From 343edf2722a9e114b98944c1147676e630e699b7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 29 Apr 2012 17:11:40 +0000 Subject: style cleanup: function calls & whitespace. --- source/blender/blenkernel/intern/DerivedMesh.c | 30 ++++---- source/blender/blenkernel/intern/action.c | 20 ++--- source/blender/blenkernel/intern/anim_sys.c | 36 ++++----- source/blender/blenkernel/intern/armature.c | 6 +- source/blender/blenkernel/intern/blender.c | 2 +- source/blender/blenkernel/intern/bmfont.c | 4 +- source/blender/blenkernel/intern/bvhutils.c | 2 +- source/blender/blenkernel/intern/cdderivedmesh.c | 34 ++++----- source/blender/blenkernel/intern/cloth.c | 42 +++++------ source/blender/blenkernel/intern/collision.c | 88 +++++++++++----------- source/blender/blenkernel/intern/constraint.c | 32 ++++---- source/blender/blenkernel/intern/curve.c | 41 +++++----- source/blender/blenkernel/intern/depsgraph.c | 6 +- source/blender/blenkernel/intern/displist.c | 14 ++-- source/blender/blenkernel/intern/dynamicpaint.c | 29 +++---- source/blender/blenkernel/intern/fcurve.c | 50 ++++++------ source/blender/blenkernel/intern/fluidsim.c | 4 +- source/blender/blenkernel/intern/fmodifier.c | 16 ++-- source/blender/blenkernel/intern/gpencil.c | 16 ++-- source/blender/blenkernel/intern/group.c | 2 +- source/blender/blenkernel/intern/implicit.c | 8 +- source/blender/blenkernel/intern/ipo.c | 2 +- source/blender/blenkernel/intern/material.c | 2 +- source/blender/blenkernel/intern/mball.c | 18 ++--- source/blender/blenkernel/intern/nla.c | 74 +++++++++--------- source/blender/blenkernel/intern/particle.c | 18 ++--- source/blender/blenkernel/intern/particle_system.c | 20 ++--- source/blender/blenkernel/intern/scene.c | 2 +- source/blender/blenkernel/intern/seqeffects.c | 10 +-- source/blender/blenkernel/intern/shrinkwrap.c | 18 ++--- source/blender/blenkernel/intern/smoke.c | 2 +- source/blender/blenkernel/intern/softbody.c | 22 +++--- source/blender/blenkernel/intern/text.c | 42 +++++------ source/blender/blenkernel/intern/texture.c | 2 +- 34 files changed, 357 insertions(+), 357 deletions(-) (limited to 'source/blender/blenkernel/intern') diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index 4406ca62e26..74373d28c14 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -371,7 +371,7 @@ void DM_ensure_tessface(DerivedMesh *dm) const int numTessFaces = dm->getNumTessFaces(dm); const int numPolys = dm->getNumPolys(dm); - if ( (numTessFaces == 0) && (numPolys != 0)) { + if ((numTessFaces == 0) && (numPolys != 0)) { dm->recalcTessellation(dm); if (dm->getNumTessFaces(dm) != 0) { @@ -2413,7 +2413,7 @@ static void GetTextureCoordinate(const SMikkTSpaceContext * pContext, float fUV[ } else { const float *orco= pMesh->orco[(&pMesh->mface[face_num].v1)[vert_index]]; - map_to_sphere( &fUV[0], &fUV[1], orco[0], orco[1], orco[2]); + map_to_sphere(&fUV[0], &fUV[1], orco[0], orco[1], orco[2]); } } @@ -2551,11 +2551,11 @@ void DM_add_tangent_layer(DerivedMesh *dm) } else { uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3]; - map_to_sphere( &uv[0][0], &uv[0][1], orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]); - map_to_sphere( &uv[1][0], &uv[1][1], orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]); - map_to_sphere( &uv[2][0], &uv[2][1], orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]); + map_to_sphere(&uv[0][0], &uv[0][1], orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]); + map_to_sphere(&uv[1][0], &uv[1][1], orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]); + map_to_sphere(&uv[2][0], &uv[2][1], orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]); if (v4) - map_to_sphere( &uv[3][0], &uv[3][1], orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]); + map_to_sphere(&uv[3][0], &uv[3][1], orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]); } tangent_from_uv(uv1, uv2, uv3, v1->co, v2->co, v3->co, fno, tang); @@ -2578,11 +2578,11 @@ void DM_add_tangent_layer(DerivedMesh *dm) len= (mf->v4)? 4 : 3; if (mtface == NULL) { - map_to_sphere( &uv[0][0], &uv[0][1], orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]); - map_to_sphere( &uv[1][0], &uv[1][1], orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]); - map_to_sphere( &uv[2][0], &uv[2][1], orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]); + map_to_sphere(&uv[0][0], &uv[0][1], orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]); + map_to_sphere(&uv[1][0], &uv[1][1], orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]); + map_to_sphere(&uv[2][0], &uv[2][1], orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]); if (len==4) - map_to_sphere( &uv[3][0], &uv[3][1], orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]); + map_to_sphere(&uv[3][0], &uv[3][1], orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]); } mf_vi[0]= mf->v1; @@ -2616,7 +2616,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm) int nr_accumulated = 0; int f; - for ( f=0; f < totface; f++ ) { + for (f=0; f < totface; f++ ) { { float * verts[4], * tex_coords[4]; const int nr_verts = mface[f].v4!=0 ? 4 : 3; @@ -2632,7 +2632,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm) // discard degenerate faces is_degenerate = 0; if ( equals_v3v3(verts[0], verts[1]) || equals_v3v3(verts[0], verts[2]) || equals_v3v3(verts[1], verts[2]) || - equals_v2v2(tex_coords[0], tex_coords[1]) || equals_v2v2(tex_coords[0], tex_coords[2]) || equals_v2v2(tex_coords[1], tex_coords[2]) ) + equals_v2v2(tex_coords[0], tex_coords[1]) || equals_v2v2(tex_coords[0], tex_coords[2]) || equals_v2v2(tex_coords[1], tex_coords[2])) { is_degenerate = 1; } @@ -2640,7 +2640,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm) // verify last vertex as well if this is a quad if (is_degenerate == 0 && nr_verts == 4) { if (equals_v3v3(verts[3], verts[0]) || equals_v3v3(verts[3], verts[1]) || equals_v3v3(verts[3], verts[2]) || - equals_v2v2(tex_coords[3], tex_coords[0]) || equals_v2v2(tex_coords[3], tex_coords[1]) || equals_v2v2(tex_coords[3], tex_coords[2]) ) + equals_v2v2(tex_coords[3], tex_coords[0]) || equals_v2v2(tex_coords[3], tex_coords[1]) || equals_v2v2(tex_coords[3], tex_coords[2])) { is_degenerate = 1; } @@ -2705,7 +2705,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm) if (nr_tris_to_pile==1 || nr_tris_to_pile==2) { const int indices[] = {offs+0, offs+1, offs+2, offs+0, offs+2, (offs+3)&0x3 }; int t; - for ( t=0; tnumTessFaceData; a++, mface++) { diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 93401a528ab..5a2407ca56b 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -157,7 +157,7 @@ void make_local_action(bAction *act) /* .................................. */ -void free_action (bAction *act) +void free_action(bAction *act) { /* sanity check */ if (act == NULL) @@ -235,7 +235,7 @@ bActionGroup *get_active_actiongroup (bAction *act) } /* Make the given Action-Group the active one */ -void set_active_action_group (bAction *act, bActionGroup *agrp, short select) +void set_active_action_group(bAction *act, bActionGroup *agrp, short select) { bActionGroup *grp; @@ -280,7 +280,7 @@ bActionGroup *action_groups_add_new (bAction *act, const char name[]) * - assumes that channel is not linked to anything anymore * - always adds at the end of the group */ -void action_groups_add_channel (bAction *act, bActionGroup *agrp, FCurve *fcurve) +void action_groups_add_channel(bAction *act, bActionGroup *agrp, FCurve *fcurve) { /* sanity checks */ if (ELEM3(NULL, act, agrp, fcurve)) @@ -346,7 +346,7 @@ void action_groups_add_channel (bAction *act, bActionGroup *agrp, FCurve *fcurve } /* Remove the given channel from all groups */ -void action_groups_remove_channel (bAction *act, FCurve *fcu) +void action_groups_remove_channel(bAction *act, FCurve *fcu) { /* sanity checks */ if (ELEM(NULL, act, fcu)) @@ -394,7 +394,7 @@ bActionGroup *action_groups_find_named (bAction *act, const char name[]) } /* Clear all 'temp' flags on all groups */ -void action_groups_clear_tempflags (bAction *act) +void action_groups_clear_tempflags(bAction *act) { bActionGroup *agrp; @@ -491,7 +491,7 @@ const char *get_ikparam_name(bPose *pose) return NULL; } /* dst should be freed already, makes entire duplicate */ -void copy_pose (bPose **dst, bPose *src, int copycon) +void copy_pose(bPose **dst, bPose *src, int copycon) { bPose *outPose; bPoseChannel *pchan; @@ -792,7 +792,7 @@ void framechange_poses_clear_unkeyed(void) /* ************************** Bone Groups ************************** */ /* Adds a new bone-group */ -void pose_add_group (Object *ob) +void pose_add_group(Object *ob) { bPose *pose= (ob) ? ob->pose : NULL; bActionGroup *grp; @@ -809,7 +809,7 @@ void pose_add_group (Object *ob) } /* Remove the active bone-group */ -void pose_remove_group (Object *ob) +void pose_remove_group(Object *ob) { bPose *pose= (ob) ? ob->pose : NULL; bActionGroup *grp = NULL; @@ -946,7 +946,7 @@ void calc_action_range(const bAction *act, float *start, float *end, short incl_ /* Return flags indicating which transforms the given object/posechannel has * - if 'curves' is provided, a list of links to these curves are also returned */ -short action_get_item_transforms (bAction *act, Object *ob, bPoseChannel *pchan, ListBase *curves) +short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, ListBase *curves) { PointerRNA ptr; FCurve *fcu; @@ -1134,7 +1134,7 @@ void copy_pose_result(bPose *to, bPose *from) /* For the calculation of the effects of an Action at the given frame on an object * This is currently only used for the Action Constraint */ -void what_does_obaction (Object *ob, Object *workob, bPose *pose, bAction *act, char groupname[], float cframe) +void what_does_obaction(Object *ob, Object *workob, bPose *pose, bAction *act, char groupname[], float cframe) { bActionGroup *agrp= action_groups_find_named(act, groupname); diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c index be53e3ddcba..f3a7ff90373 100644 --- a/source/blender/blenkernel/intern/anim_sys.c +++ b/source/blender/blenkernel/intern/anim_sys.c @@ -71,7 +71,7 @@ /* Getter/Setter -------------------------------------------- */ /* Check if ID can have AnimData */ -short id_type_can_have_animdata (ID *id) +short id_type_can_have_animdata(ID *id) { /* sanity check */ if (id == NULL) @@ -152,7 +152,7 @@ AnimData *BKE_id_add_animdata (ID *id) /* Action Setter --------------------------------------- */ /* Called when user tries to change the active action of an AnimData block (via RNA, Outliner, etc.) */ -short BKE_animdata_set_action (ReportList *reports, ID *id, bAction *act) +short BKE_animdata_set_action(ReportList *reports, ID *id, bAction *act) { AnimData *adt = BKE_animdata_from_id(id); short ok = 0; @@ -205,7 +205,7 @@ short BKE_animdata_set_action (ReportList *reports, ID *id, bAction *act) /* Freeing -------------------------------------------- */ /* Free AnimData used by the nominated ID-block, and clear ID-block's AnimData pointer */ -void BKE_free_animdata (ID *id) +void BKE_free_animdata(ID *id) { /* Only some ID-blocks have this info for now, so we cast the * types that do to be of type IdAdtTemplate @@ -274,7 +274,7 @@ AnimData *BKE_copy_animdata (AnimData *adt, const short do_action) return dadt; } -int BKE_copy_animdata_id (ID *id_to, ID *id_from, const short do_action) +int BKE_copy_animdata_id(ID *id_to, ID *id_from, const short do_action) { AnimData *adt; @@ -344,7 +344,7 @@ void BKE_animdata_make_local(AnimData *adt) /* When duplicating data (i.e. objects), drivers referring to the original data will * get updated to point to the duplicated data (if drivers belong to the new data) */ -void BKE_relink_animdata (AnimData *adt) +void BKE_relink_animdata(AnimData *adt) { /* sanity check */ if (adt == NULL) @@ -393,7 +393,7 @@ static short animpath_matches_basepath (const char path[], const char basepath[] * - This is used when data moves from one datablock to another, causing the * F-Curves to need to be moved over too */ -void action_move_fcurves_by_basepath (bAction *srcAct, bAction *dstAct, const char basepath[]) +void action_move_fcurves_by_basepath(bAction *srcAct, bAction *dstAct, const char basepath[]) { FCurve *fcu, *fcn=NULL; @@ -473,7 +473,7 @@ void action_move_fcurves_by_basepath (bAction *srcAct, bAction *dstAct, const ch * animation data is based off "basepath", creating new AnimData and * associated data as necessary */ -void BKE_animdata_separate_by_basepath (ID *srcID, ID *dstID, ListBase *basepaths) +void BKE_animdata_separate_by_basepath(ID *srcID, ID *dstID, ListBase *basepaths) { AnimData *srcAdt=NULL, *dstAdt=NULL; LinkData *ld; @@ -735,7 +735,7 @@ void BKE_animdata_fix_paths_rename(ID *owner_id, AnimData *adt, ID *ref_id, cons /* Whole Database Ops -------------------------------------------- */ /* apply the given callback function on all data in main database */ -void BKE_animdata_main_cb (Main *mainptr, ID_AnimData_Edit_Callback func, void *user_data) +void BKE_animdata_main_cb(Main *mainptr, ID_AnimData_Edit_Callback func, void *user_data) { ID *id; @@ -1028,7 +1028,7 @@ KS_Path *BKE_keyingset_add_path (KeyingSet *ks, ID *id, const char group_name[], } /* Free the given Keying Set path */ -void BKE_keyingset_free_path (KeyingSet *ks, KS_Path *ksp) +void BKE_keyingset_free_path(KeyingSet *ks, KS_Path *ksp) { /* sanity check */ if (ELEM(NULL, ks, ksp)) @@ -1043,7 +1043,7 @@ void BKE_keyingset_free_path (KeyingSet *ks, KS_Path *ksp) } /* Copy all KeyingSets in the given list */ -void BKE_keyingsets_copy (ListBase *newlist, ListBase *list) +void BKE_keyingsets_copy(ListBase *newlist, ListBase *list) { KeyingSet *ksn; KS_Path *kspn; @@ -1061,7 +1061,7 @@ void BKE_keyingsets_copy (ListBase *newlist, ListBase *list) /* Freeing Tools --------------------------- */ /* Free data for KeyingSet but not set itself */ -void BKE_keyingset_free (KeyingSet *ks) +void BKE_keyingset_free(KeyingSet *ks) { KS_Path *ksp, *kspn; @@ -1077,7 +1077,7 @@ void BKE_keyingset_free (KeyingSet *ks) } /* Free all the KeyingSets in the given list */ -void BKE_keyingsets_free (ListBase *list) +void BKE_keyingsets_free(ListBase *list) { KeyingSet *ks, *ksn; @@ -1334,7 +1334,7 @@ static void action_idcode_patch_check (ID *id, bAction *act) /* ----------------------------------------- */ /* Evaluate Action Group */ -void animsys_evaluate_action_group (PointerRNA *ptr, bAction *act, bActionGroup *agrp, AnimMapper *remap, float ctime) +void animsys_evaluate_action_group(PointerRNA *ptr, bAction *act, bActionGroup *agrp, AnimMapper *remap, float ctime) { FCurve *fcu; @@ -1359,7 +1359,7 @@ void animsys_evaluate_action_group (PointerRNA *ptr, bAction *act, bActionGroup } /* Evaluate Action (F-Curve Bag) */ -void animsys_evaluate_action (PointerRNA *ptr, bAction *act, AnimMapper *remap, float ctime) +void animsys_evaluate_action(PointerRNA *ptr, bAction *act, AnimMapper *remap, float ctime) { /* check if mapper is appropriate for use here (we set to NULL if it's inappropriate) */ if (act == NULL) return; @@ -1916,7 +1916,7 @@ static void nlastrip_evaluate_meta (PointerRNA *ptr, ListBase *channels, ListBas } /* evaluates the given evaluation strip */ -void nlastrip_evaluate (PointerRNA *ptr, ListBase *channels, ListBase *modifiers, NlaEvalStrip *nes) +void nlastrip_evaluate(PointerRNA *ptr, ListBase *channels, ListBase *modifiers, NlaEvalStrip *nes) { NlaStrip *strip= nes->strip; @@ -1949,7 +1949,7 @@ void nlastrip_evaluate (PointerRNA *ptr, ListBase *channels, ListBase *modifiers } /* write the accumulated settings to */ -void nladata_flush_channels (ListBase *channels) +void nladata_flush_channels(ListBase *channels) { NlaEvalChannel *nec; @@ -2176,7 +2176,7 @@ static void animsys_evaluate_overrides (PointerRNA *ptr, AnimData *adt) * and that the flags for which parts of the anim-data settings need to be recalculated * have been set already by the depsgraph. Now, we use the recalc */ -void BKE_animsys_evaluate_animdata (Scene *scene, ID *id, AnimData *adt, float ctime, short recalc) +void BKE_animsys_evaluate_animdata(Scene *scene, ID *id, AnimData *adt, float ctime, short recalc) { PointerRNA id_ptr; @@ -2246,7 +2246,7 @@ void BKE_animsys_evaluate_animdata (Scene *scene, ID *id, AnimData *adt, float c * 'local' (i.e. belonging in the nearest ID-block that setting is related to, not a * standard 'root') block are overridden by a larger 'user' */ -void BKE_animsys_evaluate_all_animation (Main *main, Scene *scene, float ctime) +void BKE_animsys_evaluate_all_animation(Main *main, Scene *scene, float ctime) { ID *id; diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 48ba9caf947..b0d0ace2a7e 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -1360,13 +1360,13 @@ void armature_mat_pose_to_delta(float delta_mat[][4], float pose_mat[][4], float /* Called from RNA when rotation mode changes * - the result should be that the rotations given in the provided pointers have had conversions * applied (as appropriate), such that the rotation of the element hasn't 'visually' changed */ -void BKE_rotMode_change_values (float quat[4], float eul[3], float axis[3], float *angle, short oldMode, short newMode) +void BKE_rotMode_change_values(float quat[4], float eul[3], float axis[3], float *angle, short oldMode, short newMode) { /* check if any change - if so, need to convert data */ if (newMode > 0) { /* to euler */ if (oldMode == ROT_MODE_AXISANGLE) { /* axis-angle to euler */ - axis_angle_to_eulO( eul, newMode, axis, *angle); + axis_angle_to_eulO(eul, newMode, axis, *angle); } else if (oldMode == ROT_MODE_QUAT) { /* quat to euler */ @@ -2435,7 +2435,7 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti /* This only reads anim data from channels, and writes to channels */ /* This is the only function adding poses */ -void where_is_pose (Scene *scene, Object *ob) +void where_is_pose(Scene *scene, Object *ob) { bArmature *arm; Bone *bone; diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c index 471f09a338e..198d644b211 100644 --- a/source/blender/blenkernel/intern/blender.c +++ b/source/blender/blenkernel/intern/blender.c @@ -431,7 +431,7 @@ int BKE_read_file_from_memfile(bContext *C, MemFile *memfile, ReportList *report /* ***************** testing for break ************* */ -static void (*blender_test_break_cb)(void)= NULL; +static void (*blender_test_break_cb)(void) = NULL; void set_blender_test_break_cb(void (*func)(void) ) { diff --git a/source/blender/blenkernel/intern/bmfont.c b/source/blender/blenkernel/intern/bmfont.c index 04ac6cbfb4c..e1f4e45e9c3 100644 --- a/source/blender/blenkernel/intern/bmfont.c +++ b/source/blender/blenkernel/intern/bmfont.c @@ -65,8 +65,8 @@ void printfGlyph(bmGlyph * glyph) printf(" advan: %3d reser: %3d\n", glyph->advance, glyph->reserved); } -#define MAX2(x,y) ( (x)>(y) ? (x) : (y) ) -#define MAX3(x,y,z) MAX2( MAX2((x),(y)) , (z) ) +#define MAX2(x,y) ((x) > (y) ? (x) : (y)) +#define MAX3(x,y,z) MAX2(MAX2((x), (y)), (z)) void calcAlpha(ImBuf * ibuf) { diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c index d66dcd8ae7e..f0bc2dddbad 100644 --- a/source/blender/blenkernel/intern/bvhutils.c +++ b/source/blender/blenkernel/intern/bvhutils.c @@ -106,7 +106,7 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f B0 = dot_v3v3(diff, e0 ); B1 = dot_v3v3(diff, e1 ); C = dot_v3v3(diff, diff ); - Det = fabs( A00 * A11 - A01 * A01 ); + Det = fabs(A00 * A11 - A01 * A01); S = A01 * B1 - A11 * B0; T = A01 * B0 - A00 * B1; diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 2a6dbf84e56..6ff612e3367 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -409,7 +409,7 @@ static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges int i; if ( GPU_buffer_legacy(dm) ) { - DEBUG_VBO( "Using legacy code. cdDM_drawEdges\n" ); + DEBUG_VBO("Using legacy code. cdDM_drawEdges\n"); glBegin(GL_LINES); for (i = 0; i < dm->numEdgeData; i++, medge++) { if ((drawAllEdges || (medge->flag & ME_EDGEDRAW)) && @@ -461,7 +461,7 @@ static void cdDM_drawLooseEdges(DerivedMesh *dm) int i; if ( GPU_buffer_legacy(dm) ) { - DEBUG_VBO( "Using legacy code. cdDM_drawLooseEdges\n" ); + DEBUG_VBO("Using legacy code. cdDM_drawLooseEdges\n"); glBegin(GL_LINES); for (i = 0; i < dm->numEdgeData; i++, medge++) { if (medge->flag&ME_LOOSEEDGE) { @@ -531,7 +531,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, } if ( GPU_buffer_legacy(dm) ) { - DEBUG_VBO( "Using legacy code. cdDM_drawFacesSolid\n" ); + DEBUG_VBO("Using legacy code. cdDM_drawFacesSolid\n"); glBegin(glmode = GL_QUADS); for (a = 0; a < dm->numTessFaceData; a++, mface++) { int new_glmode, new_matnr, new_shademodel; @@ -580,8 +580,8 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, glEnd(); } else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ - GPU_vertex_setup( dm ); - GPU_normal_setup( dm ); + GPU_vertex_setup(dm); + GPU_normal_setup(dm); if ( !GPU_buffer_legacy(dm) ) { glShadeModel(GL_SMOOTH); for (a = 0; a < dm->drawObject->totmaterial; a++) { @@ -591,7 +591,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, } } } - GPU_buffer_unbind( ); + GPU_buffer_unbind(); } #undef PASSVERT @@ -619,7 +619,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, cdDM_update_normals_from_pbvh(dm); if ( GPU_buffer_legacy(dm) ) { - DEBUG_VBO( "Using legacy code. cdDM_drawFacesTex_common\n" ); + DEBUG_VBO("Using legacy code. cdDM_drawFacesTex_common\n"); for (i = 0; i < dm->numTessFaceData; i++, mf++) { MVert *mvert; DMDrawOption draw_option; @@ -697,9 +697,9 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, if (!col) col = mcol; - GPU_vertex_setup( dm ); - GPU_normal_setup( dm ); - GPU_uv_setup( dm ); + GPU_vertex_setup(dm); + GPU_normal_setup(dm); + GPU_uv_setup(dm); if ( col != NULL ) { #if 0 if ( realcol && dm->drawObject->colType == CD_TEXTURE_MCOL ) { @@ -728,14 +728,14 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, else if (mcol) dm->drawObject->colType = CD_MCOL; } - GPU_color_setup( dm ); + GPU_color_setup(dm); } if ( !GPU_buffer_legacy(dm) ) { int tottri = dm->drawObject->tot_triangle_point/3; int next_actualFace= dm->drawObject->triangle_to_mface[0]; - glShadeModel( GL_SMOOTH ); + glShadeModel(GL_SMOOTH); /* lastFlag = 0; */ /* UNUSED */ for (i = 0; i < tottri; i++) { int actualFace = next_actualFace; @@ -789,7 +789,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, } GPU_buffer_unbind(); - glShadeModel( GL_FLAT ); + glShadeModel(GL_FLAT); } } @@ -826,7 +826,7 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, /* back-buffer always uses legacy since VBO's would need the * color array temporarily overwritten for drawing, then reset. */ if ( GPU_buffer_legacy(dm) || G.f & G_BACKBUFSEL) { - DEBUG_VBO( "Using legacy code. cdDM_drawMappedFaces\n" ); + DEBUG_VBO("Using legacy code. cdDM_drawMappedFaces\n"); for (i = 0; i < dm->numTessFaceData; i++, mf++) { int drawSmooth = (flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : (mf->flag & ME_SMOOTH); DMDrawOption draw_option= DM_DRAW_OPTION_NORMAL; @@ -1045,7 +1045,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, glShadeModel(GL_SMOOTH); if ( GPU_buffer_legacy(dm) || setDrawOptions != NULL ) { - DEBUG_VBO( "Using legacy code. cdDM_drawMappedFacesGLSL\n" ); + DEBUG_VBO("Using legacy code. cdDM_drawMappedFacesGLSL\n"); memset(&attribs, 0, sizeof(attribs)); glBegin(GL_QUADS); @@ -1186,8 +1186,8 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, numdata++; } if ( numdata != 0 ) { - elementsize = GPU_attrib_element_size( datatypes, numdata ); - buffer = GPU_buffer_alloc( elementsize*dm->drawObject->tot_triangle_point); + elementsize = GPU_attrib_element_size(datatypes, numdata); + buffer = GPU_buffer_alloc(elementsize * dm->drawObject->tot_triangle_point); if ( buffer == NULL ) { GPU_buffer_unbind(); dm->drawObject->legacy = 1; diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index d262dffd517..b521285c626 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -51,9 +51,9 @@ #include "BKE_pointcache.h" #ifdef _WIN32 -void tstart ( void ) +void tstart( void ) {} -void tend ( void ) +void tend( void ) { } double tval( void ) @@ -64,11 +64,11 @@ double tval( void ) #include static struct timeval _tstart, _tend; static struct timezone tz; -void tstart ( void ) +void tstart( void ) { gettimeofday(&_tstart, &tz); } -void tend (void) +void tend(void) { gettimeofday(&_tend, &tz); } @@ -111,7 +111,7 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm ); * 1. create object * 2. fill object with standard values or with the GUI settings if given */ -void cloth_init ( ClothModifierData *clmd ) +void cloth_init(ClothModifierData *clmd ) { /* Initialize our new data structure to reasonable values. */ clmd->sim_parms->gravity[0] = 0.0; @@ -605,7 +605,7 @@ void cloth_free_modifier(ClothModifierData *clmd ) } /* frees all */ -void cloth_free_modifier_extern ( ClothModifierData *clmd ) +void cloth_free_modifier_extern(ClothModifierData *clmd ) { Cloth *cloth = NULL; if (G.rt > 0) @@ -728,7 +728,7 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm ) clothObj = clmd->clothObject; - numverts = dm->getNumVerts ( dm ); + numverts = dm->getNumVerts (dm); verts = clothObj->verts; @@ -818,20 +818,20 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d if ( clmd->sim_parms->shapekey_rest ) shapekey_rest = dm->getVertDataArray ( dm, CD_CLOTH_ORCO ); - mvert = dm->getVertArray ( dm ); + mvert = dm->getVertArray (dm); verts = clmd->clothObject->verts; // set initial values for ( i = 0; i < dm->getNumVerts(dm); i++, verts++ ) { if (first) { - copy_v3_v3( verts->x, mvert[i].co ); + copy_v3_v3(verts->x, mvert[i].co); - mul_m4_v3( ob->obmat, verts->x ); + mul_m4_v3(ob->obmat, verts->x); if ( shapekey_rest ) { verts->xrest= shapekey_rest[i]; - mul_m4_v3( ob->obmat, verts->xrest ); + mul_m4_v3(ob->obmat, verts->xrest); } else verts->xrest = verts->x; @@ -851,7 +851,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d copy_v3_v3 ( verts->xconst, verts->x ); copy_v3_v3 ( verts->txold, verts->x ); copy_v3_v3 ( verts->tx, verts->x ); - mul_v3_fl( verts->v, 0.0f ); + mul_v3_fl(verts->v, 0.0f); verts->impulse_count = 0; copy_v3_v3 ( verts->impulse, tnull ); @@ -895,9 +895,9 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d static void cloth_from_mesh ( ClothModifierData *clmd, DerivedMesh *dm ) { - unsigned int numverts = dm->getNumVerts ( dm ); - unsigned int numfaces = dm->getNumTessFaces ( dm ); - MFace *mface = dm->getTessFaceArray( dm ); + unsigned int numverts = dm->getNumVerts (dm); + unsigned int numfaces = dm->getNumTessFaces (dm); + MFace *mface = dm->getTessFaceArray(dm); unsigned int i = 0; /* Allocate our vertices. */ @@ -936,7 +936,7 @@ static void cloth_from_mesh ( ClothModifierData *clmd, DerivedMesh *dm ) // be careful: implicit solver has to be resettet when using this one! // --> only for implicit handling of this spring! -int cloth_add_spring ( ClothModifierData *clmd, unsigned int indexA, unsigned int indexB, float restlength, int spring_type) +int cloth_add_spring(ClothModifierData *clmd, unsigned int indexA, unsigned int indexB, float restlength, int spring_type) { Cloth *cloth = clmd->clothObject; ClothSpring *spring = NULL; @@ -1000,11 +1000,11 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm ) ClothSpring *spring = NULL, *tspring = NULL, *tspring2 = NULL; unsigned int struct_springs = 0, shear_springs=0, bend_springs = 0; unsigned int i = 0; - unsigned int numverts = (unsigned int)dm->getNumVerts ( dm ); - unsigned int numedges = (unsigned int)dm->getNumEdges ( dm ); - unsigned int numfaces = (unsigned int)dm->getNumTessFaces ( dm ); - MEdge *medge = dm->getEdgeArray ( dm ); - MFace *mface = dm->getTessFaceArray ( dm ); + unsigned int numverts = (unsigned int)dm->getNumVerts (dm); + unsigned int numedges = (unsigned int)dm->getNumEdges (dm); + unsigned int numfaces = (unsigned int)dm->getNumTessFaces (dm); + MEdge *medge = dm->getEdgeArray (dm); + MFace *mface = dm->getTessFaceArray (dm); int index2 = 0; // our second vertex index LinkNode **edgelist = NULL; EdgeHash *edgehash = NULL; diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index 530fa1d5431..609b2d3496c 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -81,10 +81,10 @@ void collision_move_object(CollisionModifierData *collmd, float step, float prev unsigned int i = 0; for ( i = 0; i < collmd->numverts; i++ ) { - sub_v3_v3v3 ( tv, collmd->xnew[i].co, collmd->x[i].co ); - VECADDS ( collmd->current_x[i].co, collmd->x[i].co, tv, prevstep ); - VECADDS ( collmd->current_xnew[i].co, collmd->x[i].co, tv, step ); - sub_v3_v3v3 ( collmd->current_v[i].co, collmd->current_xnew[i].co, collmd->current_x[i].co ); + sub_v3_v3v3(tv, collmd->xnew[i].co, collmd->x[i].co); + VECADDS(collmd->current_x[i].co, collmd->x[i].co, tv, prevstep); + VECADDS(collmd->current_xnew[i].co, collmd->x[i].co, tv, step); + sub_v3_v3v3(collmd->current_v[i].co, collmd->current_xnew[i].co, collmd->current_x[i].co); } bvhtree_update_from_mvert ( collmd->bvhtree, collmd->mfaces, collmd->numfaces, collmd->current_x, collmd->current_xnew, collmd->numverts, 1 ); @@ -116,7 +116,7 @@ BVHTree *bvhtree_build_from_mvert ( MFace *mfaces, unsigned int numfaces, MVert return tree; } -void bvhtree_update_from_mvert ( BVHTree * bvhtree, MFace *faces, int numfaces, MVert *x, MVert *xnew, int UNUSED(numverts), int moving ) +void bvhtree_update_from_mvert(BVHTree * bvhtree, MFace *faces, int numfaces, MVert *x, MVert *xnew, int UNUSED(numverts), int moving ) { int i; MFace *mfaces = faces; @@ -521,10 +521,10 @@ static int cloth_collision_response_static ( ClothModifierData *clmd, CollisionM collision_interpolateOnTriangle ( v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3 ); - sub_v3_v3v3 ( relativeVelocity, v2, v1 ); + sub_v3_v3v3(relativeVelocity, v2, v1); // Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal'). - magrelVel = dot_v3v3( relativeVelocity, collpair->normal ); + magrelVel = dot_v3v3(relativeVelocity, collpair->normal); // printf("magrelVel: %f\n", magrelVel); @@ -541,16 +541,16 @@ static int cloth_collision_response_static ( ClothModifierData *clmd, CollisionM // calculate tangential velocity copy_v3_v3 ( temp, collpair->normal ); - mul_v3_fl( temp, magrelVel ); - sub_v3_v3v3 ( vrel_t_pre, relativeVelocity, temp ); + mul_v3_fl(temp, magrelVel); + sub_v3_v3v3(vrel_t_pre, relativeVelocity, temp); // Decrease in magnitude of relative tangential velocity due to coulomb friction // in original formula "magrelVel" should be the "change of relative velocity in normal direction" - magtangent = MIN2 ( clmd->coll_parms->friction * 0.01f * magrelVel, sqrtf( dot_v3v3( vrel_t_pre, vrel_t_pre ) ) ); + magtangent = MIN2(clmd->coll_parms->friction * 0.01f * magrelVel, sqrtf(dot_v3v3(vrel_t_pre, vrel_t_pre))); // Apply friction impulse. if ( magtangent > ALMOST_ZERO ) { - normalize_v3( vrel_t_pre ); + normalize_v3(vrel_t_pre); impulse = magtangent / ( 1.0f + w1*w1 + w2*w2 + w3*w3 ); // 2.0 * VECADDMUL ( cloth1->verts[collpair->ap1].impulse, vrel_t_pre, w1 * impulse ); @@ -839,7 +839,7 @@ static int cloth_edge_collision_response_moving ( ClothModifierData *clmd, Colli VECADDFAC(v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, w1); VECADDFAC(v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, w2); - sub_v3_v3v3 ( relativeVelocity, v2, v1); + sub_v3_v3v3(relativeVelocity, v2, v1); // Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal'). magrelVel = dot_v3v3 ( relativeVelocity, collpair->normal ); @@ -856,8 +856,8 @@ static int cloth_edge_collision_response_moving ( ClothModifierData *clmd, Colli // calculate tangential velocity copy_v3_v3 ( temp, collpair->normal ); - mul_v3_fl( temp, magrelVel ); - sub_v3_v3v3 ( vrel_t_pre, relativeVelocity, temp ); + mul_v3_fl(temp, magrelVel); + sub_v3_v3v3(vrel_t_pre, relativeVelocity, temp); // Decrease in magnitude of relative tangential velocity due to coulomb friction // in original formula "magrelVel" should be the "change of relative velocity in normal direction" @@ -865,7 +865,7 @@ static int cloth_edge_collision_response_moving ( ClothModifierData *clmd, Colli // Apply friction impulse. if ( magtangent > ALMOST_ZERO ) { - normalize_v3( vrel_t_pre ); + normalize_v3(vrel_t_pre); impulse = magtangent; VECADDMUL ( pimpulse, vrel_t_pre, impulse); @@ -937,7 +937,7 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM // Calculate relative "velocity". collision_interpolateOnTriangle ( v1, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, w1, w2, w3); - sub_v3_v3v3 ( relativeVelocity, v1, cloth1->verts[collpair->collp].tv); + sub_v3_v3v3(relativeVelocity, v1, cloth1->verts[collpair->collp].tv); // Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal'). magrelVel = dot_v3v3 ( relativeVelocity, collpair->normal ); @@ -952,8 +952,8 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM // calculate tangential velocity copy_v3_v3 ( temp, collpair->normal ); - mul_v3_fl( temp, magrelVel ); - sub_v3_v3v3 ( vrel_t_pre, relativeVelocity, temp ); + mul_v3_fl(temp, magrelVel); + sub_v3_v3v3(vrel_t_pre, relativeVelocity, temp); // Decrease in magnitude of relative tangential velocity due to coulomb friction // in original formula "magrelVel" should be the "change of relative velocity in normal direction" @@ -961,7 +961,7 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM // Apply friction impulse. if ( magtangent > ALMOST_ZERO ) { - normalize_v3( vrel_t_pre ); + normalize_v3(vrel_t_pre); impulse = magtangent; // 2.0 * VECADDMUL ( cloth1->verts[collpair->collp].impulse, vrel_t_pre, impulse); @@ -1001,7 +1001,7 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM // Calculate relative "velocity". collision_interpolateOnTriangle ( v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, cloth1->verts[collpair->ap3].tv, w1, w2, w3 ); - sub_v3_v3v3 ( relativeVelocity, collmd->current_v[collpair->collp].co, v1); + sub_v3_v3v3(relativeVelocity, collmd->current_v[collpair->collp].co, v1); // Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal'). magrelVel = dot_v3v3 ( relativeVelocity, collpair->normal ); @@ -1016,8 +1016,8 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM // calculate tangential velocity copy_v3_v3 ( temp, collpair->normal ); - mul_v3_fl( temp, magrelVel ); - sub_v3_v3v3 ( vrel_t_pre, relativeVelocity, temp ); + mul_v3_fl(temp, magrelVel); + sub_v3_v3v3(vrel_t_pre, relativeVelocity, temp); // Decrease in magnitude of relative tangential velocity due to coulomb friction // in original formula "magrelVel" should be the "change of relative velocity in normal direction" @@ -1025,7 +1025,7 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM // Apply friction impulse. if ( magtangent > ALMOST_ZERO ) { - normalize_v3( vrel_t_pre ); + normalize_v3(vrel_t_pre); impulse = magtangent; // 2.0 * VECADDMUL ( pimpulse, vrel_t_pre, impulse); @@ -1467,8 +1467,8 @@ static CollPair* cloth_collision ( ModifierData *md1, ModifierData *md2, distance = 2.0 * (double)( epsilon1 + epsilon2 + ALMOST_ZERO ); #endif - if ( distance <= ( epsilon1 + epsilon2 + ALMOST_ZERO ) ) { - normalize_v3_v3( collpair->normal, collpair->vector ); + if (distance <= (epsilon1 + epsilon2 + ALMOST_ZERO)) { + normalize_v3_v3(collpair->normal, collpair->vector); collpair->distance = distance; collpair->flag = 0; @@ -1500,7 +1500,7 @@ static CollPair* cloth_collision ( ModifierData *md1, ModifierData *md2, collision_interpolateOnTriangle ( v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3 ); - sub_v3_v3v3 ( relativeVelocity, v2, v1 ); + sub_v3_v3v3(relativeVelocity, v2, v1); if (sqrt(dot_v3v3(relativeVelocity, relativeVelocity)) >= distance) { @@ -1547,7 +1547,7 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo collision_interpolateOnTriangle ( v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3 ); - sub_v3_v3v3 ( relativeVelocity, v2, v1 ); + sub_v3_v3v3(relativeVelocity, v2, v1); // Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal'). magrelVel = dot_v3v3 ( relativeVelocity, collpair->normal ); @@ -1568,8 +1568,8 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo // calculate tangential velocity copy_v3_v3 ( temp, collpair->normal ); - mul_v3_fl( temp, magrelVel ); - sub_v3_v3v3 ( vrel_t_pre, relativeVelocity, temp ); + mul_v3_fl(temp, magrelVel); + sub_v3_v3v3(vrel_t_pre, relativeVelocity, temp); // Decrease in magnitude of relative tangential velocity due to coulomb friction // in original formula "magrelVel" should be the "change of relative velocity in normal direction" @@ -1578,7 +1578,7 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo // Apply friction impulse. if ( magtangent > ALMOST_ZERO ) { - normalize_v3( vrel_t_pre ); + normalize_v3(vrel_t_pre); impulse = 2.0 * magtangent / ( 1.0 + w1*w1 + w2*w2 + w3*w3 ); VECADDMUL ( cloth1->verts[collpair->ap1].impulse, vrel_t_pre, w1 * impulse ); @@ -1961,14 +1961,14 @@ static int cloth_collision_moving_edges ( ClothModifierData *clmd, CollisionModi // if ( !cloth_are_edges_adjacent ( clmd, collmd, &edgecollpair ) ) { // always put coll points in p21/p22 - sub_v3_v3v3 ( x1, verts1[edgecollpair.p12].txold, verts1[edgecollpair.p11].txold ); - sub_v3_v3v3 ( v1, verts1[edgecollpair.p12].tv, verts1[edgecollpair.p11].tv ); + sub_v3_v3v3(x1, verts1[edgecollpair.p12].txold, verts1[edgecollpair.p11].txold); + sub_v3_v3v3(v1, verts1[edgecollpair.p12].tv, verts1[edgecollpair.p11].tv); - sub_v3_v3v3 ( x2, verts2[edgecollpair.p21].co, verts1[edgecollpair.p11].txold ); - sub_v3_v3v3 ( v2, velocity2[edgecollpair.p21].co, verts1[edgecollpair.p11].tv ); + sub_v3_v3v3(x2, verts2[edgecollpair.p21].co, verts1[edgecollpair.p11].txold); + sub_v3_v3v3(v2, velocity2[edgecollpair.p21].co, verts1[edgecollpair.p11].tv); - sub_v3_v3v3 ( x3, verts2[edgecollpair.p22].co, verts1[edgecollpair.p11].txold ); - sub_v3_v3v3 ( v3, velocity2[edgecollpair.p22].co, verts1[edgecollpair.p11].tv ); + sub_v3_v3v3(x3, verts2[edgecollpair.p22].co, verts1[edgecollpair.p11].txold); + sub_v3_v3v3(v3, velocity2[edgecollpair.p22].co, verts1[edgecollpair.p11].tv); numsolutions = cloth_get_collision_time ( x1, v1, x2, v2, x3, v3, solution ); @@ -2306,7 +2306,7 @@ static int cloth_bvh_objcollisions_resolve ( ClothModifierData * clmd, Collision } // cloth - object collisions -int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, float dt ) +int cloth_bvh_objcollision(Object *ob, ClothModifierData * clmd, float step, float dt ) { Cloth *cloth= clmd->clothObject; BVHTree *cloth_bvh= cloth->bvhtree; @@ -2444,7 +2444,7 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl } } - sub_v3_v3v3 ( temp, verts[i].tx, verts[j].tx ); + sub_v3_v3v3(temp, verts[i].tx, verts[j].tx); if ( ( ABS ( temp[0] ) > mindistance ) || ( ABS ( temp[1] ) > mindistance ) || ( ABS ( temp[2] ) > mindistance ) ) continue; @@ -2453,24 +2453,24 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl continue; } - length = normalize_v3( temp ); + length = normalize_v3(temp ); if ( length < mindistance ) { float correction = mindistance - length; if ( cloth->verts [i].flags & CLOTH_VERT_FLAG_PINNED ) { - mul_v3_fl( temp, -correction ); + mul_v3_fl(temp, -correction); VECADD ( verts[j].tx, verts[j].tx, temp ); } else if ( cloth->verts [j].flags & CLOTH_VERT_FLAG_PINNED ) { - mul_v3_fl( temp, correction ); + mul_v3_fl(temp, correction); VECADD ( verts[i].tx, verts[i].tx, temp ); } else { - mul_v3_fl( temp, correction * -0.5 ); + mul_v3_fl(temp, correction * -0.5); VECADD ( verts[j].tx, verts[j].tx, temp ); - sub_v3_v3v3 ( verts[i].tx, verts[i].tx, temp ); + sub_v3_v3v3(verts[i].tx, verts[i].tx, temp); } ret = 1; ret2 += ret; @@ -2493,7 +2493,7 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl if ( ret2 ) { for ( i = 0; i < cloth->numverts; i++ ) { if ( ! ( verts [i].flags & CLOTH_VERT_FLAG_PINNED ) ) { - sub_v3_v3v3 ( verts[i].tv, verts[i].tx, verts[i].txold ); + sub_v3_v3v3(verts[i].tv, verts[i].tx, verts[i].txold); } } } diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index 04c10de9c55..47b497188ec 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -104,7 +104,7 @@ /* -------------- Naming -------------- */ /* Find the first available, non-duplicate name for a given constraint */ -void unique_constraint_name (bConstraint *con, ListBase *list) +void unique_constraint_name(bConstraint *con, ListBase *list) { BLI_uniquename(list, con, "Const", '.', offsetof(bConstraint, name), sizeof(con->name)); } @@ -177,7 +177,7 @@ bConstraintOb *constraints_make_evalob (Scene *scene, Object *ob, void *subdata, } /* cleanup after constraint evaluation */ -void constraints_clear_evalob (bConstraintOb *cob) +void constraints_clear_evalob(bConstraintOb *cob) { float delta[4][4], imat[4][4]; @@ -272,7 +272,7 @@ static void constraint_pchan_diff_mat(bPoseChannel *pchan, float diff_mat[4][4]) * of a matrix from one space to another for constraint evaluation. * For now, this is only implemented for Objects and PoseChannels. */ -void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4], short from, short to) +void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4], short from, short to) { float diff_mat[4][4]; float imat[4][4]; @@ -4321,7 +4321,7 @@ bConstraintTypeInfo *constraint_get_typeinfo (bConstraint *con) /* Free data of a specific constraint if it has any info. * be sure to run BIK_clear_data() when freeing an IK constraint, * unless DAG_scene_sort is called. */ -void free_constraint_data (bConstraint *con) +void free_constraint_data(bConstraint *con) { if (con->data) { bConstraintTypeInfo *cti= constraint_get_typeinfo(con); @@ -4336,7 +4336,7 @@ void free_constraint_data (bConstraint *con) } /* Free all constraints from a constraint-stack */ -void free_constraints (ListBase *list) +void free_constraints(ListBase *list) { bConstraint *con; @@ -4350,7 +4350,7 @@ void free_constraints (ListBase *list) /* Remove the specified constraint from the given constraint stack */ -int remove_constraint (ListBase *list, bConstraint *con) +int remove_constraint(ListBase *list, bConstraint *con) { if (con) { free_constraint_data(con); @@ -4362,7 +4362,7 @@ int remove_constraint (ListBase *list, bConstraint *con) } /* Remove all the constraints of the specified type from the given constraint stack */ -void remove_constraints_type (ListBase *list, short type, short last_only) +void remove_constraints_type(ListBase *list, short type, short last_only) { bConstraint *con, *conp; @@ -4488,7 +4488,7 @@ bConstraint *add_ob_constraint(Object *ob, const char *name, short type) /* ......... */ /* Reassign links that constraints have to other data (called during file loading?) */ -void relink_constraints (ListBase *conlist) +void relink_constraints(ListBase *conlist) { bConstraint *con; bConstraintTarget *ct; @@ -4518,7 +4518,7 @@ void relink_constraints (ListBase *conlist) } /* Run the given callback on all ID-blocks in list of constraints */ -void id_loop_constraints (ListBase *conlist, ConstraintIDFunc func, void *userdata) +void id_loop_constraints(ListBase *conlist, ConstraintIDFunc func, void *userdata) { bConstraint *con; @@ -4542,7 +4542,7 @@ static void con_extern_cb(bConstraint *UNUSED(con), ID **idpoin, void *UNUSED(us } /* duplicate all of the constraints in a constraint stack */ -void copy_constraints (ListBase *dst, const ListBase *src, int do_extern) +void copy_constraints(ListBase *dst, const ListBase *src, int do_extern) { bConstraint *con, *srccon; @@ -4596,7 +4596,7 @@ bConstraint *constraints_get_active (ListBase *list) } /* Set the given constraint as the active one (clearing all the others) */ -void constraints_set_active (ListBase *list, bConstraint *con) +void constraints_set_active(ListBase *list, bConstraint *con) { bConstraint *c; @@ -4613,7 +4613,7 @@ void constraints_set_active (ListBase *list, bConstraint *con) /* -------- Constraints and Proxies ------- */ /* Rescue all constraints tagged as being CONSTRAINT_PROXY_LOCAL (i.e. added to bone that's proxy-synced in this file) */ -void extract_proxylocal_constraints (ListBase *dst, ListBase *src) +void extract_proxylocal_constraints(ListBase *dst, ListBase *src) { bConstraint *con, *next; @@ -4630,7 +4630,7 @@ void extract_proxylocal_constraints (ListBase *dst, ListBase *src) } /* Returns if the owner of the constraint is proxy-protected */ -short proxylocked_constraints_owner (Object *ob, bPoseChannel *pchan) +short proxylocked_constraints_owner(Object *ob, bPoseChannel *pchan) { /* Currently, constraints can only be on object or bone level */ if (ob && ob->proxy) { @@ -4659,7 +4659,7 @@ short proxylocked_constraints_owner (Object *ob, bPoseChannel *pchan) * None of the actual calculations of the matrices should be done here! Also, this function is * not to be used by any new constraints, particularly any that have multiple targets. */ -void get_constraint_target_matrix (struct Scene *scene, bConstraint *con, int n, short ownertype, void *ownerdata, float mat[][4], float ctime) +void get_constraint_target_matrix(struct Scene *scene, bConstraint *con, int n, short ownertype, void *ownerdata, float mat[][4], float ctime) { bConstraintTypeInfo *cti= constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; @@ -4728,7 +4728,7 @@ void get_constraint_target_matrix (struct Scene *scene, bConstraint *con, int n, } /* Get the list of targets required for solving a constraint */ -void get_constraint_targets_for_solving (bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime) +void get_constraint_targets_for_solving(bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime) { bConstraintTypeInfo *cti= constraint_get_typeinfo(con); @@ -4763,7 +4763,7 @@ void get_constraint_targets_for_solving (bConstraint *con, bConstraintOb *cob, L * constraints_make_evalob and constraints_clear_evalob should be called before and * after running this function, to sort out cob */ -void solve_constraints (ListBase *conlist, bConstraintOb *cob, float ctime) +void solve_constraints(ListBase *conlist, bConstraintOb *cob, float ctime) { bConstraint *con; float oldmat[4][4]; diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index 1349a19a8e4..906757bdd62 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -121,7 +121,7 @@ void BKE_curve_editNurb_keyIndex_free(EditNurb *editnurb) editnurb->keyindex= NULL; } -void BKE_curve_editNurb_free (Curve *cu) +void BKE_curve_editNurb_free(Curve *cu) { if (cu->editnurb) { BKE_nurbList_free(&cu->editnurb->nurbs); @@ -194,7 +194,7 @@ Curve *BKE_curve_copy(Curve *cu) cun= copy_libblock(&cu->id); cun->nurb.first= cun->nurb.last= NULL; - BKE_nurbList_duplicate( &(cun->nurb), &(cu->nurb)); + BKE_nurbList_duplicate(&(cun->nurb), &(cu->nurb)); cun->mat= MEM_dupallocN(cu->mat); for (a=0; atotcol; a++) { @@ -2201,24 +2201,23 @@ void BKE_curve_bevelList_make(Object *ob) /* BevPoint must stay aligned to 4 so sizeof(BevPoint)/sizeof(float) works */ for (j=0; j<3; j++) { - BKE_curve_forward_diff_bezier( prevbezt->vec[1][j], prevbezt->vec[2][j], - bezt->vec[0][j], bezt->vec[1][j], - &(bevp->vec[j]), resolu, sizeof(BevPoint)); + BKE_curve_forward_diff_bezier(prevbezt->vec[1][j], prevbezt->vec[2][j], + bezt->vec[0][j], bezt->vec[1][j], + &(bevp->vec[j]), resolu, sizeof(BevPoint)); } /* if both arrays are NULL do nothiong */ - alfa_bezpart( prevbezt, bezt, nu, - do_tilt ? &bevp->alfa : NULL, - do_radius ? &bevp->radius : NULL, - do_weight ? &bevp->weight : NULL, - resolu, sizeof(BevPoint)); + alfa_bezpart(prevbezt, bezt, nu, + do_tilt ? &bevp->alfa : NULL, + do_radius ? &bevp->radius : NULL, + do_weight ? &bevp->weight : NULL, + resolu, sizeof(BevPoint)); if (cu->twist_mode==CU_TWIST_TANGENT) { - forward_diff_bezier_cotangent( - prevbezt->vec[1], prevbezt->vec[2], - bezt->vec[0], bezt->vec[1], - bevp->tan, resolu, sizeof(BevPoint)); + forward_diff_bezier_cotangent(prevbezt->vec[1], prevbezt->vec[2], + bezt->vec[0], bezt->vec[1], + bevp->tan, resolu, sizeof(BevPoint)); } /* indicate with handlecodes double points */ @@ -2256,11 +2255,11 @@ void BKE_curve_bevelList_make(Object *ob) else bl->poly= -1; bevp= (BevPoint *)(bl+1); - BKE_nurb_makeCurve( nu, &bevp->vec[0], - do_tilt ? &bevp->alfa : NULL, - do_radius ? &bevp->radius : NULL, - do_weight ? &bevp->weight : NULL, - resolu, sizeof(BevPoint)); + BKE_nurb_makeCurve(nu, &bevp->vec[0], + do_tilt ? &bevp->alfa : NULL, + do_radius ? &bevp->radius : NULL, + do_weight ? &bevp->weight : NULL, + resolu, sizeof(BevPoint)); } } } @@ -2795,7 +2794,7 @@ void BKE_nurb_handles_autocalc(Nurb *nu, int flag) if (flag==0 || (bezt1->f1 & flag) ) { bezt1->h1= 0; /* distance too short: vectorhandle */ - if ( len_v3v3( bezt1->vec[1], bezt0->vec[1] ) < 0.0001f) { + if (len_v3v3(bezt1->vec[1], bezt0->vec[1]) < 0.0001f) { bezt1->h1= HD_VECT; leftsmall= 1; } @@ -2815,7 +2814,7 @@ void BKE_nurb_handles_autocalc(Nurb *nu, int flag) if (flag==0 || (bezt1->f3 & flag) ) { bezt1->h2= 0; /* distance too short: vectorhandle */ - if ( len_v3v3( bezt1->vec[1], bezt2->vec[1] ) < 0.0001f) { + if (len_v3v3(bezt1->vec[1], bezt2->vec[1]) < 0.0001f) { bezt1->h2= HD_VECT; rightsmall= 1; } diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index e5ef9878295..d8cdd728c16 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -1598,7 +1598,7 @@ short are_obs_related(struct DagForest *dag, void *ob1, void *ob2) } #endif -int is_acyclic( DagForest *dag) +int is_acyclic(DagForest *dag) { return dag->is_acyclic; } @@ -1722,8 +1722,8 @@ static void scene_sort_groups(Main *bmain, Scene *sce) if (base->object->id.newid) { go= (GroupObject *)base->object->id.newid; base->object->id.newid= NULL; - BLI_remlink( &group->gobject, go); - BLI_addtail( &listb, go); + BLI_remlink(&group->gobject, go); + BLI_addtail(&listb, go); } } /* copy the newly sorted listbase */ diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index 4e900794173..3e8727897f3 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -321,7 +321,7 @@ static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase, i dl= MEM_callocN(sizeof(DispList), "makeDispListbez"); /* len+1 because of 'forward_diff_bezier' function */ - dl->verts= MEM_callocN( (len+1)*3*sizeof(float), "dlverts"); + dl->verts= MEM_callocN((len+1)*3*sizeof(float), "dlverts"); BLI_addtail(dispbase, dl); dl->parts= 1; dl->nr= len; @@ -352,11 +352,11 @@ static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase, i else { int j; for (j=0; j<3; j++) { - BKE_curve_forward_diff_bezier( prevbezt->vec[1][j], - prevbezt->vec[2][j], - bezt->vec[0][j], - bezt->vec[1][j], - data+j, resolu, 3*sizeof(float)); + BKE_curve_forward_diff_bezier(prevbezt->vec[1][j], + prevbezt->vec[2][j], + bezt->vec[0][j], + bezt->vec[1][j], + data + j, resolu, 3 * sizeof(float)); } data+= 3*resolu; @@ -970,7 +970,7 @@ static void displist_surf_indices(DispList *dl) dl->totindex= 0; - index=dl->index= MEM_mallocN( 4*sizeof(int)*(dl->parts+1)*(dl->nr+1), "index array nurbs"); + index=dl->index= MEM_mallocN(4*sizeof(int)*(dl->parts+1)*(dl->nr+1), "index array nurbs"); for (a=0; aparts; a++) { diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 636788e20e8..c334a6f42a4 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -1428,8 +1428,8 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface) } /* interpolate final uv pos */ - interp_v3_v3v3v3( uv_final, &uv[0], &uv[3], &uv[6], - f_data->barycentricWeights[i*samples].v); + interp_v3_v3v3v3(uv_final, &uv[0], &uv[3], &uv[6], + f_data->barycentricWeights[i*samples].v); /* remap to -1.0 to 1.0 */ uv_final[0] = uv_final[0]*2.0f - 1.0f; uv_final[1] = uv_final[1]*2.0f - 1.0f; @@ -1482,8 +1482,8 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface) } /* interpolate final color */ - interp_v4_v4v4v4( final_color, colors[0], colors[1], colors[2], - f_data->barycentricWeights[i*samples].v); + interp_v4_v4v4v4(final_color, colors[0], colors[1], colors[2], + f_data->barycentricWeights[i*samples].v); copy_v3_v3(pPoint[i].color, final_color); pPoint[i].alpha = final_color[3]; @@ -3424,10 +3424,10 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface, * todo: perhaps implement something that handles volume movement as well */ /* interpolate vertex speed vectors to get hit point velocity */ - interp_v3_v3v3v3( brushPointVelocity, - brushVelocity[v1].v, - brushVelocity[v2].v, - brushVelocity[v3].v, weights); + interp_v3_v3v3v3(brushPointVelocity, + brushVelocity[v1].v, + brushVelocity[v2].v, + brushVelocity[v3].v, weights); /* substract canvas point velocity */ if (bData->velocity) { @@ -4662,10 +4662,11 @@ static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, Scene *sc /* per sample coordinates */ for (ss=0; sss_num[index]; ss++) { - interp_v3_v3v3v3( bData->realCoord[bData->s_pos[index]+ss].v, - canvas_verts[tPoint->v1].v, - canvas_verts[tPoint->v2].v, - canvas_verts[tPoint->v3].v, f_data->barycentricWeights[index*bData->s_num[index]+ss].v); + interp_v3_v3v3v3(bData->realCoord[bData->s_pos[index]+ss].v, + canvas_verts[tPoint->v1].v, + canvas_verts[tPoint->v2].v, + canvas_verts[tPoint->v3].v, + f_data->barycentricWeights[index * bData->s_num[index] + ss].v); } /* Calculate current pixel surface normal */ @@ -4673,8 +4674,8 @@ static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, Scene *sc normal_short_to_float_v3(n2, mvert[tPoint->v2].no); normal_short_to_float_v3(n3, mvert[tPoint->v3].no); - interp_v3_v3v3v3( bData->bNormal[index].invNorm, - n1, n2, n3, f_data->barycentricWeights[index*bData->s_num[index]].v); + interp_v3_v3v3v3(bData->bNormal[index].invNorm, + n1, n2, n3, f_data->barycentricWeights[index*bData->s_num[index]].v); mul_mat3_m4_v3(ob->obmat, bData->bNormal[index].invNorm); normalize_v3(bData->bNormal[index].invNorm); negate_v3(bData->bNormal[index].invNorm); diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c index 74513243621..0414d69785f 100644 --- a/source/blender/blenkernel/intern/fcurve.c +++ b/source/blender/blenkernel/intern/fcurve.c @@ -71,7 +71,7 @@ /* ---------------------- Freeing --------------------------- */ /* Frees the F-Curve itself too, so make sure BLI_remlink is called before calling this... */ -void free_fcurve (FCurve *fcu) +void free_fcurve(FCurve *fcu) { if (fcu == NULL) return; @@ -95,7 +95,7 @@ void free_fcurve (FCurve *fcu) } /* Frees a list of F-Curves */ -void free_fcurves (ListBase *list) +void free_fcurves(ListBase *list) { FCurve *fcu, *fcn; @@ -151,7 +151,7 @@ FCurve *copy_fcurve (FCurve *fcu) } /* duplicate a list of F-Curves */ -void copy_fcurves (ListBase *dst, ListBase *src) +void copy_fcurves(ListBase *dst, ListBase *src) { FCurve *dfcu, *sfcu; @@ -270,7 +270,7 @@ FCurve *iter_step_fcurve (FCurve *fcu_iter, const char rna_path[]) * - dataPrefix: i.e. 'pose.bones[' or 'nodes[' * - dataName: name of entity within "" immediately following the prefix */ -int list_find_data_fcurves (ListBase *dst, ListBase *src, const char *dataPrefix, const char *dataName) +int list_find_data_fcurves(ListBase *dst, ListBase *src, const char *dataPrefix, const char *dataName) { FCurve *fcu; int matches = 0; @@ -357,7 +357,7 @@ FCurve *rna_get_fcurve (PointerRNA *ptr, PropertyRNA *prop, int rnaindex, bActio /* Binary search algorithm for finding where to insert BezTriple. (for use by insert_bezt_fcurve) * Returns the index to insert at (data already at that index will be offset if replace is 0) */ -int binarysearch_bezt_index (BezTriple array[], float frame, int arraylen, short *replace) +int binarysearch_bezt_index(BezTriple array[], float frame, int arraylen, short *replace) { int start=0, end=arraylen; int loopbreaker= 0, maxloop= arraylen * 2; @@ -476,8 +476,8 @@ static void get_fcurve_end_keyframes (FCurve *fcu, BezTriple **first, BezTriple /* Calculate the extents of F-Curve's data */ -void calc_fcurve_bounds (FCurve *fcu, float *xmin, float *xmax, float *ymin, float *ymax, - const short do_sel_only) +void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, float *ymax, + const short do_sel_only) { float xminv=999999999.0f, xmaxv=-999999999.0f; float yminv=999999999.0f, ymaxv=-999999999.0f; @@ -558,8 +558,8 @@ void calc_fcurve_bounds (FCurve *fcu, float *xmin, float *xmax, float *ymin, flo } /* Calculate the extents of F-Curve's keyframes */ -void calc_fcurve_range (FCurve *fcu, float *start, float *end, - const short do_sel_only, const short do_min_length) +void calc_fcurve_range(FCurve *fcu, float *start, float *end, + const short do_sel_only, const short do_min_length) { float min=999999999.0f, max=-999999999.0f; short foundvert= FALSE; @@ -610,7 +610,7 @@ void calc_fcurve_range (FCurve *fcu, float *start, float *end, * Usability of keyframes refers to whether they should be displayed, * and also whether they will have any influence on the final result. */ -short fcurve_are_keyframes_usable (FCurve *fcu) +short fcurve_are_keyframes_usable(FCurve *fcu) { /* F-Curve must exist */ if (fcu == NULL) @@ -671,7 +671,7 @@ short fcurve_are_keyframes_usable (FCurve *fcu) /* Can keyframes be added to F-Curve? * Keyframes can only be added if they are already visible */ -short fcurve_is_keyframable (FCurve *fcu) +short fcurve_is_keyframable(FCurve *fcu) { /* F-Curve's keyframes must be "usable" (i.e. visible + have an effect on final result) */ if (fcurve_are_keyframes_usable(fcu) == 0) @@ -688,7 +688,7 @@ short fcurve_is_keyframable (FCurve *fcu) /* ***************************** Keyframe Column Tools ********************************* */ /* add a BezTriple to a column */ -void bezt_add_to_cfra_elem (ListBase *lb, BezTriple *bezt) +void bezt_add_to_cfra_elem(ListBase *lb, BezTriple *bezt) { CfraElem *ce, *cen; @@ -721,7 +721,7 @@ void bezt_add_to_cfra_elem (ListBase *lb, BezTriple *bezt) /* Basic sampling callback which acts as a wrapper for evaluate_fcurve() * 'data' arg here is unneeded here... */ -float fcurve_samplingcb_evalcurve (FCurve *fcu, void *UNUSED(data), float evaltime) +float fcurve_samplingcb_evalcurve(FCurve *fcu, void *UNUSED(data), float evaltime) { /* assume any interference from drivers on the curve is intended... */ return evaluate_fcurve(fcu, evaltime); @@ -731,7 +731,7 @@ float fcurve_samplingcb_evalcurve (FCurve *fcu, void *UNUSED(data), float evalti /* Main API function for creating a set of sampled curve data, given some callback function * used to retrieve the values to store. */ -void fcurve_store_samples (FCurve *fcu, void *data, int start, int end, FcuSampleFunc sample_cb) +void fcurve_store_samples(FCurve *fcu, void *data, int start, int end, FcuSampleFunc sample_cb) { FPoint *fpt, *new_fpt; int cfra; @@ -775,7 +775,7 @@ void fcurve_store_samples (FCurve *fcu, void *data, int start, int end, FcuSampl /* This function recalculates the handles of an F-Curve * If the BezTriples have been rearranged, sort them first before using this. */ -void calchandles_fcurve (FCurve *fcu) +void calchandles_fcurve(FCurve *fcu) { BezTriple *bezt, *prev, *next; int a= fcu->totvert; @@ -828,7 +828,7 @@ void calchandles_fcurve (FCurve *fcu) * -> Vector handles: become 'nothing' when (one half selected AND other not) * - PHASE 2: recalculate handles */ -void testhandles_fcurve (FCurve *fcu, const short use_handle) +void testhandles_fcurve(FCurve *fcu, const short use_handle) { BezTriple *bezt; unsigned int a; @@ -884,7 +884,7 @@ void testhandles_fcurve (FCurve *fcu, const short use_handle) /* This function sorts BezTriples so that they are arranged in chronological order, * as tools working on F-Curves expect that the BezTriples are in order. */ -void sort_time_fcurve (FCurve *fcu) +void sort_time_fcurve(FCurve *fcu) { short ok= 1; @@ -927,7 +927,7 @@ void sort_time_fcurve (FCurve *fcu) } /* This function tests if any BezTriples are out of order, thus requiring a sort */ -short test_time_fcurve (FCurve *fcu) +short test_time_fcurve(FCurve *fcu) { unsigned int a; @@ -1394,7 +1394,7 @@ static DriverVarTypeInfo *get_dvar_typeinfo (int type) /* Driver API --------------------------------- */ /* This frees the driver variable itself */ -void driver_free_variable (ChannelDriver *driver, DriverVar *dvar) +void driver_free_variable(ChannelDriver *driver, DriverVar *dvar) { /* sanity checks */ if (dvar == NULL) @@ -1424,7 +1424,7 @@ void driver_free_variable (ChannelDriver *driver, DriverVar *dvar) } /* Change the type of driver variable */ -void driver_change_variable_type (DriverVar *dvar, int type) +void driver_change_variable_type(DriverVar *dvar, int type) { DriverVarTypeInfo *dvti= get_dvar_typeinfo(type); @@ -1547,7 +1547,7 @@ ChannelDriver *fcurve_copy_driver (ChannelDriver *driver) /* Driver Evaluation -------------------------- */ /* Evaluate a Driver Variable to get a value that contributes to the final */ -float driver_get_variable_value (ChannelDriver *driver, DriverVar *dvar) +float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar) { DriverVarTypeInfo *dvti; @@ -2076,7 +2076,7 @@ static float fcurve_eval_samples (FCurve *fcu, FPoint *fpts, float evaltime) /* Evaluate and return the value of the given F-Curve at the specified frame ("evaltime") * Note: this is also used for drivers */ -float evaluate_fcurve (FCurve *fcu, float evaltime) +float evaluate_fcurve(FCurve *fcu, float evaltime) { float cvalue= 0.0f; float devaltime; @@ -2116,13 +2116,13 @@ float evaluate_fcurve (FCurve *fcu, float evaltime) } /* Calculate the value of the given F-Curve at the given frame, and set its curval */ -void calculate_fcurve (FCurve *fcu, float ctime) +void calculate_fcurve(FCurve *fcu, float ctime) { /* only calculate + set curval (overriding the existing value) if curve has * any data which warrants this... */ - if ( (fcu->totvert) || (fcu->driver && !(fcu->driver->flag & DRIVER_FLAG_INVALID)) || - list_has_suitable_fmodifier(&fcu->modifiers, 0, FMI_TYPE_GENERATE_CURVE) ) + if ((fcu->totvert) || (fcu->driver && !(fcu->driver->flag & DRIVER_FLAG_INVALID)) || + list_has_suitable_fmodifier(&fcu->modifiers, 0, FMI_TYPE_GENERATE_CURVE)) { /* calculate and set curval (evaluates driver too if necessary) */ fcu->curval= evaluate_fcurve(fcu, ctime); diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c index a930818dd15..9f7d76d251d 100644 --- a/source/blender/blenkernel/intern/fluidsim.c +++ b/source/blender/blenkernel/intern/fluidsim.c @@ -86,7 +86,7 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob, totface = dm->getNumTessFaces(dm); *numVertices = totvert; - verts = MEM_callocN( totvert*3*sizeof(float), "elbeemmesh_vertices"); + verts = MEM_callocN(totvert*3*sizeof(float), "elbeemmesh_vertices"); for (i=0; iobmat, &verts[i*3]); } @@ -98,7 +98,7 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob, if (mface[i].v4) { countTris++; } } *numTriangles = countTris; - tris = MEM_callocN( countTris*3*sizeof(int), "elbeemmesh_triangles"); + tris = MEM_callocN(countTris*3*sizeof(int), "elbeemmesh_triangles"); countTris = 0; for (i=0; ilayers or so) */ -void free_gpencil_layers (ListBase *list) +void free_gpencil_layers(ListBase *list) { bGPDlayer *gpl, *gpln; @@ -108,7 +108,7 @@ void free_gpencil_layers (ListBase *list) } /* Free all of GPencil datablock's related data, but not the block itself */ -void free_gpencil_data (bGPdata *gpd) +void free_gpencil_data(bGPdata *gpd) { /* free layers */ free_gpencil_layers(&gpd->layers); @@ -299,7 +299,7 @@ bGPdata *gpencil_data_duplicate (bGPdata *src) /* -------- GP-Frame API ---------- */ /* delete the last stroke of the given frame */ -void gpencil_frame_delete_laststroke (bGPDlayer *gpl, bGPDframe *gpf) +void gpencil_frame_delete_laststroke(bGPDlayer *gpl, bGPDframe *gpf) { bGPDstroke *gps= (gpf) ? gpf->strokes.last : NULL; int cfra = (gpf) ? gpf->framenum : 0; /* assume that the current frame was not locked */ @@ -447,7 +447,7 @@ bGPDframe *gpencil_layer_getframe (bGPDlayer *gpl, int cframe, short addnew) } /* delete the given frame from a layer */ -void gpencil_layer_delframe (bGPDlayer *gpl, bGPDframe *gpf) +void gpencil_layer_delframe(bGPDlayer *gpl, bGPDframe *gpf) { /* error checking */ if (ELEM(NULL, gpl, gpf)) @@ -479,7 +479,7 @@ bGPDlayer *gpencil_layer_getactive (bGPdata *gpd) } /* set the active gp-layer */ -void gpencil_layer_setactive (bGPdata *gpd, bGPDlayer *active) +void gpencil_layer_setactive(bGPdata *gpd, bGPDlayer *active) { bGPDlayer *gpl; @@ -496,7 +496,7 @@ void gpencil_layer_setactive (bGPdata *gpd, bGPDlayer *active) } /* delete the active gp-layer */ -void gpencil_layer_delactive (bGPdata *gpd) +void gpencil_layer_delactive(bGPdata *gpd) { bGPDlayer *gpl= gpencil_layer_getactive(gpd); diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c index b20a59ed6f8..079d157e41d 100644 --- a/source/blender/blenkernel/intern/group.c +++ b/source/blender/blenkernel/intern/group.c @@ -170,7 +170,7 @@ static int add_to_group_internal(Group *group, Object *ob) } go= MEM_callocN(sizeof(GroupObject), "groupobject"); - BLI_addtail( &group->gobject, go); + BLI_addtail(&group->gobject, go); go->ob= ob; diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index cd6ac327f4a..8e0b4215756 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -701,7 +701,7 @@ typedef struct Implicit_Data fmatrix3x3 *A, *dFdV, *dFdX, *S, *P, *Pinv, *bigI, *M; } Implicit_Data; -int implicit_init (Object *UNUSED(ob), ClothModifierData *clmd) +int implicit_init(Object *UNUSED(ob), ClothModifierData *clmd) { unsigned int i = 0; unsigned int pinned = 0; @@ -785,7 +785,7 @@ int implicit_init (Object *UNUSED(ob), ClothModifierData *clmd) return 1; } -int implicit_free (ClothModifierData *clmd) +int implicit_free(ClothModifierData *clmd) { Implicit_Data *id; Cloth *cloth; @@ -1768,7 +1768,7 @@ int cloth_calc_helper_forces(Object *UNUSED(ob), ClothModifierData * clmd, float return 1; } -int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase *effectors) +int implicit_solver(Object *ob, float frame, ClothModifierData *clmd, ListBase *effectors) { unsigned int i=0; float step=0.0f, tf=clmd->sim_parms->timescale; @@ -1908,7 +1908,7 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase return 1; } -void implicit_set_positions (ClothModifierData *clmd) +void implicit_set_positions(ClothModifierData *clmd) { Cloth *cloth = clmd->clothObject; ClothVertex *verts = cloth->verts; diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index c33bb973385..c2d101f9d3b 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -81,7 +81,7 @@ /* Free data from old IPO-Blocks (those which haven't been converted), but not IPO block itself */ // XXX this shouldn't be necessary anymore, but may occur while not all data is converted yet -void free_ipo (Ipo *ipo) +void free_ipo(Ipo *ipo) { IpoCurve *icu, *icn; int n= 0; diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index 95ec14e12fb..e52a9217673 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -800,7 +800,7 @@ void assign_material(Object *ob, Material *ma, short act) matar= MEM_callocN(sizeof(void *)*act, "matarray2"); matbits= MEM_callocN(sizeof(char)*act, "matbits1"); if ( ob->totcol) { - memcpy(matar, ob->mat, sizeof(void *)*( ob->totcol )); + memcpy(matar, ob->mat, sizeof(void *) * ob->totcol); memcpy(matbits, ob->matbits, sizeof(char)*(*totcolp)); MEM_freeN(ob->mat); MEM_freeN(ob->matbits); diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index 0f2ac2dab30..8b2e66812c7 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -453,7 +453,7 @@ int BKE_metaball_is_basis(Object *ob) } /* return nonzero if ob1 is a basis mball for ob */ -int BKE_metaball_is_basis_for (Object *ob1, Object *ob2) +int BKE_metaball_is_basis_for(Object *ob1, Object *ob2) { int basis1nr, basis2nr; char basis1name[MAX_ID_NAME], basis2name[MAX_ID_NAME]; @@ -881,7 +881,7 @@ static void *new_pgn_element(int size) } } - cur= MEM_callocN( sizeof(struct pgn_elements), "newpgn"); + cur= MEM_callocN(sizeof(struct pgn_elements), "newpgn"); cur->data= MEM_callocN(blocksize, "newpgn"); BLI_addtail(&lb, cur); @@ -1774,7 +1774,7 @@ static float init_meta(Scene *scene, Object *ob) /* return totsize */ if (ml->s > 10.0f) ml->s = 10.0f; /* Rotation of MetaElem is stored in quat */ - quat_to_mat4( temp3, ml->quat); + quat_to_mat4(temp3, ml->quat); /* Translation of MetaElem */ unit_m4(temp2); @@ -1884,11 +1884,11 @@ static float init_meta(Scene *scene, Object *ob) /* return totsize */ calc_mballco(mainb[a], vec); - size= fabsf( vec[0] ); + size= fabsf(vec[0]); if ( size > totsize ) totsize= size; - size= fabsf( vec[1] ); + size= fabsf(vec[1]); if ( size > totsize ) totsize= size; - size= fabsf( vec[2] ); + size= fabsf(vec[2]); if ( size > totsize ) totsize= size; vec[0]= mainb[a]->x - mainb[a]->rad; @@ -1897,11 +1897,11 @@ static float init_meta(Scene *scene, Object *ob) /* return totsize */ calc_mballco(mainb[a], vec); - size= fabsf( vec[0] ); + size= fabsf(vec[0]); if ( size > totsize ) totsize= size; - size= fabsf( vec[1] ); + size= fabsf(vec[1]); if ( size > totsize ) totsize= size; - size= fabsf( vec[2] ); + size= fabsf(vec[2]); if ( size > totsize ) totsize= size; } diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c index 5dfeb37b2ee..96c62a32139 100644 --- a/source/blender/blenkernel/intern/nla.c +++ b/source/blender/blenkernel/intern/nla.c @@ -73,7 +73,7 @@ /* Remove the given NLA strip from the NLA track it occupies, free the strip's data, * and the strip itself. */ -void free_nlastrip (ListBase *strips, NlaStrip *strip) +void free_nlastrip(ListBase *strips, NlaStrip *strip) { NlaStrip *cs, *csn; @@ -111,7 +111,7 @@ void free_nlastrip (ListBase *strips, NlaStrip *strip) /* Remove the given NLA track from the set of NLA tracks, free the track's data, * and the track itself. */ -void free_nlatrack (ListBase *tracks, NlaTrack *nlt) +void free_nlatrack(ListBase *tracks, NlaTrack *nlt) { NlaStrip *strip, *stripn; @@ -135,7 +135,7 @@ void free_nlatrack (ListBase *tracks, NlaTrack *nlt) /* Free the elements of type NLA Tracks provided in the given list, but do not free * the list itself since that is not free-standing */ -void free_nladata (ListBase *tracks) +void free_nladata(ListBase *tracks) { NlaTrack *nlt, *nltn; @@ -216,7 +216,7 @@ NlaTrack *copy_nlatrack (NlaTrack *nlt) } /* Copy all NLA data */ -void copy_nladata (ListBase *dst, ListBase *src) +void copy_nladata(ListBase *dst, ListBase *src) { NlaTrack *nlt, *nlt_d; @@ -486,7 +486,7 @@ static float nlastrip_get_frame_transition (NlaStrip *strip, float cframe, short * only secure for 'internal' (i.e. within AnimSys evaluation) operations, * but should not be directly relied on for stuff which interacts with editors */ -float nlastrip_get_frame (NlaStrip *strip, float cframe, short mode) +float nlastrip_get_frame(NlaStrip *strip, float cframe, short mode) { switch (strip->type) { case NLASTRIP_TYPE_META: /* meta - for now, does the same as transition (is really just an empty container) */ @@ -506,7 +506,7 @@ float nlastrip_get_frame (NlaStrip *strip, float cframe, short mode) * Public API method - perform this mapping using the given AnimData block * and perform any necessary sanity checks on the value */ -float BKE_nla_tweakedit_remap (AnimData *adt, float cframe, short mode) +float BKE_nla_tweakedit_remap(AnimData *adt, float cframe, short mode) { NlaStrip *strip; @@ -546,7 +546,7 @@ float BKE_nla_tweakedit_remap (AnimData *adt, float cframe, short mode) /* (these functions are used for NLA-Tracks and also for nested/meta-strips) */ /* Check if there is any space in the given list to add the given strip */ -short BKE_nlastrips_has_space (ListBase *strips, float start, float end) +short BKE_nlastrips_has_space(ListBase *strips, float start, float end) { NlaStrip *strip; @@ -580,7 +580,7 @@ short BKE_nlastrips_has_space (ListBase *strips, float start, float end) /* Rearrange the strips in the track so that they are always in order * (usually only needed after a strip has been moved) */ -void BKE_nlastrips_sort_strips (ListBase *strips) +void BKE_nlastrips_sort_strips(ListBase *strips) { ListBase tmp = {NULL, NULL}; NlaStrip *strip, *sstrip, *stripn; @@ -624,7 +624,7 @@ void BKE_nlastrips_sort_strips (ListBase *strips) /* Add the given NLA-Strip to the given list of strips, assuming that it * isn't currently a member of another list */ -short BKE_nlastrips_add_strip (ListBase *strips, NlaStrip *strip) +short BKE_nlastrips_add_strip(ListBase *strips, NlaStrip *strip) { NlaStrip *ns; short not_added = 1; @@ -662,7 +662,7 @@ short BKE_nlastrips_add_strip (ListBase *strips, NlaStrip *strip) * contained within 'Meta-Strips' which act as strips which contain strips. * temp: are the meta-strips to be created 'temporary' ones used for transforms? */ -void BKE_nlastrips_make_metas (ListBase *strips, short temp) +void BKE_nlastrips_make_metas(ListBase *strips, short temp) { NlaStrip *mstrip = NULL; NlaStrip *strip, *stripn; @@ -714,7 +714,7 @@ void BKE_nlastrips_make_metas (ListBase *strips, short temp) } /* Split a meta-strip into a set of normal strips */ -void BKE_nlastrips_clear_metastrip (ListBase *strips, NlaStrip *strip) +void BKE_nlastrips_clear_metastrip(ListBase *strips, NlaStrip *strip) { NlaStrip *cs, *csn; @@ -739,7 +739,7 @@ void BKE_nlastrips_clear_metastrip (ListBase *strips, NlaStrip *strip) * sel: only consider selected meta-strips, otherwise all meta-strips are removed * onlyTemp: only remove the 'temporary' meta-strips used for transforms */ -void BKE_nlastrips_clear_metas (ListBase *strips, short onlySel, short onlyTemp) +void BKE_nlastrips_clear_metas(ListBase *strips, short onlySel, short onlyTemp) { NlaStrip *strip, *stripn; @@ -766,7 +766,7 @@ void BKE_nlastrips_clear_metas (ListBase *strips, short onlySel, short onlyTemp) /* Add the given NLA-Strip to the given Meta-Strip, assuming that the * strip isn't attached to anyy list of strips */ -short BKE_nlameta_add_strip (NlaStrip *mstrip, NlaStrip *strip) +short BKE_nlameta_add_strip(NlaStrip *mstrip, NlaStrip *strip) { /* sanity checks */ if (ELEM(NULL, mstrip, strip)) @@ -816,7 +816,7 @@ short BKE_nlameta_add_strip (NlaStrip *mstrip, NlaStrip *strip) /* Adjust the settings of NLA-Strips contained within a Meta-Strip (recursively), * until the Meta-Strips children all fit within the Meta-Strip's new dimensions */ -void BKE_nlameta_flush_transforms (NlaStrip *mstrip) +void BKE_nlameta_flush_transforms(NlaStrip *mstrip) { NlaStrip *strip; float oStart, oEnd, offset; @@ -915,7 +915,7 @@ NlaTrack *BKE_nlatrack_find_active (ListBase *tracks) /* Toggle the 'solo' setting for the given NLA-track, making sure that it is the only one * that has this status in its AnimData block. */ -void BKE_nlatrack_solo_toggle (AnimData *adt, NlaTrack *nlt) +void BKE_nlatrack_solo_toggle(AnimData *adt, NlaTrack *nlt) { NlaTrack *nt; @@ -947,7 +947,7 @@ void BKE_nlatrack_solo_toggle (AnimData *adt, NlaTrack *nlt) /* Make the given NLA-track the active one for the given stack. If no track is provided, * this function can be used to simply deactivate all the NLA tracks in the given stack too. */ -void BKE_nlatrack_set_active (ListBase *tracks, NlaTrack *nlt_a) +void BKE_nlatrack_set_active(ListBase *tracks, NlaTrack *nlt_a) { NlaTrack *nlt; @@ -965,7 +965,7 @@ void BKE_nlatrack_set_active (ListBase *tracks, NlaTrack *nlt_a) } /* Check if there is any space in the given track to add a strip of the given length */ -short BKE_nlatrack_has_space (NlaTrack *nlt, float start, float end) +short BKE_nlatrack_has_space(NlaTrack *nlt, float start, float end) { /* sanity checks * - track must exist @@ -987,7 +987,7 @@ short BKE_nlatrack_has_space (NlaTrack *nlt, float start, float end) /* Rearrange the strips in the track so that they are always in order * (usually only needed after a strip has been moved) */ -void BKE_nlatrack_sort_strips (NlaTrack *nlt) +void BKE_nlatrack_sort_strips(NlaTrack *nlt) { /* sanity checks */ if (ELEM(NULL, nlt, nlt->strips.first)) @@ -1000,7 +1000,7 @@ void BKE_nlatrack_sort_strips (NlaTrack *nlt) /* Add the given NLA-Strip to the given NLA-Track, assuming that it * isn't currently attached to another one */ -short BKE_nlatrack_add_strip (NlaTrack *nlt, NlaStrip *strip) +short BKE_nlatrack_add_strip(NlaTrack *nlt, NlaStrip *strip) { /* sanity checks */ if (ELEM(NULL, nlt, strip)) @@ -1013,7 +1013,7 @@ short BKE_nlatrack_add_strip (NlaTrack *nlt, NlaStrip *strip) /* Get the extents of the given NLA-Track including gaps between strips, * returning whether this succeeded or not */ -short BKE_nlatrack_get_bounds (NlaTrack *nlt, float bounds[2]) +short BKE_nlatrack_get_bounds(NlaTrack *nlt, float bounds[2]) { NlaStrip *strip; @@ -1061,7 +1061,7 @@ NlaStrip *BKE_nlastrip_find_active (NlaTrack *nlt) } /* Make the given NLA-Strip the active one within the given block */ -void BKE_nlastrip_set_active (AnimData *adt, NlaStrip *strip) +void BKE_nlastrip_set_active(AnimData *adt, NlaStrip *strip) { NlaTrack *nlt; NlaStrip *nls; @@ -1083,7 +1083,7 @@ void BKE_nlastrip_set_active (AnimData *adt, NlaStrip *strip) /* Does the given NLA-strip fall within the given bounds (times)? */ -short BKE_nlastrip_within_bounds (NlaStrip *strip, float min, float max) +short BKE_nlastrip_within_bounds(NlaStrip *strip, float min, float max) { const float stripLen= (strip) ? strip->end - strip->start : 0.0f; const float boundsLen= fabsf(max - min); @@ -1096,15 +1096,15 @@ short BKE_nlastrip_within_bounds (NlaStrip *strip, float min, float max) * - first 2 cases cover when the strip length is less than the bounding area * - second 2 cases cover when the strip length is greater than the bounding area */ - if ( (stripLen < boundsLen) && - !(IN_RANGE(strip->start, min, max) || - IN_RANGE(strip->end, min, max)) ) + if ((stripLen < boundsLen) && + !(IN_RANGE(strip->start, min, max) || + IN_RANGE(strip->end, min, max))) { return 0; } - if ( (stripLen > boundsLen) && - !(IN_RANGE(min, strip->start, strip->end) || - IN_RANGE(max, strip->start, strip->end)) ) + if ((stripLen > boundsLen) && + !(IN_RANGE(min, strip->start, strip->end) || + IN_RANGE(max, strip->start, strip->end)) ) { return 0; } @@ -1116,7 +1116,7 @@ short BKE_nlastrip_within_bounds (NlaStrip *strip, float min, float max) /* Recalculate the start and end frames for the current strip, after changing * the extents of the action or the mapping (repeats or scale factor) info */ -void BKE_nlastrip_recalculate_bounds (NlaStrip *strip) +void BKE_nlastrip_recalculate_bounds(NlaStrip *strip) { float actlen, mapping; @@ -1171,7 +1171,7 @@ static short nlastrip_is_first (AnimData *adt, NlaStrip *strip) /* Animated Strips ------------------------------------------- */ /* Check if the given NLA-Track has any strips with own F-Curves */ -short BKE_nlatrack_has_animated_strips (NlaTrack *nlt) +short BKE_nlatrack_has_animated_strips(NlaTrack *nlt) { NlaStrip *strip; @@ -1190,7 +1190,7 @@ short BKE_nlatrack_has_animated_strips (NlaTrack *nlt) } /* Check if given NLA-Tracks have any strips with own F-Curves */ -short BKE_nlatracks_have_animated_strips (ListBase *tracks) +short BKE_nlatracks_have_animated_strips(ListBase *tracks) { NlaTrack *nlt; @@ -1209,7 +1209,7 @@ short BKE_nlatracks_have_animated_strips (ListBase *tracks) } /* Validate the NLA-Strips 'control' F-Curves based on the flags set*/ -void BKE_nlastrip_validate_fcurves (NlaStrip *strip) +void BKE_nlastrip_validate_fcurves(NlaStrip *strip) { FCurve *fcu; @@ -1272,7 +1272,7 @@ static int nla_editbone_name_check(void *arg, const char *name) * as we need to ensure that the name is unique over several lists of tracks, * not just a single track. */ -void BKE_nlastrip_validate_name (AnimData *adt, NlaStrip *strip) +void BKE_nlastrip_validate_name(AnimData *adt, NlaStrip *strip) { GHash *gh; NlaStrip *tstrip; @@ -1416,7 +1416,7 @@ static void BKE_nlastrip_validate_autoblends (NlaTrack *nlt, NlaStrip *nls) } /* Ensure that auto-blending and other settings are set correctly */ -void BKE_nla_validate_state (AnimData *adt) +void BKE_nla_validate_state(AnimData *adt) { NlaStrip *strip, *fstrip=NULL; NlaTrack *nlt; @@ -1470,7 +1470,7 @@ void BKE_nla_validate_state (AnimData *adt) * so no checks for this are performed. */ // TODO: maybe we should have checks for this too... -void BKE_nla_action_pushdown (AnimData *adt) +void BKE_nla_action_pushdown(AnimData *adt) { NlaStrip *strip; @@ -1518,7 +1518,7 @@ void BKE_nla_action_pushdown (AnimData *adt) /* Find the active strip + track combo, and set them up as the tweaking track, * and return if successful or not. */ -short BKE_nla_tweakmode_enter (AnimData *adt) +short BKE_nla_tweakmode_enter(AnimData *adt) { NlaTrack *nlt, *activeTrack=NULL; NlaStrip *strip, *activeStrip=NULL; @@ -1619,7 +1619,7 @@ short BKE_nla_tweakmode_enter (AnimData *adt) } /* Exit tweakmode for this AnimData block */ -void BKE_nla_tweakmode_exit (AnimData *adt) +void BKE_nla_tweakmode_exit(AnimData *adt) { NlaStrip *strip; NlaTrack *nlt; diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index b6136e8e83b..882d907059e 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -1024,7 +1024,7 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic float t[4]; if (type<0) { - interp_cubic_v3( result->co, result->vel, keys[1].co, keys[1].vel, keys[2].co, keys[2].vel, dt); + interp_cubic_v3(result->co, result->vel, keys[1].co, keys[1].vel, keys[2].co, keys[2].vel, dt); } else { key_curve_position_weights(dt, t, type); @@ -1454,11 +1454,11 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or } else { uv1= tuv[0]; uv2= tuv[1]; uv3= tuv[2]; uv4= tuv[3]; - map_to_sphere( uv1, uv1+1, v1[0], v1[1], v1[2]); - map_to_sphere( uv2, uv2+1, v2[0], v2[1], v2[2]); - map_to_sphere( uv3, uv3+1, v3[0], v3[1], v3[2]); + map_to_sphere(uv1, uv1+1, v1[0], v1[1], v1[2]); + map_to_sphere(uv2, uv2+1, v2[0], v2[1], v2[2]); + map_to_sphere(uv3, uv3+1, v3[0], v3[1], v3[2]); if (v4) - map_to_sphere( uv4, uv4+1, v4[0], v4[1], v4[2]); + map_to_sphere(uv4, uv4+1, v4[0], v4[1], v4[2]); } if (v4) { @@ -2178,11 +2178,11 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time) cross_v3_v3v3(temp, eff->guide_dir, guidedir); angle = dot_v3v3(eff->guide_dir, guidedir)/(len_v3(eff->guide_dir)); angle = saacos(angle); - axis_angle_to_quat( rot2, temp, angle); + axis_angle_to_quat(rot2, temp, angle); mul_qt_v3(rot2, vec_to_point); /* curve tilt */ - axis_angle_to_quat( rot2, guidedir, guidevec[3] - eff->guide_loc[3]); + axis_angle_to_quat(rot2, guidedir, guidevec[3] - eff->guide_loc[3]); mul_qt_v3(rot2, vec_to_point); } @@ -2871,7 +2871,7 @@ static void cache_key_incremental_rotation(ParticleCacheKey *key0, ParticleCache else { angle= saacos(cosangle); cross_v3_v3v3(normal, prev_tangent, tangent); - axis_angle_to_quat( q, normal, angle); + axis_angle_to_quat(q, normal, angle); mul_qt_qtqt(key1->rot, q, key2->rot); } @@ -4496,7 +4496,7 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa float phasefac = psys->part->phasefac; if (psys->part->randphasefac != 0.0f) phasefac += psys->part->randphasefac * PSYS_FRAND((pa-psys->particles) + 20); - axis_angle_to_quat( q_phase, vec, phasefac*(float)M_PI); + axis_angle_to_quat(q_phase, vec, phasefac*(float)M_PI); mul_qt_v3(q_phase, side); } diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 9dbc0f3da4b..daa7f847df6 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -708,10 +708,10 @@ static void psys_uv_to_w(float u, float v, int quad, float *w) if (quad) { vert[3][0]= 0.0f; vert[3][1]= 1.0f; vert[3][2]= 0.0f; - interp_weights_poly_v3( w, vert, 4, co); + interp_weights_poly_v3(w, vert, 4, co); } else { - interp_weights_poly_v3( w, vert, 3, co); + interp_weights_poly_v3(w, vert, 3, co); w[3]= 0.0f; } } @@ -1720,7 +1720,7 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P cross_v3_v3v3(mat[1], mat[2], mat[0]); /* apply rotation */ - mat3_to_quat_is_ok( q, mat); + mat3_to_quat_is_ok(q, mat); copy_qt_qt(state->rot, q); } else { @@ -1814,7 +1814,7 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P phasefac = part->phasefac; if (part->randphasefac != 0.0f) phasefac += part->randphasefac * PSYS_FRAND(p + 20); - axis_angle_to_quat( q_phase, x_vec, phasefac*(float)M_PI); + axis_angle_to_quat(q_phase, x_vec, phasefac*(float)M_PI); /* combine base rotation & phase */ mul_qt_qtqt(state->rot, rot, q_phase); @@ -2537,10 +2537,10 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa u = dot_v3v3(vec, dv); if (u < 0.f && visc > 0.f) - madd_v3_v3fl(force, vec, 0.5f * q * visc * u ); + madd_v3_v3fl(force, vec, 0.5f * q * visc * u); if (u > 0.f && stiff_visc > 0.f) - madd_v3_v3fl(force, vec, 0.5f * q * stiff_visc * u ); + madd_v3_v3fl(force, vec, 0.5f * q * stiff_visc * u); } if (spring_constant > 0.f) { @@ -4106,23 +4106,23 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra)) for (p=0, pa=psys->particles; psize), sizeof( float )); + gzread(gzf, &(pa->size), sizeof(float)); pa->size /= 10.0f; for (j=0; j<3; j++) { float wrf; - gzread(gzf, &wrf, sizeof( wrf )); + gzread(gzf, &wrf, sizeof(wrf)); pa->state.co[j] = wrf; //fprintf(stderr, "Rj%d ", j); } for (j=0; j<3; j++) { float wrf; - gzread(gzf, &wrf, sizeof( wrf )); + gzread(gzf, &wrf, sizeof(wrf)); pa->state.vel[j] = wrf; } diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 0a8f0bcb7d6..864260833a6 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -234,7 +234,7 @@ Scene *copy_scene(Scene *sce, int type) } if (sce->ed) { - scen->ed= MEM_callocN( sizeof(Editing), "addseq"); + scen->ed= MEM_callocN(sizeof(Editing), "addseq"); scen->ed->seqbasep= &scen->ed->seqbase; seqbase_dupli_recursive(sce, scen, &scen->ed->seqbase, &sce->ed->seqbase, SEQ_DUPE_ALL); } diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index 4e307942bbb..5983beac4ef 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -2180,9 +2180,9 @@ static struct ImBuf * do_transform_effect( * GLOW * ********************************************************************** */ -static void RVBlurBitmap2_byte ( unsigned char* map, int width, int height, - float blur, - int quality) +static void RVBlurBitmap2_byte(unsigned char* map, int width, int height, + float blur, + int quality) /* MUUUCCH better than the previous blur. */ /* We do the blurring in two passes which is a whole lot faster. */ /* I changed the math arount to implement an actual Gaussian */ @@ -2203,7 +2203,7 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width, int height, return; /* Allocate memory for the tempmap and the blur filter matrix */ - temp= MEM_mallocN( (width*height*4), "blurbitmaptemp"); + temp= MEM_mallocN((width*height*4), "blurbitmaptemp"); if (!temp) return; @@ -2372,7 +2372,7 @@ static void RVBlurBitmap2_float ( float* map, int width, int height, return; /* Allocate memory for the tempmap and the blur filter matrix */ - temp= MEM_mallocN( (width*height*4*sizeof(float)), "blurbitmaptemp"); + temp= MEM_mallocN((width*height*4*sizeof(float)), "blurbitmaptemp"); if (!temp) return; diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index e201209ec3f..0cc5fe3e7a1 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -121,7 +121,7 @@ void space_transform_invert(const SpaceTransform *data, float *co) static void space_transform_apply_normal(const SpaceTransform *data, float *no) { - mul_mat3_m4_v3( ((SpaceTransform*)data)->local2target, no); + mul_mat3_m4_v3(((SpaceTransform *)data)->local2target, no); normalize_v3(no); // TODO: could we just determine de scale value from the matrix? } @@ -218,19 +218,19 @@ int normal_projection_project_vertex(char options, const float *vert, const floa BVHTreeRayHit hit_tmp; //Copy from hit (we need to convert hit rays from one space coordinates to the other - memcpy( &hit_tmp, hit, sizeof(hit_tmp) ); + memcpy(&hit_tmp, hit, sizeof(hit_tmp)); //Apply space transform (TODO readjust dist) if (transf) { - copy_v3_v3( tmp_co, vert ); - space_transform_apply( transf, tmp_co ); + copy_v3_v3(tmp_co, vert); + space_transform_apply(transf, tmp_co); co = tmp_co; - copy_v3_v3( tmp_no, dir ); - space_transform_apply_normal( transf, tmp_no ); + copy_v3_v3(tmp_no, dir); + space_transform_apply_normal(transf, tmp_no); no = tmp_no; - hit_tmp.dist *= mat4_to_scale( ((SpaceTransform*)transf)->local2target ); + hit_tmp.dist *= mat4_to_scale(((SpaceTransform*)transf)->local2target); } else { co = vert; @@ -315,7 +315,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc) auxMesh = object_get_derived_final(calc->smd->auxTarget); if (!auxMesh) return; - space_transform_setup( &local2aux, calc->ob, calc->smd->auxTarget); + space_transform_setup(&local2aux, calc->ob, calc->smd->auxTarget); } //After sucessufuly build the trees, start projection vertexs @@ -456,7 +456,7 @@ static void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc) if (dist > FLT_EPSILON) interp_v3_v3v3(tmp_co, tmp_co, nearest.co, (dist - calc->keepDist)/dist); //linear interpolation else - copy_v3_v3( tmp_co, nearest.co ); + copy_v3_v3(tmp_co, nearest.co); } //Convert the coordinates back to mesh coordinates diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index e4fca26a3bc..f98b6366e97 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -899,7 +899,7 @@ void smokeModifier_reset(struct SmokeModifierData *smd) } } -void smokeModifier_free (SmokeModifierData *smd) +void smokeModifier_free(SmokeModifierData *smd) { if(smd) { diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index 479c0393573..d179b286594 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -631,7 +631,7 @@ static void add_mesh_quad_diag_springs(Object *ob) nofquads = count_mesh_quads(me); if (nofquads) { /* resize spring-array to hold additional quad springs */ - bs_new= MEM_callocN( (ob->soft->totspring + nofquads *2 )*sizeof(BodySpring), "bodyspring"); + bs_new= MEM_callocN((ob->soft->totspring + nofquads *2 )*sizeof(BodySpring), "bodyspring"); memcpy(bs_new, ob->soft->bspring, (ob->soft->totspring )*sizeof(BodySpring)); if (ob->soft->bspring) @@ -735,7 +735,7 @@ static void add_2nd_order_springs(Object *ob, float stiffness) add_2nd_order_roller(ob, stiffness, &counter, 0); /* counting */ if (counter) { /* resize spring-array to hold additional springs */ - bs_new= MEM_callocN( (ob->soft->totspring + counter )*sizeof(BodySpring), "bodyspring"); + bs_new= MEM_callocN((ob->soft->totspring + counter )*sizeof(BodySpring), "bodyspring"); memcpy(bs_new, ob->soft->bspring, (ob->soft->totspring )*sizeof(BodySpring)); if (ob->soft->bspring) @@ -752,7 +752,7 @@ static void add_bp_springlist(BodyPoint *bp, int springID) int *newlist; if (bp->springs == NULL) { - bp->springs = MEM_callocN( sizeof(int), "bpsprings"); + bp->springs = MEM_callocN(sizeof(int), "bpsprings"); bp->springs[0] = springID; bp->nofsprings = 1; } @@ -860,9 +860,9 @@ static void renew_softbody(Scene *scene, Object *ob, int totpoint, int totspring sb->totpoint= totpoint; sb->totspring= totspring; - sb->bpoint= MEM_mallocN( totpoint*sizeof(BodyPoint), "bodypoint"); + sb->bpoint= MEM_mallocN(totpoint*sizeof(BodyPoint), "bodypoint"); if (totspring) - sb->bspring= MEM_mallocN( totspring*sizeof(BodySpring), "bodyspring"); + sb->bspring= MEM_mallocN(totspring*sizeof(BodySpring), "bodyspring"); /* initialize BodyPoint array */ for (i=0; isoft; @@ -3604,19 +3604,19 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob) bs->v1= curindex-3; bs->v2= curindex; bs->springtype=SB_HANDLE; - bs->len= globallen( (bezt-1)->vec[0], bezt->vec[0], ob ); + bs->len = globallen((bezt-1)->vec[0], bezt->vec[0], ob); bs++; } bs->v1= curindex; bs->v2= curindex+1; bs->springtype=SB_HANDLE; - bs->len= globallen(bezt->vec[0], bezt->vec[1], ob); + bs->len = globallen(bezt->vec[0], bezt->vec[1], ob); bs++; bs->v1= curindex+1; bs->v2= curindex+2; bs->springtype=SB_HANDLE; - bs->len= globallen(bezt->vec[1], bezt->vec[2], ob); + bs->len = globallen(bezt->vec[1], bezt->vec[2], ob); bs++; } } @@ -3825,8 +3825,8 @@ void SB_estimate_transform(Object *ob, float lloc[3], float lrot[3][3], float ls if (!ob ||!ob->soft) return; /* why did we get here ? */ sb= ob->soft; if (!sb || !sb->bpoint) return; - opos= MEM_callocN( (sb->totpoint)*3*sizeof(float), "SB_OPOS"); - rpos= MEM_callocN( (sb->totpoint)*3*sizeof(float), "SB_RPOS"); + opos= MEM_callocN((sb->totpoint)*3*sizeof(float), "SB_OPOS"); + rpos= MEM_callocN((sb->totpoint)*3*sizeof(float), "SB_RPOS"); /* might filter vertex selection with a vertex group */ for (a=0, bp=sb->bpoint, rp=sb->scratch->Ref.ivert; atotpoint; a++, bp++, rp++) { copy_v3_v3(rpos[a], rp->pos); diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index cb7369476c0..27501b6a589 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -598,8 +598,8 @@ void clear_text(Text *text) /* called directly from rna */ int oldstate; oldstate = txt_get_undostate( ); - txt_set_undostate( 1 ); - txt_sel_all( text ); + txt_set_undostate(1); + txt_sel_all(text); txt_delete_sel(text); txt_set_undostate(oldstate); @@ -666,7 +666,7 @@ static TextLine *txt_new_linen(const char *str, int n) return tmp; } -void txt_clean_text (Text *text) +void txt_clean_text(Text *text) { TextLine **top, **bot; @@ -697,7 +697,7 @@ void txt_clean_text (Text *text) } } -int txt_get_span (TextLine *from, TextLine *to) +int txt_get_span(TextLine *from, TextLine *to) { int ret=0; TextLine *tmp= from; @@ -1022,7 +1022,7 @@ void txt_jump_right(Text *text, short sel) if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, oldl), oldc, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } -void txt_move_bol (Text *text, short sel) +void txt_move_bol(Text *text, short sel) { TextLine **linep; int *charp, old; @@ -1039,7 +1039,7 @@ void txt_move_bol (Text *text, short sel) if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } -void txt_move_eol (Text *text, short sel) +void txt_move_eol(Text *text, short sel) { TextLine **linep; int *charp, old; @@ -1056,7 +1056,7 @@ void txt_move_eol (Text *text, short sel) if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } -void txt_move_bof (Text *text, short sel) +void txt_move_bof(Text *text, short sel) { TextLine **linep; int *charp, old; @@ -1074,7 +1074,7 @@ void txt_move_bof (Text *text, short sel) if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } -void txt_move_eof (Text *text, short sel) +void txt_move_eof(Text *text, short sel) { TextLine **linep; int *charp, old; @@ -1092,13 +1092,13 @@ void txt_move_eof (Text *text, short sel) if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } -void txt_move_toline (Text *text, unsigned int line, short sel) +void txt_move_toline(Text *text, unsigned int line, short sel) { txt_move_to(text, line, 0, sel); } /* Moves to a certain byte in a line, not a certain utf8-character! */ -void txt_move_to (Text *text, unsigned int line, unsigned int ch, short sel) +void txt_move_to(Text *text, unsigned int line, unsigned int ch, short sel) { TextLine **linep, *oldl; int *charp, oldc; @@ -1180,7 +1180,7 @@ static void txt_pop_last (Text *text) /* never used: CVS 1.19 */ /* static void txt_pop_selr (Text *text) */ -void txt_pop_sel (Text *text) +void txt_pop_sel(Text *text) { text->sell= text->curl; text->selc= text->curc; @@ -1268,7 +1268,7 @@ static void txt_delete_sel (Text *text) text->selc= text->curc; } -void txt_sel_all (Text *text) +void txt_sel_all(Text *text) { if (!text) return; @@ -1279,7 +1279,7 @@ void txt_sel_all (Text *text) text->selc= text->sell->len; } -void txt_sel_line (Text *text) +void txt_sel_line(Text *text) { if (!text) return; if (!text->curl) return; @@ -2418,7 +2418,7 @@ void txt_do_redo(Text *text) /* Line editing functions */ /**************************/ -void txt_split_curline (Text *text) +void txt_split_curline(Text *text) { TextLine *ins; TextMarker *mrk; @@ -2602,13 +2602,13 @@ void txt_delete_char(Text *text) if (!undoing) txt_undo_add_charop(text, UNDO_DEL_1, c); } -void txt_delete_word (Text *text) +void txt_delete_word(Text *text) { txt_jump_right(text, 1); txt_delete_sel(text); } -void txt_backspace_char (Text *text) +void txt_backspace_char(Text *text) { unsigned int c='\n'; @@ -2671,7 +2671,7 @@ void txt_backspace_char (Text *text) if (!undoing) txt_undo_add_charop(text, UNDO_BS_1, c); } -void txt_backspace_word (Text *text) +void txt_backspace_word(Text *text) { txt_jump_left(text, 1); txt_delete_sel(text); @@ -2745,12 +2745,12 @@ static int txt_add_char_intern (Text *text, unsigned int add, int replace_tabs) return 1; } -int txt_add_char (Text *text, unsigned int add) +int txt_add_char(Text *text, unsigned int add) { return txt_add_char_intern(text, add, text->flags & TXT_TABSTOSPACES); } -int txt_add_raw_char (Text *text, unsigned int add) +int txt_add_raw_char(Text *text, unsigned int add) { return txt_add_char_intern(text, add, 0); } @@ -2761,7 +2761,7 @@ void txt_delete_selected(Text *text) txt_make_dirty(text); } -int txt_replace_char (Text *text, unsigned int add) +int txt_replace_char(Text *text, unsigned int add) { unsigned int del; size_t del_size = 0, add_size; @@ -3020,7 +3020,7 @@ void txt_uncomment(Text *text) } } -int setcurr_tab_spaces (Text *text, int space) +int setcurr_tab_spaces(Text *text, int space) { int i = 0; int test = 0; diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 7f617620642..9200b1dca18 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -342,7 +342,7 @@ ColorBand *add_colorband(int rangetype) { ColorBand *coba; - coba= MEM_callocN( sizeof(ColorBand), "colorband"); + coba= MEM_callocN(sizeof(ColorBand), "colorband"); init_colorband(coba, rangetype); return coba; -- cgit v1.2.3