From dd0e554d9e76d0c6394d89b10bea4ad9b566d5fb Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Wed, 12 Dec 2012 12:42:12 +0000 Subject: Sequencer: add textured solid option for opengl preview --- source/blender/blenkernel/intern/sequencer.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/intern/sequencer.c') diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index acce3740c98..861a8266511 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -2409,8 +2409,9 @@ static ImBuf *seq_render_scene_strip(SeqRenderData context, Sequence *seq, float /* opengl offscreen render */ BKE_scene_update_for_newframe(context.bmain, scene, scene->lay); - ibuf = sequencer_view3d_cb(scene, camera, context.rectx, context.recty, - IB_rect, context.scene->r.seq_prev_type, TRUE, FALSE, err_out); + ibuf = sequencer_view3d_cb(scene, camera, context.rectx, context.recty, IB_rect, + context.scene->r.seq_prev_type, context.scene->r.seq_flag & R_SEQ_SOLID_TEX, + TRUE, FALSE, err_out); if (ibuf == NULL) { fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); } -- cgit v1.2.3