must_swap_input_in_blend_mode(seq); - - if (swap_input) { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); - } - else { - out = sh.execute(context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); - } - } - else { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); - } - else { - out = sh.execute(context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); - } - } - - return out; -} - -static ImBuf *seq_render_strip_stack(const SeqRenderData *context, - SeqRenderState *state, - ListBase *seqbasep, - float cfra, - int chanshown) -{ - Sequence *seq_arr[MAXSEQ + 1]; - int count; - int i; - ImBuf *out = NULL; - clock_t begin; - - count = BKE_sequencer_get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr); - - if (count == 0) { - return NULL; - } - - for (i = count - 1; i >= 0; i--) { - int early_out; - Sequence *seq = seq_arr[i]; - - out = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_COMPOSITE, false); - - if (out) { - break; - } - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - out = seq_render_strip(context, state, seq, cfra); - break; - } - - early_out = seq_get_early_out_for_blend_mode(seq); - - switch (early_out) { - case EARLY_NO_INPUT: - case EARLY_USE_INPUT_2: - out = seq_render_strip(context, state, seq, cfra); - break; - case EARLY_USE_INPUT_1: - if (i == 0) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - break; - case EARLY_DO_EFFECT: - if (i == 0) { - begin = seq_estimate_render_cost_begin(); - - ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put( - context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - break; - } - if (out) { - break; - } - } - - i++; - for (; i < count; i++) { - begin = seq_estimate_render_cost_begin(); - Sequence *seq = seq_arr[i]; - - if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) { - ImBuf *ibuf1 = out; - ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put( - context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); - } - - return out; -} - -/* - * returned ImBuf is refed! - * you have to free after usage! - */ - -ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown) -{ - Scene *scene = context->scene; - Editing *ed = BKE_sequencer_editing_get(scene, false); - ListBase *seqbasep; - - if (ed == NULL) { - return NULL; - } - - if ((chanshown < 0) && !BLI_listbase_is_empty(&ed->metastack)) { - int count = BLI_listbase_count(&ed->metastack); - count = max_ii(count + chanshown, 0); - seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep; - } - else { - seqbasep = ed->seqbasep; - } - - SeqRenderState state; - sequencer_state_init(&state); - ImBuf *out = NULL; - Sequence *seq_arr[MAXSEQ + 1]; - int count; - - count = BKE_sequencer_get_shown_sequences(seqbasep, cfra, chanshown, seq_arr); - - if (count) { - out = BKE_sequencer_cache_get( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, false); - } - - BKE_sequencer_cache_free_temp_cache(context->scene, context->task_id, cfra); - - clock_t begin = seq_estimate_render_cost_begin(); - float cost = 0; - - if (count && !out) { - BLI_mutex_lock(&seq_render_mutex); - out = seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown); - cost = seq_estimate_render_cost_end(context->scene, begin); - - if (context->is_prefetch_render) { - BKE_sequencer_cache_put( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); - } - else { - BKE_sequencer_cache_put_if_possible( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); - } - BLI_mutex_unlock(&seq_render_mutex); - } - - BKE_sequencer_prefetch_start(context, cfra, cost); - - return out; -} - -ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, - float cfra, - int chan_shown, - ListBase *seqbasep) -{ - SeqRenderState state; - sequencer_state_init(&state); - - return seq_render_strip_stack(context, &state, seqbasep, cfra, chan_shown); -} - -ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, Sequence *seq) -{ - SeqRenderState state; - sequencer_state_init(&state); - - ImBuf *ibuf = seq_render_strip(context, &state, seq, cfra); - - return ibuf; -} - -/* check whether sequence cur depends on seq */ -bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur) -{ - if (cur->seq1 == seq || cur->seq2 == seq || cur->seq3 == seq) { - return true; - } - - /* sequences are not intersecting in time, assume no dependency exists between them */ - if (cur->enddisp < seq->startdisp || cur->startdisp > seq->enddisp) { - return false; - } - - /* checking sequence is below reference one, not dependent on it */ - if (cur->machine < seq->machine) { - return false; - } - - /* sequence is not blending with lower machines, no dependency here occurs - * check for non-effects only since effect could use lower machines as input - */ - if ((cur->type & SEQ_TYPE_EFFECT) == 0 && - ((cur->blend_mode == SEQ_BLEND_REPLACE) || - (cur->blend_mode == SEQ_TYPE_CROSS && cur->blend_opacity == 100.0f))) { - return false; - } - - return true; -} - -static void sequence_do_invalidate_dependent(Scene *scene, Sequence *seq, ListBase *seqbase) -{ - Sequence *cur; - - for (cur = seqbase->first; cur; cur = cur->next) { - if (cur == seq) { - continue; - } - - if (BKE_sequence_check_depend(seq, cur)) { - /* Effect must be invalidated completely if they depend on invalidated seq. */ - if ((cur->type & SEQ_TYPE_EFFECT) != 0) { - BKE_sequencer_cache_cleanup_sequence(scene, cur, seq, SEQ_CACHE_ALL_TYPES, false); - } - else { - /* In case of alpha over for example only invalidate composite image */ - BKE_sequencer_cache_cleanup_sequence( - scene, cur, seq, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT, false); - } - } - - if (cur->seqbase.first) { - sequence_do_invalidate_dependent(scene, seq, &cur->seqbase); - } - } -} - -static void sequence_invalidate_cache(Scene *scene, - Sequence *seq, - bool invalidate_self, - int invalidate_types) -{ - Editing *ed = scene->ed; - - if (invalidate_self) { - BKE_sequence_free_anim(seq); - BKE_sequencer_cache_cleanup_sequence(scene, seq, seq, invalidate_types, false); - } - - if (seq->effectdata && seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - - sequence_do_invalidate_dependent(scene, seq, &ed->seqbase); - DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); - BKE_sequencer_prefetch_stop(scene); -} - -void BKE_sequence_invalidate_cache_in_range(Scene *scene, - Sequence *seq, - Sequence *range_mask, - int invalidate_types) -{ - BKE_sequencer_cache_cleanup_sequence(scene, seq, range_mask, invalidate_types, true); -} - -void BKE_sequence_invalidate_cache_raw(Scene *scene, Sequence *seq) -{ - sequence_invalidate_cache(scene, seq, true, SEQ_CACHE_ALL_TYPES); -} - -void BKE_sequence_invalidate_cache_preprocessed(Scene *scene, Sequence *seq) -{ - sequence_invalidate_cache(scene, - seq, - true, - SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE | - SEQ_CACHE_STORE_FINAL_OUT); -} - -void BKE_sequence_invalidate_cache_composite(Scene *scene, Sequence *seq) -{ - if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { - return; - } - - sequence_invalidate_cache( - scene, seq, true, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT); -} - -void BKE_sequence_invalidate_dependent(Scene *scene, Sequence *seq) -{ - if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { - return; - } - - sequence_invalidate_cache( - scene, seq, false, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT); -} - -static void invalidate_scene_strips(Scene *scene, Scene *scene_target, ListBase *seqbase) -{ - for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { - if (seq->scene == scene_target) { - BKE_sequence_invalidate_cache_raw(scene, seq); - } - - if (seq->seqbase.first != NULL) { - invalidate_scene_strips(scene, scene_target, &seq->seqbase); - } - } -} - -void BKE_sequence_invalidate_scene_strips(Main *bmain, Scene *scene_target) -{ - for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { - if (scene->ed != NULL) { - invalidate_scene_strips(scene, scene_target, &scene->ed->seqbase); - } - } -} - -static void invalidate_movieclip_strips(Scene *scene, MovieClip *clip_target, ListBase *seqbase) -{ - for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { - if (seq->clip == clip_target) { - BKE_sequence_invalidate_cache_raw(scene, seq); - } - - if (seq->seqbase.first != NULL) { - invalidate_movieclip_strips(scene, clip_target, &seq->seqbase); - } - } -} - -void BKE_sequence_invalidate_movieclip_strips(Main *bmain, MovieClip *clip_target) -{ - for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { - if (scene->ed != NULL) { - invalidate_movieclip_strips(scene, clip_target, &scene->ed->seqbase); - } - } -} - -void BKE_sequencer_free_imbuf(Scene *scene, ListBase *seqbase, bool for_render) -{ - if (scene->ed == NULL) { - return; - } - - Sequence *seq; - - BKE_sequencer_cache_cleanup(scene); - BKE_sequencer_prefetch_stop(scene); - - for (seq = seqbase->first; seq; seq = seq->next) { - if (for_render && CFRA >= seq->startdisp && CFRA <= seq->enddisp) { - continue; - } - - if (seq->strip) { - if (seq->type == SEQ_TYPE_MOVIE) { - BKE_sequence_free_anim(seq); - } - if (seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - } - if (seq->type == SEQ_TYPE_META) { - BKE_sequencer_free_imbuf(scene, &seq->seqbase, for_render); - } - if (seq->type == SEQ_TYPE_SCENE) { - /* FIXME: recurs downwards, - * but do recurs protection somehow! */ - } - } -} - -static bool update_changed_seq_recurs( - Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change) -{ - Sequence *subseq; - bool free_imbuf = false; - - /* recurs downwards to see if this seq depends on the changed seq */ - - if (seq == NULL) { - return false; - } - - if (seq == changed_seq) { - free_imbuf = true; - } - - for (subseq = seq->seqbase.first; subseq; subseq = subseq->next) { - if (update_changed_seq_recurs(scene, subseq, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - - if (seq->seq1) { - if (update_changed_seq_recurs(scene, seq->seq1, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - if (seq->seq2 && (seq->seq2 != seq->seq1)) { - if (update_changed_seq_recurs(scene, seq->seq2, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - if (seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2)) { - if (update_changed_seq_recurs(scene, seq->seq3, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - - if (free_imbuf) { - if (ibuf_change) { - if (seq->type == SEQ_TYPE_MOVIE) { - BKE_sequence_free_anim(seq); - } - else if (seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - } - - if (len_change) { - BKE_sequence_calc(scene, seq); - } - } - - return free_imbuf; -} - -void BKE_sequencer_update_changed_seq_and_deps(Scene *scene, - Sequence *changed_seq, - int len_change, - int ibuf_change) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq; - - if (ed == NULL) { - return; - } - - for (seq = ed->seqbase.first; seq; seq = seq->next) { - update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change); - } -} - -/* seq funcs's for transforming internally - * notice the difference between start/end and left/right. - * - * left and right are the bounds at which the sequence is rendered, - * start and end are from the start and fixed length of the sequence. - */ -static int seq_tx_get_start(Sequence *seq) -{ - return seq->start; -} -static int seq_tx_get_end(Sequence *seq) -{ - return seq->start + seq->len; -} - -int BKE_sequence_tx_get_final_left(Sequence *seq, bool metaclip) -{ - if (metaclip && seq->tmp) { - /* return the range clipped by the parents range */ - return max_ii(BKE_sequence_tx_get_final_left(seq, false), - BKE_sequence_tx_get_final_left((Sequence *)seq->tmp, true)); - } - - return (seq->start - seq->startstill) + seq->startofs; -} -int BKE_sequence_tx_get_final_right(Sequence *seq, bool metaclip) -{ - if (metaclip && seq->tmp) { - /* return the range clipped by the parents range */ - return min_ii(BKE_sequence_tx_get_final_right(seq, false), - BKE_sequence_tx_get_final_right((Sequence *)seq->tmp, true)); - } - - return ((seq->start + seq->len) + seq->endstill) - seq->endofs; -} - -void BKE_sequence_tx_set_final_left(Sequence *seq, int val) -{ - if (val < (seq)->start) { - seq->startstill = abs(val - (seq)->start); - seq->startofs = 0; - } - else { - seq->startofs = abs(val - (seq)->start); - seq->startstill = 0; - } -} - -void BKE_sequence_tx_set_final_right(Sequence *seq, int val) -{ - if (val > (seq)->start + (seq)->len) { - seq->endstill = abs(val - (seq->start + (seq)->len)); - seq->endofs = 0; - } - else { - seq->endofs = abs(val - ((seq)->start + (seq)->len)); - seq->endstill = 0; - } -} - -/* used so we can do a quick check for single image seq - * since they work a bit differently to normal image seq's (during transform) */ -bool BKE_sequence_single_check(Sequence *seq) -{ - return ((seq->len == 1) && - (seq->type == SEQ_TYPE_IMAGE || - ((seq->type & SEQ_TYPE_EFFECT) && BKE_sequence_effect_get_num_inputs(seq->type) == 0))); -} - -/* check if the selected seq's reference unselected seq's */ -bool BKE_sequence_base_isolated_sel_check(ListBase *seqbase) -{ - Sequence *seq; - /* is there more than 1 select */ - bool ok = false; - - for (seq = seqbase->first; seq; seq = seq->next) { - if (seq->flag & SELECT) { - ok = true; - break; - } - } - - if (ok == false) { - return false; - } - - /* test relationships */ - for (seq = seqbase->first; seq; seq = seq->next) { - if ((seq->type & SEQ_TYPE_EFFECT) == 0) { - continue; - } - - if (seq->flag & SELECT) { - if ((seq->seq1 && (seq->seq1->flag & SELECT) == 0) || - (seq->seq2 && (seq->seq2->flag & SELECT) == 0) || - (seq->seq3 && (seq->seq3->flag & SELECT) == 0)) { - return false; - } - } - else { - if ((seq->seq1 && (seq->seq1->flag & SELECT)) || (seq->seq2 && (seq->seq2->flag & SELECT)) || - (seq->seq3 && (seq->seq3->flag & SELECT))) { - return false; - } - } - } - - return true; -} - -/* use to impose limits when dragging/extending - so impossible situations don't happen - * Cant use the SEQ_LEFTSEL and SEQ_LEFTSEL directly because the strip may be in a metastrip */ -void BKE_sequence_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag) -{ - if (leftflag) { - if (BKE_sequence_tx_get_final_left(seq, false) >= - BKE_sequence_tx_get_final_right(seq, false)) { - BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_right(seq, false) - 1); - } - - if (BKE_sequence_single_check(seq) == 0) { - if (BKE_sequence_tx_get_final_left(seq, false) >= seq_tx_get_end(seq)) { - BKE_sequence_tx_set_final_left(seq, seq_tx_get_end(seq) - 1); - } - - /* doesn't work now - TODO */ -#if 0 - if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) { - int ofs; - ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0); - seq->start -= ofs; - seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs); - } -#endif - } - } - - if (rightflag) { - if (BKE_sequence_tx_get_final_right(seq, false) <= - BKE_sequence_tx_get_final_left(seq, false)) { - BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_left(seq, false) + 1); - } - - if (BKE_sequence_single_check(seq) == 0) { - if (BKE_sequence_tx_get_final_right(seq, false) <= seq_tx_get_start(seq)) { - BKE_sequence_tx_set_final_right(seq, seq_tx_get_start(seq) + 1); - } - } - } - - /* sounds cannot be extended past their endpoints */ - if (seq->type == SEQ_TYPE_SOUND_RAM) { - seq->startstill = 0; - seq->endstill = 0; - } -} - -void BKE_sequence_single_fix(Sequence *seq) -{ - int left, start, offset; - if (!BKE_sequence_single_check(seq)) { - return; - } - - /* make sure the image is always at the start since there is only one, - * adjusting its start should be ok */ - left = BKE_sequence_tx_get_final_left(seq, false); - start = seq->start; - if (start != left) { - offset = left - start; - BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_left(seq, false) - offset); - BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_right(seq, false) - offset); - seq->start += offset; - } -} - -bool BKE_sequence_tx_test(Sequence *seq) -{ - return !(seq->type & SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0); -} - -/** - * Return \a true if given \a seq needs a complete cleanup of its cache when it is transformed. - * - * Some (effect) strip types need a complete recache of themselves when they are transformed, - * because they do not 'contain' anything and do not have any explicit relations to other strips. - */ -bool BKE_sequence_tx_fullupdate_test(Sequence *seq) -{ - return BKE_sequence_tx_test(seq) && ELEM(seq->type, SEQ_TYPE_ADJUSTMENT, SEQ_TYPE_MULTICAM); -} - -static bool seq_overlap(Sequence *seq1, Sequence *seq2) -{ - return (seq1 != seq2 && seq1->machine == seq2->machine && - ((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp)) == 0); -} - -bool BKE_sequence_test_overlap(ListBase *seqbasep, Sequence *test) -{ - Sequence *seq; - - seq = seqbasep->first; - while (seq) { - if (seq_overlap(test, seq)) { - return true; - } - - seq = seq->next; - } - return false; -} - -void BKE_sequence_translate(Scene *evil_scene, Sequence *seq, int delta) -{ - if (delta == 0) { - return; - } - - BKE_sequencer_offset_animdata(evil_scene, seq, delta); - seq->start += delta; - - if (seq->type == SEQ_TYPE_META) { - Sequence *seq_child; - for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { - BKE_sequence_translate(evil_scene, seq_child, delta); - } - } - - BKE_sequence_calc_disp(evil_scene, seq); -} - -void BKE_sequence_sound_init(Scene *scene, Sequence *seq) -{ - if (seq->type == SEQ_TYPE_META) { - Sequence *seq_child; - for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { - BKE_sequence_sound_init(scene, seq_child); - } - } - else { - if (seq->sound) { - seq->scene_sound = BKE_sound_add_scene_sound_defaults(scene, seq); - } - if (seq->scene) { - seq->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, seq); - } - } -} - -const Sequence *BKE_sequencer_foreground_frame_get(const Scene *scene, int frame) -{ - const Editing *ed = scene->ed; - const Sequence *seq, *best_seq = NULL; - int best_machine = -1; - - if (!ed) { - return NULL; - } - - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - if (seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame) { - continue; - } - /* Only use strips that generate an image, not ones that combine - * other strips or apply some effect. */ - if (ELEM(seq->type, - SEQ_TYPE_IMAGE, - SEQ_TYPE_META, - SEQ_TYPE_SCENE, - SEQ_TYPE_MOVIE, - SEQ_TYPE_COLOR, - SEQ_TYPE_TEXT)) { - if (seq->machine > best_machine) { - best_seq = seq; - best_machine = seq->machine; - } - } - } - return best_seq; -} - -/* return 0 if there weren't enough space */ -bool BKE_sequence_base_shuffle_ex(ListBase *seqbasep, - Sequence *test, - Scene *evil_scene, - int channel_delta) -{ - const int orig_machine = test->machine; - BLI_assert(ELEM(channel_delta, -1, 1)); - - test->machine += channel_delta; - BKE_sequence_calc(evil_scene, test); - while (BKE_sequence_test_overlap(seqbasep, test)) { - if ((channel_delta > 0) ? (test->machine >= MAXSEQ) : (test->machine < 1)) { - break; - } - - test->machine += channel_delta; - BKE_sequence_calc( - evil_scene, - test); // XXX - I don't think this is needed since were only moving vertically, Campbell. - } - - if ((test->machine < 1) || (test->machine > MAXSEQ)) { - /* Blender 2.4x would remove the strip. - * nicer to move it to the end */ - - Sequence *seq; - int new_frame = test->enddisp; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->machine == orig_machine) { - new_frame = max_ii(new_frame, seq->enddisp); - } - } - - test->machine = orig_machine; - new_frame = new_frame + (test->start - test->startdisp); /* adjust by the startdisp */ - BKE_sequence_translate(evil_scene, test, new_frame - test->start); - - BKE_sequence_calc(evil_scene, test); - return false; - } - - return true; -} - -bool BKE_sequence_base_shuffle(ListBase *seqbasep, Sequence *test, Scene *evil_scene) -{ - return BKE_sequence_base_shuffle_ex(seqbasep, test, evil_scene, 1); -} - -static int shuffle_seq_time_offset_test(ListBase *seqbasep, char dir) -{ - int offset = 0; - Sequence *seq, *seq_other; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - for (seq_other = seqbasep->first; seq_other; seq_other = seq_other->next) { - if (!seq_other->tmp && seq_overlap(seq, seq_other)) { - if (dir == 'L') { - offset = min_ii(offset, seq_other->startdisp - seq->enddisp); - } - else { - offset = max_ii(offset, seq_other->enddisp - seq->startdisp); - } - } - } - } - } - return offset; -} - -static int shuffle_seq_time_offset(Scene *scene, ListBase *seqbasep, char dir) -{ - int ofs = 0; - int tot_ofs = 0; - Sequence *seq; - while ((ofs = shuffle_seq_time_offset_test(seqbasep, dir))) { - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - /* seq_test_overlap only tests display values */ - seq->startdisp += ofs; - seq->enddisp += ofs; - } - } - - tot_ofs += ofs; - } - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - BKE_sequence_calc_disp(scene, seq); /* corrects dummy startdisp/enddisp values */ - } - } - - return tot_ofs; -} - -bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, - Scene *evil_scene, - ListBase *markers, - const bool use_sync_markers) -{ - /* note: seq->tmp is used to tag strips to move */ - - Sequence *seq; - - int offset_l = shuffle_seq_time_offset(evil_scene, seqbasep, 'L'); - int offset_r = shuffle_seq_time_offset(evil_scene, seqbasep, 'R'); - int offset = (-offset_l < offset_r) ? offset_l : offset_r; - - if (offset) { - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - BKE_sequence_translate(evil_scene, seq, offset); - seq->flag &= ~SEQ_OVERLAP; - } - } - - if (use_sync_markers && !(evil_scene->toolsettings->lock_markers) && (markers != NULL)) { - TimeMarker *marker; - /* affect selected markers - it's unlikely that we will want to affect all in this way? */ - for (marker = markers->first; marker; marker = marker->next) { - if (marker->flag & SELECT) { - marker->frame += offset; - } - } - } - } - - return offset ? false : true; -} - -/* Unlike _update_sound_ funcs, these ones take info from audaspace to update sequence length! */ -#ifdef WITH_AUDASPACE -static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene, ListBase *seqbase) -{ - Sequence *seq; - bool changed = false; - - for (seq = seqbase->first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - if (sequencer_refresh_sound_length_recursive(bmain, scene, &seq->seqbase)) { - BKE_sequence_calc(scene, seq); - changed = true; - } - } - else if (seq->type == SEQ_TYPE_SOUND_RAM && seq->sound) { - const float length = BKE_sound_get_length(bmain, seq->sound); - int old = seq->len; - float fac; - - seq->len = (int)ceil((double)length * FPS); - fac = (float)seq->len / (float)old; - old = seq->startofs; - seq->startofs *= fac; - seq->endofs *= fac; - seq->start += (old - seq->startofs); /* So that visual/"real" start frame does not change! */ - - BKE_sequence_calc(scene, seq); - changed = true; - } - } - return changed; -} -#endif - -void BKE_sequencer_refresh_sound_length(Main *bmain, Scene *scene) -{ -#ifdef WITH_AUDASPACE - if (scene->ed) { - sequencer_refresh_sound_length_recursive(bmain, scene, &scene->ed->seqbase); - } -#else - UNUSED_VARS(bmain, scene); -#endif -} - -void BKE_sequencer_update_sound_bounds_all(Scene *scene) -{ - Editing *ed = scene->ed; - - if (ed) { - Sequence *seq; - - for (seq = ed->seqbase.first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive(scene, seq); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - BKE_sequencer_update_sound_bounds(scene, seq); - } - } - } -} - -void BKE_sequencer_update_sound_bounds(Scene *scene, Sequence *seq) -{ - if (seq->type == SEQ_TYPE_SCENE) { - if (seq->scene && seq->scene_sound) { - /* We have to take into account start frame of the sequence's scene! */ - int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra; - - BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs); - } - } - else { - BKE_sound_move_scene_sound_defaults(scene, seq); - } - /* mute is set in seq_update_muting_recursive */ -} - -static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute) -{ - Sequence *seq; - int seqmute; - - /* for sound we go over full meta tree to update muted state, - * since sound is played outside of evaluating the imbufs, */ - for (seq = seqbasep->first; seq; seq = seq->next) { - seqmute = (mute || (seq->flag & SEQ_MUTE)); - - if (seq->type == SEQ_TYPE_META) { - /* if this is the current meta sequence, unmute because - * all sequences above this were set to mute */ - if (seq == metaseq) { - seqmute = 0; - } - - seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - if (seq->scene_sound) { - BKE_sound_mute_scene_sound(seq->scene_sound, seqmute); - } - } - } -} - -void BKE_sequencer_update_muting(Editing *ed) -{ - if (ed) { - /* mute all sounds up to current metastack list */ - MetaStack *ms = ed->metastack.last; - - if (ms) { - seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1); - } - else { - seq_update_muting_recursive(&ed->seqbase, NULL, 0); - } - } -} - -static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound) -{ - Sequence *seq; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_recursive(scene, &seq->seqbase, sound); - } - else if (seq->type == SEQ_TYPE_SOUND_RAM) { - if (seq->scene_sound && sound == seq->sound) { - BKE_sound_update_scene_sound(seq->scene_sound, sound); - } - } - } -} - -void BKE_sequencer_update_sound(Scene *scene, bSound *sound) -{ - if (scene->ed) { - seq_update_sound_recursive(scene, &scene->ed->seqbase, sound); - } -} - -/* in cases where we done know the sequence's listbase */ -ListBase *BKE_sequence_seqbase(ListBase *seqbase, Sequence *seq) -{ - Sequence *iseq; - ListBase *lb = NULL; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (seq == iseq) { - return seqbase; - } - if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) { - return lb; - } - } - - return NULL; -} - -Sequence *BKE_sequence_metastrip(ListBase *seqbase, Sequence *meta, Sequence *seq) -{ - Sequence *iseq; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - Sequence *rval; - - if (seq == iseq) { - return meta; - } - if (iseq->seqbase.first && (rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq))) { - return rval; - } - } - - return NULL; -} - -int BKE_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str) -{ - char name[sizeof(seq_a->name)]; - - if (seq_a->len != seq_b->len) { - *error_str = N_("Strips must be the same length"); - return 0; - } - - /* type checking, could be more advanced but disallow sound vs non-sound copy */ - if (seq_a->type != seq_b->type) { - if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) { - *error_str = N_("Strips were not compatible"); - return 0; - } - - /* disallow effects to swap with non-effects strips */ - if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) { - *error_str = N_("Strips were not compatible"); - return 0; - } - - if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) { - if (BKE_sequence_effect_get_num_inputs(seq_a->type) != - BKE_sequence_effect_get_num_inputs(seq_b->type)) { - *error_str = N_("Strips must have the same number of inputs"); - return 0; - } - } - } - - SWAP(Sequence, *seq_a, *seq_b); - - /* swap back names so animation fcurves don't get swapped */ - BLI_strncpy(name, seq_a->name + 2, sizeof(name)); - BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2); - BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2); - - /* swap back opacity, and overlay mode */ - SWAP(int, seq_a->blend_mode, seq_b->blend_mode); - SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity); - - SWAP(Sequence *, seq_a->prev, seq_b->prev); - SWAP(Sequence *, seq_a->next, seq_b->next); - SWAP(int, seq_a->start, seq_b->start); - SWAP(int, seq_a->startofs, seq_b->startofs); - SWAP(int, seq_a->endofs, seq_b->endofs); - SWAP(int, seq_a->startstill, seq_b->startstill); - SWAP(int, seq_a->endstill, seq_b->endstill); - SWAP(int, seq_a->machine, seq_b->machine); - SWAP(int, seq_a->startdisp, seq_b->startdisp); - SWAP(int, seq_a->enddisp, seq_b->enddisp); - - return 1; -} - -/* r_prefix + [" + escaped_name + "] + \0 */ -#define SEQ_RNAPATH_MAXSTR ((30 + 2 + (SEQ_NAME_MAXSTR * 2) + 2) + 1) - -static size_t sequencer_rna_path_prefix(char str[SEQ_RNAPATH_MAXSTR], const char *name) -{ - char name_esc[SEQ_NAME_MAXSTR * 2]; - - BLI_strescape(name_esc, name, sizeof(name_esc)); - return BLI_snprintf_rlen( - str, SEQ_RNAPATH_MAXSTR, "sequence_editor.sequences_all[\"%s\"]", name_esc); -} - -/* XXX - hackish function needed for transforming strips! TODO - have some better solution */ -void BKE_sequencer_offset_animdata(Scene *scene, Sequence *seq, int ofs) -{ - char str[SEQ_RNAPATH_MAXSTR]; - size_t str_len; - FCurve *fcu; - - if (scene->adt == NULL || ofs == 0 || scene->adt->action == NULL) { - return; - } - - str_len = sequencer_rna_path_prefix(str, seq->name + 2); - - for (fcu = scene->adt->action->curves.first; fcu; fcu = fcu->next) { - if (STREQLEN(fcu->rna_path, str, str_len)) { - unsigned int i; - if (fcu->bezt) { - for (i = 0; i < fcu->totvert; i++) { - BezTriple *bezt = &fcu->bezt[i]; - bezt->vec[0][0] += ofs; - bezt->vec[1][0] += ofs; - bezt->vec[2][0] += ofs; - } - } - if (fcu->fpt) { - for (i = 0; i < fcu->totvert; i++) { - FPoint *fpt = &fcu->fpt[i]; - fpt->vec[0] += ofs; - } - } - } - } - - DEG_id_tag_update(&scene->adt->action->id, ID_RECALC_ANIMATION); -} - -void BKE_sequencer_dupe_animdata(Scene *scene, const char *name_src, const char *name_dst) -{ - char str_from[SEQ_RNAPATH_MAXSTR]; - size_t str_from_len; - FCurve *fcu; - FCurve *fcu_last; - FCurve *fcu_cpy; - ListBase lb = {NULL, NULL}; - - if (scene->adt == NULL || scene->adt->action == NULL) { - return; - } - - str_from_len = sequencer_rna_path_prefix(str_from, name_src); - - fcu_last = scene->adt->action->curves.last; - - for (fcu = scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu = fcu->next) { - if (STREQLEN(fcu->rna_path, str_from, str_from_len)) { - fcu_cpy = BKE_fcurve_copy(fcu); - BLI_addtail(&lb, fcu_cpy); - } - } - - /* notice validate is 0, keep this because the seq may not be added to the scene yet */ - BKE_animdata_fix_paths_rename( - &scene->id, scene->adt, NULL, "sequence_editor.sequences_all", name_src, name_dst, 0, 0, 0); - - /* add the original fcurves back */ - BLI_movelisttolist(&scene->adt->action->curves, &lb); -} - -/* XXX - hackish function needed to remove all fcurves belonging to a sequencer strip */ -static void seq_free_animdata(Scene *scene, Sequence *seq) -{ - char str[SEQ_RNAPATH_MAXSTR]; - size_t str_len; - FCurve *fcu; - - if (scene->adt == NULL || scene->adt->action == NULL) { - return; - } - - str_len = sequencer_rna_path_prefix(str, seq->name + 2); - - fcu = scene->adt->action->curves.first; - - while (fcu) { - if (STREQLEN(fcu->rna_path, str, str_len)) { - FCurve *next_fcu = fcu->next; - - BLI_remlink(&scene->adt->action->curves, fcu); - BKE_fcurve_free(fcu); - - fcu = next_fcu; - } - else { - fcu = fcu->next; - } - } -} - -#undef SEQ_RNAPATH_MAXSTR - -Sequence *BKE_sequence_get_by_name(ListBase *seqbase, const char *name, bool recursive) -{ - Sequence *iseq = NULL; - Sequence *rseq = NULL; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (STREQ(name, iseq->name + 2)) { - return iseq; - } - if (recursive && (iseq->seqbase.first) && - (rseq = BKE_sequence_get_by_name(&iseq->seqbase, name, 1))) { - return rseq; - } - } - - return NULL; -} - -/** - * Only use as last resort when the StripElem is available but no the Sequence. - * (needed for RNA) - */ -Sequence *BKE_sequencer_from_elem(ListBase *seqbase, StripElem *se) -{ - Sequence *iseq; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - Sequence *seq_found; - if ((iseq->strip && iseq->strip->stripdata) && - (ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) { - break; - } - if ((seq_found = BKE_sequencer_from_elem(&iseq->seqbase, se))) { - iseq = seq_found; - break; - } - } - - return iseq; -} - -Sequence *BKE_sequencer_active_get(Scene *scene) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - - if (ed == NULL) { - return NULL; - } - - return ed->act_seq; -} - -void BKE_sequencer_active_set(Scene *scene, Sequence *seq) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - - if (ed == NULL) { - return; - } - - ed->act_seq = seq; -} - -int BKE_sequencer_active_get_pair(Scene *scene, Sequence **seq_act, Sequence **seq_other) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - - *seq_act = BKE_sequencer_active_get(scene); - - if (*seq_act == NULL) { - return 0; - } - - Sequence *seq; - - *seq_other = NULL; - - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - if (seq->flag & SELECT && (seq != (*seq_act))) { - if (*seq_other) { - return 0; - } - - *seq_other = seq; - } - } - - return (*seq_other != NULL); -} - -Mask *BKE_sequencer_mask_get(Scene *scene) -{ - Sequence *seq_act = BKE_sequencer_active_get(scene); - - if (seq_act && seq_act->type == SEQ_TYPE_MASK) { - return seq_act->mask; - } - - return NULL; -} - -/* api like funcs for adding */ - -static void seq_load_apply(Main *bmain, Scene *scene, Sequence *seq, SeqLoadInfo *seq_load) -{ - if (seq) { - BLI_strncpy_utf8(seq->name + 2, seq_load->name, sizeof(seq->name) - 2); - BLI_utf8_invalid_strip(seq->name + 2, strlen(seq->name + 2)); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - - if (seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) { - seq_load->start_frame += (seq->enddisp - seq->startdisp); - } - - if (seq_load->flag & SEQ_LOAD_REPLACE_SEL) { - seq_load->flag |= SELECT; - BKE_sequencer_active_set(scene, seq); - } - - if (seq_load->flag & SEQ_LOAD_SOUND_MONO) { - seq->sound->flags |= SOUND_FLAGS_MONO; - BKE_sound_load(bmain, seq->sound); - } - - if (seq_load->flag & SEQ_LOAD_SOUND_CACHE) { - if (seq->sound) { - seq->sound->flags |= SOUND_FLAGS_CACHING; - } - } - - seq_load->tot_success++; - } - else { - seq_load->tot_error++; - } -} - -static Strip *seq_strip_alloc(int type) -{ - Strip *strip = MEM_callocN(sizeof(Strip), "strip"); - - if (ELEM(type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) { - strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform"); - strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop"); - } - - strip->us = 1; - return strip; -} - -Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine, int type) -{ - Sequence *seq; - - seq = MEM_callocN(sizeof(Sequence), "addseq"); - BLI_addtail(lb, seq); - - *((short *)seq->name) = ID_SEQ; - seq->name[2] = 0; - - seq->flag = SELECT; - seq->start = cfra; - seq->machine = machine; - seq->sat = 1.0; - seq->mul = 1.0; - seq->blend_opacity = 100.0; - seq->volume = 1.0f; - seq->pitch = 1.0f; - seq->scene_sound = NULL; - seq->type = type; - - seq->strip = seq_strip_alloc(type); - seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format"); - seq->cache_flag = SEQ_CACHE_STORE_RAW | SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE; - - BKE_sequence_session_uuid_generate(seq); - - return seq; -} - -void BKE_sequence_session_uuid_generate(struct Sequence *sequence) -{ - sequence->runtime.session_uuid = BLI_session_uuid_generate(); -} - -void BKE_sequence_alpha_mode_from_extension(Sequence *seq) -{ - if (seq->strip && seq->strip->stripdata) { - const char *filename = seq->strip->stripdata->name; - seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename); - } -} - -void BKE_sequence_init_colorspace(Sequence *seq) -{ - if (seq->strip && seq->strip->stripdata) { - char name[FILE_MAX]; - ImBuf *ibuf; - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - /* initialize input color space */ - if (seq->type == SEQ_TYPE_IMAGE) { - ibuf = IMB_loadiffname( - name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name); - - /* byte images are default to straight alpha, however sequencer - * works in premul space, so mark strip to be premultiplied first - */ - seq->alpha_mode = SEQ_ALPHA_STRAIGHT; - if (ibuf) { - if (ibuf->flags & IB_alphamode_premul) { - seq->alpha_mode = IMA_ALPHA_PREMUL; - } - - IMB_freeImBuf(ibuf); - } - } - } -} - -float BKE_sequence_get_fps(Scene *scene, Sequence *seq) -{ - switch (seq->type) { - case SEQ_TYPE_MOVIE: { - seq_open_anim_file(scene, seq, true); - if (BLI_listbase_is_empty(&seq->anims)) { - return 0.0f; - } - StripAnim *strip_anim = seq->anims.first; - if (strip_anim->anim == NULL) { - return 0.0f; - } - short frs_sec; - float frs_sec_base; - if (IMB_anim_get_fps(strip_anim->anim, &frs_sec, &frs_sec_base, true)) { - return (float)frs_sec / frs_sec_base; - } - break; - } - case SEQ_TYPE_MOVIECLIP: - if (seq->clip != NULL) { - return BKE_movieclip_get_fps(seq->clip); - } - break; - case SEQ_TYPE_SCENE: - if (seq->scene != NULL) { - return (float)seq->scene->r.frs_sec / seq->scene->r.frs_sec_base; - } - break; - } - return 0.0f; -} - -/* NOTE: this function doesn't fill in image names */ -Sequence *BKE_sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - Scene *scene = CTX_data_scene(C); /* only for active seq */ - Sequence *seq; - Strip *strip; - - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_IMAGE); - seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ - - /* basic defaults */ - seq->len = seq_load->len ? seq_load->len : 1; - - strip = seq->strip; - strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem"); - BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir)); - - if (seq_load->stereo3d_format) { - *seq->stereo3d_format = *seq_load->stereo3d_format; - } - - seq->views_format = seq_load->views_format; - seq->flag |= seq_load->flag & SEQ_USE_VIEWS; - - seq_load_apply(CTX_data_main(C), scene, seq, seq_load); - BKE_sequence_invalidate_cache_composite(scene, seq); - - return seq; -} - -#ifdef WITH_AUDASPACE -Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - Main *bmain = CTX_data_main(C); - Scene *scene = CTX_data_scene(C); /* only for sound */ - Editing *ed = BKE_sequencer_editing_get(scene, false); - bSound *sound; - - Sequence *seq; /* generic strip vars */ - Strip *strip; - StripElem *se; - - sound = BKE_sound_new_file(bmain, seq_load->path); /* handles relative paths */ - - SoundInfo info; - if (!BKE_sound_info_get(bmain, sound, &info)) { - BKE_id_free(bmain, sound); - return NULL; - } - - if (info.specs.channels == SOUND_CHANNELS_INVALID) { - BKE_id_free(bmain, sound); - return NULL; - } - - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_SOUND_RAM); - seq->sound = sound; - BLI_strncpy(seq->name + 2, "Sound", SEQ_NAME_MAXSTR - 2); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - - /* basic defaults */ - /* We add a very small negative offset here, because - * ceil(132.0) == 133.0, not nice with videos, see T47135. */ - seq->len = (int)ceil((double)info.length * FPS - 1e-4); - strip = seq->strip; - - /* we only need 1 element to store the filename */ - strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); - - BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); - - seq->scene_sound = NULL; - - BKE_sequence_calc_disp(scene, seq); - - /* last active name */ - BLI_strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR); - - seq_load_apply(bmain, scene, seq, seq_load); - - /* TODO(sergey): Shall we tag here or in the operator? */ - DEG_relations_tag_update(bmain); - - return seq; -} -#else // WITH_AUDASPACE -Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - (void)C; - (void)seqbasep; - (void)seq_load; - return NULL; -} -#endif // WITH_AUDASPACE - -static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id) -{ - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); - IMB_suffix_anim(anim, suffix); -} - -Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - Main *bmain = CTX_data_main(C); - Scene *scene = CTX_data_scene(C); /* only for sound */ - char path[sizeof(seq_load->path)]; - - Sequence *seq; /* generic strip vars */ - Strip *strip; - StripElem *se; - char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */ - bool is_multiview_loaded = false; - const bool is_multiview = (seq_load->flag & SEQ_USE_VIEWS) != 0; - const int totfiles = seq_num_files(scene, seq_load->views_format, is_multiview); - struct anim **anim_arr; - int i; - - BLI_strncpy(path, seq_load->path, sizeof(path)); - BLI_path_abs(path, BKE_main_blendfile_path(bmain)); - - anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files"); - - if (is_multiview && (seq_load->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - char prefix[FILE_MAX]; - const char *ext = NULL; - size_t j = 0; - - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - char str[FILE_MAX]; - - seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); - anim_arr[j] = openanim(str, IB_rect, 0, colorspace); - - if (anim_arr[j]) { - seq_anim_add_suffix(scene, anim_arr[j], i); - j++; - } - } - - if (j == 0) { - MEM_freeN(anim_arr); - return NULL; - } - is_multiview_loaded = true; - } - } - - if (is_multiview_loaded == false) { - anim_arr[0] = openanim(path, IB_rect, 0, colorspace); - - if (anim_arr[0] == NULL) { - MEM_freeN(anim_arr); - return NULL; - } - } - - if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { - seq_load->channel++; - } - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_MOVIE); - - /* multiview settings */ - if (seq_load->stereo3d_format) { - *seq->stereo3d_format = *seq_load->stereo3d_format; - seq->views_format = seq_load->views_format; - } - seq->flag |= seq_load->flag & SEQ_USE_VIEWS; - - seq->type = SEQ_TYPE_MOVIE; - seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ - - for (i = 0; i < totfiles; i++) { - if (anim_arr[i]) { - StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim_arr[i]; - } - else { - break; - } - } - - IMB_anim_load_metadata(anim_arr[0]); - - seq->anim_preseek = IMB_anim_get_preseek(anim_arr[0]); - BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - - /* adjust scene's frame rate settings to match */ - if (seq_load->flag & SEQ_LOAD_SYNC_FPS) { - IMB_anim_get_fps(anim_arr[0], &scene->r.frs_sec, &scene->r.frs_sec_base, true); - } - - /* basic defaults */ - seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN); - strip = seq->strip; - - BLI_strncpy(seq->strip->colorspace_settings.name, - colorspace, - sizeof(seq->strip->colorspace_settings.name)); - - /* we only need 1 element for MOVIE strips */ - strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); - - BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); - - BKE_sequence_calc_disp(scene, seq); - - if (seq_load->name[0] == '\0') { - BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name)); - } - - if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { - int start_frame_back = seq_load->start_frame; - seq_load->channel--; - seq_load->seq_sound = BKE_sequencer_add_sound_strip(C, seqbasep, seq_load); - seq_load->start_frame = start_frame_back; - } - - /* can be NULL */ - seq_load_apply(CTX_data_main(C), scene, seq, seq_load); - BKE_sequence_invalidate_cache_composite(scene, seq); - - MEM_freeN(anim_arr); - return seq; -} - -static Sequence *seq_dupli(const Scene *scene_src, - Scene *scene_dst, - ListBase *new_seq_list, - Sequence *seq, - int dupe_flag, - const int flag) -{ - Sequence *seqn = MEM_dupallocN(seq); - - if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) { - BKE_sequence_session_uuid_generate(seq); - } - - seq->tmp = seqn; - seqn->strip = MEM_dupallocN(seq->strip); - - seqn->stereo3d_format = MEM_dupallocN(seq->stereo3d_format); - - /* XXX: add F-Curve duplication stuff? */ - - if (seq->strip->crop) { - seqn->strip->crop = MEM_dupallocN(seq->strip->crop); - } - - if (seq->strip->transform) { - seqn->strip->transform = MEM_dupallocN(seq->strip->transform); - } - - if (seq->strip->proxy) { - seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy); - seqn->strip->proxy->anim = NULL; - } - - if (seq->prop) { - seqn->prop = IDP_CopyProperty_ex(seq->prop, flag); - } - - if (seqn->modifiers.first) { - BLI_listbase_clear(&seqn->modifiers); - - BKE_sequence_modifier_list_copy(seqn, seq); - } - - if (seq->type == SEQ_TYPE_META) { - seqn->strip->stripdata = NULL; - - BLI_listbase_clear(&seqn->seqbase); - /* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */ - /* - seq_dupli_recursive(&seq->seqbase, &seqn->seqbase);*/ - } - else if (seq->type == SEQ_TYPE_SCENE) { - seqn->strip->stripdata = NULL; - if (seq->scene_sound) { - seqn->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene_dst, seqn); - } - } - else if (seq->type == SEQ_TYPE_MOVIECLIP) { - /* avoid assert */ - } - else if (seq->type == SEQ_TYPE_MASK) { - /* avoid assert */ - } - else if (seq->type == SEQ_TYPE_MOVIE) { - seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); - BLI_listbase_clear(&seqn->anims); - } - else if (seq->type == SEQ_TYPE_SOUND_RAM) { - seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); - seqn->scene_sound = NULL; - if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) { - id_us_plus((ID *)seqn->sound); - } - } - else if (seq->type == SEQ_TYPE_IMAGE) { - seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); - } - else if (seq->type & SEQ_TYPE_EFFECT) { - struct SeqEffectHandle sh; - sh = BKE_sequence_get_effect(seq); - if (sh.copy) { - sh.copy(seqn, seq, flag); - } - - seqn->strip->stripdata = NULL; - } - else { - /* sequence type not handled in duplicate! Expect a crash now... */ - BLI_assert(0); - } - - /* When using SEQ_DUPE_UNIQUE_NAME, it is mandatory to add new sequences in relevant container - * (scene or meta's one), *before* checking for unique names. Otherwise the meta's list is empty - * and hence we miss all seqs in that meta that have already been duplicated (see T55668). - * Note that unique name check itself could be done at a later step in calling code, once all - * seqs have bee duplicated (that was first, simpler solution), but then handling of animation - * data will be broken (see T60194). */ - if (new_seq_list != NULL) { - BLI_addtail(new_seq_list, seqn); - } - - if (scene_src == scene_dst) { - if (dupe_flag & SEQ_DUPE_UNIQUE_NAME) { - BKE_sequence_base_unique_name_recursive(&scene_dst->ed->seqbase, seqn); - } - - if (dupe_flag & SEQ_DUPE_ANIM) { - BKE_sequencer_dupe_animdata(scene_dst, seq->name + 2, seqn->name + 2); - } - } - - return seqn; -} - -static void seq_new_fix_links_recursive(Sequence *seq) -{ - SequenceModifierData *smd; - - if (seq->type & SEQ_TYPE_EFFECT) { - if (seq->seq1 && seq->seq1->tmp) { - seq->seq1 = seq->seq1->tmp; - } - if (seq->seq2 && seq->seq2->tmp) { - seq->seq2 = seq->seq2->tmp; - } - if (seq->seq3 && seq->seq3->tmp) { - seq->seq3 = seq->seq3->tmp; - } - } - else if (seq->type == SEQ_TYPE_META) { - Sequence *seqn; - for (seqn = seq->seqbase.first; seqn; seqn = seqn->next) { - seq_new_fix_links_recursive(seqn); - } - } - - for (smd = seq->modifiers.first; smd; smd = smd->next) { - if (smd->mask_sequence && smd->mask_sequence->tmp) { - smd->mask_sequence = smd->mask_sequence->tmp; - } - } -} - -static Sequence *sequence_dupli_recursive_do(const Scene *scene_src, - Scene *scene_dst, - ListBase *new_seq_list, - Sequence *seq, - const int dupe_flag) -{ - Sequence *seqn; - - seq->tmp = NULL; - seqn = seq_dupli(scene_src, scene_dst, new_seq_list, seq, dupe_flag, 0); - if (seq->type == SEQ_TYPE_META) { - Sequence *s; - for (s = seq->seqbase.first; s; s = s->next) { - sequence_dupli_recursive_do(scene_src, scene_dst, &seqn->seqbase, s, dupe_flag); - } - } - - return seqn; -} - -Sequence *BKE_sequence_dupli_recursive( - const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, Sequence *seq, int dupe_flag) -{ - Sequence *seqn = sequence_dupli_recursive_do(scene_src, scene_dst, new_seq_list, seq, dupe_flag); - - /* This does not need to be in recursive call itself, since it is already recursive... */ - seq_new_fix_links_recursive(seqn); - - return seqn; -} - -void BKE_sequence_base_dupli_recursive(const Scene *scene_src, - Scene *scene_dst, - ListBase *nseqbase, - const ListBase *seqbase, - int dupe_flag, - const int flag) -{ - Sequence *seq; - Sequence *seqn = NULL; - Sequence *last_seq = BKE_sequencer_active_get((Scene *)scene_src); - /* always include meta's strips */ - int dupe_flag_recursive = dupe_flag | SEQ_DUPE_ALL | SEQ_DUPE_IS_RECURSIVE_CALL; - - for (seq = seqbase->first; seq; seq = seq->next) { - seq->tmp = NULL; - if ((seq->flag & SELECT) || (dupe_flag & SEQ_DUPE_ALL)) { - seqn = seq_dupli(scene_src, scene_dst, nseqbase, seq, dupe_flag, flag); - if (seqn) { /*should never fail */ - if (dupe_flag & SEQ_DUPE_CONTEXT) { - seq->flag &= ~SEQ_ALLSEL; - seqn->flag &= ~(SEQ_LEFTSEL + SEQ_RIGHTSEL + SEQ_LOCK); - } - - if (seq->type == SEQ_TYPE_META) { - BKE_sequence_base_dupli_recursive( - scene_src, scene_dst, &seqn->seqbase, &seq->seqbase, dupe_flag_recursive, flag); - } - - if (dupe_flag & SEQ_DUPE_CONTEXT) { - if (seq == last_seq) { - BKE_sequencer_active_set(scene_dst, seqn); - } - } - } - } - } - - /* Fix modifier links recursively from the top level only, when all sequences have been - * copied. */ - if (dupe_flag & SEQ_DUPE_IS_RECURSIVE_CALL) { - return; - } - - /* fix modifier linking */ - for (seq = nseqbase->first; seq; seq = seq->next) { - seq_new_fix_links_recursive(seq); - } -} - -/* called on draw, needs to be fast, - * we could cache and use a flag if we want to make checks for file paths resolving for eg. */ -bool BKE_sequence_is_valid_check(Sequence *seq) -{ - switch (seq->type) { - case SEQ_TYPE_MASK: - return (seq->mask != NULL); - case SEQ_TYPE_MOVIECLIP: - return (seq->clip != NULL); - case SEQ_TYPE_SCENE: - return (seq->scene != NULL); - case SEQ_TYPE_SOUND_RAM: - return (seq->sound != NULL); - } - - return true; -} - -int BKE_sequencer_find_next_prev_edit(Scene *scene, - int cfra, - const short side, - const bool do_skip_mute, - const bool do_center, - const bool do_unselected) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq; - - int dist, best_dist, best_frame = cfra; - int seq_frames[2], seq_frames_tot; - - /* In case where both is passed, - * frame just finds the nearest end while frame_left the nearest start. */ - - best_dist = MAXFRAME * 2; - - if (ed == NULL) { - return cfra; - } - - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - int i; - - if (do_skip_mute && (seq->flag & SEQ_MUTE)) { - continue; - } - - if (do_unselected && (seq->flag & SELECT)) { - continue; - } - - if (do_center) { - seq_frames[0] = (seq->startdisp + seq->enddisp) / 2; - seq_frames_tot = 1; - } - else { - seq_frames[0] = seq->startdisp; - seq_frames[1] = seq->enddisp; - - seq_frames_tot = 2; - } - - for (i = 0; i < seq_frames_tot; i++) { - const int seq_frame = seq_frames[i]; - - dist = MAXFRAME * 2; - - switch (side) { - case SEQ_SIDE_LEFT: - if (seq_frame < cfra) { - dist = cfra - seq_frame; - } - break; - case SEQ_SIDE_RIGHT: - if (seq_frame > cfra) { - dist = seq_frame - cfra; - } - break; - case SEQ_SIDE_BOTH: - dist = abs(seq_frame - cfra); - break; - } - - if (dist < best_dist) { - best_frame = seq_frame; - best_dist = dist; - } - } - } - - return best_frame; -} - -static void sequencer_all_free_anim_ibufs(ListBase *seqbase, int cfra) -{ - for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { - if (seq->enddisp < cfra || seq->startdisp > cfra) { - BKE_sequence_free_anim(seq); - } - if (seq->type == SEQ_TYPE_META) { - sequencer_all_free_anim_ibufs(&seq->seqbase, cfra); - } - } -} - -void BKE_sequencer_all_free_anim_ibufs(Scene *scene, int cfra) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - if (ed == NULL) { - return; - } - sequencer_all_free_anim_ibufs(&ed->seqbase, cfra); - BKE_sequencer_cache_cleanup(scene); -} - -static bool sequencer_seq_generates_image(Sequence *seq) -{ - switch (seq->type) { - case SEQ_TYPE_IMAGE: - case SEQ_TYPE_SCENE: - case SEQ_TYPE_MOVIE: - case SEQ_TYPE_MOVIECLIP: - case SEQ_TYPE_MASK: - case SEQ_TYPE_COLOR: - case SEQ_TYPE_TEXT: - return true; - } - return false; -} - -static Sequence *sequencer_check_scene_recursion(Scene *scene, ListBase *seqbase) -{ - LISTBASE_FOREACH (Sequence *, seq, seqbase) { - if (seq->type == SEQ_TYPE_SCENE && seq->scene == scene) { - return seq; - } - - if (seq->type == SEQ_TYPE_META && sequencer_check_scene_recursion(scene, &seq->seqbase)) { - return seq; - } - } - - return NULL; -} - -bool BKE_sequencer_check_scene_recursion(Scene *scene, ReportList *reports) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - if (ed == NULL) { - return false; - } - - Sequence *recursive_seq = sequencer_check_scene_recursion(scene, &ed->seqbase); - - if (recursive_seq != NULL) { - BKE_reportf(reports, - RPT_WARNING, - "Recursion detected in video sequencer. Strip %s at frame %d will not be rendered", - recursive_seq->name + 2, - recursive_seq->startdisp); - - LISTBASE_FOREACH (Sequence *, seq, &ed->seqbase) { - if (seq->type != SEQ_TYPE_SCENE && sequencer_seq_generates_image(seq)) { - /* There are other strips to render, so render them. */ - return false; - } - } - /* No other strips to render - cancel operator. */ - return true; - } - - return false; -} - -/* Check if "seq_main" (indirectly) uses strip "seq". */ -bool BKE_sequencer_render_loop_check(Sequence *seq_main, Sequence *seq) -{ - if (seq_main == seq) { - return true; - } - - if ((seq_main->seq1 && BKE_sequencer_render_loop_check(seq_main->seq1, seq)) || - (seq_main->seq2 && BKE_sequencer_render_loop_check(seq_main->seq2, seq)) || - (seq_main->seq3 && BKE_sequencer_render_loop_check(seq_main->seq3, seq))) { - return true; - } - - SequenceModifierData *smd; - for (smd = seq_main->modifiers.first; smd; smd = smd->next) { - if (smd->mask_sequence && BKE_sequencer_render_loop_check(smd->mask_sequence, seq)) { - return true; - } - } - - return false; -} - -static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq) -{ - LISTBASE_FOREACH (Sequence *, user_seq, seqbase) { - /* Look in metas for usage of seq. */ - if (user_seq->type == SEQ_TYPE_META) { - sequencer_flag_users_for_removal(scene, &user_seq->seqbase, seq); - } - - /* Clear seq from modifiers. */ - SequenceModifierData *smd; - for (smd = user_seq->modifiers.first; smd; smd = smd->next) { - if (smd->mask_sequence == seq) { - smd->mask_sequence = NULL; - } - } - - /* Remove effects, that use seq. */ - if ((user_seq->seq1 && user_seq->seq1 == seq) || (user_seq->seq2 && user_seq->seq2 == seq) || - (user_seq->seq3 && user_seq->seq3 == seq)) { - user_seq->flag |= SEQ_FLAG_DELETE; - /* Strips can be used as mask even if not in same seqbase. */ - sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_seq); - } - } -} - -/* Flag seq and its users (effects) for removal. */ -void BKE_sequencer_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq) -{ - if (seq == NULL || (seq->flag & SEQ_FLAG_DELETE) != 0) { - return; - } - - /* Flag and remove meta children. */ - if (seq->type == SEQ_TYPE_META) { - LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) { - BKE_sequencer_flag_for_removal(scene, &seq->seqbase, meta_child); - } - } - - seq->flag |= SEQ_FLAG_DELETE; - sequencer_flag_users_for_removal(scene, seqbase, seq); -} - -/* Remove all flagged sequences, return true if sequence is removed. */ -void BKE_sequencer_remove_flagged_sequences(Scene *scene, ListBase *seqbase) -{ - LISTBASE_FOREACH_MUTABLE (Sequence *, seq, seqbase) { - if (seq->flag & SEQ_FLAG_DELETE) { - if (seq->type == SEQ_TYPE_META) { - BKE_sequencer_remove_flagged_sequences(scene, &seq->seqbase); - } - BLI_remlink(seqbase, seq); - BKE_sequence_free(scene, seq, true); - } - } -} - -void BKE_sequencer_check_uuids_unique_and_report(const Scene *scene) -{ - if (scene->ed == NULL) { - return; - } - - struct GSet *used_uuids = BLI_gset_new( - BLI_session_uuid_ghash_hash, BLI_session_uuid_ghash_compare, "sequencer used uuids"); - - const Sequence *sequence; - SEQ_ALL_BEGIN (scene->ed, sequence) { - const SessionUUID *session_uuid = &sequence->runtime.session_uuid; - if (!BLI_session_uuid_is_generated(session_uuid)) { - printf("Sequence %s does not have UUID generated.\n", sequence->name); - continue; - } - - if (BLI_gset_lookup(used_uuids, session_uuid) != NULL) { - printf("Sequence %s has duplicate UUID generated.\n", sequence->name); - continue; - } - - BLI_gset_insert(used_uuids, (void *)session_uuid); - } - SEQ_ALL_END; - - BLI_gset_free(used_uuids, NULL); -} -- cgit v1.2.3