From 69e6894b15271884623ea6f56ead06db83acbe99 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 24 Mar 2012 06:18:31 +0000 Subject: style cleanup: follow style guide for formatting of if/for/while loops, and else if's --- source/blender/blenkernel/intern/sound.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/blenkernel/intern/sound.c') diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index 67e392fa296..c2dbb518837 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -86,7 +86,7 @@ struct bSound* sound_new_file(struct Main *bmain, const char *filename) BLI_path_abs(str, path); len = strlen(filename); - while(len > 0 && filename[len-1] != '/' && filename[len-1] != '\\') + while (len > 0 && filename[len-1] != '/' && filename[len-1] != '\\') len--; sound = alloc_libblock(&bmain->sound, ID_SO, filename+len); @@ -141,7 +141,7 @@ static void sound_sync_callback(void* data, int mode, float time) struct Scene* scene; scene = bmain->scene.first; - while(scene) + while (scene) { if (scene->audio.flag & AUDIO_SYNC) { @@ -765,7 +765,7 @@ void sound_update_scene(struct Scene* scene) } } - while((handle = AUD_getSet(scene->speaker_handles))) + while ((handle = AUD_getSet(scene->speaker_handles))) { AUD_removeSequence(scene->sound_scene, handle); } -- cgit v1.2.3