From a2778a262b42cc6af2428cbd5196e9163d6673a9 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 22 Mar 2010 17:17:36 +0000 Subject: Fix #20548: flat shading not drawing right in sculpt mode. --- source/blender/blenkernel/intern/cdderivedmesh.c | 2 +- source/blender/blenkernel/intern/subsurf_ccg.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/intern') diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 6399d55150a..b3e702ceee9 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -426,7 +426,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, return; glShadeModel((mface->flag & ME_SMOOTH)? GL_SMOOTH: GL_FLAT); - BLI_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors); + BLI_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors, (mface->flag & ME_SMOOTH)); glShadeModel(GL_FLAT); } diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index 0cc574984b8..9078566f109 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -1251,7 +1251,7 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes) return; glShadeModel((faceFlags[0] & ME_SMOOTH)? GL_SMOOTH: GL_FLAT); - BLI_pbvh_draw(ccgdm->pbvh, partial_redraw_planes, NULL); + BLI_pbvh_draw(ccgdm->pbvh, partial_redraw_planes, NULL, (faceFlags[0] & ME_SMOOTH)); glShadeModel(GL_FLAT); } -- cgit v1.2.3