From 206c94fea98d44ed9667607638c455c7c0e63822 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Wed, 8 Nov 2017 12:16:49 -0200 Subject: Farewell Scene->base While getting rid of Scene->base we got the following fixes: * Fix "Convert To" operator * Fix "NLA allowing to selected objects that are not selectable * Fix scene.objects (readonly, no option to link/unlink) Note: Collada needs to use the context SceneLayer for adding objects however I added a placeholder, so Collada maintainers can fix this properly. --- source/blender/blenkernel/intern/tracking.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/tracking.c') diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c index b4ef381534f..6ebd8e6ae36 100644 --- a/source/blender/blenkernel/intern/tracking.c +++ b/source/blender/blenkernel/intern/tracking.c @@ -61,6 +61,7 @@ #include "BKE_movieclip.h" #include "BKE_object.h" #include "BKE_scene.h" +#include "BKE_layer.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" @@ -400,7 +401,7 @@ void BKE_tracking_get_camera_object_matrix(Scene *scene, Object *ob, float mat[4 if (scene->camera) ob = scene->camera; else - ob = BKE_scene_camera_find(scene); + ob = BKE_scene_layer_camera_find(BKE_scene_layer_from_scene_get(scene)); } if (ob) -- cgit v1.2.3