From be2e41c397ba4d13b13e817bee46628ce984bd6b Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Mon, 9 Mar 2020 18:40:06 +0100 Subject: Cleanup: Move `BKE_animdata_free()` call out of each IDType free data. This has been long standing TODO... Note that remaining usages of BKE_xxx_delete should all be carefully checked for and utilmately nuked in favor of `BKE_id_delete()`, think we still have quiet a few bugs hidden in those (code seems to usually assume those functions do a full ID deletion, which is not the case). --- source/blender/blenkernel/intern/texture.c | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/blenkernel/intern/texture.c') diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 088122edd8b..6c4e19cb068 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -109,7 +109,6 @@ static void texture_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const i static void texture_free_data(ID *id) { Tex *texture = (Tex *)id; - BKE_animdata_free((ID *)texture, false); /* is no lib link block, but texture extension */ if (texture->nodetree) { -- cgit v1.2.3