From 65dc616e109f7ba241a550155c1359da3425a108 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 7 Feb 2010 13:07:12 +0000 Subject: Fix #20398: smooth brush + multires could still give problems at inner face edges. --- source/blender/blenkernel/intern/subsurf_ccg.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/subsurf_ccg.c') diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index 2ad17b7d0b9..dde9ccde6bb 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -1242,7 +1242,7 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes) if(dm->numFaceData) { /* should be per face */ - if(!setMaterial(faceFlags[1], NULL)) + if(!setMaterial(faceFlags[1]+1, NULL)) return; glShadeModel((faceFlags[0] & ME_SMOOTH)? GL_SMOOTH: GL_FLAT); -- cgit v1.2.3