From 122d0d15047c1d84995262b1dd6488b9cb278257 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 21 Apr 2018 20:42:27 +0200 Subject: Cleanup: style --- source/blender/blenkernel/intern/dynamicpaint.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/blenkernel') diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 27840af291b..187edd5b4a5 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -5967,12 +5967,12 @@ static int dynamicPaint_doStep(struct Depsgraph *depsgraph, Scene *scene, Object /* Apply brush on the surface depending on it's collision type */ if (brush->psys && brush->psys->part && - ELEM(brush->psys->part->type, PART_EMITTER, PART_FLUID) && - psys_check_enabled(brushObj, brush->psys, G.is_rendering)) + ELEM(brush->psys->part->type, PART_EMITTER, PART_FLUID) && + psys_check_enabled(brushObj, brush->psys, G.is_rendering)) { /* Paint a particle system */ BKE_animsys_evaluate_animdata(scene, &brush->psys->part->id, brush->psys->part->adt, - BKE_scene_frame_get(scene), ADT_RECALC_ANIM); + BKE_scene_frame_get(scene), ADT_RECALC_ANIM); dynamicPaint_paintParticles(surface, brush->psys, brush, timescale); } /* Object center distance: */ -- cgit v1.2.3