From c7a1e115b5071ae55db4aa66085d19c183ea325d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sybren=20A=2E=20St=C3=BCvel?= Date: Tue, 16 Nov 2021 12:47:14 +0100 Subject: Tests: fix memory leak of GHOST system paths Dispose of GHOST system paths when tearing down `BlendfileLoadingBaseTest` and some other test cases. This prevents a memory leak. A better solution would be to rework Blender's initialisation & teardown structure, but that's outside the scope of this fix. No functional changes to Blender. --- source/blender/blenkernel/intern/layer_test.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/blenkernel/intern') diff --git a/source/blender/blenkernel/intern/layer_test.cc b/source/blender/blenkernel/intern/layer_test.cc index b5f800dd181..c8e5de75bfa 100644 --- a/source/blender/blenkernel/intern/layer_test.cc +++ b/source/blender/blenkernel/intern/layer_test.cc @@ -33,6 +33,8 @@ #include "RNA_access.h" +#include "GHOST_Path-api.h" + namespace blender::bke::tests { TEST(view_layer, aov_unique_names) @@ -94,6 +96,7 @@ TEST(view_layer, aov_unique_names) IMB_exit(); BKE_appdir_exit(); CLG_exit(); + GHOST_DisposeSystemPaths(); } static void test_render_pass_conflict(Scene *scene, @@ -173,6 +176,7 @@ TEST(view_layer, aov_conflict) IMB_exit(); BKE_appdir_exit(); CLG_exit(); + GHOST_DisposeSystemPaths(); } } // namespace blender::bke::tests -- cgit v1.2.3