From 1c4c288727214fa0588d66556a1cdf71755d70b4 Mon Sep 17 00:00:00 2001 From: Luca Rood Date: Fri, 21 Jul 2017 11:53:13 +0200 Subject: Pass EvaluationContext argument everywhere Note that some little parts of code have been dissabled because eval_ctx was not available there. This should be resolved once DerivedMesh is replaced. --- source/blender/blenkernel/BKE_DerivedMesh.h | 45 ++++----- source/blender/blenkernel/BKE_anim.h | 5 +- source/blender/blenkernel/BKE_armature.h | 10 +- source/blender/blenkernel/BKE_cloth.h | 3 +- source/blender/blenkernel/BKE_constraint.h | 10 +- source/blender/blenkernel/BKE_context.h | 3 + source/blender/blenkernel/BKE_crazyspace.h | 9 +- source/blender/blenkernel/BKE_curve.h | 7 +- source/blender/blenkernel/BKE_data_transfer.h | 8 +- source/blender/blenkernel/BKE_displist.h | 16 ++-- source/blender/blenkernel/BKE_dynamicpaint.h | 7 +- source/blender/blenkernel/BKE_editmesh.h | 3 +- source/blender/blenkernel/BKE_effect.h | 7 +- source/blender/blenkernel/BKE_fluidsim.h | 3 +- source/blender/blenkernel/BKE_lattice.h | 7 +- source/blender/blenkernel/BKE_mesh.h | 7 +- source/blender/blenkernel/BKE_modifier.h | 44 ++++----- source/blender/blenkernel/BKE_multires.h | 13 +-- source/blender/blenkernel/BKE_object.h | 18 ++-- source/blender/blenkernel/BKE_paint.h | 3 +- source/blender/blenkernel/BKE_particle.h | 10 +- source/blender/blenkernel/BKE_rigidbody.h | 7 +- source/blender/blenkernel/BKE_sequencer.h | 2 +- source/blender/blenkernel/BKE_smoke.h | 4 +- source/blender/blenkernel/BKE_softbody.h | 3 +- source/blender/blenkernel/BKE_tracking.h | 1 + source/blender/blenkernel/intern/DerivedMesh.c | 104 ++++++++++----------- source/blender/blenkernel/intern/anim.c | 10 +- source/blender/blenkernel/intern/armature.c | 18 ++-- source/blender/blenkernel/intern/armature_update.c | 37 ++++---- source/blender/blenkernel/intern/boids.c | 1 + source/blender/blenkernel/intern/cloth.c | 8 +- source/blender/blenkernel/intern/constraint.c | 36 +++---- source/blender/blenkernel/intern/context.c | 8 ++ source/blender/blenkernel/intern/crazyspace.c | 20 ++-- source/blender/blenkernel/intern/curve.c | 10 +- source/blender/blenkernel/intern/data_transfer.c | 20 ++-- source/blender/blenkernel/intern/displist.c | 64 ++++++------- source/blender/blenkernel/intern/dynamicpaint.c | 57 +++++------ source/blender/blenkernel/intern/editderivedmesh.c | 4 +- source/blender/blenkernel/intern/effect.c | 49 ++++++---- source/blender/blenkernel/intern/fluidsim.c | 4 +- source/blender/blenkernel/intern/lattice.c | 24 ++--- source/blender/blenkernel/intern/mesh.c | 22 ++--- source/blender/blenkernel/intern/modifier.c | 22 ++--- source/blender/blenkernel/intern/multires.c | 38 ++++---- source/blender/blenkernel/intern/object.c | 39 ++++---- source/blender/blenkernel/intern/object_dupli.c | 23 ++--- source/blender/blenkernel/intern/object_update.c | 18 ++-- source/blender/blenkernel/intern/paint.c | 6 +- source/blender/blenkernel/intern/particle.c | 14 +-- source/blender/blenkernel/intern/particle_child.c | 2 +- source/blender/blenkernel/intern/particle_system.c | 30 +++--- source/blender/blenkernel/intern/rigidbody.c | 28 +++--- source/blender/blenkernel/intern/sequencer.c | 2 +- source/blender/blenkernel/intern/smoke.c | 26 +++--- source/blender/blenkernel/intern/softbody.c | 44 ++++----- 57 files changed, 551 insertions(+), 492 deletions(-) (limited to 'source/blender/blenkernel') diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h index 78c2efcc8a2..63b5dc68875 100644 --- a/source/blender/blenkernel/BKE_DerivedMesh.h +++ b/source/blender/blenkernel/BKE_DerivedMesh.h @@ -98,6 +98,7 @@ struct ColorBand; struct GPUVertexAttribs; struct GPUDrawObject; struct PBVH; +struct EvaluationContext; /* number of sub-elements each mesh element has (for interpolation) */ #define SUB_ELEMS_VERT 0 @@ -658,56 +659,56 @@ void mesh_get_mapped_verts_coords(DerivedMesh *dm, float (*r_cos)[3], const int /* */ DerivedMesh *mesh_get_derived_final( - struct Scene *scene, struct Object *ob, - CustomDataMask dataMask); + struct EvaluationContext *eval_ctx, struct Scene *scene, + struct Object *ob, CustomDataMask dataMask); DerivedMesh *mesh_get_derived_deform( - struct Scene *scene, struct Object *ob, - CustomDataMask dataMask); + struct EvaluationContext *eval_ctx, struct Scene *scene, + struct Object *ob, CustomDataMask dataMask); DerivedMesh *mesh_create_derived_for_modifier( - struct Scene *scene, struct Object *ob, + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ModifierData *md, int build_shapekey_layers); DerivedMesh *mesh_create_derived_render( - struct Scene *scene, struct Object *ob, - CustomDataMask dataMask); + struct EvaluationContext *eval_ctx, struct Scene *scene, + struct Object *ob, CustomDataMask dataMask); DerivedMesh *getEditDerivedBMesh( struct BMEditMesh *em, struct Object *ob, CustomDataMask data_mask, float (*vertexCos)[3]); DerivedMesh *mesh_create_derived_index_render( - struct Scene *scene, struct Object *ob, - CustomDataMask dataMask, int index); + struct EvaluationContext *eval_ctx, struct Scene *scene, + struct Object *ob, CustomDataMask dataMask, int index); /* same as above but wont use render settings */ DerivedMesh *mesh_create_derived(struct Mesh *me, float (*vertCos)[3]); DerivedMesh *mesh_create_derived_view( - struct Scene *scene, struct Object *ob, - CustomDataMask dataMask); + struct EvaluationContext *eval_ctx, struct Scene *scene, + struct Object *ob, CustomDataMask dataMask); DerivedMesh *mesh_create_derived_no_deform( - struct Scene *scene, struct Object *ob, - float (*vertCos)[3], + struct EvaluationContext *eval_ctx, struct Scene *scene, + struct Object *ob, float (*vertCos)[3], CustomDataMask dataMask); DerivedMesh *mesh_create_derived_no_deform_render( - struct Scene *scene, struct Object *ob, - float (*vertCos)[3], + struct EvaluationContext *eval_ctx, struct Scene *scene, + struct Object *ob, float (*vertCos)[3], CustomDataMask dataMask); /* for gameengine */ DerivedMesh *mesh_create_derived_no_virtual( - struct Scene *scene, struct Object *ob, float (*vertCos)[3], - CustomDataMask dataMask); + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, + float (*vertCos)[3], CustomDataMask dataMask); DerivedMesh *mesh_create_derived_physics( - struct Scene *scene, struct Object *ob, float (*vertCos)[3], - CustomDataMask dataMask); + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, + float (*vertCos)[3], CustomDataMask dataMask); DerivedMesh *editbmesh_get_derived_base( struct Object *ob, struct BMEditMesh *em, CustomDataMask data_mask); DerivedMesh *editbmesh_get_derived_cage( - struct Scene *scene, struct Object *, + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *, struct BMEditMesh *em, CustomDataMask dataMask); DerivedMesh *editbmesh_get_derived_cage_and_final( - struct Scene *scene, struct Object *, + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *, struct BMEditMesh *em, CustomDataMask dataMask, DerivedMesh **r_final); @@ -716,7 +717,7 @@ DerivedMesh *object_get_derived_final(struct Object *ob, const bool for_render); float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *r_numVerts))[3]; bool editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm); void makeDerivedMesh( - struct Scene *scene, struct Object *ob, struct BMEditMesh *em, + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct BMEditMesh *em, CustomDataMask dataMask, const bool build_shapekey_layers); void weight_to_rgb(float r_rgb[3], const float weight); diff --git a/source/blender/blenkernel/BKE_anim.h b/source/blender/blenkernel/BKE_anim.h index 584f0da323a..ef8a1c7e417 100644 --- a/source/blender/blenkernel/BKE_anim.h +++ b/source/blender/blenkernel/BKE_anim.h @@ -41,6 +41,7 @@ struct bAnimVizSettings; struct bMotionPath; struct bPoseChannel; struct ReportList; +struct bContext; /* ---------------------------------------------------- */ /* Animation Visualization */ @@ -53,7 +54,7 @@ void animviz_free_motionpath(struct bMotionPath *mpath); struct bMotionPath *animviz_verify_motionpaths(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan); void animviz_get_object_motionpaths(struct Object *ob, ListBase *targets); -void animviz_calc_motionpaths(struct Scene *scene, ListBase *targets); +void animviz_calc_motionpaths(struct bContext *C, struct Scene *scene, ListBase *targets); /* ---------------------------------------------------- */ /* Curve Paths */ @@ -80,7 +81,7 @@ typedef struct DupliApplyData { DupliExtraData *extra; } DupliApplyData; -DupliApplyData *duplilist_apply(struct Object *ob, struct Scene *scene, struct ListBase *duplilist); +DupliApplyData *duplilist_apply(struct EvaluationContext *eval_ctx, struct Object *ob, struct Scene *scene, struct ListBase *duplilist); void duplilist_restore(struct ListBase *duplilist, DupliApplyData *apply_data); void duplilist_free_apply_data(DupliApplyData *apply_data); diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h index fa3bf0e79c9..41783700bf6 100644 --- a/source/blender/blenkernel/BKE_armature.h +++ b/source/blender/blenkernel/BKE_armature.h @@ -35,6 +35,7 @@ struct bPose; struct Bone; +struct EvaluationContext; struct GHash; struct Main; struct bArmature; @@ -98,8 +99,8 @@ void BKE_armature_where_is(struct bArmature *arm); void BKE_armature_where_is_bone(struct Bone *bone, struct Bone *prevbone, const bool use_recursion); void BKE_pose_clear_pointers(struct bPose *pose); void BKE_pose_rebuild(struct Object *ob, struct bArmature *arm); -void BKE_pose_where_is(struct Scene *scene, struct Object *ob); -void BKE_pose_where_is_bone(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, bool do_extra); +void BKE_pose_where_is(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); +void BKE_pose_where_is_bone(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, bool do_extra); void BKE_pose_where_is_bone_tail(struct bPoseChannel *pchan); /* get_objectspace_bone_matrix has to be removed still */ @@ -116,7 +117,7 @@ void BKE_armature_loc_pose_to_bone(struct bPoseChannel *pchan, const float inloc void BKE_armature_mat_bone_to_pose(struct bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]); void BKE_armature_mat_pose_to_delta(float delta_mat[4][4], float pose_mat[4][4], float arm_mat[4][4]); -void BKE_armature_mat_pose_to_bone_ex(struct Object *ob, struct bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]); +void BKE_armature_mat_pose_to_bone_ex(struct EvaluationContext *eval_ctx, struct Object *ob, struct bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]); void BKE_pchan_mat3_to_rot(struct bPoseChannel *pchan, float mat[3][3], bool use_compat); void BKE_pchan_apply_mat4(struct bPoseChannel *pchan, float mat[4][4], bool use_comat); @@ -154,7 +155,6 @@ void b_bone_spline_setup(struct bPoseChannel *pchan, int rest, Mat4 result_array struct bKinematicConstraint; struct bPose; struct bSplineIKConstraint; -struct EvaluationContext; struct bPoseChannel *BKE_armature_ik_solver_find_root( struct bPoseChannel *pchan, @@ -164,7 +164,7 @@ struct bPoseChannel *BKE_armature_splineik_solver_find_root( struct bSplineIKConstraint *data); void BKE_pose_splineik_init_tree(struct Scene *scene, struct Object *ob, float ctime); -void BKE_splineik_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime); +void BKE_splineik_execute_tree(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime); void BKE_pose_eval_init(struct EvaluationContext *eval_ctx, struct Scene *scene, diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h index 6c517bd02df..67723209e75 100644 --- a/source/blender/blenkernel/BKE_cloth.h +++ b/source/blender/blenkernel/BKE_cloth.h @@ -41,6 +41,7 @@ struct MFace; struct DerivedMesh; struct ClothModifierData; struct CollisionModifierData; +struct EvaluationContext; #define DO_INLINE MALWAYS_INLINE @@ -226,7 +227,7 @@ void cloth_free_contacts(ColliderContacts *collider_contacts, int totcolliders); void cloth_free_modifier_extern (struct ClothModifierData *clmd ); void cloth_free_modifier (struct ClothModifierData *clmd ); void cloth_init (struct ClothModifierData *clmd ); -void clothModifier_do (struct ClothModifierData *clmd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3]); +void clothModifier_do (struct ClothModifierData *clmd, struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3]); int cloth_uses_vgroup(struct ClothModifierData *clmd); diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h index 047d1787f76..6490418edbe 100644 --- a/source/blender/blenkernel/BKE_constraint.h +++ b/source/blender/blenkernel/BKE_constraint.h @@ -40,6 +40,7 @@ struct ListBase; struct Object; struct Scene; struct bPoseChannel; +struct EvaluationContext; /* ---------------------------------------------------------------------------- */ #ifdef __cplusplus @@ -102,7 +103,7 @@ typedef struct bConstraintTypeInfo { /* evaluation */ /* set the ct->matrix for the given constraint target (at the given ctime) */ - void (*get_target_matrix)(struct bConstraint *con, struct bConstraintOb *cob, struct bConstraintTarget *ct, float ctime); + void (*get_target_matrix)(struct EvaluationContext *eval_ctx, struct bConstraint *con, struct bConstraintOb *cob, struct bConstraintTarget *ct, float ctime); /* evaluate the constraint for the given time */ void (*evaluate_constraint)(struct bConstraint *con, struct bConstraintOb *cob, struct ListBase *targets); } bConstraintTypeInfo; @@ -146,9 +147,10 @@ void BKE_constraints_clear_evalob(struct bConstraintOb *cob); void BKE_constraint_mat_convertspace( struct Object *ob, struct bPoseChannel *pchan, float mat[4][4], short from, short to, const bool keep_scale); -void BKE_constraint_target_matrix_get(struct Scene *scene, struct bConstraint *con, int n, short ownertype, void *ownerdata, float mat[4][4], float ctime); -void BKE_constraint_targets_for_solving_get(struct bConstraint *con, struct bConstraintOb *ob, struct ListBase *targets, float ctime); -void BKE_constraints_solve(struct ListBase *conlist, struct bConstraintOb *cob, float ctime); +void BKE_constraint_target_matrix_get(struct EvaluationContext *eval_ctx, struct Scene *scene, struct bConstraint *con, + int n, short ownertype, void *ownerdata, float mat[4][4], float ctime); +void BKE_constraint_targets_for_solving_get(struct EvaluationContext *eval_ctx, struct bConstraint *con, struct bConstraintOb *ob, struct ListBase *targets, float ctime); +void BKE_constraints_solve(struct EvaluationContext *eval_ctx, struct ListBase *conlist, struct bConstraintOb *cob, float ctime); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h index b71f5a4aa8e..2552e6fe1f6 100644 --- a/source/blender/blenkernel/BKE_context.h +++ b/source/blender/blenkernel/BKE_context.h @@ -73,6 +73,7 @@ struct SpaceText; struct SpaceImage; struct SpaceClip; struct ID; +struct EvaluationContext; /* Structs */ @@ -308,6 +309,8 @@ int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list); struct Depsgraph *CTX_data_depsgraph(const bContext *C); +void CTX_data_eval_ctx(const bContext *C, struct EvaluationContext *eval_ctx); + #ifdef __cplusplus } #endif diff --git a/source/blender/blenkernel/BKE_crazyspace.h b/source/blender/blenkernel/BKE_crazyspace.h index ee6c5c57678..4fe52370f47 100644 --- a/source/blender/blenkernel/BKE_crazyspace.h +++ b/source/blender/blenkernel/BKE_crazyspace.h @@ -38,23 +38,24 @@ struct Scene; struct Object; struct BMEditMesh; struct Mesh; +struct EvaluationContext; /* crazyspace.c */ float (*BKE_crazyspace_get_mapped_editverts( - struct Scene *scene, struct Object *obedit))[3]; + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *obedit))[3]; void BKE_crazyspace_set_quats_editmesh( struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4], const bool use_select); void BKE_crazyspace_set_quats_mesh( struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]); int BKE_crazyspace_get_first_deform_matrices_editbmesh( - struct Scene *, struct Object *, struct BMEditMesh *em, + struct EvaluationContext *eval_ctx, struct Scene *, struct Object *, struct BMEditMesh *em, float (**deformmats)[3][3], float (**deformcos)[3]); int BKE_sculpt_get_first_deform_matrices( - struct Scene *scene, struct Object *ob, + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); void BKE_crazyspace_build_sculpt( - struct Scene *scene, struct Object *ob, + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); #ifdef __cplusplus diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h index 5a65646efe0..501a623acea 100644 --- a/source/blender/blenkernel/BKE_curve.h +++ b/source/blender/blenkernel/BKE_curve.h @@ -36,6 +36,7 @@ struct BezTriple; struct Curve; struct EditNurb; +struct EvaluationContext; struct GHash; struct ListBase; struct Main; @@ -121,12 +122,12 @@ void BKE_curve_editNurb_keyIndex_free(struct GHash **keyindex); void BKE_curve_editNurb_free(struct Curve *cu); struct ListBase *BKE_curve_editNurbs_get(struct Curve *cu); -float *BKE_curve_make_orco(struct Scene *scene, struct Object *ob, int *r_numVerts); +float *BKE_curve_make_orco(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, int *r_numVerts); float *BKE_curve_surf_make_orco(struct Object *ob); void BKE_curve_bevelList_free(struct ListBase *bev); void BKE_curve_bevelList_make(struct Object *ob, struct ListBase *nurbs, bool for_render); -void BKE_curve_bevel_make(struct Scene *scene, struct Object *ob, struct ListBase *disp, +void BKE_curve_bevel_make(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *disp, const bool for_render, const bool use_render_resolution); void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride); @@ -212,8 +213,6 @@ void BKE_nurb_handles_test(struct Nurb *nu, const bool use_handles); /* **** Depsgraph evaluation **** */ -struct EvaluationContext; - void BKE_curve_eval_geometry(struct EvaluationContext *eval_ctx, struct Curve *curve); diff --git a/source/blender/blenkernel/BKE_data_transfer.h b/source/blender/blenkernel/BKE_data_transfer.h index 2ee9d8d2408..497319819de 100644 --- a/source/blender/blenkernel/BKE_data_transfer.h +++ b/source/blender/blenkernel/BKE_data_transfer.h @@ -42,6 +42,7 @@ struct Object; struct Scene; struct SpaceTransform; struct ReportList; +struct EvaluationContext; /* Warning, those def are stored in files (TransferData modifier), *DO NOT* modify those values. */ enum { @@ -129,11 +130,12 @@ enum { }; void BKE_object_data_transfer_layout( - struct Scene *scene, struct Object *ob_src, struct Object *ob_dst, const int data_types, const bool use_delete, + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob_src, + struct Object *ob_dst, const int data_types, const bool use_delete, const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX]); bool BKE_object_data_transfer_mesh( - struct Scene *scene, + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob_src, struct Object *ob_dst, const int data_types, const bool use_create, const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, const int map_poly_mode, struct SpaceTransform *space_transform, const bool auto_transform, @@ -142,7 +144,7 @@ bool BKE_object_data_transfer_mesh( const int mix_mode, const float mix_factor, const char *vgroup_name, const bool invert_vgroup, struct ReportList *reports); bool BKE_object_data_transfer_dm( - struct Scene *scene, + struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob_src, struct Object *ob_dst, struct DerivedMesh *dm_dst, const int data_types, bool use_create, const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, const int map_poly_mode, diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h index 9625f05192a..641abc54216 100644 --- a/source/blender/blenkernel/BKE_displist.h +++ b/source/blender/blenkernel/BKE_displist.h @@ -86,22 +86,22 @@ void BKE_displist_count(struct ListBase *lb, int *totvert, int *totface, int *to void BKE_displist_free(struct ListBase *lb); bool BKE_displist_has_faces(struct ListBase *lb); -void BKE_displist_make_surf(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **r_dm_final, - const bool for_render, const bool for_orco, const bool use_render_resolution); -void BKE_displist_make_curveTypes(struct Scene *scene, struct Object *ob, const bool for_orco); -void BKE_displist_make_curveTypes_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **r_dm_final, - const bool for_orco, const bool use_render_resolution); -void BKE_displist_make_curveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); +void BKE_displist_make_surf(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *dispbase, + struct DerivedMesh **r_dm_final, const bool for_render, const bool for_orco, const bool use_render_resolution); +void BKE_displist_make_curveTypes(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, const bool for_orco); +void BKE_displist_make_curveTypes_forRender(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *dispbase, + struct DerivedMesh **r_dm_final, const bool for_orco, const bool use_render_resolution); +void BKE_displist_make_curveTypes_forOrco(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *dispbase); void BKE_displist_make_mball(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); void BKE_displist_make_mball_forRender(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *dispbase); bool BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4); void BKE_displist_fill(struct ListBase *dispbase, struct ListBase *to, const float normal_proj[3], const bool flipnormal); -float BKE_displist_calc_taper(struct Scene *scene, struct Object *taperobj, int cur, int tot); +float BKE_displist_calc_taper(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *taperobj, int cur, int tot); /* add Orco layer to the displist object which has got derived mesh and return orco */ -float *BKE_displist_make_orco(struct Scene *scene, struct Object *ob, struct DerivedMesh *dm_final, +float *BKE_displist_make_orco(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm_final, const bool for_render, const bool use_render_resolution); void BKE_displist_minmax(struct ListBase *dispbase, float min[3], float max[3]); diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h index b22f5fa7630..1360d0c730f 100644 --- a/source/blender/blenkernel/BKE_dynamicpaint.h +++ b/source/blender/blenkernel/BKE_dynamicpaint.h @@ -29,6 +29,7 @@ struct Scene; struct SceneLayer; +struct EvaluationContext; /* Actual surface point */ typedef struct PaintSurfaceData { @@ -61,8 +62,8 @@ typedef struct PaintWavePoint { short state; } PaintWavePoint; -struct DerivedMesh *dynamicPaint_Modifier_do(struct DynamicPaintModifierData *pmd, struct Scene *scene, - struct SceneLayer *sl, struct Object *ob, struct DerivedMesh *dm); +struct DerivedMesh *dynamicPaint_Modifier_do(struct DynamicPaintModifierData *pmd, struct EvaluationContext *eval_ctx, struct Scene *scene, + struct Object *ob, struct DerivedMesh *dm); void dynamicPaint_Modifier_free(struct DynamicPaintModifierData *pmd); void dynamicPaint_Modifier_copy(struct DynamicPaintModifierData *pmd, struct DynamicPaintModifierData *tsmd); @@ -85,7 +86,7 @@ struct DynamicPaintSurface *get_activeSurface(struct DynamicPaintCanvasSettings /* image sequence baking */ int dynamicPaint_createUVSurface(struct Scene *scene, struct DynamicPaintSurface *surface, float *progress, short *do_update); -int dynamicPaint_calculateFrame(struct DynamicPaintSurface *surface, struct Scene *scene, struct SceneLayer *sl, struct Object *cObject, int frame); +int dynamicPaint_calculateFrame(struct DynamicPaintSurface *surface, struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *cObject, int frame); void dynamicPaint_outputSurfaceImage(struct DynamicPaintSurface *surface, char *filename, short output_layer); /* PaintPoint state */ diff --git a/source/blender/blenkernel/BKE_editmesh.h b/source/blender/blenkernel/BKE_editmesh.h index 9ee1bcf2d37..02ad8777e60 100644 --- a/source/blender/blenkernel/BKE_editmesh.h +++ b/source/blender/blenkernel/BKE_editmesh.h @@ -40,6 +40,7 @@ struct Mesh; struct Scene; struct DerivedMesh; struct MeshStatVis; +struct EvaluationContext; /** * This structure is used for mesh edit-mode. @@ -98,6 +99,6 @@ float (*BKE_editmesh_vertexCos_get_orco(BMEditMesh *em, int *r_numVerts))[3] void BKE_editmesh_statvis_calc(BMEditMesh *em, struct DerivedMesh *dm, const struct MeshStatVis *statvis); -float (*BKE_editmesh_vertexCos_get(struct BMEditMesh *em, struct Scene *scene, int *r_numVerts))[3]; +float (*BKE_editmesh_vertexCos_get(struct EvaluationContext *eval_ctx, struct BMEditMesh *em, struct Scene *scene, int *r_numVerts))[3]; #endif /* __BKE_EDITMESH_H__ */ diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h index aa45132cbe9..383e6d0cb62 100644 --- a/source/blender/blenkernel/BKE_effect.h +++ b/source/blender/blenkernel/BKE_effect.h @@ -44,6 +44,7 @@ struct Group; struct ParticleSimulationData; struct ParticleData; struct ParticleKey; +struct EvaluationContext; struct EffectorWeights *BKE_add_effector_weights(struct Group *group); struct PartDeflect *object_add_collision_fields(int type); @@ -93,6 +94,7 @@ typedef struct EffectorData { typedef struct EffectorCache { struct EffectorCache *next, *prev; + struct EvaluationContext *eval_ctx; struct Scene *scene; struct Object *ob; struct ParticleSystem *psys; @@ -110,9 +112,10 @@ typedef struct EffectorCache { } EffectorCache; void free_partdeflect(struct PartDeflect *pd); -struct ListBase *pdInitEffectors(struct Scene *scene, struct Object *ob_src, struct ParticleSystem *psys_src, struct EffectorWeights *weights, bool for_simulation); +struct ListBase *pdInitEffectors(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob_src, struct ParticleSystem *psys_src, + struct EffectorWeights *weights, bool for_simulation); void pdEndEffectors(struct ListBase **effectors); -void pdPrecalculateEffectors(struct ListBase *effectors); +void pdPrecalculateEffectors(struct EvaluationContext *eval_ctx, struct ListBase *effectors); void pdDoEffectors(struct ListBase *effectors, struct ListBase *colliders, struct EffectorWeights *weights, struct EffectedPoint *point, float *force, float *impulse); void pd_point_from_particle(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleKey *state, struct EffectedPoint *point); diff --git a/source/blender/blenkernel/BKE_fluidsim.h b/source/blender/blenkernel/BKE_fluidsim.h index 6501c968abc..0345382271b 100644 --- a/source/blender/blenkernel/BKE_fluidsim.h +++ b/source/blender/blenkernel/BKE_fluidsim.h @@ -36,10 +36,11 @@ struct Object; struct Scene; struct FluidsimSettings; struct MVert; +struct EvaluationContext; /* old interface */ -void initElbeemMesh(struct Scene *scene, struct Object *ob, +void initElbeemMesh(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, int *numVertices, float **vertices, int *numTriangles, int **triangles, int useGlobalCoords, int modifierIndex); diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h index 3c66d29e6ac..fe3d388178e 100644 --- a/source/blender/blenkernel/BKE_lattice.h +++ b/source/blender/blenkernel/BKE_lattice.h @@ -43,6 +43,7 @@ struct Scene; struct DerivedMesh; struct BPoint; struct MDeformVert; +struct EvaluationContext; void BKE_lattice_resize(struct Lattice *lt, int u, int v, int w, struct Object *ltOb); void BKE_lattice_init(struct Lattice *lt); @@ -60,10 +61,10 @@ void end_latt_deform(struct LatticeDeformData *lattice_deform_data); bool object_deform_mball(struct Object *ob, struct ListBase *dispbase); void outside_lattice(struct Lattice *lt); -void curve_deform_verts(struct Scene *scene, struct Object *cuOb, struct Object *target, +void curve_deform_verts(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *cuOb, struct Object *target, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts, const char *vgroup, short defaxis); -void curve_deform_vector(struct Scene *scene, struct Object *cuOb, struct Object *target, +void curve_deform_vector(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *cuOb, struct Object *target, float orco[3], float vec[3], float mat[3][3], int no_rot_axis); void lattice_deform_verts(struct Object *laOb, struct Object *target, @@ -76,7 +77,7 @@ void armature_deform_verts(struct Object *armOb, struct Object *target, float (*BKE_lattice_vertexcos_get(struct Object *ob, int *r_numVerts))[3]; void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3]); -void BKE_lattice_modifiers_calc(struct Scene *scene, struct Object *ob); +void BKE_lattice_modifiers_calc(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); struct MDeformVert *BKE_lattice_deform_verts_get(struct Object *lattice); struct BPoint *BKE_lattice_active_point_get(struct Lattice *lt); diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index bc56d2a210f..4766f1d37eb 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -35,6 +35,7 @@ struct ID; struct BMeshCreateParams; struct BoundBox; struct EdgeHash; +struct EvaluationContext; struct ListBase; struct LinkNode; struct BLI_Stack; @@ -117,7 +118,7 @@ void BKE_mesh_from_nurbs_displist( struct Object *ob, struct ListBase *dispbase, const bool use_orco_uv, const char *obdata_name); void BKE_mesh_from_nurbs(struct Object *ob); void BKE_mesh_to_curve_nurblist(struct DerivedMesh *dm, struct ListBase *nurblist, const int edge_users_test); -void BKE_mesh_to_curve(struct Scene *scene, struct Object *ob); +void BKE_mesh_to_curve(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); void BKE_mesh_material_index_remove(struct Mesh *me, short index); void BKE_mesh_material_index_clear(struct Mesh *me); void BKE_mesh_material_remap(struct Mesh *me, const unsigned int *remap, unsigned int remap_len); @@ -138,7 +139,7 @@ float (*BKE_mesh_vertexCos_get(const struct Mesh *me, int *r_numVerts))[3]; void BKE_mesh_split_faces(struct Mesh *mesh, bool free_loop_normals); -struct Mesh *BKE_mesh_new_from_object(struct Main *bmain, struct Scene *sce, struct Object *ob, +struct Mesh *BKE_mesh_new_from_object(struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce, struct Object *ob, int apply_modifiers, int settings, int calc_tessface, int calc_undeformed); /* vertex level transformations & checks (no derived mesh) */ @@ -399,8 +400,6 @@ void BKE_mesh_calc_edges(struct Mesh *mesh, bool update, const bool select); /* **** Depsgraph evaluation **** */ -struct EvaluationContext; - void BKE_mesh_eval_geometry(struct EvaluationContext *eval_ctx, struct Mesh *mesh); diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h index 95f28f8fa6f..ca74993156d 100644 --- a/source/blender/blenkernel/BKE_modifier.h +++ b/source/blender/blenkernel/BKE_modifier.h @@ -36,6 +36,7 @@ struct ID; struct DerivedMesh; struct DagForest; struct DagNode; +struct EvaluationContext; struct Object; struct Scene; struct SceneLayer; @@ -158,25 +159,27 @@ typedef struct ModifierTypeInfo { * the object it can obtain it from the derivedData argument if non-NULL, * and otherwise the ob argument. */ - void (*deformVerts)(struct ModifierData *md, struct Object *ob, - struct DerivedMesh *derivedData, + void (*deformVerts)(struct ModifierData *md, struct EvaluationContext *eval_ctx, + struct Object *ob, struct DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, ModifierApplyFlag flag); /* Like deformMatricesEM but called from object mode (for supporting modifiers in sculpt mode) */ - void (*deformMatrices)(struct ModifierData *md, struct Object *ob, - struct DerivedMesh *derivedData, + void (*deformMatrices)(struct ModifierData *md, struct EvaluationContext *eval_ctx, + struct Object *ob, struct DerivedMesh *derivedData, float (*vertexCos)[3], float (*defMats)[3][3], int numVerts); /* Like deformVerts but called during editmode (for supporting modifiers) */ - void (*deformVertsEM)(struct ModifierData *md, struct Object *ob, - struct BMEditMesh *editData, struct DerivedMesh *derivedData, + void (*deformVertsEM)(struct ModifierData *md, struct EvaluationContext *eval_ctx, + struct Object *ob, struct BMEditMesh *editData, + struct DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts); /* Set deform matrix per vertex for crazyspace correction */ - void (*deformMatricesEM)(struct ModifierData *md, struct Object *ob, - struct BMEditMesh *editData, struct DerivedMesh *derivedData, + void (*deformMatricesEM)(struct ModifierData *md, struct EvaluationContext *eval_ctx, + struct Object *ob, struct BMEditMesh *editData, + struct DerivedMesh *derivedData, float (*vertexCos)[3], float (*defMats)[3][3], int numVerts); /********************* Non-deform modifier functions *********************/ @@ -200,8 +203,8 @@ typedef struct ModifierTypeInfo { * The modifier may reuse the derivedData argument (i.e. return it in * modified form), but must not release it. */ - struct DerivedMesh *(*applyModifier)(struct ModifierData *md, struct Object *ob, - struct DerivedMesh *derivedData, + struct DerivedMesh *(*applyModifier)(struct ModifierData *md, struct EvaluationContext *eval_ctx, + struct Object *ob, struct DerivedMesh *derivedData, ModifierApplyFlag flag); /* Like applyModifier but called during editmode (for supporting @@ -211,10 +214,9 @@ typedef struct ModifierTypeInfo { * are expected from editmode objects. The same qualifications regarding * derivedData apply as for applyModifier. */ - struct DerivedMesh *(*applyModifierEM)(struct ModifierData *md, struct Object *ob, - struct BMEditMesh *editData, - struct DerivedMesh *derivedData, - ModifierApplyFlag flag); + struct DerivedMesh *(*applyModifierEM)(struct ModifierData *md, struct EvaluationContext *eval_ctx, + struct Object *ob, struct BMEditMesh *editData, + struct DerivedMesh *derivedData, ModifierApplyFlag flag); /********************* Optional functions *********************/ @@ -417,24 +419,24 @@ const char *modifier_path_relbase(struct Object *ob); /* wrappers for modifier callbacks */ struct DerivedMesh *modwrap_applyModifier( - ModifierData *md, struct Object *ob, - struct DerivedMesh *dm, + ModifierData *md, struct EvaluationContext *eval_ctx, + struct Object *ob, struct DerivedMesh *dm, ModifierApplyFlag flag); struct DerivedMesh *modwrap_applyModifierEM( - ModifierData *md, struct Object *ob, - struct BMEditMesh *em, + ModifierData *md, struct EvaluationContext *eval_ctx, + struct Object *ob, struct BMEditMesh *em, struct DerivedMesh *dm, ModifierApplyFlag flag); void modwrap_deformVerts( - ModifierData *md, struct Object *ob, - struct DerivedMesh *dm, + ModifierData *md, struct EvaluationContext *eval_ctx, + struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts, ModifierApplyFlag flag); void modwrap_deformVertsEM( - ModifierData *md, struct Object *ob, + ModifierData *md, struct EvaluationContext *eval_ctx, struct Object *ob, struct BMEditMesh *em, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts); diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h index 178751d1640..5ddc67b7a8c 100644 --- a/source/blender/blenkernel/BKE_multires.h +++ b/source/blender/blenkernel/BKE_multires.h @@ -34,6 +34,7 @@ enum MultiresModifiedFlags; struct DerivedMesh; +struct EvaluationContext; struct MDisps; struct Mesh; struct ModifierData; @@ -80,18 +81,18 @@ struct DerivedMesh *multires_make_derived_from_derived(struct DerivedMesh *dm, struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene, struct ModifierData *lastmd); struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, bool use_first); -struct DerivedMesh *get_multires_dm(struct Scene *scene, struct MultiresModifierData *mmd, +struct DerivedMesh *get_multires_dm(struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd, struct Object *ob); void multiresModifier_del_levels(struct MultiresModifierData *, struct Object *, int direction); void multiresModifier_base_apply(struct MultiresModifierData *mmd, struct Object *ob); void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob, int updateblock, int simple); void multiresModifier_sync_levels_ex( struct Object *ob_dst, struct MultiresModifierData *mmd_src, struct MultiresModifierData *mmd_dst); -int multiresModifier_reshape(struct Scene *scene, struct MultiresModifierData *mmd, +int multiresModifier_reshape(struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd, struct Object *dst, struct Object *src); -int multiresModifier_reshapeFromDM(struct Scene *scene, struct MultiresModifierData *mmd, +int multiresModifier_reshapeFromDM(struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd, struct Object *ob, struct DerivedMesh *srcdm); -int multiresModifier_reshapeFromDeformMod(struct Scene *scene, struct MultiresModifierData *mmd, +int multiresModifier_reshapeFromDeformMod(struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd, struct Object *ob, struct ModifierData *md); void multires_stitch_grids(struct Object *); @@ -109,8 +110,8 @@ void multires_free(struct Multires *mr); void multires_load_old(struct Object *ob, struct Mesh *me); void multires_load_old_250(struct Mesh *); -void multiresModifier_scale_disp(struct Scene *scene, struct Object *ob); -void multiresModifier_prepare_join(struct Scene *scene, struct Object *ob, struct Object *to_ob); +void multiresModifier_scale_disp(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); +void multiresModifier_prepare_join(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct Object *to_ob); int multires_mdisp_corners(struct MDisps *s); diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index c3de20d7089..d763b33b88f 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -51,7 +51,7 @@ struct HookModifierData; struct ModifierData; void BKE_object_workob_clear(struct Object *workob); -void BKE_object_workob_calc_parent(struct Scene *scene, struct Object *ob, struct Object *workob); +void BKE_object_workob_calc_parent(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct Object *workob); void BKE_object_transform_copy(struct Object *ob_tar, const struct Object *ob_src); struct SoftBody *copy_softbody(const struct SoftBody *sb, bool copy_caches); @@ -126,11 +126,12 @@ void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4]); bool BKE_object_pose_context_check(struct Object *ob); struct Object *BKE_object_pose_armature_get(struct Object *ob); -void BKE_object_get_parent_matrix(struct Scene *scene, struct Object *ob, struct Object *par, float parentmat[4][4]); -void BKE_object_where_is_calc(struct Scene *scene, struct Object *ob); -void BKE_object_where_is_calc_ex(struct Scene *scene, struct RigidBodyWorld *rbw, struct Object *ob, float r_originmat[3][3]); -void BKE_object_where_is_calc_time(struct Scene *scene, struct Object *ob, float ctime); -void BKE_object_where_is_calc_time_ex(struct Scene *scene, struct Object *ob, float ctime, +void BKE_object_get_parent_matrix(struct Scene *scene, struct Object *ob, + struct Object *par, float parentmat[4][4]); +void BKE_object_where_is_calc(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); +void BKE_object_where_is_calc_ex(struct EvaluationContext *eval_ctx, struct Scene *scene, struct RigidBodyWorld *rbw, struct Object *ob, float r_originmat[3][3]); +void BKE_object_where_is_calc_time(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime); +void BKE_object_where_is_calc_time_ex(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime, struct RigidBodyWorld *rbw, float r_originmat[3][3]); void BKE_object_where_is_calc_mat4(struct Scene *scene, struct Object *ob, float obmat[4][4]); @@ -261,9 +262,8 @@ struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot); bool BKE_object_modifier_use_time(struct Object *ob, struct ModifierData *md); -bool BKE_object_modifier_update_subframe(struct Scene *scene, struct Object *ob, bool update_mesh, - int parent_recursion, float frame, - int type); +bool BKE_object_modifier_update_subframe(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, + bool update_mesh, int parent_recursion, float frame, int type); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index 787a67170c2..e9287465528 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -58,6 +58,7 @@ struct StrokeCache; struct Tex; struct ImagePool; struct UnifiedPaintSettings; +struct EvaluationContext; enum OverlayFlags; @@ -208,7 +209,7 @@ void BKE_sculptsession_free(struct Object *ob); void BKE_sculptsession_free_deformMats(struct SculptSession *ss); void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder); void BKE_sculptsession_bm_to_me_for_render(struct Object *object); -void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, +void BKE_sculpt_update_mesh_elements(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Sculpt *sd, struct Object *ob, bool need_pmap, bool need_mask); struct MultiresModifierData *BKE_sculpt_multires_active(struct Scene *scene, struct Object *ob); int BKE_sculpt_mask_layers_ensure(struct Object *ob, diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 22a0290f364..f8b1bc2a52a 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -62,6 +62,7 @@ struct RNG; struct BVHTreeRay; struct BVHTreeRayHit; struct EdgeHash; +struct EvaluationContext; #define PARTICLE_COLLISION_MAX_COLLISIONS 10 @@ -77,6 +78,7 @@ struct EdgeHash; /* common stuff that many particle functions need */ typedef struct ParticleSimulationData { + struct EvaluationContext *eval_ctx; struct Scene *scene; struct Object *ob; struct ParticleSystem *psys; @@ -332,9 +334,9 @@ void psys_reset(struct ParticleSystem *psys, int mode); void psys_find_parents(struct ParticleSimulationData *sim, const bool use_render_params); void psys_cache_paths(struct ParticleSimulationData *sim, float cfra, const bool use_render_params); -void psys_cache_edit_paths(struct Scene *scene, struct Object *ob, struct PTCacheEdit *edit, float cfra, const bool use_render_params); +void psys_cache_edit_paths(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct PTCacheEdit *edit, float cfra, const bool use_render_params); void psys_cache_child_paths(struct ParticleSimulationData *sim, float cfra, const bool editupdate, const bool use_render_params); -int do_guides(struct ParticleSettings *part, struct ListBase *effectors, ParticleKey *state, int pa_num, float time); +int do_guides(struct EvaluationContext *eval_ctx, struct ParticleSettings *part, struct ListBase *effectors, ParticleKey *state, int pa_num, float time); void precalc_guides(struct ParticleSimulationData *sim, struct ListBase *effectors); float psys_get_timestep(struct ParticleSimulationData *sim); float psys_get_child_time(struct ParticleSystem *psys, struct ChildParticle *cpa, float cfra, float *birthtime, float *dietime); @@ -366,7 +368,7 @@ void psys_tasks_create(struct ParticleThreadContext *ctx, int startpart, int end void psys_tasks_free(struct ParticleTask *tasks, int numtasks); void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3], float zvec[3], float center[3]); -void psys_apply_hair_lattice(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys); +void psys_apply_hair_lattice(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ParticleSystem *psys); /* particle_system.c */ struct ParticleSystem *psys_get_target_system(struct Object *ob, struct ParticleTarget *pt); @@ -381,7 +383,7 @@ void psys_check_boid_data(struct ParticleSystem *psys); void psys_get_birth_coords(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleKey *state, float dtime, float cfra); -void particle_system_update(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys, const bool use_render_params); +void particle_system_update(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ParticleSystem *psys, const bool use_render_params); /* Callback format for performing operations on ID-pointers for particle systems */ typedef void (*ParticleSystemIDFunc)(struct ParticleSystem *psys, struct ID **idpoin, void *userdata, int cb_flag); diff --git a/source/blender/blenkernel/BKE_rigidbody.h b/source/blender/blenkernel/BKE_rigidbody.h index c72f067a111..41e2a117eeb 100644 --- a/source/blender/blenkernel/BKE_rigidbody.h +++ b/source/blender/blenkernel/BKE_rigidbody.h @@ -37,6 +37,7 @@ struct RigidBodyWorld; struct RigidBodyOb; +struct EvaluationContext; struct Scene; struct Object; @@ -99,14 +100,12 @@ void BKE_rigidbody_aftertrans_update(struct Object *ob, float loc[3], float rot[ void BKE_rigidbody_sync_transforms(struct RigidBodyWorld *rbw, struct Object *ob, float ctime); bool BKE_rigidbody_check_sim_running(struct RigidBodyWorld *rbw, float ctime); void BKE_rigidbody_cache_reset(struct RigidBodyWorld *rbw); -void BKE_rigidbody_rebuild_world(struct Scene *scene, float ctime); -void BKE_rigidbody_do_simulation(struct Scene *scene, float ctime); +void BKE_rigidbody_rebuild_world(struct EvaluationContext *eval_ctx, struct Scene *scene, float ctime); +void BKE_rigidbody_do_simulation(struct EvaluationContext *eval_ctx, struct Scene *scene, float ctime); /* -------------------- */ /* Depsgraph evaluation */ -struct EvaluationContext; - void BKE_rigidbody_rebuild_sim(struct EvaluationContext *eval_ctx, struct Scene *scene); diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 7c09cafaf64..5a2c49f5527 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -421,7 +421,7 @@ struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seq /* view3d draw callback, run when not in background view */ typedef struct ImBuf *(*SequencerDrawView)( - struct Scene *, struct SceneLayer *sl, struct Object *, int, int, + struct EvaluationContext *eval_ctx, struct Scene *, struct SceneLayer *sl, struct Object *, int, int, unsigned int, int, bool, bool, bool, int, int, bool, const char *, struct GPUFX *, struct GPUOffScreen *, char[256]); diff --git a/source/blender/blenkernel/BKE_smoke.h b/source/blender/blenkernel/BKE_smoke.h index 33d7acdd864..40b349c9cbc 100644 --- a/source/blender/blenkernel/BKE_smoke.h +++ b/source/blender/blenkernel/BKE_smoke.h @@ -35,7 +35,9 @@ typedef float (*bresenham_callback)(float *result, float *input, int res[3], int *pixel, float *tRay, float correct); -struct DerivedMesh *smokeModifier_do(struct SmokeModifierData *smd, struct Scene *scene, struct SceneLayer *sl, struct Object *ob, struct DerivedMesh *dm); +struct DerivedMesh *smokeModifier_do(struct SmokeModifierData *smd, struct EvaluationContext *eval_ctx, + struct Scene *scene, + struct Object *ob, struct DerivedMesh *dm); void smoke_reallocate_fluid(struct SmokeDomainSettings *sds, float dx, int res[3], int free_old); void smoke_reallocate_highres_fluid(struct SmokeDomainSettings *sds, float dx, int res[3], int free_old); diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h index 75c5faf4088..89aaf4b39ec 100644 --- a/source/blender/blenkernel/BKE_softbody.h +++ b/source/blender/blenkernel/BKE_softbody.h @@ -34,6 +34,7 @@ struct Object; struct Scene; struct SoftBody; +struct EvaluationContext; typedef struct BodyPoint { float origS[3], origE[3], origT[3], pos[3], vec[3], force[3]; @@ -59,7 +60,7 @@ extern void sbFree(struct SoftBody *sb); extern void sbFreeSimulation(struct SoftBody *sb); /* do one simul step, reading and writing vertex locs from given array */ -extern void sbObjectStep(struct Scene *scene, struct SceneLayer *sl, struct Object *ob, +extern void sbObjectStep(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float framnr, float (*vertexCos)[3], int numVerts); /* makes totally fresh start situation, resets time */ diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h index b48be382073..d149654fc82 100644 --- a/source/blender/blenkernel/BKE_tracking.h +++ b/source/blender/blenkernel/BKE_tracking.h @@ -47,6 +47,7 @@ struct MovieDistortion; struct Camera; struct Object; struct Scene; +struct EvaluationContext; struct rcti; /* **** Common functions **** */ diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index a26fdd85d52..7b3eebb45dc 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -1126,7 +1126,7 @@ DerivedMesh *mesh_create_derived(Mesh *me, float (*vertCos)[3]) } DerivedMesh *mesh_create_derived_for_modifier( - Scene *scene, Object *ob, + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, ModifierData *md, int build_shapekey_layers) { Mesh *me = ob->data; @@ -1152,7 +1152,7 @@ DerivedMesh *mesh_create_derived_for_modifier( int numVerts; float (*deformedVerts)[3] = BKE_mesh_vertexCos_get(me, &numVerts); - modwrap_deformVerts(md, ob, NULL, deformedVerts, numVerts, 0); + modwrap_deformVerts(md, eval_ctx, ob, NULL, deformedVerts, numVerts, 0); dm = mesh_create_derived(me, deformedVerts); if (build_shapekey_layers) @@ -1166,7 +1166,7 @@ DerivedMesh *mesh_create_derived_for_modifier( if (build_shapekey_layers) add_shapekey_layers(tdm, me, ob); - dm = modwrap_applyModifier(md, ob, tdm, 0); + dm = modwrap_applyModifier(md, eval_ctx, ob, tdm, 0); ASSERT_IS_VALID_DM(dm); if (tdm != dm) tdm->release(tdm); @@ -1732,7 +1732,7 @@ static void dm_ensure_display_normals(DerivedMesh *dm) * - apply deform modifiers and input vertexco */ static void mesh_calc_modifiers( - Scene *scene, Object *ob, float (*inputVertexCos)[3], + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float (*inputVertexCos)[3], const bool useRenderParams, int useDeform, const bool need_mapping, CustomDataMask dataMask, const int index, const bool useCache, const bool build_shapekey_layers, @@ -1843,7 +1843,7 @@ static void mesh_calc_modifiers( if (!deformedVerts) deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts); - modwrap_deformVerts(md, ob, NULL, deformedVerts, numVerts, deform_app_flags); + modwrap_deformVerts(md, eval_ctx, ob, NULL, deformedVerts, numVerts, deform_app_flags); } else { break; @@ -1984,7 +1984,7 @@ static void mesh_calc_modifiers( } } - modwrap_deformVerts(md, ob, dm, deformedVerts, numVerts, deform_app_flags); + modwrap_deformVerts(md, eval_ctx, ob, dm, deformedVerts, numVerts, deform_app_flags); } else { DerivedMesh *ndm; @@ -2059,7 +2059,7 @@ static void mesh_calc_modifiers( } } - ndm = modwrap_applyModifier(md, ob, dm, app_flags); + ndm = modwrap_applyModifier(md, eval_ctx, ob, dm, app_flags); ASSERT_IS_VALID_DM(ndm); if (ndm) { @@ -2086,7 +2086,7 @@ static void mesh_calc_modifiers( (mti->requiredDataMask ? mti->requiredDataMask(ob, md) : 0)); - ndm = modwrap_applyModifier(md, ob, orcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO); + ndm = modwrap_applyModifier(md, eval_ctx, ob, orcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO); ASSERT_IS_VALID_DM(ndm); if (ndm) { @@ -2104,7 +2104,7 @@ static void mesh_calc_modifiers( nextmask &= ~CD_MASK_CLOTH_ORCO; DM_set_only_copy(clothorcodm, nextmask | CD_MASK_ORIGINDEX); - ndm = modwrap_applyModifier(md, ob, clothorcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO); + ndm = modwrap_applyModifier(md, eval_ctx, ob, clothorcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO); ASSERT_IS_VALID_DM(ndm); if (ndm) { @@ -2288,8 +2288,8 @@ bool editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh * } static void editbmesh_calc_modifiers( - Scene *scene, Object *ob, BMEditMesh *em, - CustomDataMask dataMask, + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, + BMEditMesh *em, CustomDataMask dataMask, /* return args */ DerivedMesh **r_cage, DerivedMesh **r_final) { @@ -2376,9 +2376,9 @@ static void editbmesh_calc_modifiers( } if (mti->deformVertsEM) - modwrap_deformVertsEM(md, ob, em, dm, deformedVerts, numVerts); + modwrap_deformVertsEM(md, eval_ctx, ob, em, dm, deformedVerts, numVerts); else - modwrap_deformVerts(md, ob, dm, deformedVerts, numVerts, 0); + modwrap_deformVerts(md, eval_ctx, ob, dm, deformedVerts, numVerts, 0); } else { DerivedMesh *ndm; @@ -2423,10 +2423,10 @@ static void editbmesh_calc_modifiers( DM_set_only_copy(orcodm, mask | CD_MASK_ORIGINDEX); if (mti->applyModifierEM) { - ndm = modwrap_applyModifierEM(md, ob, em, orcodm, MOD_APPLY_ORCO); + ndm = modwrap_applyModifierEM(md, eval_ctx, ob, em, orcodm, MOD_APPLY_ORCO); } else { - ndm = modwrap_applyModifier(md, ob, orcodm, MOD_APPLY_ORCO); + ndm = modwrap_applyModifier(md, eval_ctx, ob, orcodm, MOD_APPLY_ORCO); } ASSERT_IS_VALID_DM(ndm); @@ -2451,9 +2451,9 @@ static void editbmesh_calc_modifiers( } if (mti->applyModifierEM) - ndm = modwrap_applyModifierEM(md, ob, em, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU); + ndm = modwrap_applyModifierEM(md, eval_ctx, ob, em, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU); else - ndm = modwrap_applyModifier(md, ob, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU); + ndm = modwrap_applyModifier(md, eval_ctx, ob, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU); ASSERT_IS_VALID_DM(ndm); if (ndm) { @@ -2618,7 +2618,7 @@ static bool calc_modifiers_skip_orco(Scene *scene, #endif static void mesh_build_data( - Scene *scene, Object *ob, CustomDataMask dataMask, + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask, const bool build_shapekey_layers, const bool need_mapping) { BLI_assert(ob->type == OB_MESH); @@ -2633,7 +2633,7 @@ static void mesh_build_data( #endif mesh_calc_modifiers( - scene, ob, NULL, false, 1, need_mapping, dataMask, -1, true, build_shapekey_layers, + eval_ctx, scene, ob, NULL, false, 1, need_mapping, dataMask, -1, true, build_shapekey_layers, true, &ob->derivedDeform, &ob->derivedFinal); @@ -2648,13 +2648,13 @@ static void mesh_build_data( /* create PBVH immediately (would be created on the fly too, * but this avoids waiting on first stroke) */ - BKE_sculpt_update_mesh_elements(scene, scene->toolsettings->sculpt, ob, false, false); + BKE_sculpt_update_mesh_elements(eval_ctx, scene, scene->toolsettings->sculpt, ob, false, false); } BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS)); } -static void editbmesh_build_data(Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask) +static void editbmesh_build_data(struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask) { BKE_object_free_derived_caches(obedit); BKE_object_sculpt_modifiers_changed(obedit); @@ -2668,7 +2668,7 @@ static void editbmesh_build_data(Scene *scene, Object *obedit, BMEditMesh *em, C #endif editbmesh_calc_modifiers( - scene, obedit, em, dataMask, + eval_ctx, scene, obedit, em, dataMask, &em->derivedCage, &em->derivedFinal); DM_set_object_boundbox(obedit, em->derivedFinal); @@ -2721,23 +2721,23 @@ static CustomDataMask object_get_datamask(const Scene *scene, Object *ob, bool * } void makeDerivedMesh( - Scene *scene, Object *ob, BMEditMesh *em, + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, BMEditMesh *em, CustomDataMask dataMask, const bool build_shapekey_layers) { bool need_mapping; dataMask |= object_get_datamask(scene, ob, &need_mapping); if (em) { - editbmesh_build_data(scene, ob, em, dataMask); + editbmesh_build_data(eval_ctx, scene, ob, em, dataMask); } else { - mesh_build_data(scene, ob, dataMask, build_shapekey_layers, need_mapping); + mesh_build_data(eval_ctx, scene, ob, dataMask, build_shapekey_layers, need_mapping); } } /***/ -DerivedMesh *mesh_get_derived_final(Scene *scene, Object *ob, CustomDataMask dataMask) +DerivedMesh *mesh_get_derived_final(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask) { /* if there's no derived mesh or the last data mask used doesn't include * the data we need, rebuild the derived mesh @@ -2749,14 +2749,14 @@ DerivedMesh *mesh_get_derived_final(Scene *scene, Object *ob, CustomDataMask dat ((dataMask & ob->lastDataMask) != dataMask) || (need_mapping != ob->lastNeedMapping)) { - mesh_build_data(scene, ob, dataMask, false, need_mapping); + mesh_build_data(eval_ctx, scene, ob, dataMask, false, need_mapping); } if (ob->derivedFinal) { BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS)); } return ob->derivedFinal; } -DerivedMesh *mesh_get_derived_deform(Scene *scene, Object *ob, CustomDataMask dataMask) +DerivedMesh *mesh_get_derived_deform(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask) { /* if there's no derived mesh or the last data mask used doesn't include * the data we need, rebuild the derived mesh @@ -2769,37 +2769,37 @@ DerivedMesh *mesh_get_derived_deform(Scene *scene, Object *ob, CustomDataMask da ((dataMask & ob->lastDataMask) != dataMask) || (need_mapping != ob->lastNeedMapping)) { - mesh_build_data(scene, ob, dataMask, false, need_mapping); + mesh_build_data(eval_ctx, scene, ob, dataMask, false, need_mapping); } return ob->derivedDeform; } -DerivedMesh *mesh_create_derived_render(Scene *scene, Object *ob, CustomDataMask dataMask) +DerivedMesh *mesh_create_derived_render(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask) { DerivedMesh *final; mesh_calc_modifiers( - scene, ob, NULL, true, 1, false, dataMask, -1, false, false, false, + eval_ctx, scene, ob, NULL, true, 1, false, dataMask, -1, false, false, false, NULL, &final); return final; } -DerivedMesh *mesh_create_derived_index_render(Scene *scene, Object *ob, CustomDataMask dataMask, int index) +DerivedMesh *mesh_create_derived_index_render(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask, int index) { DerivedMesh *final; mesh_calc_modifiers( - scene, ob, NULL, true, 1, false, dataMask, index, false, false, false, + eval_ctx, scene, ob, NULL, true, 1, false, dataMask, index, false, false, false, NULL, &final); return final; } DerivedMesh *mesh_create_derived_view( - Scene *scene, Object *ob, - CustomDataMask dataMask) + struct EvaluationContext *eval_ctx, Scene *scene, + Object *ob, CustomDataMask dataMask) { DerivedMesh *final; @@ -2810,7 +2810,7 @@ DerivedMesh *mesh_create_derived_view( ob->transflag |= OB_NO_PSYS_UPDATE; mesh_calc_modifiers( - scene, ob, NULL, false, 1, false, dataMask, -1, false, false, false, + eval_ctx, scene, ob, NULL, false, 1, false, dataMask, -1, false, false, false, NULL, &final); ob->transflag &= ~OB_NO_PSYS_UPDATE; @@ -2819,53 +2819,53 @@ DerivedMesh *mesh_create_derived_view( } DerivedMesh *mesh_create_derived_no_deform( - Scene *scene, Object *ob, float (*vertCos)[3], - CustomDataMask dataMask) + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, + float (*vertCos)[3], CustomDataMask dataMask) { DerivedMesh *final; mesh_calc_modifiers( - scene, ob, vertCos, false, 0, false, dataMask, -1, false, false, false, + eval_ctx, scene, ob, vertCos, false, 0, false, dataMask, -1, false, false, false, NULL, &final); return final; } DerivedMesh *mesh_create_derived_no_virtual( - Scene *scene, Object *ob, float (*vertCos)[3], - CustomDataMask dataMask) + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, + float (*vertCos)[3], CustomDataMask dataMask) { DerivedMesh *final; mesh_calc_modifiers( - scene, ob, vertCos, false, -1, false, dataMask, -1, false, false, false, + eval_ctx, scene, ob, vertCos, false, -1, false, dataMask, -1, false, false, false, NULL, &final); return final; } DerivedMesh *mesh_create_derived_physics( - Scene *scene, Object *ob, float (*vertCos)[3], - CustomDataMask dataMask) + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, + float (*vertCos)[3], CustomDataMask dataMask) { DerivedMesh *final; mesh_calc_modifiers( - scene, ob, vertCos, false, -1, true, dataMask, -1, false, false, false, + eval_ctx, scene, ob, vertCos, false, -1, true, dataMask, -1, false, false, false, NULL, &final); return final; } DerivedMesh *mesh_create_derived_no_deform_render( - Scene *scene, Object *ob, - float (*vertCos)[3], + struct EvaluationContext *eval_ctx, Scene *scene, + Object *ob, float (*vertCos)[3], CustomDataMask dataMask) { DerivedMesh *final; mesh_calc_modifiers( - scene, ob, vertCos, true, 0, false, dataMask, -1, false, false, false, + eval_ctx, scene, ob, vertCos, true, 0, false, dataMask, -1, false, false, false, NULL, &final); return final; @@ -2874,7 +2874,7 @@ DerivedMesh *mesh_create_derived_no_deform_render( /***/ DerivedMesh *editbmesh_get_derived_cage_and_final( - Scene *scene, Object *obedit, BMEditMesh *em, + struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask, /* return args */ DerivedMesh **r_final) @@ -2887,7 +2887,7 @@ DerivedMesh *editbmesh_get_derived_cage_and_final( if (!em->derivedCage || (em->lastDataMask & dataMask) != dataMask) { - editbmesh_build_data(scene, obedit, em, dataMask); + editbmesh_build_data(eval_ctx, scene, obedit, em, dataMask); } *r_final = em->derivedFinal; @@ -2895,7 +2895,7 @@ DerivedMesh *editbmesh_get_derived_cage_and_final( return em->derivedCage; } -DerivedMesh *editbmesh_get_derived_cage(Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask) +DerivedMesh *editbmesh_get_derived_cage(struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask) { /* if there's no derived mesh or the last data mask used doesn't include * the data we need, rebuild the derived mesh @@ -2905,7 +2905,7 @@ DerivedMesh *editbmesh_get_derived_cage(Scene *scene, Object *obedit, BMEditMesh if (!em->derivedCage || (em->lastDataMask & dataMask) != dataMask) { - editbmesh_build_data(scene, obedit, em, dataMask); + editbmesh_build_data(eval_ctx, scene, obedit, em, dataMask); } return em->derivedCage; diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index 59484724aee..34ab8a064d4 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -43,6 +43,7 @@ #include "DNA_key_types.h" #include "DNA_scene_types.h" +#include "BKE_context.h" #include "BKE_curve.h" #include "BKE_global.h" #include "BKE_key.h" @@ -282,10 +283,11 @@ void animviz_get_object_motionpaths(Object *ob, ListBase *targets) */ /* tweak the object ordering to trick depsgraph into making MotionPath calculations run faster */ -static void motionpaths_calc_optimise_depsgraph(Scene *scene, ListBase *targets) +static void motionpaths_calc_optimise_depsgraph(bContext *C, Scene *scene, ListBase *targets) { BaseLegacy *base, *baseNext; MPathTarget *mpt; + Main *bmain = CTX_data_main(C); /* make sure our temp-tag isn't already in use */ for (base = scene->base.first; base; base = base->next) @@ -309,7 +311,7 @@ static void motionpaths_calc_optimise_depsgraph(Scene *scene, ListBase *targets) } /* "brew me a list that's sorted a bit faster now depsy" */ - DEG_scene_relations_rebuild(G.main, scene); + DEG_scene_relations_rebuild(bmain, scene); } /* update scene for current frame */ @@ -373,7 +375,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets) * - recalc: whether we need to */ /* TODO: include reports pointer? */ -void animviz_calc_motionpaths(Scene *scene, ListBase *targets) +void animviz_calc_motionpaths(bContext *C, Scene *scene, ListBase *targets) { MPathTarget *mpt; int sfra, efra; @@ -399,7 +401,7 @@ void animviz_calc_motionpaths(Scene *scene, ListBase *targets) /* optimize the depsgraph for faster updates */ /* TODO: whether this is used should depend on some setting for the level of optimizations used */ - motionpaths_calc_optimise_depsgraph(scene, targets); + motionpaths_calc_optimise_depsgraph(C, scene, targets); /* calculate path over requested range */ for (CFRA = sfra; CFRA <= efra; CFRA++) { diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 38b98f1eee6..81796683761 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -1445,13 +1445,13 @@ void BKE_armature_loc_pose_to_bone(bPoseChannel *pchan, const float inloc[3], fl copy_v3_v3(outloc, nLocMat[3]); } -void BKE_armature_mat_pose_to_bone_ex(Object *ob, bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]) +void BKE_armature_mat_pose_to_bone_ex(struct EvaluationContext *eval_ctx, Object *ob, bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]) { bPoseChannel work_pchan = *pchan; /* recalculate pose matrix with only parent transformations, * bone loc/sca/rot is ignored, scene and frame are not used. */ - BKE_pose_where_is_bone(NULL, ob, &work_pchan, 0.0f, false); + BKE_pose_where_is_bone(eval_ctx, NULL, ob, &work_pchan, 0.0f, false); /* find the matrix, need to remove the bone transforms first so this is * calculated as a matrix to set rather then a difference ontop of whats @@ -2178,7 +2178,7 @@ void BKE_pose_where_is_bone_tail(bPoseChannel *pchan) /* pchan is validated, as having bone and parent pointer * 'do_extra': when zero skips loc/size/rot, constraints and strip modifiers. */ -void BKE_pose_where_is_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float ctime, bool do_extra) +void BKE_pose_where_is_bone(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan, float ctime, bool do_extra) { /* This gives a chan_mat with actions (ipos) results. */ if (do_extra) @@ -2217,7 +2217,7 @@ void BKE_pose_where_is_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cob = BKE_constraints_make_evalob(scene, ob, pchan, CONSTRAINT_OBTYPE_BONE); /* Solve PoseChannel's Constraints */ - BKE_constraints_solve(&pchan->constraints, cob, ctime); /* ctime doesnt alter objects */ + BKE_constraints_solve(eval_ctx, &pchan->constraints, cob, ctime); /* ctime doesnt alter objects */ /* cleanup after Constraint Solving * - applies matrix back to pchan, and frees temporary struct used @@ -2239,7 +2239,7 @@ void BKE_pose_where_is_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float /* This only reads anim data from channels, and writes to channels */ /* This is the only function adding poses */ -void BKE_pose_where_is(Scene *scene, Object *ob) +void BKE_pose_where_is(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob) { bArmature *arm; Bone *bone; @@ -2278,7 +2278,7 @@ void BKE_pose_where_is(Scene *scene, Object *ob) } /* 2a. construct the IK tree (standard IK) */ - BIK_initialize_tree(scene, ob, ctime); + BIK_initialize_tree(eval_ctx, scene, ob, ctime); /* 2b. construct the Spline IK trees * - this is not integrated as an IK plugin, since it should be able @@ -2290,15 +2290,15 @@ void BKE_pose_where_is(Scene *scene, Object *ob) for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { /* 4a. if we find an IK root, we handle it separated */ if (pchan->flag & POSE_IKTREE) { - BIK_execute_tree(scene, ob, pchan, ctime); + BIK_execute_tree(eval_ctx, scene, ob, pchan, ctime); } /* 4b. if we find a Spline IK root, we handle it separated too */ else if (pchan->flag & POSE_IKSPLINE) { - BKE_splineik_execute_tree(scene, ob, pchan, ctime); + BKE_splineik_execute_tree(eval_ctx, scene, ob, pchan, ctime); } /* 5. otherwise just call the normal solver */ else if (!(pchan->flag & POSE_DONE)) { - BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1); + BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1); } } /* 6. release the IK tree */ diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c index 73e9f5d0774..f60476c2168 100644 --- a/source/blender/blenkernel/intern/armature_update.c +++ b/source/blender/blenkernel/intern/armature_update.c @@ -113,9 +113,11 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos * currently for paths to work it needs to go through the bevlist/displist system (ton) */ + /* TODO: Make sure this doesn't crash. */ +#if 0 /* only happens on reload file, but violates depsgraph still... fix! */ if (ELEM(NULL, ikData->tar->curve_cache, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) { - BKE_displist_make_curveTypes(scene, ikData->tar, 0); + BKE_displist_make_curveTypes(eval_ctx, scene, ikData->tar, 0); /* path building may fail in EditMode after removing verts [#33268]*/ if (ELEM(NULL, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) { @@ -123,6 +125,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos return; } } +#endif } /* find the root bone and the chain of bones from the root to the tip @@ -261,7 +264,7 @@ static void splineik_init_tree(Scene *scene, Object *ob, float UNUSED(ctime)) /* ----------- */ /* Evaluate spline IK for a given bone */ -static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan, +static void splineik_evaluate_bone(struct EvaluationContext *eval_ctx, tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan, int index, float ctime) { bSplineIKConstraint *ikData = tree->ikData; @@ -269,7 +272,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o float splineVec[3], scaleFac, radius = 1.0f; /* firstly, calculate the bone matrix the standard way, since this is needed for roll control */ - BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1); + BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1); copy_v3_v3(poseHead, pchan->pose_head); copy_v3_v3(poseTail, pchan->pose_tail); @@ -511,7 +514,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o } /* Evaluate the chain starting from the nominated bone */ -static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime) +static void splineik_execute_tree(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime) { tSplineIK_Tree *tree; @@ -525,7 +528,7 @@ static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_ */ for (i = tree->chainlen - 1; i >= 0; i--) { bPoseChannel *pchan = tree->chain[i]; - splineik_evaluate_bone(tree, scene, ob, pchan, i, ctime); + splineik_evaluate_bone(eval_ctx, tree, scene, ob, pchan, i, ctime); } /* free the tree info specific to SplineIK trees now */ @@ -544,14 +547,14 @@ void BKE_pose_splineik_init_tree(Scene *scene, Object *ob, float ctime) splineik_init_tree(scene, ob, ctime); } -void BKE_splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime) +void BKE_splineik_execute_tree(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime) { - splineik_execute_tree(scene, ob, pchan_root, ctime); + splineik_execute_tree(eval_ctx, scene, ob, pchan_root, ctime); } /* *************** Depsgraph evaluation callbacks ************ */ -void BKE_pose_eval_init(struct EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_eval_init(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPose *pose) @@ -576,7 +579,7 @@ void BKE_pose_eval_init(struct EvaluationContext *UNUSED(eval_ctx), } /* 2a. construct the IK tree (standard IK) */ - BIK_initialize_tree(scene, ob, ctime); + BIK_initialize_tree(eval_ctx, scene, ob, ctime); /* 2b. construct the Spline IK trees * - this is not integrated as an IK plugin, since it should be able @@ -585,7 +588,7 @@ void BKE_pose_eval_init(struct EvaluationContext *UNUSED(eval_ctx), BKE_pose_splineik_init_tree(scene, ob, ctime); } -void BKE_pose_eval_bone(struct EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_eval_bone(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan) @@ -613,14 +616,14 @@ void BKE_pose_eval_bone(struct EvaluationContext *UNUSED(eval_ctx), if ((pchan->flag & POSE_DONE) == 0) { /* TODO(sergey): Use time source node for time. */ float ctime = BKE_scene_frame_get(scene); /* not accurate... */ - BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1); + BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1); } } } } } -void BKE_pose_constraints_evaluate(struct EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_constraints_evaluate(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan) @@ -636,7 +639,7 @@ void BKE_pose_constraints_evaluate(struct EvaluationContext *UNUSED(eval_ctx), else { if ((pchan->flag & POSE_DONE) == 0) { float ctime = BKE_scene_frame_get(scene); /* not accurate... */ - BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1); + BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1); } } } @@ -652,24 +655,24 @@ void BKE_pose_bone_done(struct EvaluationContext *UNUSED(eval_ctx), } } -void BKE_pose_iktree_evaluate(struct EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_iktree_evaluate(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *rootchan) { float ctime = BKE_scene_frame_get(scene); /* not accurate... */ DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, rootchan->name); - BIK_execute_tree(scene, ob, rootchan, ctime); + BIK_execute_tree(eval_ctx, scene, ob, rootchan, ctime); } -void BKE_pose_splineik_evaluate(struct EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_splineik_evaluate(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *rootchan) { float ctime = BKE_scene_frame_get(scene); /* not accurate... */ DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, rootchan->name); - BKE_splineik_execute_tree(scene, ob, rootchan, ctime); + BKE_splineik_execute_tree(eval_ctx, scene, ob, rootchan, ctime); } void BKE_pose_eval_flush(struct EvaluationContext *UNUSED(eval_ctx), diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c index 7ca4e07076d..8c78787c259 100644 --- a/source/blender/blenkernel/intern/boids.c +++ b/source/blender/blenkernel/intern/boids.c @@ -132,6 +132,7 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, if (eff == NULL && gabr->ob) { memset(&temp_eff, 0, sizeof(EffectorCache)); temp_eff.ob = gabr->ob; + temp_eff.eval_ctx = bbd->sim->eval_ctx; temp_eff.scene = bbd->sim->scene; eff = &temp_eff; get_effector_data(eff, &efd, &epoint, 0); diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index 6d0ad3255a2..05e92613c62 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -345,7 +345,7 @@ static int do_init_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul return 1; } -static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr) +static int do_step_cloth(struct EvaluationContext *eval_ctx, Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr) { ClothVertex *verts = NULL; Cloth *cloth; @@ -370,7 +370,7 @@ static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul mul_m4_v3(ob->obmat, verts->xconst); } - effectors = pdInitEffectors(clmd->scene, ob, NULL, clmd->sim_parms->effector_weights, true); + effectors = pdInitEffectors(eval_ctx, clmd->scene, ob, NULL, clmd->sim_parms->effector_weights, true); if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_DYNAMIC_BASEMESH ) cloth_update_verts ( ob, clmd, result ); @@ -400,7 +400,7 @@ static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul /************************************************ * clothModifier_do - main simulation function ************************************************/ -void clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3]) +void clothModifier_do(ClothModifierData *clmd, struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3]) { PointCache *cache; PTCacheID pid; @@ -489,7 +489,7 @@ void clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, Derived /* do simulation */ BKE_ptcache_validate(cache, framenr); - if (!do_step_cloth(ob, clmd, dm, framenr)) { + if (!do_step_cloth(eval_ctx, ob, clmd, dm, framenr)) { BKE_ptcache_invalidate(cache); } else diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index 07a6b304dff..ac7168b6561 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -689,7 +689,7 @@ static bConstraintTypeInfo CTI_CONSTRNAME = { /* This function should be used for the get_target_matrix member of all * constraints that are not picky about what happens to their target matrix. */ -static void default_get_tarmat(bConstraint *con, bConstraintOb *UNUSED(cob), bConstraintTarget *ct, float UNUSED(ctime)) +static void default_get_tarmat(struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *UNUSED(cob), bConstraintTarget *ct, float UNUSED(ctime)) { if (VALID_CONS_TARGET(ct)) constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space, con->flag, con->headtail); @@ -1155,7 +1155,7 @@ static void kinematic_flush_tars(bConstraint *con, ListBase *list, bool no_copy) } } -static void kinematic_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void kinematic_get_tarmat(struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { bKinematicConstraint *data = con->data; @@ -1242,7 +1242,7 @@ static void followpath_flush_tars(bConstraint *con, ListBase *list, bool no_copy } } -static void followpath_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void followpath_get_tarmat(struct EvaluationContext *eval_ctx, bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { bFollowPathConstraint *data = con->data; @@ -1259,7 +1259,7 @@ static void followpath_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstra #ifdef CYCLIC_DEPENDENCY_WORKAROUND if (ct->tar->curve_cache == NULL) { - BKE_displist_make_curveTypes(cob->scene, ct->tar, false); + BKE_displist_make_curveTypes(eval_ctx, cob->scene, ct->tar, false); } #endif @@ -2024,7 +2024,7 @@ static void pycon_id_looper(bConstraint *con, ConstraintIDFunc func, void *userd } /* Whether this approach is maintained remains to be seen (aligorith) */ -static void pycon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void pycon_get_tarmat(struct EvaluationContext *eval_ctx, bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { #ifdef WITH_PYTHON bPythonConstraint *data = con->data; @@ -2035,7 +2035,7 @@ static void pycon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTa /* special exception for curves - depsgraph issues */ if (ct->tar->type == OB_CURVE) { if (ct->tar->curve_cache == NULL) { - BKE_displist_make_curveTypes(cob->scene, ct->tar, false); + BKE_displist_make_curveTypes(eval_ctx, cob->scene, ct->tar, false); } } #endif @@ -2142,7 +2142,7 @@ static void actcon_flush_tars(bConstraint *con, ListBase *list, bool no_copy) } } -static void actcon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void actcon_get_tarmat(struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { bActionConstraint *data = con->data; @@ -3131,12 +3131,12 @@ static void clampto_flush_tars(bConstraint *con, ListBase *list, bool no_copy) } } -static void clampto_get_tarmat(bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void clampto_get_tarmat(struct EvaluationContext *eval_ctx, bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { #ifdef CYCLIC_DEPENDENCY_WORKAROUND if (VALID_CONS_TARGET(ct)) { if (ct->tar->curve_cache == NULL) { - BKE_displist_make_curveTypes(cob->scene, ct->tar, false); + BKE_displist_make_curveTypes(eval_ctx, cob->scene, ct->tar, false); } } #endif @@ -3474,7 +3474,7 @@ static void shrinkwrap_flush_tars(bConstraint *con, ListBase *list, bool no_copy } -static void shrinkwrap_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void shrinkwrap_get_tarmat(struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { bShrinkwrapConstraint *scon = (bShrinkwrapConstraint *) con->data; @@ -3806,12 +3806,12 @@ static void splineik_flush_tars(bConstraint *con, ListBase *list, bool no_copy) } } -static void splineik_get_tarmat(bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void splineik_get_tarmat(struct EvaluationContext *eval_ctx, bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { #ifdef CYCLIC_DEPENDENCY_WORKAROUND if (VALID_CONS_TARGET(ct)) { if (ct->tar->curve_cache == NULL) { - BKE_displist_make_curveTypes(cob->scene, ct->tar, false); + BKE_displist_make_curveTypes(eval_ctx, cob->scene, ct->tar, false); } } #endif @@ -4858,7 +4858,7 @@ bool BKE_constraints_proxylocked_owner(Object *ob, bPoseChannel *pchan) * None of the actual calculations of the matrices should be done here! Also, this function is * not to be used by any new constraints, particularly any that have multiple targets. */ -void BKE_constraint_target_matrix_get(Scene *scene, bConstraint *con, int index, short ownertype, void *ownerdata, float mat[4][4], float ctime) +void BKE_constraint_target_matrix_get(struct EvaluationContext *eval_ctx, Scene *scene, bConstraint *con, int index, short ownertype, void *ownerdata, float mat[4][4], float ctime) { const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con); ListBase targets = {NULL, NULL}; @@ -4909,7 +4909,7 @@ void BKE_constraint_target_matrix_get(Scene *scene, bConstraint *con, int index, if (ct) { if (cti->get_target_matrix) - cti->get_target_matrix(con, cob, ct, ctime); + cti->get_target_matrix(eval_ctx, con, cob, ct, ctime); copy_m4_m4(mat, ct->matrix); } @@ -4925,7 +4925,7 @@ void BKE_constraint_target_matrix_get(Scene *scene, bConstraint *con, int index, } /* Get the list of targets required for solving a constraint */ -void BKE_constraint_targets_for_solving_get(bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime) +void BKE_constraint_targets_for_solving_get(struct EvaluationContext *eval_ctx, bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime) { const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con); @@ -4943,7 +4943,7 @@ void BKE_constraint_targets_for_solving_get(bConstraint *con, bConstraintOb *cob */ if (cti->get_target_matrix) { for (ct = targets->first; ct; ct = ct->next) - cti->get_target_matrix(con, cob, ct, ctime); + cti->get_target_matrix(eval_ctx, con, cob, ct, ctime); } else { for (ct = targets->first; ct; ct = ct->next) @@ -4960,7 +4960,7 @@ void BKE_constraint_targets_for_solving_get(bConstraint *con, bConstraintOb *cob * BKE_constraints_make_evalob and BKE_constraints_clear_evalob should be called before and * after running this function, to sort out cob */ -void BKE_constraints_solve(ListBase *conlist, bConstraintOb *cob, float ctime) +void BKE_constraints_solve(struct EvaluationContext *eval_ctx, ListBase *conlist, bConstraintOb *cob, float ctime) { bConstraint *con; float oldmat[4][4]; @@ -4995,7 +4995,7 @@ void BKE_constraints_solve(ListBase *conlist, bConstraintOb *cob, float ctime) BKE_constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, CONSTRAINT_SPACE_WORLD, con->ownspace, false); /* prepare targets for constraint solving */ - BKE_constraint_targets_for_solving_get(con, cob, &targets, ctime); + BKE_constraint_targets_for_solving_get(eval_ctx, con, cob, &targets, ctime); /* Solve the constraint and put result in cob->matrix */ cti->evaluate_constraint(con, cob, &targets); diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c index ba06eae1940..27dd516c166 100644 --- a/source/blender/blenkernel/intern/context.c +++ b/source/blender/blenkernel/intern/context.c @@ -1229,3 +1229,11 @@ Depsgraph *CTX_data_depsgraph(const bContext *C) SceneLayer *scene_layer = CTX_data_scene_layer(C); return BKE_scene_get_depsgraph(scene, scene_layer); } + +void CTX_data_eval_ctx(const bContext *C, EvaluationContext *eval_ctx) +{ + BLI_assert(C); + + *eval_ctx = *CTX_data_main(C)->eval_ctx; + eval_ctx->scene_layer = CTX_data_scene_layer(C); +} diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c index 56df8e51eba..da05c05a694 100644 --- a/source/blender/blenkernel/intern/crazyspace.c +++ b/source/blender/blenkernel/intern/crazyspace.c @@ -99,7 +99,7 @@ static int modifiers_disable_subsurf_temporary(Object *ob) } /* disable subsurf temporal, get mapped cos, and enable it */ -float (*BKE_crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3] +float (*BKE_crazyspace_get_mapped_editverts(struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit))[3] { Mesh *me = obedit->data; DerivedMesh *dm; @@ -109,13 +109,13 @@ float (*BKE_crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3] /* disable subsurf temporal, get mapped cos, and enable it */ if (modifiers_disable_subsurf_temporary(obedit)) { /* need to make new derivemesh */ - makeDerivedMesh(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, false); + makeDerivedMesh(eval_ctx, scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, false); } /* now get the cage */ vertexcos = MEM_mallocN(sizeof(*vertexcos) * nverts, "vertexcos map"); - dm = editbmesh_get_derived_cage(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH); + dm = editbmesh_get_derived_cage(eval_ctx, scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH); mesh_get_mapped_verts_coords(dm, vertexcos, nverts); @@ -250,7 +250,7 @@ void BKE_crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mapped /** returns an array of deform matrices for crazyspace correction, and the * number of modifiers left */ -int BKE_crazyspace_get_first_deform_matrices_editbmesh(Scene *scene, Object *ob, BMEditMesh *em, +int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, BMEditMesh *em, float (**deformmats)[3][3], float (**deformcos)[3]) { ModifierData *md; @@ -290,7 +290,7 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(Scene *scene, Object *ob, unit_m3(defmats[a]); } - mti->deformMatricesEM(md, ob, em, dm, deformedVerts, defmats, + mti->deformMatricesEM(md, eval_ctx, ob, em, dm, deformedVerts, defmats, numVerts); } else @@ -310,7 +310,7 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(Scene *scene, Object *ob, return numleft; } -int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]) +int BKE_sculpt_get_first_deform_matrices(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]) { ModifierData *md; DerivedMesh *dm; @@ -346,7 +346,7 @@ int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**defo unit_m3(defmats[a]); } - if (mti->deformMatrices) mti->deformMatrices(md, ob, dm, deformedVerts, defmats, numVerts); + if (mti->deformMatrices) mti->deformMatrices(md, eval_ctx, ob, dm, deformedVerts, defmats, numVerts); else break; } } @@ -369,9 +369,9 @@ int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**defo return numleft; } -void BKE_crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]) +void BKE_crazyspace_build_sculpt(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]) { - int totleft = BKE_sculpt_get_first_deform_matrices(scene, ob, deformmats, deformcos); + int totleft = BKE_sculpt_get_first_deform_matrices(eval_ctx, scene, ob, deformmats, deformcos); if (totleft) { /* there are deformation modifier which doesn't support deformation matrices @@ -396,7 +396,7 @@ void BKE_crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[ if (mti->deformMatrices && !deformed) continue; - mti->deformVerts(md, ob, NULL, deformedVerts, me->totvert, 0); + mti->deformVerts(md, eval_ctx, ob, NULL, deformedVerts, me->totvert, 0); deformed = 1; } } diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index 2863a925000..6018c07835b 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -1625,7 +1625,7 @@ float *BKE_curve_surf_make_orco(Object *ob) /* NOTE: This routine is tied to the order of vertex * built by displist and as passed to the renderer. */ -float *BKE_curve_make_orco(Scene *scene, Object *ob, int *r_numVerts) +float *BKE_curve_make_orco(EvaluationContext *eval_ctx, Scene *scene, Object *ob, int *r_numVerts) { Curve *cu = ob->data; DispList *dl; @@ -1633,7 +1633,7 @@ float *BKE_curve_make_orco(Scene *scene, Object *ob, int *r_numVerts) float *fp, *coord_array; ListBase disp = {NULL, NULL}; - BKE_displist_make_curveTypes_forOrco(scene, ob, &disp); + BKE_displist_make_curveTypes_forOrco(eval_ctx, scene, ob, &disp); numVerts = 0; for (dl = disp.first; dl; dl = dl->next) { @@ -1724,7 +1724,7 @@ float *BKE_curve_make_orco(Scene *scene, Object *ob, int *r_numVerts) /* ***************** BEVEL ****************** */ -void BKE_curve_bevel_make(Scene *scene, Object *ob, ListBase *disp, +void BKE_curve_bevel_make(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *disp, const bool for_render, const bool use_render_resolution) { DispList *dl, *dlnew; @@ -1749,7 +1749,7 @@ void BKE_curve_bevel_make(Scene *scene, Object *ob, ListBase *disp, facy = cu->bevobj->size[1]; if (for_render) { - BKE_displist_make_curveTypes_forRender(scene, cu->bevobj, &bevdisp, NULL, false, use_render_resolution); + BKE_displist_make_curveTypes_forRender(eval_ctx, scene, cu->bevobj, &bevdisp, NULL, false, use_render_resolution); dl = bevdisp.first; } else if (cu->bevobj->curve_cache) { @@ -4706,4 +4706,4 @@ void BKE_curve_batch_cache_free(Curve *cu) if (cu->batch_cache) { BKE_curve_batch_cache_free_cb(cu); } -} \ No newline at end of file +} diff --git a/source/blender/blenkernel/intern/data_transfer.c b/source/blender/blenkernel/intern/data_transfer.c index a83ec8f0486..0b88cc48a96 100644 --- a/source/blender/blenkernel/intern/data_transfer.c +++ b/source/blender/blenkernel/intern/data_transfer.c @@ -1010,7 +1010,7 @@ static bool data_transfer_layersmapping_generate( * to get (as much as possible) exact copy of source data layout. */ void BKE_object_data_transfer_layout( - Scene *scene, Object *ob_src, Object *ob_dst, const int data_types, const bool use_delete, + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, Object *ob_dst, const int data_types, const bool use_delete, const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX]) { DerivedMesh *dm_src; @@ -1027,7 +1027,7 @@ void BKE_object_data_transfer_layout( /* Get source DM.*/ dm_src_mask |= BKE_object_data_transfer_dttypes_to_cdmask(data_types); - dm_src = mesh_get_derived_final(scene, ob_src, dm_src_mask); + dm_src = mesh_get_derived_final(eval_ctx, scene, ob_src, dm_src_mask); if (!dm_src) { return; } @@ -1085,9 +1085,9 @@ void BKE_object_data_transfer_layout( } bool BKE_object_data_transfer_dm( - Scene *scene, Object *ob_src, Object *ob_dst, DerivedMesh *dm_dst, const int data_types, bool use_create, - const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, const int map_poly_mode, - SpaceTransform *space_transform, const bool auto_transform, + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, Object *ob_dst, DerivedMesh *dm_dst, + const int data_types, bool use_create, const int map_vert_mode, const int map_edge_mode, + const int map_loop_mode, const int map_poly_mode, SpaceTransform *space_transform, const bool auto_transform, const float max_distance, const float ray_radius, const float islands_handling_precision, const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX], const int mix_mode, const float mix_factor, const char *vgroup_name, const bool invert_vgroup, @@ -1149,7 +1149,7 @@ bool BKE_object_data_transfer_dm( * Also, we need to make a local copy of dm_src, otherwise we may end with concurrent creation * of data in it (multi-threaded evaluation of the modifier stack, see T46672). */ - dm_src = dm_dst ? ob_src->derivedFinal : mesh_get_derived_final(scene, ob_src, dm_src_mask); + dm_src = dm_dst ? ob_src->derivedFinal : mesh_get_derived_final(eval_ctx, scene, ob_src, dm_src_mask); if (!dm_src) { return changed; } @@ -1457,16 +1457,16 @@ bool BKE_object_data_transfer_dm( } bool BKE_object_data_transfer_mesh( - Scene *scene, Object *ob_src, Object *ob_dst, const int data_types, const bool use_create, - const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, const int map_poly_mode, - SpaceTransform *space_transform, const bool auto_transform, + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, Object *ob_dst, const int data_types, + const bool use_create, const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, + const int map_poly_mode, SpaceTransform *space_transform, const bool auto_transform, const float max_distance, const float ray_radius, const float islands_handling_precision, const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX], const int mix_mode, const float mix_factor, const char *vgroup_name, const bool invert_vgroup, ReportList *reports) { return BKE_object_data_transfer_dm( - scene, ob_src, ob_dst, NULL, data_types, use_create, + eval_ctx, scene, ob_src, ob_dst, NULL, data_types, use_create, map_vert_mode, map_edge_mode, map_loop_mode, map_poly_mode, space_transform, auto_transform, max_distance, ray_radius, islands_handling_precision, diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index 25f50056c42..fd22aaa291b 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -678,7 +678,7 @@ static void curve_to_filledpoly(Curve *cu, ListBase *UNUSED(nurb), ListBase *dis * - first point left, last point right * - based on subdivided points in original curve, not on points in taper curve (still) */ -static float displist_calc_taper(Scene *scene, Object *taperobj, float fac) +static float displist_calc_taper(EvaluationContext *eval_ctx, Scene *scene, Object *taperobj, float fac) { DispList *dl; @@ -687,7 +687,7 @@ static float displist_calc_taper(Scene *scene, Object *taperobj, float fac) dl = taperobj->curve_cache ? taperobj->curve_cache->disp.first : NULL; if (dl == NULL) { - BKE_displist_make_curveTypes(scene, taperobj, 0); + BKE_displist_make_curveTypes(eval_ctx, scene, taperobj, 0); dl = taperobj->curve_cache->disp.first; } if (dl) { @@ -718,11 +718,11 @@ static float displist_calc_taper(Scene *scene, Object *taperobj, float fac) return 1.0; } -float BKE_displist_calc_taper(Scene *scene, Object *taperobj, int cur, int tot) +float BKE_displist_calc_taper(EvaluationContext *eval_ctx, Scene *scene, Object *taperobj, int cur, int tot) { float fac = ((float)cur) / (float)(tot - 1); - return displist_calc_taper(scene, taperobj, fac); + return displist_calc_taper(eval_ctx, scene, taperobj, fac); } void BKE_displist_make_mball(EvaluationContext *eval_ctx, Scene *scene, Object *ob) @@ -798,7 +798,7 @@ static ModifierData *curve_get_tessellate_point(Scene *scene, Object *ob, return pretessellatePoint; } -static void curve_calc_modifiers_pre(Scene *scene, Object *ob, ListBase *nurb, +static void curve_calc_modifiers_pre(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *nurb, const bool for_render, const bool use_render_resolution) { VirtualModifierData virtualModifierData; @@ -856,7 +856,7 @@ static void curve_calc_modifiers_pre(Scene *scene, Object *ob, ListBase *nurb, deformedVerts = BKE_curve_nurbs_vertexCos_get(nurb, &numVerts); } - mti->deformVerts(md, ob, NULL, deformedVerts, numVerts, app_flag); + mti->deformVerts(md, eval_ctx, ob, NULL, deformedVerts, numVerts, app_flag); if (md == pretessellatePoint) break; @@ -908,7 +908,7 @@ static void displist_apply_allverts(ListBase *dispbase, float (*allverts)[3]) } } -static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *nurb, +static void curve_calc_modifiers_post(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *nurb, ListBase *dispbase, DerivedMesh **r_dm_final, const bool for_render, const bool use_render_resolution) { @@ -964,14 +964,14 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *nurb, dm->getVertCos(dm, vertCos); } - mti->deformVerts(md, ob, dm, vertCos, totvert, appf); + mti->deformVerts(md, eval_ctx, ob, dm, vertCos, totvert, appf); } else { if (!vertCos) { vertCos = displist_get_allverts(dispbase, &totvert); } - mti->deformVerts(md, ob, NULL, vertCos, totvert, appf); + mti->deformVerts(md, eval_ctx, ob, NULL, vertCos, totvert, appf); } } else { @@ -1013,7 +1013,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *nurb, if (useCache) appf |= MOD_APPLY_USECACHE; - ndm = modwrap_applyModifier(md, ob, dm, appf); + ndm = modwrap_applyModifier(md, eval_ctx, ob, dm, appf); if (ndm) { /* Modifier returned a new derived mesh */ @@ -1090,13 +1090,13 @@ static void displist_surf_indices(DispList *dl) } } -static DerivedMesh *create_orco_dm(Scene *scene, Object *ob) +static DerivedMesh *create_orco_dm(EvaluationContext *eval_ctx, Scene *scene, Object *ob) { DerivedMesh *dm; ListBase disp = {NULL, NULL}; /* OrcoDM should be created from underformed disp lists */ - BKE_displist_make_curveTypes_forOrco(scene, ob, &disp); + BKE_displist_make_curveTypes_forOrco(eval_ctx, scene, ob, &disp); dm = CDDM_from_curve_displist(ob, &disp); BKE_displist_free(&disp); @@ -1134,7 +1134,7 @@ static void add_orco_dm(Object *ob, DerivedMesh *dm, DerivedMesh *orcodm) DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, orco); } -static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *dm_final, +static void curve_calc_orcodm(EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm_final, const bool for_render, const bool use_render_resolution) { /* this function represents logic of mesh's orcodm calculation @@ -1172,7 +1172,7 @@ static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *dm_final, * This means we can create ORCO DM in advance and assume it's * never NULL. */ - orcodm = create_orco_dm(scene, ob); + orcodm = create_orco_dm(eval_ctx, scene, ob); for (; md; md = md->next) { const ModifierTypeInfo *mti = modifierType_getInfo(md->type); @@ -1184,7 +1184,7 @@ static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *dm_final, if (mti->type != eModifierTypeType_Constructive) continue; - ndm = modwrap_applyModifier(md, ob, orcodm, app_flag); + ndm = modwrap_applyModifier(md, eval_ctx, ob, orcodm, app_flag); if (ndm) { /* if the modifier returned a new dm, release the old one */ @@ -1201,7 +1201,7 @@ static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *dm_final, orcodm->release(orcodm); } -void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase, +void BKE_displist_make_surf(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase, DerivedMesh **r_dm_final, const bool for_render, const bool for_orco, const bool use_render_resolution) { @@ -1220,7 +1220,7 @@ void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase, } if (!for_orco) - curve_calc_modifiers_pre(scene, ob, &nubase, for_render, use_render_resolution); + curve_calc_modifiers_pre(eval_ctx, scene, ob, &nubase, for_render, use_render_resolution); for (nu = nubase.first; nu; nu = nu->next) { if ((for_render || nu->hide == 0) && BKE_nurb_check_valid_uv(nu)) { @@ -1287,7 +1287,7 @@ void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase, if (!for_orco) { BKE_nurbList_duplicate(&ob->curve_cache->deformed_nurbs, &nubase); - curve_calc_modifiers_post(scene, ob, &nubase, dispbase, r_dm_final, + curve_calc_modifiers_post(eval_ctx, scene, ob, &nubase, dispbase, r_dm_final, for_render, use_render_resolution); } @@ -1513,7 +1513,7 @@ static void calc_bevfac_mapping(Curve *cu, BevList *bl, Nurb *nu, } } -static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispbase, +static void do_makeDispListCurveTypes(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase, DerivedMesh **r_dm_final, const bool for_render, const bool for_orco, const bool use_render_resolution) { @@ -1523,7 +1523,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba if (!ELEM(ob->type, OB_SURF, OB_CURVE, OB_FONT)) return; if (ob->type == OB_SURF) { - BKE_displist_make_surf(scene, ob, dispbase, r_dm_final, for_render, for_orco, use_render_resolution); + BKE_displist_make_surf(eval_ctx, scene, ob, dispbase, r_dm_final, for_render, for_orco, use_render_resolution); } else if (ELEM(ob->type, OB_CURVE, OB_FONT)) { ListBase dlbev; @@ -1548,12 +1548,12 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba } if (!for_orco) - curve_calc_modifiers_pre(scene, ob, &nubase, for_render, use_render_resolution); + curve_calc_modifiers_pre(eval_ctx, scene, ob, &nubase, for_render, use_render_resolution); BKE_curve_bevelList_make(ob, &nubase, for_render != false); /* If curve has no bevel will return nothing */ - BKE_curve_bevel_make(scene, ob, &dlbev, for_render, use_render_resolution); + BKE_curve_bevel_make(eval_ctx, scene, ob, &dlbev, for_render, use_render_resolution); /* no bevel or extrude, and no width correction? */ if (!dlbev.first && cu->width == 1.0f) { @@ -1688,7 +1688,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba taper_fac -= (1.0f - lastblend) / len; } - fac = displist_calc_taper(scene, cu->taperobj, taper_fac); + fac = displist_calc_taper(eval_ctx, scene, cu->taperobj, taper_fac); } if (bevp->split_tag) { @@ -1750,7 +1750,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba if (!for_orco) { BKE_nurbList_duplicate(&ob->curve_cache->deformed_nurbs, &nubase); - curve_calc_modifiers_post(scene, ob, &nubase, dispbase, r_dm_final, for_render, use_render_resolution); + curve_calc_modifiers_post(eval_ctx, scene, ob, &nubase, dispbase, r_dm_final, for_render, use_render_resolution); } if (cu->flag & CU_DEFORM_FILL && !ob->derivedFinal) { @@ -1761,7 +1761,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba } } -void BKE_displist_make_curveTypes(Scene *scene, Object *ob, const bool for_orco) +void BKE_displist_make_curveTypes(EvaluationContext *eval_ctx, Scene *scene, Object *ob, const bool for_orco) { ListBase *dispbase; @@ -1779,12 +1779,12 @@ void BKE_displist_make_curveTypes(Scene *scene, Object *ob, const bool for_orco) dispbase = &(ob->curve_cache->disp); - do_makeDispListCurveTypes(scene, ob, dispbase, &ob->derivedFinal, 0, for_orco, 0); + do_makeDispListCurveTypes(eval_ctx, scene, ob, dispbase, &ob->derivedFinal, 0, for_orco, 0); boundbox_displist_object(ob); } -void BKE_displist_make_curveTypes_forRender(Scene *scene, Object *ob, ListBase *dispbase, +void BKE_displist_make_curveTypes_forRender(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase, DerivedMesh **r_dm_final, const bool for_orco, const bool use_render_resolution) { @@ -1792,20 +1792,20 @@ void BKE_displist_make_curveTypes_forRender(Scene *scene, Object *ob, ListBase * ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve"); } - do_makeDispListCurveTypes(scene, ob, dispbase, r_dm_final, true, for_orco, use_render_resolution); + do_makeDispListCurveTypes(eval_ctx, scene, ob, dispbase, r_dm_final, true, for_orco, use_render_resolution); } -void BKE_displist_make_curveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase) +void BKE_displist_make_curveTypes_forOrco(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase) { if (ob->curve_cache == NULL) { ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve"); } - do_makeDispListCurveTypes(scene, ob, dispbase, NULL, 1, 1, 1); + do_makeDispListCurveTypes(eval_ctx, scene, ob, dispbase, NULL, 1, 1, 1); } /* add Orco layer to the displist object which has got derived mesh and return orco */ -float *BKE_displist_make_orco(Scene *scene, Object *ob, DerivedMesh *dm_final, +float *BKE_displist_make_orco(EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm_final, const bool for_render, const bool use_render_resolution) { @@ -1815,7 +1815,7 @@ float *BKE_displist_make_orco(Scene *scene, Object *ob, DerivedMesh *dm_final, dm_final = ob->derivedFinal; if (!dm_final->getVertDataArray(dm_final, CD_ORCO)) { - curve_calc_orcodm(scene, ob, dm_final, for_render, use_render_resolution); + curve_calc_orcodm(eval_ctx, scene, ob, dm_final, for_render, use_render_resolution); } orco = dm_final->getVertDataArray(dm_final, CD_ORCO); diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index fb5ef403218..6ac284d6b73 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -74,6 +74,8 @@ #include "BKE_scene.h" #include "BKE_texture.h" +#include "DEG_depsgraph.h" + /* for image output */ #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" @@ -1973,7 +1975,7 @@ static void canvas_copyDerivedMesh(DynamicPaintCanvasSettings *canvas, DerivedMe /* * Updates derived mesh copy and processes dynamic paint step / caches. */ -static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene, SceneLayer *sl, Object *ob, DerivedMesh *dm) +static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm) { if (pmd->canvas) { DynamicPaintCanvasSettings *canvas = pmd->canvas; @@ -2036,7 +2038,7 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene else if (can_simulate) { /* calculate surface frame */ canvas->flags |= MOD_DPAINT_BAKING; - dynamicPaint_calculateFrame(surface, scene, sl, ob, current_frame); + dynamicPaint_calculateFrame(surface, eval_ctx, scene, ob, current_frame); canvas->flags &= ~MOD_DPAINT_BAKING; /* restore canvas derivedmesh if required */ @@ -2055,7 +2057,7 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene } /* Modifier call. Processes dynamic paint modifier step. */ -DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, Scene *scene, SceneLayer *sl, Object *ob, DerivedMesh *dm) +DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm) { if (pmd->canvas) { DerivedMesh *ret; @@ -2064,7 +2066,7 @@ DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, Scene *scen DM_ensure_looptri(dm); /* Update canvas data for a new frame */ - dynamicPaint_frameUpdate(pmd, scene, sl, ob, dm); + dynamicPaint_frameUpdate(pmd, eval_ctx, scene, ob, dm); /* Return output mesh */ ret = dynamicPaint_Modifier_apply(pmd, ob, dm); @@ -2076,7 +2078,7 @@ DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, Scene *scen DM_ensure_looptri(dm); /* Update canvas data for a new frame */ - dynamicPaint_frameUpdate(pmd, scene, sl, ob, dm); + dynamicPaint_frameUpdate(pmd, eval_ctx, scene, ob, dm); /* Return output mesh */ return dynamicPaint_Modifier_apply(pmd, ob, dm); @@ -3582,7 +3584,7 @@ static void dynamic_paint_brush_velocity_compute_cb(void *userdata, const int i) } static void dynamicPaint_brushMeshCalculateVelocity( - Scene *scene, Object *ob, DynamicPaintBrushSettings *brush, Vec3f **brushVel, float timescale) + struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DynamicPaintBrushSettings *brush, Vec3f **brushVel, float timescale) { float prev_obmat[4][4]; DerivedMesh *dm_p, *dm_c; @@ -3604,7 +3606,7 @@ static void dynamicPaint_brushMeshCalculateVelocity( scene->r.subframe = prev_sfra; BKE_object_modifier_update_subframe( - scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint); + eval_ctx, scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint); dm_p = CDDM_copy(brush->dm); numOfVerts_p = dm_p->getNumVerts(dm_p); mvert_p = dm_p->getVertArray(dm_p); @@ -3615,7 +3617,7 @@ static void dynamicPaint_brushMeshCalculateVelocity( scene->r.subframe = cur_sfra; BKE_object_modifier_update_subframe( - scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint); + eval_ctx, scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint); dm_c = brush->dm; numOfVerts_c = dm_c->getNumVerts(dm_c); mvert_c = dm_p->getVertArray(dm_c); @@ -3640,7 +3642,7 @@ static void dynamicPaint_brushMeshCalculateVelocity( } /* calculate velocity for object center point */ -static void dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object *ob, Vec3f *brushVel, float timescale) +static void dynamicPaint_brushObjectCalculateVelocity(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, Vec3f *brushVel, float timescale) { float prev_obmat[4][4]; float cur_loc[3] = {0.0f}, prev_loc[3] = {0.0f}; @@ -3659,14 +3661,14 @@ static void dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object *ob, scene->r.cfra = prev_fra; scene->r.subframe = prev_sfra; BKE_object_modifier_update_subframe( - scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint); + eval_ctx, scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint); copy_m4_m4(prev_obmat, ob->obmat); /* current frame dm */ scene->r.cfra = cur_fra; scene->r.subframe = cur_sfra; BKE_object_modifier_update_subframe( - scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint); + eval_ctx, scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint); /* calculate speed */ mul_m4_v3(prev_obmat, prev_loc); @@ -4036,7 +4038,7 @@ static void dynamic_paint_paint_mesh_cell_point_cb_ex( } } -static int dynamicPaint_paintMesh(DynamicPaintSurface *surface, +static int dynamicPaint_paintMesh(struct EvaluationContext *eval_ctx, DynamicPaintSurface *surface, DynamicPaintBrushSettings *brush, Object *brushOb, BrushMaterials *bMats, @@ -4052,7 +4054,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface, const MLoop *mloop = NULL; if (brush->flags & MOD_DPAINT_USES_VELOCITY) - dynamicPaint_brushMeshCalculateVelocity(scene, brushOb, brush, &brushVelocity, timescale); + dynamicPaint_brushMeshCalculateVelocity(eval_ctx, scene, brushOb, brush, &brushVelocity, timescale); if (!brush->dm) return 0; @@ -4530,7 +4532,7 @@ static void dynamic_paint_paint_single_point_cb_ex( } static int dynamicPaint_paintSinglePoint( - DynamicPaintSurface *surface, float *pointCoord, DynamicPaintBrushSettings *brush, + struct EvaluationContext *eval_ctx, DynamicPaintSurface *surface, float *pointCoord, DynamicPaintBrushSettings *brush, Object *brushOb, BrushMaterials *bMats, Scene *scene, float timescale) { PaintSurfaceData *sData = surface->data; @@ -4538,7 +4540,7 @@ static int dynamicPaint_paintSinglePoint( Vec3f brushVel; if (brush->flags & MOD_DPAINT_USES_VELOCITY) - dynamicPaint_brushObjectCalculateVelocity(scene, brushOb, &brushVel, timescale); + dynamicPaint_brushObjectCalculateVelocity(eval_ctx, scene, brushOb, &brushVel, timescale); const MVert *mvert = brush->dm->getVertArray(brush->dm); @@ -4845,7 +4847,7 @@ static void dynamic_paint_prepare_effect_cb(void *userdata, const int index) } static int dynamicPaint_prepareEffectStep( - DynamicPaintSurface *surface, Scene *scene, Object *ob, float **force, float timescale) + struct EvaluationContext *eval_ctx, DynamicPaintSurface *surface, Scene *scene, Object *ob, float **force, float timescale) { double average_force = 0.0f; float shrink_speed = 0.0f, spread_speed = 0.0f; @@ -4856,7 +4858,7 @@ static int dynamicPaint_prepareEffectStep( /* Init force data if required */ if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP) { - ListBase *effectors = pdInitEffectors(scene, ob, NULL, surface->effector_weights, true); + ListBase *effectors = pdInitEffectors(eval_ctx, scene, ob, NULL, surface->effector_weights, true); /* allocate memory for force data (dir vector + strength) */ *force = MEM_mallocN(sData->total_points * 4 * sizeof(float), "PaintEffectForces"); @@ -5758,7 +5760,7 @@ static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, const Sce /* * Do Dynamic Paint step. Paints scene brush objects of current state/frame to the surface. */ -static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, DynamicPaintSurface *surface, float timescale, float subframe) +static int dynamicPaint_doStep(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DynamicPaintSurface *surface, float timescale, float subframe) { PaintSurfaceData *sData = surface->data; PaintBakeData *bData = sData->bData; @@ -5782,6 +5784,7 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic GroupObject *go = NULL; Object *brushObj = NULL; ModifierData *md = NULL; + SceneLayer *sl = eval_ctx->scene_layer; /* backup current scene frame */ int scene_frame = scene->r.cfra; @@ -5836,7 +5839,7 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic /* update object data on this subframe */ if (subframe) { scene_setSubframe(scene, subframe); - BKE_object_modifier_update_subframe(scene, brushObj, true, SUBFRAME_RECURSION, + BKE_object_modifier_update_subframe(eval_ctx, scene, brushObj, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint); } /* Prepare materials if required */ @@ -5855,11 +5858,11 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic } /* Object center distance: */ if (brush->collision == MOD_DPAINT_COL_POINT && brushObj != ob) { - dynamicPaint_paintSinglePoint(surface, brushObj->loc, brush, brushObj, &bMats, scene, timescale); + dynamicPaint_paintSinglePoint(eval_ctx, surface, brushObj->loc, brush, brushObj, &bMats, scene, timescale); } /* Mesh volume/proximity: */ else if (brushObj != ob) { - dynamicPaint_paintMesh(surface, brush, brushObj, &bMats, scene, timescale); + dynamicPaint_paintMesh(eval_ctx, surface, brush, brushObj, &bMats, scene, timescale); } /* free temp material data */ @@ -5869,7 +5872,7 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic if (subframe) { scene->r.cfra = scene_frame; scene->r.subframe = scene_subframe; - BKE_object_modifier_update_subframe(scene, brushObj, true, SUBFRAME_RECURSION, + BKE_object_modifier_update_subframe(eval_ctx, scene, brushObj, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint); } @@ -5904,7 +5907,7 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic return setError(canvas, N_("Not enough free memory")); /* Prepare effects and get number of required steps */ - steps = dynamicPaint_prepareEffectStep(surface, scene, ob, &force, timescale); + steps = dynamicPaint_prepareEffectStep(eval_ctx, surface, scene, ob, &force, timescale); for (s = 0; s < steps; s++) { dynamicPaint_doEffectStep(surface, force, prevPoint, timescale, (float)steps); } @@ -5928,7 +5931,7 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic /* * Calculate a single frame and included subframes for surface */ -int dynamicPaint_calculateFrame(DynamicPaintSurface *surface, Scene *scene, SceneLayer *sl, Object *cObject, int frame) +int dynamicPaint_calculateFrame(DynamicPaintSurface *surface, struct EvaluationContext *eval_ctx, Scene *scene, Object *cObject, int frame) { float timescale = 1.0f; @@ -5937,7 +5940,7 @@ int dynamicPaint_calculateFrame(DynamicPaintSurface *surface, Scene *scene, Scen dynamicPaint_applySurfaceDisplace(surface, surface->canvas->dm); /* update bake data */ - dynamicPaint_generateBakeData(surface, sl, cObject); + dynamicPaint_generateBakeData(surface, eval_ctx->scene_layer, cObject); /* don't do substeps for first frame */ if (surface->substeps && (frame != surface->start_frame)) { @@ -5946,10 +5949,10 @@ int dynamicPaint_calculateFrame(DynamicPaintSurface *surface, Scene *scene, Scen for (st = 1; st <= surface->substeps; st++) { float subframe = ((float) st) / (surface->substeps + 1); - if (!dynamicPaint_doStep(scene, sl, cObject, surface, timescale, subframe)) + if (!dynamicPaint_doStep(eval_ctx, scene, cObject, surface, timescale, subframe)) return 0; } } - return dynamicPaint_doStep(scene, sl, cObject, surface, timescale, 0.0f); + return dynamicPaint_doStep(eval_ctx, scene, cObject, surface, timescale, 0.0f); } diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c index baf91b638b9..df3c652ee19 100644 --- a/source/blender/blenkernel/intern/editderivedmesh.c +++ b/source/blender/blenkernel/intern/editderivedmesh.c @@ -2183,14 +2183,14 @@ static void cage_mapped_verts_callback( } } -float (*BKE_editmesh_vertexCos_get(BMEditMesh *em, Scene *scene, int *r_numVerts))[3] +float (*BKE_editmesh_vertexCos_get(struct EvaluationContext *eval_ctx, BMEditMesh *em, Scene *scene, int *r_numVerts))[3] { DerivedMesh *cage, *final; BLI_bitmap *visit_bitmap; struct CageUserData data; float (*cos_cage)[3]; - cage = editbmesh_get_derived_cage_and_final(scene, em->ob, em, CD_MASK_BAREMESH, &final); + cage = editbmesh_get_derived_cage_and_final(eval_ctx, scene, em->ob, em, CD_MASK_BAREMESH, &final); cos_cage = MEM_callocN(sizeof(*cos_cage) * em->bm->totvert, "bmbvh cos_cage"); /* when initializing cage verts, we only want the first cage coordinate for each vertex, diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 8380588776b..af1d4cc2e7d 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -72,6 +72,7 @@ #include "BKE_scene.h" #include "BKE_smoke.h" +#include "DEG_depsgraph.h" #include "RE_render_ext.h" #include "RE_shader_ext.h" @@ -146,9 +147,10 @@ void free_partdeflect(PartDeflect *pd) MEM_freeN(pd); } -static EffectorCache *new_effector_cache(Scene *scene, Object *ob, ParticleSystem *psys, PartDeflect *pd) +static EffectorCache *new_effector_cache(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, ParticleSystem *psys, PartDeflect *pd) { EffectorCache *eff = MEM_callocN(sizeof(EffectorCache), "EffectorCache"); + eff->eval_ctx = eval_ctx; eff->scene = scene; eff->ob = ob; eff->psys = psys; @@ -156,7 +158,7 @@ static EffectorCache *new_effector_cache(Scene *scene, Object *ob, ParticleSyste eff->frame = -1; return eff; } -static void add_object_to_effectors(ListBase **effectors, Scene *scene, EffectorWeights *weights, Object *ob, Object *ob_src, bool for_simulation) +static void add_object_to_effectors(ListBase **effectors, struct EvaluationContext *eval_ctx, Scene *scene, EffectorWeights *weights, Object *ob, Object *ob_src, bool for_simulation) { EffectorCache *eff = NULL; @@ -174,14 +176,14 @@ static void add_object_to_effectors(ListBase **effectors, Scene *scene, Effector if (*effectors == NULL) *effectors = MEM_callocN(sizeof(ListBase), "effectors list"); - eff = new_effector_cache(scene, ob, NULL, ob->pd); + eff = new_effector_cache(eval_ctx, scene, ob, NULL, ob->pd); /* make sure imat is up to date */ invert_m4_m4(ob->imat, ob->obmat); BLI_addtail(*effectors, eff); } -static void add_particles_to_effectors(ListBase **effectors, Scene *scene, EffectorWeights *weights, Object *ob, ParticleSystem *psys, ParticleSystem *psys_src, bool for_simulation) +static void add_particles_to_effectors(ListBase **effectors, struct EvaluationContext *eval_ctx, Scene *scene, EffectorWeights *weights, Object *ob, ParticleSystem *psys, ParticleSystem *psys_src, bool for_simulation) { ParticleSettings *part= psys->part; @@ -195,25 +197,33 @@ static void add_particles_to_effectors(ListBase **effectors, Scene *scene, Effec if (*effectors == NULL) *effectors = MEM_callocN(sizeof(ListBase), "effectors list"); - BLI_addtail(*effectors, new_effector_cache(scene, ob, psys, part->pd)); + BLI_addtail(*effectors, new_effector_cache(eval_ctx, scene, ob, psys, part->pd)); } if (part->pd2 && part->pd2->forcefield && (!for_simulation || weights->weight[part->pd2->forcefield] != 0.0f)) { if (*effectors == NULL) *effectors = MEM_callocN(sizeof(ListBase), "effectors list"); - BLI_addtail(*effectors, new_effector_cache(scene, ob, psys, part->pd2)); + BLI_addtail(*effectors, new_effector_cache(eval_ctx, scene, ob, psys, part->pd2)); } } /* returns ListBase handle with objects taking part in the effecting */ -ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src, +ListBase *pdInitEffectors(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, ParticleSystem *psys_src, EffectorWeights *weights, bool for_simulation) { - SceneLayer *sl = BKE_scene_layer_context_active_PLACEHOLDER(scene); /* Can't get sl from the calling modifiers yet */ + SceneLayer *sl; Base *base; unsigned int layer= ob_src->lay; ListBase *effectors = NULL; + + /* eval_ctx is NULL during deg build */ + if (eval_ctx) { + sl = eval_ctx->scene_layer; + } + else { + sl = BKE_scene_layer_context_active_PLACEHOLDER(scene); + } if (weights->group) { GroupObject *go; @@ -221,13 +231,13 @@ ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src for (go= weights->group->gobject.first; go; go= go->next) { if ( (go->ob->lay & layer) ) { if ( go->ob->pd && go->ob->pd->forcefield ) - add_object_to_effectors(&effectors, scene, weights, go->ob, ob_src, for_simulation); + add_object_to_effectors(&effectors, eval_ctx, scene, weights, go->ob, ob_src, for_simulation); if ( go->ob->particlesystem.first ) { ParticleSystem *psys= go->ob->particlesystem.first; for ( ; psys; psys=psys->next ) - add_particles_to_effectors(&effectors, scene, weights, go->ob, psys, psys_src, for_simulation); + add_particles_to_effectors(&effectors, eval_ctx, scene, weights, go->ob, psys, psys_src, for_simulation); } } } @@ -235,19 +245,19 @@ ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src else { for (base = FIRSTBASE_NEW; base; base = base->next) { if ( base->object->pd && base->object->pd->forcefield ) - add_object_to_effectors(&effectors, scene, weights, base->object, ob_src, for_simulation); + add_object_to_effectors(&effectors, eval_ctx, scene, weights, base->object, ob_src, for_simulation); if ( base->object->particlesystem.first ) { ParticleSystem *psys= base->object->particlesystem.first; for ( ; psys; psys=psys->next ) - add_particles_to_effectors(&effectors, scene, weights, base->object, psys, psys_src, for_simulation); + add_particles_to_effectors(&effectors, eval_ctx, scene, weights, base->object, psys, psys_src, for_simulation); } } } if (for_simulation) - pdPrecalculateEffectors(effectors); + pdPrecalculateEffectors(eval_ctx, effectors); return effectors; } @@ -268,7 +278,7 @@ void pdEndEffectors(ListBase **effectors) } } -static void precalculate_effector(EffectorCache *eff) +static void precalculate_effector(struct EvaluationContext *eval_ctx, EffectorCache *eff) { unsigned int cfra = (unsigned int)(eff->scene->r.cfra >= 0 ? eff->scene->r.cfra : -eff->scene->r.cfra); if (!eff->pd->rng) @@ -280,7 +290,7 @@ static void precalculate_effector(EffectorCache *eff) Curve *cu= eff->ob->data; if (cu->flag & CU_PATH) { if (eff->ob->curve_cache == NULL || eff->ob->curve_cache->path==NULL || eff->ob->curve_cache->path->data==NULL) - BKE_displist_make_curveTypes(eff->scene, eff->ob, 0); + BKE_displist_make_curveTypes(eval_ctx, eff->scene, eff->ob, 0); if (eff->ob->curve_cache->path && eff->ob->curve_cache->path->data) { where_on_path(eff->ob, 0.0, eff->guide_loc, eff->guide_dir, NULL, &eff->guide_radius, NULL); @@ -301,19 +311,19 @@ static void precalculate_effector(EffectorCache *eff) if (eff->ob) { float old_vel[3]; - BKE_object_where_is_calc_time(eff->scene, eff->ob, cfra - 1.0f); + BKE_object_where_is_calc_time(eval_ctx, eff->scene, eff->ob, cfra - 1.0f); copy_v3_v3(old_vel, eff->ob->obmat[3]); - BKE_object_where_is_calc_time(eff->scene, eff->ob, cfra); + BKE_object_where_is_calc_time(eval_ctx, eff->scene, eff->ob, cfra); sub_v3_v3v3(eff->velocity, eff->ob->obmat[3], old_vel); } } -void pdPrecalculateEffectors(ListBase *effectors) +void pdPrecalculateEffectors(struct EvaluationContext *eval_ctx, ListBase *effectors) { if (effectors) { EffectorCache *eff = effectors->first; for (; eff; eff=eff->next) - precalculate_effector(eff); + precalculate_effector(eval_ctx, eff); } } @@ -612,6 +622,7 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin } else { ParticleSimulationData sim= {NULL}; + sim.eval_ctx = eff->eval_ctx; sim.scene= eff->scene; sim.ob= eff->ob; sim.psys= eff->psys; diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c index 8247336d915..5599190010d 100644 --- a/source/blender/blenkernel/intern/fluidsim.c +++ b/source/blender/blenkernel/intern/fluidsim.c @@ -65,7 +65,7 @@ // file handling //------------------------------------------------------------------------------- -void initElbeemMesh(struct Scene *scene, struct Object *ob, +void initElbeemMesh(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, int *numVertices, float **vertices, int *numTriangles, int **triangles, int useGlobalCoords, int modifierIndex) @@ -78,7 +78,7 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob, float *verts; int *tris; - dm = mesh_create_derived_index_render(scene, ob, CD_MASK_BAREMESH, modifierIndex); + dm = mesh_create_derived_index_render(eval_ctx, scene, ob, CD_MASK_BAREMESH, modifierIndex); DM_ensure_looptri(dm); diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c index c6773d98adf..fd984c17356 100644 --- a/source/blender/blenkernel/intern/lattice.c +++ b/source/blender/blenkernel/intern/lattice.c @@ -596,7 +596,7 @@ static bool where_on_path_deform(Object *ob, float ctime, float vec[4], float di /* co: local coord, result local too */ /* returns quaternion for rotation, using cd->no_rot_axis */ /* axis is using another define!!! */ -static bool calc_curve_deform(Scene *scene, Object *par, float co[3], +static bool calc_curve_deform(struct EvaluationContext *eval_ctx, Scene *scene, Object *par, float co[3], const short axis, CurveDeform *cd, float r_quat[4]) { Curve *cu = par->data; @@ -607,7 +607,7 @@ static bool calc_curve_deform(Scene *scene, Object *par, float co[3], /* to be sure, mostly after file load, also cyclic dependencies */ #ifdef CYCLIC_DEPENDENCY_WORKAROUND if (par->curve_cache == NULL) { - BKE_displist_make_curveTypes(scene, par, false); + BKE_displist_make_curveTypes(eval_ctx, scene, par, false); } #endif @@ -700,7 +700,7 @@ static bool calc_curve_deform(Scene *scene, Object *par, float co[3], } void curve_deform_verts( - Scene *scene, Object *cuOb, Object *target, DerivedMesh *dm, float (*vertexCos)[3], + struct EvaluationContext *eval_ctx, Scene *scene, Object *cuOb, Object *target, DerivedMesh *dm, float (*vertexCos)[3], int numVerts, const char *vgroup, short defaxis) { Curve *cu; @@ -759,7 +759,7 @@ void curve_deform_verts( if (weight > 0.0f) { mul_m4_v3(cd.curvespace, vertexCos[a]); copy_v3_v3(vec, vertexCos[a]); - calc_curve_deform(scene, cuOb, vec, defaxis, &cd, NULL); + calc_curve_deform(eval_ctx, scene, cuOb, vec, defaxis, &cd, NULL); interp_v3_v3v3(vertexCos[a], vertexCos[a], vec, weight); mul_m4_v3(cd.objectspace, vertexCos[a]); } @@ -782,7 +782,7 @@ void curve_deform_verts( if (weight > 0.0f) { /* already in 'cd.curvespace', prev for loop */ copy_v3_v3(vec, vertexCos[a]); - calc_curve_deform(scene, cuOb, vec, defaxis, &cd, NULL); + calc_curve_deform(eval_ctx, scene, cuOb, vec, defaxis, &cd, NULL); interp_v3_v3v3(vertexCos[a], vertexCos[a], vec, weight); mul_m4_v3(cd.objectspace, vertexCos[a]); } @@ -793,7 +793,7 @@ void curve_deform_verts( if (cu->flag & CU_DEFORM_BOUNDS_OFF) { for (a = 0; a < numVerts; a++) { mul_m4_v3(cd.curvespace, vertexCos[a]); - calc_curve_deform(scene, cuOb, vertexCos[a], defaxis, &cd, NULL); + calc_curve_deform(eval_ctx, scene, cuOb, vertexCos[a], defaxis, &cd, NULL); mul_m4_v3(cd.objectspace, vertexCos[a]); } } @@ -808,7 +808,7 @@ void curve_deform_verts( for (a = 0; a < numVerts; a++) { /* already in 'cd.curvespace', prev for loop */ - calc_curve_deform(scene, cuOb, vertexCos[a], defaxis, &cd, NULL); + calc_curve_deform(eval_ctx, scene, cuOb, vertexCos[a], defaxis, &cd, NULL); mul_m4_v3(cd.objectspace, vertexCos[a]); } } @@ -818,7 +818,7 @@ void curve_deform_verts( /* input vec and orco = local coord in armature space */ /* orco is original not-animated or deformed reference point */ /* result written in vec and mat */ -void curve_deform_vector(Scene *scene, Object *cuOb, Object *target, +void curve_deform_vector(struct EvaluationContext *eval_ctx, Scene *scene, Object *cuOb, Object *target, float orco[3], float vec[3], float mat[3][3], int no_rot_axis) { CurveDeform cd; @@ -837,7 +837,7 @@ void curve_deform_vector(Scene *scene, Object *cuOb, Object *target, mul_m4_v3(cd.curvespace, vec); - if (calc_curve_deform(scene, cuOb, vec, target->trackflag, &cd, quat)) { + if (calc_curve_deform(eval_ctx, scene, cuOb, vec, target->trackflag, &cd, quat)) { float qmat[3][3]; quat_to_mat3(qmat, quat); @@ -1027,7 +1027,7 @@ void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3]) } } -void BKE_lattice_modifiers_calc(Scene *scene, Object *ob) +void BKE_lattice_modifiers_calc(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob) { Lattice *lt = ob->data; VirtualModifierData virtualModifierData; @@ -1054,7 +1054,7 @@ void BKE_lattice_modifiers_calc(Scene *scene, Object *ob) if (mti->type != eModifierTypeType_OnlyDeform) continue; if (!vertexCos) vertexCos = BKE_lattice_vertexcos_get(ob, &numVerts); - mti->deformVerts(md, ob, NULL, vertexCos, numVerts, 0); + mti->deformVerts(md, eval_ctx, ob, NULL, vertexCos, numVerts, 0); } /* always displist to make this work like derivedmesh */ @@ -1248,4 +1248,4 @@ void BKE_lattice_batch_cache_free(Lattice *lt) if (lt->batch_cache) { BKE_lattice_batch_cache_free_cb(lt); } -} \ No newline at end of file +} diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 6ee1eedec94..9be072f1a21 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -1628,10 +1628,10 @@ void BKE_mesh_to_curve_nurblist(DerivedMesh *dm, ListBase *nurblist, const int e } } -void BKE_mesh_to_curve(Scene *scene, Object *ob) +void BKE_mesh_to_curve(EvaluationContext *eval_ctx, Scene *scene, Object *ob) { /* make new mesh data from the original copy */ - DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_MESH); + DerivedMesh *dm = mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_MESH); ListBase nurblist = {NULL, NULL}; bool needsFree = false; @@ -2466,7 +2466,7 @@ void BKE_mesh_split_faces(Mesh *mesh, bool free_loop_normals) /* settings: 1 - preview, 2 - render */ Mesh *BKE_mesh_new_from_object( - Main *bmain, Scene *sce, Object *ob, + EvaluationContext *eval_ctx, Main *bmain, Scene *sce, Object *ob, int apply_modifiers, int settings, int calc_tessface, int calc_undeformed) { Mesh *tmpmesh; @@ -2518,7 +2518,7 @@ Mesh *BKE_mesh_new_from_object( copycu->editnurb = tmpcu->editnurb; /* get updated display list, and convert to a mesh */ - BKE_displist_make_curveTypes_forRender(sce, tmpobj, &dispbase, &derivedFinal, false, render); + BKE_displist_make_curveTypes_forRender(eval_ctx, sce, tmpobj, &dispbase, &derivedFinal, false, render); copycu->editfont = NULL; copycu->editnurb = NULL; @@ -2569,13 +2569,7 @@ Mesh *BKE_mesh_new_from_object( if (render) { ListBase disp = {NULL, NULL}; - /* TODO(sergey): This is gonna to work for until EvaluationContext - * only contains for_render flag. As soon as CoW is - * implemented, this is to be rethinked. - */ - EvaluationContext eval_ctx; - DEG_evaluation_context_init(&eval_ctx, DAG_EVAL_RENDER); - BKE_displist_make_mball_forRender(&eval_ctx, sce, ob, &disp); + BKE_displist_make_mball_forRender(eval_ctx, sce, ob, &disp); BKE_mesh_from_metaball(&disp, tmpmesh); BKE_displist_free(&disp); } @@ -2614,9 +2608,9 @@ Mesh *BKE_mesh_new_from_object( /* Write the display mesh into the dummy mesh */ if (render) - dm = mesh_create_derived_render(sce, ob, mask); + dm = mesh_create_derived_render(eval_ctx, sce, ob, mask); else - dm = mesh_create_derived_view(sce, ob, mask); + dm = mesh_create_derived_view(eval_ctx, sce, ob, mask); tmpmesh = BKE_mesh_add(bmain, ((ID *)ob->data)->name + 2); DM_to_mesh(dm, tmpmesh, ob, mask, true); @@ -2733,4 +2727,4 @@ void BKE_mesh_batch_cache_free(Mesh *me) if (me->batch_cache) { BKE_mesh_batch_cache_free_cb(me); } -} \ No newline at end of file +} diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c index 2276d56b9c6..b4eb132353c 100644 --- a/source/blender/blenkernel/intern/modifier.c +++ b/source/blender/blenkernel/intern/modifier.c @@ -732,8 +732,8 @@ void modifier_path_init(char *path, int path_maxlen, const char *name) /* wrapper around ModifierTypeInfo.applyModifier that ensures valid normals */ struct DerivedMesh *modwrap_applyModifier( - ModifierData *md, Object *ob, - struct DerivedMesh *dm, + ModifierData *md, struct EvaluationContext *eval_ctx, + Object *ob, struct DerivedMesh *dm, ModifierApplyFlag flag) { const ModifierTypeInfo *mti = modifierType_getInfo(md->type); @@ -742,12 +742,12 @@ struct DerivedMesh *modwrap_applyModifier( if (mti->dependsOnNormals && mti->dependsOnNormals(md)) { DM_ensure_normals(dm); } - return mti->applyModifier(md, ob, dm, flag); + return mti->applyModifier(md, eval_ctx, ob, dm, flag); } struct DerivedMesh *modwrap_applyModifierEM( - ModifierData *md, Object *ob, - struct BMEditMesh *em, + ModifierData *md, struct EvaluationContext *eval_ctx, + Object *ob, struct BMEditMesh *em, DerivedMesh *dm, ModifierApplyFlag flag) { @@ -757,12 +757,12 @@ struct DerivedMesh *modwrap_applyModifierEM( if (mti->dependsOnNormals && mti->dependsOnNormals(md)) { DM_ensure_normals(dm); } - return mti->applyModifierEM(md, ob, em, dm, flag); + return mti->applyModifierEM(md, eval_ctx, ob, em, dm, flag); } void modwrap_deformVerts( - ModifierData *md, Object *ob, - DerivedMesh *dm, + ModifierData *md, struct EvaluationContext *eval_ctx, + Object *ob, DerivedMesh *dm, float (*vertexCos)[3], int numVerts, ModifierApplyFlag flag) { @@ -772,11 +772,11 @@ void modwrap_deformVerts( if (dm && mti->dependsOnNormals && mti->dependsOnNormals(md)) { DM_ensure_normals(dm); } - mti->deformVerts(md, ob, dm, vertexCos, numVerts, flag); + mti->deformVerts(md, eval_ctx, ob, dm, vertexCos, numVerts, flag); } void modwrap_deformVertsEM( - ModifierData *md, Object *ob, + ModifierData *md, struct EvaluationContext *eval_ctx, Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (*vertexCos)[3], int numVerts) { @@ -786,6 +786,6 @@ void modwrap_deformVertsEM( if (dm && mti->dependsOnNormals && mti->dependsOnNormals(md)) { DM_ensure_normals(dm); } - mti->deformVertsEM(md, ob, em, dm, vertexCos, numVerts); + mti->deformVertsEM(md, eval_ctx, ob, em, dm, vertexCos, numVerts); } /* end modifier callback wrappers */ diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index 9679b585e6f..3e4828afb55 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -276,14 +276,14 @@ static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level) return mdisps; } -DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob) +DerivedMesh *get_multires_dm(struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd, Object *ob) { ModifierData *md = (ModifierData *)mmd; const ModifierTypeInfo *mti = modifierType_getInfo(md->type); - DerivedMesh *tdm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH); + DerivedMesh *tdm = mesh_get_derived_deform(eval_ctx, scene, ob, CD_MASK_BAREMESH); DerivedMesh *dm; - dm = mti->applyModifier(md, ob, tdm, MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY); + dm = mti->applyModifier(md, eval_ctx, ob, tdm, MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY); if (dm == tdm) { dm = CDDM_copy(tdm); } @@ -397,10 +397,10 @@ void multires_force_render_update(Object *ob) multires_force_update(ob); } -int multiresModifier_reshapeFromDM(Scene *scene, MultiresModifierData *mmd, +int multiresModifier_reshapeFromDM(struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd, Object *ob, DerivedMesh *srcdm) { - DerivedMesh *mrdm = get_multires_dm(scene, mmd, ob); + DerivedMesh *mrdm = get_multires_dm(eval_ctx, scene, mmd, ob); if (mrdm && srcdm && mrdm->getNumVerts(mrdm) == srcdm->getNumVerts(srcdm)) { multires_mvert_to_ss(mrdm, srcdm->getVertArray(srcdm)); @@ -419,13 +419,13 @@ int multiresModifier_reshapeFromDM(Scene *scene, MultiresModifierData *mmd, } /* Returns 1 on success, 0 if the src's totvert doesn't match */ -int multiresModifier_reshape(Scene *scene, MultiresModifierData *mmd, Object *dst, Object *src) +int multiresModifier_reshape(struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd, Object *dst, Object *src) { - DerivedMesh *srcdm = mesh_get_derived_final(scene, src, CD_MASK_BAREMESH); - return multiresModifier_reshapeFromDM(scene, mmd, dst, srcdm); + DerivedMesh *srcdm = mesh_get_derived_final(eval_ctx, scene, src, CD_MASK_BAREMESH); + return multiresModifier_reshapeFromDM(eval_ctx, scene, mmd, dst, srcdm); } -int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mmd, +int multiresModifier_reshapeFromDeformMod(struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd, Object *ob, ModifierData *md) { const ModifierTypeInfo *mti = modifierType_getInfo(md->type); @@ -437,12 +437,12 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm return 0; /* Create DerivedMesh for deformation modifier */ - dm = get_multires_dm(scene, mmd, ob); + dm = get_multires_dm(eval_ctx, scene, mmd, ob); numVerts = dm->getNumVerts(dm); deformedVerts = MEM_mallocN(sizeof(float[3]) * numVerts, "multiresReshape_deformVerts"); dm->getVertCos(dm, deformedVerts); - mti->deformVerts(md, ob, dm, deformedVerts, numVerts, 0); + mti->deformVerts(md, eval_ctx, ob, dm, deformedVerts, numVerts, 0); ndm = CDDM_copy(dm); CDDM_apply_vert_coords(ndm, deformedVerts); @@ -451,7 +451,7 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm dm->release(dm); /* Reshaping */ - result = multiresModifier_reshapeFromDM(scene, mmd, ob, ndm); + result = multiresModifier_reshapeFromDM(eval_ctx, scene, mmd, ob, ndm); /* Cleanup */ ndm->release(ndm); @@ -2174,7 +2174,7 @@ static void multires_sync_levels(Scene *scene, Object *ob_src, Object *ob_dst) } } -static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3]) +static void multires_apply_smat(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float smat[3][3]) { DerivedMesh *dm = NULL, *cddm = NULL, *subdm = NULL; CCGElem **gridData, **subGridData; @@ -2199,10 +2199,10 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3]) high_mmd.lvl = high_mmd.totlvl; /* unscaled multires with applied displacement */ - subdm = get_multires_dm(scene, &high_mmd, ob); + subdm = get_multires_dm(eval_ctx, scene, &high_mmd, ob); /* prepare scaled CDDM to create ccgDN */ - cddm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH); + cddm = mesh_get_derived_deform(eval_ctx, scene, ob, CD_MASK_BAREMESH); totvert = cddm->getNumVerts(cddm); vertCos = MEM_mallocN(sizeof(*vertCos) * totvert, "multiresScale vertCos"); @@ -2276,17 +2276,17 @@ int multires_mdisp_corners(MDisps *s) return 0; } -void multiresModifier_scale_disp(Scene *scene, Object *ob) +void multiresModifier_scale_disp(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob) { float smat[3][3]; /* object's scale matrix */ BKE_object_scale_to_mat3(ob, smat); - multires_apply_smat(scene, ob, smat); + multires_apply_smat(eval_ctx, scene, ob, smat); } -void multiresModifier_prepare_join(Scene *scene, Object *ob, Object *to_ob) +void multiresModifier_prepare_join(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, Object *to_ob) { float smat[3][3], tmat[3][3], mat[3][3]; multires_sync_levels(scene, to_ob, ob); @@ -2297,7 +2297,7 @@ void multiresModifier_prepare_join(Scene *scene, Object *ob, Object *to_ob) BKE_object_scale_to_mat3(ob, smat); mul_m3_m3m3(mat, smat, tmat); - multires_apply_smat(scene, ob, mat); + multires_apply_smat(eval_ctx, scene, ob, mat); } /* update multires data after topology changing */ diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 68e5ddf8583..858c60824fc 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -1709,13 +1709,16 @@ static bool ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[4][4]) Curve *cu = par->data; float vec[4], dir[3], quat[4], radius, ctime; + /* TODO: Make sure this doesn't crash. */ +#if 0 /* only happens on reload file, but violates depsgraph still... fix! */ if (par->curve_cache == NULL) { if (scene == NULL) { return false; } - BKE_displist_make_curveTypes(scene, par, 0); + BKE_displist_make_curveTypes(eval_ctx, scene, par, 0); } +#endif if (par->curve_cache->path == NULL) { return false; @@ -2096,7 +2099,7 @@ static bool where_is_object_parslow(Object *ob, float obmat[4][4], float slowmat } /* note, scene is the active scene while actual_scene is the scene the object resides in */ -void BKE_object_where_is_calc_time_ex(Scene *scene, Object *ob, float ctime, +void BKE_object_where_is_calc_time_ex(EvaluationContext *eval_ctx, Scene *scene, Object *ob, float ctime, RigidBodyWorld *rbw, float r_originmat[3][3]) { if (ob == NULL) return; @@ -2132,7 +2135,7 @@ void BKE_object_where_is_calc_time_ex(Scene *scene, Object *ob, float ctime, if (ob->constraints.first && !(ob->transflag & OB_NO_CONSTRAINTS)) { bConstraintOb *cob; cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT); - BKE_constraints_solve(&ob->constraints, cob, ctime); + BKE_constraints_solve(eval_ctx, &ob->constraints, cob, ctime); BKE_constraints_clear_evalob(cob); } @@ -2141,9 +2144,9 @@ void BKE_object_where_is_calc_time_ex(Scene *scene, Object *ob, float ctime, else ob->transflag &= ~OB_NEG_SCALE; } -void BKE_object_where_is_calc_time(Scene *scene, Object *ob, float ctime) +void BKE_object_where_is_calc_time(EvaluationContext *eval_ctx, Scene *scene, Object *ob, float ctime) { - BKE_object_where_is_calc_time_ex(scene, ob, ctime, NULL, NULL); + BKE_object_where_is_calc_time_ex(eval_ctx, scene, ob, ctime, NULL, NULL); } /* get object transformation matrix without recalculating dependencies and @@ -2168,17 +2171,17 @@ void BKE_object_where_is_calc_mat4(Scene *scene, Object *ob, float obmat[4][4]) } } -void BKE_object_where_is_calc_ex(Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3]) +void BKE_object_where_is_calc_ex(EvaluationContext *eval_ctx, Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3]) { - BKE_object_where_is_calc_time_ex(scene, ob, BKE_scene_frame_get(scene), rbw, r_originmat); + BKE_object_where_is_calc_time_ex(eval_ctx, scene, ob, BKE_scene_frame_get(scene), rbw, r_originmat); } -void BKE_object_where_is_calc(Scene *scene, Object *ob) +void BKE_object_where_is_calc(EvaluationContext *eval_ctx, Scene *scene, Object *ob) { - BKE_object_where_is_calc_time_ex(scene, ob, BKE_scene_frame_get(scene), NULL, NULL); + BKE_object_where_is_calc_time_ex(eval_ctx, scene, ob, BKE_scene_frame_get(scene), NULL, NULL); } /* for calculation of the inverse parent transform, only used for editor */ -void BKE_object_workob_calc_parent(Scene *scene, Object *ob, Object *workob) +void BKE_object_workob_calc_parent(EvaluationContext *eval_ctx, Scene *scene, Object *ob, Object *workob) { BKE_object_workob_clear(workob); @@ -2200,7 +2203,7 @@ void BKE_object_workob_calc_parent(Scene *scene, Object *ob, Object *workob) BLI_strncpy(workob->parsubstr, ob->parsubstr, sizeof(workob->parsubstr)); - BKE_object_where_is_calc(scene, workob); + BKE_object_where_is_calc(eval_ctx, scene, workob); } /* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */ @@ -2679,7 +2682,7 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx, copy_m4_m4(ob->obmat, ob->proxy_from->obmat); } else - BKE_object_where_is_calc_ex(scene, rbw, ob, NULL); + BKE_object_where_is_calc_ex(eval_ctx, scene, rbw, ob, NULL); } if (ob->recalc & OB_RECALC_DATA) { @@ -3625,7 +3628,7 @@ static void object_cacheIgnoreClear(Object *ob, int state) /* Note: this function should eventually be replaced by depsgraph functionality. * Avoid calling this in new code unless there is a very good reason for it! */ -bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool update_mesh, +bool BKE_object_modifier_update_subframe(EvaluationContext *eval_ctx, Scene *scene, Object *ob, bool update_mesh, int parent_recursion, float frame, int type) { @@ -3650,8 +3653,8 @@ bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool update_m if (parent_recursion) { int recursion = parent_recursion - 1; bool no_update = false; - if (ob->parent) no_update |= BKE_object_modifier_update_subframe(scene, ob->parent, 0, recursion, frame, type); - if (ob->track) no_update |= BKE_object_modifier_update_subframe(scene, ob->track, 0, recursion, frame, type); + if (ob->parent) no_update |= BKE_object_modifier_update_subframe(eval_ctx, scene, ob->parent, 0, recursion, frame, type); + if (ob->track) no_update |= BKE_object_modifier_update_subframe(eval_ctx, scene, ob->track, 0, recursion, frame, type); /* skip subframe if object is parented * to vertex of a dynamic paint canvas */ @@ -3668,7 +3671,7 @@ bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool update_m cti->get_constraint_targets(con, &targets); for (ct = targets.first; ct; ct = ct->next) { if (ct->tar) - BKE_object_modifier_update_subframe(scene, ct->tar, 0, recursion, frame, type); + BKE_object_modifier_update_subframe(eval_ctx, scene, ct->tar, 0, recursion, frame, type); } /* free temp targets */ if (cti->flush_constraint_targets) @@ -3688,7 +3691,7 @@ bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool update_m object_cacheIgnoreClear(ob, 0); } else - BKE_object_where_is_calc_time(scene, ob, frame); + BKE_object_where_is_calc_time(eval_ctx, scene, ob, frame); /* for curve following objects, parented curve has to be updated too */ if (ob->type == OB_CURVE) { @@ -3699,7 +3702,7 @@ bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool update_m if (ob->type == OB_ARMATURE) { bArmature *arm = ob->data; BKE_animsys_evaluate_animdata(scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM); - BKE_pose_where_is(scene, ob); + BKE_pose_where_is(eval_ctx, scene, ob); } return false; diff --git a/source/blender/blenkernel/intern/object_dupli.c b/source/blender/blenkernel/intern/object_dupli.c index 1f10ed25249..bb57e9b13b6 100644 --- a/source/blender/blenkernel/intern/object_dupli.c +++ b/source/blender/blenkernel/intern/object_dupli.c @@ -397,7 +397,7 @@ static void make_duplis_frames(const DupliContext *ctx) * However, this has always been the way that this worked (i.e. pre 2.5), so I guess that it'll be fine! */ BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, (float)scene->r.cfra, ADT_RECALC_ANIM); /* ob-eval will do drivers, so we don't need to do them */ - BKE_object_where_is_calc_time(scene, ob, (float)scene->r.cfra); + BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, (float)scene->r.cfra); make_dupli(ctx, ob, ob->obmat, scene->r.cfra, false, false); } @@ -411,7 +411,7 @@ static void make_duplis_frames(const DupliContext *ctx) scene->r.cfra = cfrao; BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, (float)scene->r.cfra, ADT_RECALC_ANIM); /* ob-eval will do drivers, so we don't need to do them */ - BKE_object_where_is_calc_time(scene, ob, (float)scene->r.cfra); + BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, (float)scene->r.cfra); /* but, to make sure unkeyed object transforms are still sane, * let's copy object's original data back over @@ -546,13 +546,13 @@ static void make_duplis_verts(const DupliContext *ctx) CustomDataMask dm_mask = (use_texcoords ? CD_MASK_BAREMESH | CD_MASK_ORCO : CD_MASK_BAREMESH); if (ctx->eval_ctx->mode == DAG_EVAL_RENDER) { - vdd.dm = mesh_create_derived_render(scene, parent, dm_mask); + vdd.dm = mesh_create_derived_render(ctx->eval_ctx, scene, parent, dm_mask); } else if (em) { - vdd.dm = editbmesh_get_derived_cage(scene, parent, em, dm_mask); + vdd.dm = editbmesh_get_derived_cage(ctx->eval_ctx, scene, parent, em, dm_mask); } else { - vdd.dm = mesh_get_derived_final(scene, parent, dm_mask); + vdd.dm = mesh_get_derived_final(ctx->eval_ctx, scene, parent, dm_mask); } vdd.edit_btmesh = me->edit_btmesh; @@ -814,13 +814,13 @@ static void make_duplis_faces(const DupliContext *ctx) CustomDataMask dm_mask = (use_texcoords ? CD_MASK_BAREMESH | CD_MASK_ORCO | CD_MASK_MLOOPUV : CD_MASK_BAREMESH); if (ctx->eval_ctx->mode == DAG_EVAL_RENDER) { - fdd.dm = mesh_create_derived_render(scene, parent, dm_mask); + fdd.dm = mesh_create_derived_render(ctx->eval_ctx, scene, parent, dm_mask); } else if (em) { - fdd.dm = editbmesh_get_derived_cage(scene, parent, em, dm_mask); + fdd.dm = editbmesh_get_derived_cage(ctx->eval_ctx, scene, parent, em, dm_mask); } else { - fdd.dm = mesh_get_derived_final(scene, parent, dm_mask); + fdd.dm = mesh_get_derived_final(ctx->eval_ctx, scene, parent, dm_mask); } if (use_texcoords) { @@ -898,6 +898,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem if ((psys->renderdata || part->draw_as == PART_DRAW_REND) && ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) { ParticleSimulationData sim = {NULL}; + sim.eval_ctx = ctx->eval_ctx; sim.scene = scene; sim.ob = par; sim.psys = psys; @@ -1079,7 +1080,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem } else { /* to give ipos in object correct offset */ - BKE_object_where_is_calc_time(scene, ob, ctime - pa_time); + BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, ctime - pa_time); copy_v3_v3(vec, obmat[3]); obmat[3][0] = obmat[3][1] = obmat[3][2] = 0.0f; @@ -1271,7 +1272,7 @@ int count_duplilist(Object *ob) return 1; } -DupliApplyData *duplilist_apply(Object *ob, Scene *scene, ListBase *duplilist) +DupliApplyData *duplilist_apply(EvaluationContext *eval_ctx, Object *ob, Scene *scene, ListBase *duplilist) { DupliApplyData *apply_data = NULL; int num_objects = BLI_listbase_count(duplilist); @@ -1287,7 +1288,7 @@ DupliApplyData *duplilist_apply(Object *ob, Scene *scene, ListBase *duplilist) for (dob = duplilist->first, i = 0; dob; dob = dob->next, ++i) { /* make sure derivedmesh is calculated once, before drawing */ if (scene && !(dob->ob->transflag & OB_DUPLICALCDERIVED) && dob->ob->type == OB_MESH) { - mesh_get_derived_final(scene, dob->ob, scene->customdata_mask); + mesh_get_derived_final(eval_ctx, scene, dob->ob, scene->customdata_mask); dob->ob->transflag |= OB_DUPLICALCDERIVED; } } diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c index 4684deb1238..a478671d8a0 100644 --- a/source/blender/blenkernel/intern/object_update.c +++ b/source/blender/blenkernel/intern/object_update.c @@ -113,7 +113,7 @@ void BKE_object_eval_parent(EvaluationContext *UNUSED(eval_ctx), } } -void BKE_object_eval_constraints(EvaluationContext *UNUSED(eval_ctx), +void BKE_object_eval_constraints(EvaluationContext *eval_ctx, Scene *scene, Object *ob) { @@ -132,7 +132,7 @@ void BKE_object_eval_constraints(EvaluationContext *UNUSED(eval_ctx), * */ cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT); - BKE_constraints_solve(&ob->constraints, cob, ctime); + BKE_constraints_solve(eval_ctx, &ob->constraints, cob, ctime); BKE_constraints_clear_evalob(cob); } @@ -184,10 +184,10 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx, } #endif if (em) { - makeDerivedMesh(scene, ob, em, data_mask, false); /* was CD_MASK_BAREMESH */ + makeDerivedMesh(eval_ctx, scene, ob, em, data_mask, false); /* was CD_MASK_BAREMESH */ } else { - makeDerivedMesh(scene, ob, NULL, data_mask, false); + makeDerivedMesh(eval_ctx, scene, ob, NULL, data_mask, false); } break; } @@ -199,7 +199,7 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx, } } else { - BKE_pose_where_is(scene, ob); + BKE_pose_where_is(eval_ctx, scene, ob); } break; @@ -210,11 +210,11 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx, case OB_CURVE: case OB_SURF: case OB_FONT: - BKE_displist_make_curveTypes(scene, ob, 0); + BKE_displist_make_curveTypes(eval_ctx, scene, ob, 0); break; case OB_LATTICE: - BKE_lattice_modifiers_calc(scene, ob); + BKE_lattice_modifiers_calc(eval_ctx, scene, ob); break; case OB_EMPTY: @@ -267,7 +267,7 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx, ob->transflag |= OB_DUPLIPARTS; } - particle_system_update(scene, ob, psys, (eval_ctx->mode == DAG_EVAL_RENDER)); + particle_system_update(eval_ctx, scene, ob, psys, (eval_ctx->mode == DAG_EVAL_RENDER)); psys = psys->next; } else if (psys->flag & PSYS_DELETE) { @@ -285,7 +285,7 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx, * the derivedmesh must be created before init_render_mesh, * since object_duplilist does dupliparticles before that */ CustomDataMask data_mask = CD_MASK_BAREMESH | CD_MASK_MFACE | CD_MASK_MTFACE | CD_MASK_MCOL; - dm = mesh_create_derived_render(scene, ob, data_mask); + dm = mesh_create_derived_render(eval_ctx, scene, ob, data_mask); dm->release(dm); for (psys = ob->particlesystem.first; psys; psys = psys->next) diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index c798a1587ee..eebe514c7ca 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -823,7 +823,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob) /** * \param need_mask So the DerivedMesh thats returned has mask data */ -void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, +void BKE_sculpt_update_mesh_elements(EvaluationContext *eval_ctx, Scene *scene, Sculpt *sd, Object *ob, bool need_pmap, bool need_mask) { DerivedMesh *dm; @@ -860,7 +860,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, ss->kb = (mmd == NULL) ? BKE_keyblock_from_object(ob) : NULL; - dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); + dm = mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_BAREMESH); if (mmd) { ss->multires = mmd; @@ -893,7 +893,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, ss->orig_cos = (ss->kb) ? BKE_keyblock_convert_to_vertcos(ob, ss->kb) : BKE_mesh_vertexCos_get(me, NULL); - BKE_crazyspace_build_sculpt(scene, ob, &ss->deform_imats, &ss->deform_cos); + BKE_crazyspace_build_sculpt(eval_ctx, scene, ob, &ss->deform_imats, &ss->deform_cos); BKE_pbvh_apply_vertCos(ss->pbvh, ss->deform_cos); for (a = 0; a < me->totvert; ++a) { diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index a8253b9dc3c..ed644bc8a99 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -1845,7 +1845,7 @@ void precalc_guides(ParticleSimulationData *sim, ListBase *effectors) } } -int do_guides(ParticleSettings *part, ListBase *effectors, ParticleKey *state, int index, float time) +int do_guides(EvaluationContext *eval_ctx, ParticleSettings *part, ListBase *effectors, ParticleKey *state, int index, float time) { CurveMapping *clumpcurve = (part->child_flag & PART_CHILD_USE_CLUMP_CURVE) ? part->clumpcurve : NULL; CurveMapping *roughcurve = (part->child_flag & PART_CHILD_USE_ROUGH_CURVE) ? part->roughcurve : NULL; @@ -1908,7 +1908,7 @@ int do_guides(ParticleSettings *part, ListBase *effectors, ParticleKey *state, i /* curve taper */ if (cu->taperobj) - mul_v3_fl(vec_to_point, BKE_displist_calc_taper(eff->scene, cu->taperobj, (int)(data->strength * guidetime * 100.0f), 100)); + mul_v3_fl(vec_to_point, BKE_displist_calc_taper(eval_ctx, eff->scene, cu->taperobj, (int)(data->strength * guidetime * 100.0f), 100)); else { /* curve size*/ if (cu->flag & CU_PATH_RADIUS) { @@ -2709,7 +2709,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re if (sim->psys->effectors && (psys->part->flag & PART_CHILD_EFFECT) == 0) { for (k = 0, ca = cache[p]; k <= segments; k++, ca++) /* ca is safe to cast, since only co and vel are used */ - do_guides(sim->psys->part, sim->psys->effectors, (ParticleKey *)ca, p, (float)k / (float)segments); + do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, (ParticleKey *)ca, p, (float)k / (float)segments); } /* lattices have to be calculated separately to avoid mixups between effector calculations */ @@ -2757,7 +2757,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re if (vg_length) MEM_freeN(vg_length); } -void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cfra, const bool use_render_params) +void psys_cache_edit_paths(EvaluationContext *eval_ctx, Scene *scene, Object *ob, PTCacheEdit *edit, float cfra, const bool use_render_params) { ParticleCacheKey *ca, **cache = edit->pathcache; ParticleEditSettings *pset = &scene->toolsettings->particle; @@ -2948,6 +2948,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf if (psys) { ParticleSimulationData sim = {0}; + sim.eval_ctx = eval_ctx; sim.scene = scene; sim.ob = ob; sim.psys = psys; @@ -3779,7 +3780,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * mul_mat3_m4_v3(hairmat, state->vel); if (sim->psys->effectors && (part->flag & PART_CHILD_GUIDE) == 0) { - do_guides(sim->psys->part, sim->psys->effectors, state, p, state->time); + do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, state, p, state->time); /* TODO: proper velocity handling */ } @@ -4306,9 +4307,10 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3] madd_v3_v3fl(center, yvec, bb->offset[1]); } -void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys) +void psys_apply_hair_lattice(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ParticleSystem *psys) { ParticleSimulationData sim = {0}; + sim.eval_ctx = eval_ctx; sim.scene = scene; sim.ob = ob; sim.psys = psys; diff --git a/source/blender/blenkernel/intern/particle_child.c b/source/blender/blenkernel/intern/particle_child.c index bfcda89a635..d2ad05c20b7 100644 --- a/source/blender/blenkernel/intern/particle_child.c +++ b/source/blender/blenkernel/intern/particle_child.c @@ -702,7 +702,7 @@ void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim, if (part->flag & PART_CHILD_EFFECT) /* state is safe to cast, since only co and vel are used */ - guided = do_guides(sim->psys->part, sim->psys->effectors, (ParticleKey *)state, cpa->parent, t); + guided = do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, (ParticleKey *)state, cpa->parent, t); if (guided == 0) { float orco_offset[3]; diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 79440b79d5c..b7d17c386f6 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -980,14 +980,14 @@ void psys_get_birth_coords(ParticleSimulationData *sim, ParticleData *pa, Partic } /* recursively evaluate emitter parent anim at cfra */ -static void evaluate_emitter_anim(Scene *scene, Object *ob, float cfra) +static void evaluate_emitter_anim(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float cfra) { if (ob->parent) - evaluate_emitter_anim(scene, ob->parent, cfra); + evaluate_emitter_anim(eval_ctx, scene, ob->parent, cfra); /* we have to force RECALC_ANIM here since where_is_objec_time only does drivers */ BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, cfra, ADT_RECALC_ANIM); - BKE_object_where_is_calc_time(scene, ob, cfra); + BKE_object_where_is_calc_time(eval_ctx, scene, ob, cfra); } /* sets particle to the emitter surface with initial velocity & rotation */ @@ -1001,7 +1001,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, /* get precise emitter matrix if particle is born */ if (part->type != PART_HAIR && dtime > 0.f && pa->time < cfra && pa->time >= sim->psys->cfra) { - evaluate_emitter_anim(sim->scene, sim->ob, pa->time); + evaluate_emitter_anim(sim->eval_ctx, sim->scene, sim->ob, pa->time); psys->flag |= PSYS_OB_ANIM_RESTORE; } @@ -1133,7 +1133,8 @@ static void set_keyed_keys(ParticleSimulationData *sim) int totpart = psys->totpart, k, totkeys = psys->totkeyed; int keyed_flag = 0; - ksim.scene= sim->scene; + ksim.eval_ctx = sim->eval_ctx; + ksim.scene = sim->scene; /* no proper targets so let's clear and bail out */ if (psys->totkeyed==0) { @@ -1294,7 +1295,7 @@ void psys_update_particle_tree(ParticleSystem *psys, float cfra) static void psys_update_effectors(ParticleSimulationData *sim) { pdEndEffectors(&sim->psys->effectors); - sim->psys->effectors = pdInitEffectors(sim->scene, sim->ob, sim->psys, + sim->psys->effectors = pdInitEffectors(sim->eval_ctx, sim->scene, sim->ob, sim->psys, sim->psys->part->effector_weights, true); precalc_guides(sim, sim->psys->effectors); } @@ -2115,7 +2116,7 @@ static void basic_integrate(ParticleSimulationData *sim, int p, float dfra, floa tkey.time=pa->state.time; if (part->type != PART_HAIR) { - if (do_guides(sim->psys->part, sim->psys->effectors, &tkey, p, time)) { + if (do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, &tkey, p, time)) { copy_v3_v3(pa->state.co,tkey.co); /* guides don't produce valid velocity */ sub_v3_v3v3(pa->state.vel, tkey.co, pa->prev_state.co); @@ -3191,7 +3192,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim) psys->hair_out_dm = CDDM_copy(psys->hair_in_dm); psys->hair_out_dm->getVertCos(psys->hair_out_dm, deformedVerts); - clothModifier_do(psys->clmd, sim->scene, sim->ob, psys->hair_in_dm, deformedVerts); + clothModifier_do(psys->clmd, sim->eval_ctx, sim->scene, sim->ob, psys->hair_in_dm, deformedVerts); CDDM_apply_vert_coords(psys->hair_out_dm, deformedVerts); @@ -4151,7 +4152,7 @@ static int hair_needs_recalc(ParticleSystem *psys) /* main particle update call, checks that things are ok on the large scale and * then advances in to actual particle calculations depending on particle type */ -void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys, const bool use_render_params) +void particle_system_update(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, ParticleSystem *psys, const bool use_render_params) { ParticleSimulationData sim= {0}; ParticleSettings *part = psys->part; @@ -4165,10 +4166,11 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys, cons cfra= BKE_scene_frame_get(scene); - sim.scene= scene; - sim.ob= ob; - sim.psys= psys; - sim.psmd= psys_get_modifier(ob, psys); + sim.eval_ctx = eval_ctx; + sim.scene = scene; + sim.ob = ob; + sim.psys = psys; + sim.psmd = psys_get_modifier(ob, psys); /* system was already updated from modifier stack */ if (sim.psmd->flag & eParticleSystemFlag_psys_updated) { @@ -4311,7 +4313,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys, cons /* make sure emitter is left at correct time (particle emission can change this) */ if (psys->flag & PSYS_OB_ANIM_RESTORE) { - evaluate_emitter_anim(scene, ob, cfra); + evaluate_emitter_anim(eval_ctx, scene, ob, cfra); psys->flag &= ~PSYS_OB_ANIM_RESTORE; } diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index a2b5ac4359d..fb6524a6037 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -1226,7 +1226,7 @@ static void rigidbody_update_sim_world(Scene *scene, RigidBodyWorld *rbw) rigidbody_update_ob_array(rbw); } -static void rigidbody_update_sim_ob(Scene *scene, RigidBodyWorld *rbw, Object *ob, RigidBodyOb *rbo) +static void rigidbody_update_sim_ob(struct EvaluationContext *eval_ctx, Scene *scene, RigidBodyWorld *rbw, Object *ob, RigidBodyOb *rbo) { float loc[3]; float rot[4]; @@ -1274,7 +1274,7 @@ static void rigidbody_update_sim_ob(Scene *scene, RigidBodyWorld *rbw, Object *o ListBase *effectors; /* get effectors present in the group specified by effector_weights */ - effectors = pdInitEffectors(scene, ob, NULL, effector_weights, true); + effectors = pdInitEffectors(eval_ctx, scene, ob, NULL, effector_weights, true); if (effectors) { float eff_force[3] = {0.0f, 0.0f, 0.0f}; float eff_loc[3], eff_vel[3]; @@ -1315,7 +1315,7 @@ static void rigidbody_update_sim_ob(Scene *scene, RigidBodyWorld *rbw, Object *o * * \param rebuild Rebuild entire simulation */ -static void rigidbody_update_simulation(Scene *scene, RigidBodyWorld *rbw, bool rebuild) +static void rigidbody_update_simulation(struct EvaluationContext *eval_ctx, Scene *scene, RigidBodyWorld *rbw, bool rebuild) { GroupObject *go; @@ -1352,7 +1352,7 @@ static void rigidbody_update_simulation(Scene *scene, RigidBodyWorld *rbw, bool /* validate that we've got valid object set up here... */ RigidBodyOb *rbo = ob->rigidbody_object; /* update transformation matrix of the object so we don't get a frame of lag for simple animations */ - BKE_object_where_is_calc(scene, ob); + BKE_object_where_is_calc(eval_ctx, scene, ob); if (rbo == NULL) { /* Since this object is included in the sim group but doesn't have @@ -1386,7 +1386,7 @@ static void rigidbody_update_simulation(Scene *scene, RigidBodyWorld *rbw, bool } /* update simulation object... */ - rigidbody_update_sim_ob(scene, rbw, ob, rbo); + rigidbody_update_sim_ob(eval_ctx, scene, rbw, ob, rbo); } } @@ -1400,7 +1400,7 @@ static void rigidbody_update_simulation(Scene *scene, RigidBodyWorld *rbw, bool /* validate that we've got valid object set up here... */ RigidBodyCon *rbc = ob->rigidbody_constraint; /* update transformation matrix of the object so we don't get a frame of lag for simple animations */ - BKE_object_where_is_calc(scene, ob); + BKE_object_where_is_calc(eval_ctx, scene, ob); if (rbc == NULL) { /* Since this object is included in the group but doesn't have @@ -1559,7 +1559,7 @@ void BKE_rigidbody_cache_reset(RigidBodyWorld *rbw) /* Rebuild rigid body world */ /* NOTE: this needs to be called before frame update to work correctly */ -void BKE_rigidbody_rebuild_world(Scene *scene, float ctime) +void BKE_rigidbody_rebuild_world(struct EvaluationContext *eval_ctx, Scene *scene, float ctime) { RigidBodyWorld *rbw = scene->rigidbody_world; PointCache *cache; @@ -1578,7 +1578,7 @@ void BKE_rigidbody_rebuild_world(Scene *scene, float ctime) if (ctime == startframe + 1 && rbw->ltime == startframe) { if (cache->flag & PTCACHE_OUTDATED) { BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED); - rigidbody_update_simulation(scene, rbw, true); + rigidbody_update_simulation(eval_ctx, scene, rbw, true); BKE_ptcache_validate(cache, (int)ctime); cache->last_exact = 0; cache->flag &= ~PTCACHE_REDO_NEEDED; @@ -1587,7 +1587,7 @@ void BKE_rigidbody_rebuild_world(Scene *scene, float ctime) } /* Run RigidBody simulation for the specified physics world */ -void BKE_rigidbody_do_simulation(Scene *scene, float ctime) +void BKE_rigidbody_do_simulation(struct EvaluationContext *eval_ctx, Scene *scene, float ctime) { float timestep; RigidBodyWorld *rbw = scene->rigidbody_world; @@ -1631,7 +1631,7 @@ void BKE_rigidbody_do_simulation(Scene *scene, float ctime) } /* update and validate simulation */ - rigidbody_update_simulation(scene, rbw, false); + rigidbody_update_simulation(eval_ctx, scene, rbw, false); /* calculate how much time elapsed since last step in seconds */ timestep = 1.0f / (float)FPS * (ctime - rbw->ltime) * rbw->time_scale; @@ -1687,7 +1687,7 @@ void BKE_rigidbody_do_simulation(Scene *scene, float ctime) {} /* -------------------- */ /* Depsgraph evaluation */ -void BKE_rigidbody_rebuild_sim(struct EvaluationContext *UNUSED(eval_ctx), +void BKE_rigidbody_rebuild_sim(struct EvaluationContext *eval_ctx, Scene *scene) { float ctime = BKE_scene_frame_get(scene); @@ -1698,11 +1698,11 @@ void BKE_rigidbody_rebuild_sim(struct EvaluationContext *UNUSED(eval_ctx), /* rebuild sim data (i.e. after resetting to start of timeline) */ if (BKE_scene_check_rigidbody_active(scene)) { - BKE_rigidbody_rebuild_world(scene, ctime); + BKE_rigidbody_rebuild_world(eval_ctx, scene, ctime); } } -void BKE_rigidbody_eval_simulation(struct EvaluationContext *UNUSED(eval_ctx), +void BKE_rigidbody_eval_simulation(struct EvaluationContext *eval_ctx, Scene *scene) { float ctime = BKE_scene_frame_get(scene); @@ -1713,7 +1713,7 @@ void BKE_rigidbody_eval_simulation(struct EvaluationContext *UNUSED(eval_ctx), /* evaluate rigidbody sim */ if (BKE_scene_check_rigidbody_active(scene)) { - BKE_rigidbody_do_simulation(scene, ctime); + BKE_rigidbody_do_simulation(eval_ctx, scene, ctime); } } diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 6ddce874449..0c384f8b8c8 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -3306,7 +3306,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene); ibuf = sequencer_view3d_cb( /* set for OpenGL render (NULL when scrubbing) */ - scene, BKE_scene_layer_from_scene_get(scene), camera, width, height, IB_rect, + context->eval_ctx, scene, BKE_scene_layer_from_scene_get(scene), camera, width, height, IB_rect, context->scene->r.seq_prev_type, (context->scene->r.seq_flag & R_SEQ_SOLID_TEX) != 0, use_gpencil, use_background, scene->r.alphamode, diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index 667f8d1e8c7..2d695199131 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -83,6 +83,8 @@ #include "BKE_smoke.h" #include "BKE_texture.h" +#include "DEG_depsgraph.h" + #include "RE_shader_ext.h" #include "GPU_glew.h" @@ -2071,7 +2073,7 @@ BLI_INLINE void apply_inflow_fields(SmokeFlowSettings *sfs, float emission_value } } -static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sds, float dt) +static void update_flowsfluids(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SmokeDomainSettings *sds, float dt) { Object **flowobjs = NULL; EmissionMap *emaps = NULL; @@ -2178,7 +2180,7 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd else { /* MOD_SMOKE_FLOW_SOURCE_MESH */ /* update flow object frame */ BLI_mutex_lock(&object_update_lock); - BKE_object_modifier_update_subframe(scene, collob, true, 5, BKE_scene_frame_get(scene), eModifierType_Smoke); + BKE_object_modifier_update_subframe(eval_ctx, scene, collob, true, 5, BKE_scene_frame_get(scene), eModifierType_Smoke); BLI_mutex_unlock(&object_update_lock); /* apply flow */ @@ -2487,12 +2489,12 @@ static void update_effectors_task_cb(void *userdata, const int x) } } -static void update_effectors(Scene *scene, Object *ob, SmokeDomainSettings *sds, float UNUSED(dt)) +static void update_effectors(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SmokeDomainSettings *sds, float UNUSED(dt)) { ListBase *effectors; /* make sure smoke flow influence is 0.0f */ sds->effector_weights->weight[PFIELD_SMOKEFLOW] = 0.0f; - effectors = pdInitEffectors(scene, ob, NULL, sds->effector_weights, true); + effectors = pdInitEffectors(eval_ctx, scene, ob, NULL, sds->effector_weights, true); if (effectors) { // precalculate wind forces @@ -2516,7 +2518,7 @@ static void update_effectors(Scene *scene, Object *ob, SmokeDomainSettings *sds, pdEndEffectors(&effectors); } -static void step(Scene *scene, Object *ob, SmokeModifierData *smd, DerivedMesh *domain_dm, float fps) +static void step(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SmokeModifierData *smd, DerivedMesh *domain_dm, float fps) { SmokeDomainSettings *sds = smd->domain; /* stability values copied from wturbulence.cpp */ @@ -2586,11 +2588,11 @@ static void step(Scene *scene, Object *ob, SmokeModifierData *smd, DerivedMesh * for (substep = 0; substep < totalSubsteps; substep++) { // calc animated obstacle velocities - update_flowsfluids(scene, ob, sds, dtSubdiv); + update_flowsfluids(eval_ctx, scene, ob, sds, dtSubdiv); update_obstacles(scene, ob, sds, dtSubdiv, substep, totalSubsteps); if (sds->total_cells > 1) { - update_effectors(scene, ob, sds, dtSubdiv); // DG TODO? problem --> uses forces instead of velocity, need to check how they need to be changed with variable dt + update_effectors(eval_ctx, scene, ob, sds, dtSubdiv); // DG TODO? problem --> uses forces instead of velocity, need to check how they need to be changed with variable dt smoke_step(sds->fluid, gravity, dtSubdiv); } } @@ -2683,7 +2685,7 @@ static DerivedMesh *createDomainGeometry(SmokeDomainSettings *sds, Object *ob) return result; } -static void smokeModifier_process(SmokeModifierData *smd, Scene *scene, SceneLayer *sl, Object *ob, DerivedMesh *dm) +static void smokeModifier_process(SmokeModifierData *smd, struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm) { if ((smd->type & MOD_SMOKE_TYPE_FLOW)) { @@ -2806,11 +2808,11 @@ static void smokeModifier_process(SmokeModifierData *smd, Scene *scene, SceneLay } - step(scene, ob, smd, dm, scene->r.frs_sec / scene->r.frs_sec_base); + step(eval_ctx, scene, ob, smd, dm, scene->r.frs_sec / scene->r.frs_sec_base); } // create shadows before writing cache so they get stored - smoke_calc_transparency(sds, sl); + smoke_calc_transparency(sds, eval_ctx->scene_layer); if (sds->wt && sds->total_cells > 1) { smoke_turbulence_step(sds->wt, sds->fluid); @@ -2827,13 +2829,13 @@ static void smokeModifier_process(SmokeModifierData *smd, Scene *scene, SceneLay } } -struct DerivedMesh *smokeModifier_do(SmokeModifierData *smd, Scene *scene, SceneLayer *sl, Object *ob, DerivedMesh *dm) +struct DerivedMesh *smokeModifier_do(SmokeModifierData *smd, struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm) { /* lock so preview render does not read smoke data while it gets modified */ if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) BLI_rw_mutex_lock(smd->domain->fluid_mutex, THREAD_LOCK_WRITE); - smokeModifier_process(smd, scene, sl, ob, dm); + smokeModifier_process(smd, eval_ctx, scene, ob, dm); if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) BLI_rw_mutex_unlock(smd->domain->fluid_mutex); diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index 0b8c11f6dc8..4d8270568ba 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -81,6 +81,8 @@ variables on the UI for now #include "BKE_mesh.h" #include "BKE_scene.h" +#include "DEG_depsgraph.h" + #include "PIL_time.h" /* callbacks for errors and interrupts and some goo */ @@ -1544,12 +1546,12 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow, } -static void scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow) +static void scan_for_ext_spring_forces(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float timenow) { SoftBody *sb = ob->soft; ListBase *do_effector = NULL; - do_effector = pdInitEffectors(scene, ob, NULL, sb->effector_weights, true); + do_effector = pdInitEffectors(eval_ctx, scene, ob, NULL, sb->effector_weights, true); _scan_for_ext_spring_forces(scene, ob, timenow, 0, sb->totspring, do_effector); pdEndEffectors(&do_effector); } @@ -1561,7 +1563,7 @@ static void *exec_scan_for_ext_spring_forces(void *data) return NULL; } -static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow, int totsprings, int *UNUSED(ptr_to_break_func(void))) +static void sb_sfesf_threads_run(struct EvaluationContext *eval_ctx, Scene *scene, struct Object *ob, float timenow, int totsprings, int *UNUSED(ptr_to_break_func(void))) { ListBase *do_effector = NULL; ListBase threads; @@ -1569,7 +1571,7 @@ static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow, int i, totthread, left, dec; int lowsprings =100; /* wild guess .. may increase with better thread management 'above' or even be UI option sb->spawn_cf_threads_nopts */ - do_effector= pdInitEffectors(scene, ob, NULL, ob->soft->effector_weights, true); + do_effector= pdInitEffectors(eval_ctx, scene, ob, NULL, ob->soft->effector_weights, true); /* figure the number of threads while preventing pretty pointless threading overhead */ totthread= BKE_scene_num_threads(scene); @@ -2233,7 +2235,7 @@ static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float t MEM_freeN(sb_threads); } -static void softbody_calc_forcesEx(Scene *scene, SceneLayer *sl, Object *ob, float forcetime, float timenow) +static void softbody_calc_forcesEx(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float forcetime, float timenow) { /* rule we never alter free variables :bp->vec bp->pos in here ! * this will ruin adaptive stepsize AKA heun! (BM) @@ -2249,7 +2251,7 @@ static void softbody_calc_forcesEx(Scene *scene, SceneLayer *sl, Object *ob, flo /* gravity = sb->grav * sb_grav_force_scale(ob); */ /* UNUSED */ /* check conditions for various options */ - do_deflector= query_external_colliders(sl, sb->collision_group); + do_deflector= query_external_colliders(eval_ctx->scene_layer, sb->collision_group); /* do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF)); */ /* UNUSED */ do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL); do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES)); @@ -2258,10 +2260,10 @@ static void softbody_calc_forcesEx(Scene *scene, SceneLayer *sl, Object *ob, flo /* bproot= sb->bpoint; */ /* need this for proper spring addressing */ /* UNUSED */ if (do_springcollision || do_aero) - sb_sfesf_threads_run(scene, ob, timenow, sb->totspring, NULL); + sb_sfesf_threads_run(eval_ctx, scene, ob, timenow, sb->totspring, NULL); /* after spring scan because it uses Effoctors too */ - do_effector= pdInitEffectors(scene, ob, NULL, sb->effector_weights, true); + do_effector= pdInitEffectors(eval_ctx, scene, ob, NULL, sb->effector_weights, true); if (do_deflector) { float defforce[3]; @@ -2278,11 +2280,11 @@ static void softbody_calc_forcesEx(Scene *scene, SceneLayer *sl, Object *ob, flo } -static void softbody_calc_forces(Scene *scene, SceneLayer *sl, Object *ob, float forcetime, float timenow) +static void softbody_calc_forces(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float forcetime, float timenow) { /* redirection to the new threaded Version */ if (!(G.debug_value & 0x10)) { // 16 - softbody_calc_forcesEx(scene, sl, ob, forcetime, timenow); + softbody_calc_forcesEx(eval_ctx, scene, ob, forcetime, timenow); return; } else { @@ -2313,7 +2315,7 @@ static void softbody_calc_forces(Scene *scene, SceneLayer *sl, Object *ob, float } /* check conditions for various options */ - do_deflector= query_external_colliders(sl, sb->collision_group); + do_deflector= query_external_colliders(eval_ctx->scene_layer, sb->collision_group); do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF)); do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL); do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES)); @@ -2321,9 +2323,9 @@ static void softbody_calc_forces(Scene *scene, SceneLayer *sl, Object *ob, float iks = 1.0f/(1.0f-sb->inspring)-1.0f ;/* inner spring constants function */ /* bproot= sb->bpoint; */ /* need this for proper spring addressing */ /* UNUSED */ - if (do_springcollision || do_aero) scan_for_ext_spring_forces(scene, ob, timenow); + if (do_springcollision || do_aero) scan_for_ext_spring_forces(eval_ctx, scene, ob, timenow); /* after spring scan because it uses Effoctors too */ - do_effector= pdInitEffectors(scene, ob, NULL, ob->soft->effector_weights, true); + do_effector= pdInitEffectors(eval_ctx, scene, ob, NULL, ob->soft->effector_weights, true); if (do_deflector) { float defforce[3]; @@ -3510,7 +3512,7 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int } } -static void softbody_step(Scene *scene, SceneLayer *sl, Object *ob, SoftBody *sb, float dtime) +static void softbody_step(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SoftBody *sb, float dtime) { /* the simulator */ float forcetime; @@ -3524,11 +3526,11 @@ static void softbody_step(Scene *scene, SceneLayer *sl, Object *ob, SoftBody *sb */ if (dtime < 0 || dtime > 10.5f) return; - ccd_update_deflector_hash(sl, sb->collision_group, ob, sb->scratch->colliderhash); + ccd_update_deflector_hash(eval_ctx->scene_layer, sb->collision_group, ob, sb->scratch->colliderhash); if (sb->scratch->needstobuildcollider) { - if (query_external_colliders(sl, sb->collision_group)) { - ccd_build_deflector_hash(sl, sb->collision_group, ob, sb->scratch->colliderhash); + if (query_external_colliders(eval_ctx->scene_layer, sb->collision_group)) { + ccd_build_deflector_hash(eval_ctx->scene_layer, sb->collision_group, ob, sb->scratch->colliderhash); } sb->scratch->needstobuildcollider=0; } @@ -3558,12 +3560,12 @@ static void softbody_step(Scene *scene, SceneLayer *sl, Object *ob, SoftBody *sb sb->scratch->flag &= ~SBF_DOFUZZY; /* do predictive euler step */ - softbody_calc_forces(scene, sl, ob, forcetime, timedone/dtime); + softbody_calc_forces(eval_ctx, scene, ob, forcetime, timedone/dtime); softbody_apply_forces(ob, forcetime, 1, NULL, mid_flags); /* crop new slope values to do averaged slope step */ - softbody_calc_forces(scene, sl, ob, forcetime, timedone/dtime); + softbody_calc_forces(eval_ctx, scene, ob, forcetime, timedone/dtime); softbody_apply_forces(ob, forcetime, 2, &err, mid_flags); softbody_apply_goalsnap(ob); @@ -3644,7 +3646,7 @@ static void softbody_step(Scene *scene, SceneLayer *sl, Object *ob, SoftBody *sb } /* simulates one step. framenr is in frames */ -void sbObjectStep(Scene *scene, SceneLayer *sl, Object *ob, float cfra, float (*vertexCos)[3], int numVerts) +void sbObjectStep(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], int numVerts) { SoftBody *sb= ob->soft; PointCache *cache; @@ -3759,7 +3761,7 @@ void sbObjectStep(Scene *scene, SceneLayer *sl, Object *ob, float cfra, float (* dtime = framedelta*timescale; /* do simulation */ - softbody_step(scene, sl, ob, sb, dtime); + softbody_step(eval_ctx, scene, ob, sb, dtime); softbody_to_object(ob, vertexCos, numVerts, 0); -- cgit v1.2.3