From 30aa67d5d57b3ee4a1f72bfdbb5ee53600ce7fcd Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Wed, 11 Sep 2019 17:36:52 +0200 Subject: Fix T69558: crash in BKE_scene_update_sound for a soundstrip without linked sound Crash could be triggered by just adding any object to the scene. Reviewers: sergey Maniphest Tasks: T69558 Differential Revision: https://developer.blender.org/D5764 --- source/blender/blenkernel/intern/sequencer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/sequencer.c') diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index dca6f05e0de..14096335626 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -4933,7 +4933,7 @@ static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene, changed = true; } } - else if (seq->type == SEQ_TYPE_SOUND_RAM) { + else if (seq->type == SEQ_TYPE_SOUND_RAM && seq->sound) { const float length = BKE_sound_get_length(bmain, seq->sound); int old = seq->len; float fac; -- cgit v1.2.3