From 38541284c5eb48eea7530f01e0a111fc80c2c078 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Sun, 12 Aug 2012 18:38:01 +0000 Subject: Resolve issues with color balance not updating properly in sequencer when float images are used. --- source/blender/blenkernel/intern/sequencer.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'source/blender/blenkernel/intern/sequencer.c') diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index cee8a4d1612..0432e7a62a2 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -1640,6 +1640,13 @@ static void color_balance(SeqRenderData context, Sequence *seq, ImBuf *ibuf, flo IMB_processor_apply_threaded(ibuf->y, sizeof(ColorBalanceThread), &init_data, color_balance_init_handle, color_balance_do_thread); + /* color balance either happens on float buffer or byte buffer, but never on both, + * free byte buffer if there's float buffer since float buffer would be used for + * color balance in favor of byte buffer + */ + if (ibuf->rect_float && ibuf->rect) + imb_freerectImBuf(ibuf); + if (init_data.mask) IMB_freeImBuf(init_data.mask); } -- cgit v1.2.3