From a2f4d7b8a30234fbb4d278c8d3a8d8a8e4358114 Mon Sep 17 00:00:00 2001 From: Antonio Vazquez Date: Fri, 8 May 2020 10:32:30 +0200 Subject: GPencil: Refactor - Rename modifier and shder functions This change is to align names with changes in T76498 --- source/blender/blenkernel/intern/shader_fx.c | 34 ++++++++++++++-------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'source/blender/blenkernel/intern/shader_fx.c') diff --git a/source/blender/blenkernel/intern/shader_fx.c b/source/blender/blenkernel/intern/shader_fx.c index 8d692782413..0ad61de1ff2 100644 --- a/source/blender/blenkernel/intern/shader_fx.c +++ b/source/blender/blenkernel/intern/shader_fx.c @@ -59,7 +59,7 @@ bool BKE_shaderfx_has_gpencil(Object *ob) { ShaderFxData *fx; for (fx = ob->shader_fx.first; fx; fx = fx->next) { - const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type); + const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type); if (fxi->type == eShaderFxType_GpencilType) { return true; } @@ -75,7 +75,7 @@ void BKE_shaderfx_init(void) ShaderFxData *BKE_shaderfx_new(int type) { - const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(type); + const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(type); ShaderFxData *fx = MEM_callocN(fxi->struct_size, fxi->struct_name); /* note, this name must be made unique later */ @@ -109,7 +109,7 @@ static void shaderfx_free_data_id_us_cb(void *UNUSED(userData), void BKE_shaderfx_free_ex(ShaderFxData *fx, const int flag) { - const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type); + const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type); if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) { if (fxi->foreachIDLink) { @@ -139,21 +139,21 @@ void BKE_shaderfx_free(ShaderFxData *fx) bool BKE_shaderfx_unique_name(ListBase *shaders, ShaderFxData *fx) { if (shaders && fx) { - const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type); + const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type); return BLI_uniquename( shaders, fx, DATA_(fxi->name), '.', offsetof(ShaderFxData, name), sizeof(fx->name)); } return false; } -bool BKE_shaderfx_dependsOnTime(ShaderFxData *fx) +bool BKE_shaderfx_depends_ontime(ShaderFxData *fx) { - const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type); + const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type); return fxi->dependsOnTime && fxi->dependsOnTime(fx); } -const ShaderFxTypeInfo *BKE_shaderfxType_getInfo(ShaderFxType type) +const ShaderFxTypeInfo *BKE_shaderfx_get_info(ShaderFxType type) { /* type unsigned, no need to check < 0 */ if (type < NUM_SHADER_FX_TYPES && shader_fx_types[type]->name[0] != '\0') { @@ -164,9 +164,9 @@ const ShaderFxTypeInfo *BKE_shaderfxType_getInfo(ShaderFxType type) } } -void BKE_shaderfx_copyData_generic(const ShaderFxData *fx_src, ShaderFxData *fx_dst) +void BKE_shaderfx_copydata_generic(const ShaderFxData *fx_src, ShaderFxData *fx_dst) { - const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx_src->type); + const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx_src->type); /* fx_dst may have already be fully initialized with some extra allocated data, * we need to free it now to avoid memleak. */ @@ -192,9 +192,9 @@ static void shaderfx_copy_data_id_us_cb(void *UNUSED(userData), } } -void BKE_shaderfx_copyData_ex(ShaderFxData *fx, ShaderFxData *target, const int flag) +void BKE_shaderfx_copydata_ex(ShaderFxData *fx, ShaderFxData *target, const int flag) { - const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type); + const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type); target->mode = fx->mode; target->flag = fx->flag; @@ -214,12 +214,12 @@ void BKE_shaderfx_copyData_ex(ShaderFxData *fx, ShaderFxData *target, const int } } -void BKE_shaderfx_copyData(ShaderFxData *fx, ShaderFxData *target) +void BKE_shaderfx_copydata(ShaderFxData *fx, ShaderFxData *target) { - BKE_shaderfx_copyData_ex(fx, target, 0); + BKE_shaderfx_copydata_ex(fx, target, 0); } -ShaderFxData *BKE_shaderfx_findByType(Object *ob, ShaderFxType type) +ShaderFxData *BKE_shaderfx_findby_type(Object *ob, ShaderFxType type) { ShaderFxData *fx = ob->shader_fx.first; @@ -232,12 +232,12 @@ ShaderFxData *BKE_shaderfx_findByType(Object *ob, ShaderFxType type) return fx; } -void BKE_shaderfx_foreachIDLink(Object *ob, ShaderFxIDWalkFunc walk, void *userData) +void BKE_shaderfx_foreach_ID_link(Object *ob, ShaderFxIDWalkFunc walk, void *userData) { ShaderFxData *fx = ob->shader_fx.first; for (; fx; fx = fx->next) { - const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type); + const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type); if (fxi->foreachIDLink) { fxi->foreachIDLink(fx, ob, walk, userData); @@ -250,7 +250,7 @@ void BKE_shaderfx_foreachIDLink(Object *ob, ShaderFxIDWalkFunc walk, void *userD } } -ShaderFxData *BKE_shaderfx_findByName(Object *ob, const char *name) +ShaderFxData *BKE_shaderfx_findby_name(Object *ob, const char *name) { return BLI_findstring(&(ob->shader_fx), name, offsetof(ShaderFxData, name)); } -- cgit v1.2.3