From cfb3011e521499862aff55965479fcbebc1c44bd Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Tue, 10 Sep 2019 15:18:51 +0200 Subject: Sculpt: Mask Extract operator This operator extracts the paint mask to a new mesh object. It can extract the paint mask creating a boundary loop in the geometry, making it ready for adding a subdivision surface modifier. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5384 --- source/blender/blenkernel/intern/shrinkwrap.c | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) (limited to 'source/blender/blenkernel/intern/shrinkwrap.c') diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index 014a2c6d6ac..992ceda7b74 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -39,6 +39,7 @@ #include "BLI_task.h" #include "BLI_math_solvers.h" +#include "BKE_context.h" #include "BKE_shrinkwrap.h" #include "BKE_cdderivedmesh.h" #include "BKE_DerivedMesh.h" @@ -1480,3 +1481,28 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, ss_mesh->release(ss_mesh); } } + +void BKE_shrinkwrap_mesh_nearest_surface_deform(struct bContext *C, + Object *ob_source, + Object *ob_target) +{ + Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C); + struct Scene *sce = CTX_data_scene(C); + ShrinkwrapModifierData ssmd = {0}; + ModifierEvalContext ctx = {depsgraph, ob_source, 0}; + int totvert; + + ssmd.target = ob_target; + ssmd.shrinkType = MOD_SHRINKWRAP_NEAREST_SURFACE; + ssmd.shrinkMode = MOD_SHRINKWRAP_ON_SURFACE; + ssmd.keepDist = 0.0f; + + Mesh *src_me = ob_source->data; + float(*vertexCos)[3] = BKE_mesh_vert_coords_alloc(src_me, &totvert); + + shrinkwrapModifier_deform(&ssmd, &ctx, sce, ob_source, src_me, NULL, -1, vertexCos, totvert); + + BKE_mesh_vert_coords_apply(src_me, vertexCos); + + MEM_freeN(vertexCos); +} -- cgit v1.2.3