From 08e4808318f143b1489a91259784c51b01cede19 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Tue, 24 Apr 2018 12:11:31 +0200 Subject: Fix EEVEE lamps with shadows by default but wrong UI Reported on T54788: Actually this was what BI was doing as well. But anyways fixed for good now. That includes a subversion bump. --- source/blender/blenkernel/BKE_blender_version.h | 2 +- source/blender/blenkernel/intern/lamp.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel') diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h index 1304b4e8b55..6ba9e3eab9c 100644 --- a/source/blender/blenkernel/BKE_blender_version.h +++ b/source/blender/blenkernel/BKE_blender_version.h @@ -28,7 +28,7 @@ * and keep comment above the defines. * Use STRINGIFY() rather than defining with quotes */ #define BLENDER_VERSION 280 -#define BLENDER_SUBVERSION 10 +#define BLENDER_SUBVERSION 11 /* Several breakages with 270, e.g. constraint deg vs rad */ #define BLENDER_MINVERSION 270 #define BLENDER_MINSUBVERSION 6 diff --git a/source/blender/blenkernel/intern/lamp.c b/source/blender/blenkernel/intern/lamp.c index 75abd10f52d..195280aad5a 100644 --- a/source/blender/blenkernel/intern/lamp.c +++ b/source/blender/blenkernel/intern/lamp.c @@ -64,7 +64,7 @@ void BKE_lamp_init(Lamp *la) la->spotsize = DEG2RADF(45.0f); la->spotblend = 0.15f; la->att2 = 1.0f; - la->mode = LA_SHAD_BUF; + la->mode = LA_SHADOW; la->bufsize = 512; la->clipsta = 0.5f; la->clipend = 40.0f; -- cgit v1.2.3