From 4ddb7a33a4a57a753063731f64c7e5e679c67676 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 28 May 2020 16:42:31 +1000 Subject: Cleanup: spelling --- source/blender/blenkernel/BKE_camera.h | 2 +- source/blender/blenkernel/BKE_particle.h | 2 +- source/blender/blenkernel/intern/constraint.c | 4 ++-- source/blender/blenkernel/intern/fcurve.c | 4 ++-- source/blender/blenkernel/intern/multires_reshape_smooth.c | 2 +- source/blender/blenkernel/intern/particle_system.c | 4 ++-- source/blender/blenkernel/intern/scene.c | 2 +- 7 files changed, 10 insertions(+), 10 deletions(-) (limited to 'source/blender/blenkernel') diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h index f93003dc423..812f5d520d7 100644 --- a/source/blender/blenkernel/BKE_camera.h +++ b/source/blender/blenkernel/BKE_camera.h @@ -22,7 +22,7 @@ /** \file * \ingroup bke - * \brief Camera datablock and utility functions. + * \brief Camera data-block and utility functions. */ #ifdef __cplusplus extern "C" { diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index ea81be05b03..00d010cd6d9 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -430,7 +430,7 @@ void psys_apply_child_modifiers(struct ParticleThreadContext *ctx, const float parent_orco[3]); void psys_sph_init(struct ParticleSimulationData *sim, struct SPHData *sphdata); -void psys_sph_finalise(struct SPHData *sphdata); +void psys_sph_finalize(struct SPHData *sphdata); void psys_sph_density(struct BVHTree *tree, struct SPHData *data, float co[3], float vars[2]); /* for anim.c */ diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index 56bc3db2762..050e8d434ae 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -4695,7 +4695,7 @@ static void followtrack_evaluate_using_3d_position_object(FollowTrackContext *co MovieTrackingTrack *track = context->track; MovieTrackingObject *tracking_object = context->tracking_object; - /* Matrix of the object which is being solved prior to this contraint. */ + /* Matrix of the object which is being solved prior to this constraint. */ float obmat[4][4]; copy_m4_m4(obmat, cob->matrix); @@ -4720,7 +4720,7 @@ static void followtrack_evaluate_using_3d_position_camera(FollowTrackContext *co Object *camera_object = context->camera_object; MovieTrackingTrack *track = context->track; - /* Matrix of the object which is being solved prior to this contraint. */ + /* Matrix of the object which is being solved prior to this constraint. */ float obmat[4][4]; copy_m4_m4(obmat, cob->matrix); diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c index d1a3e0f1cea..c0843e049f3 100644 --- a/source/blender/blenkernel/intern/fcurve.c +++ b/source/blender/blenkernel/intern/fcurve.c @@ -1482,8 +1482,8 @@ static float fcurve_eval_keyframes_extrapolate( return endpoint_bezt->vec[1][1] - (fac * dx); } - /* Use the gradient of the second handle (later) of neighbour to calculate the gradient and thus - * the value of the curve at evaltime */ + /* Use the gradient of the second handle (later) of neighbor to calculate the gradient and thus + * the value of the curve at evaluation time. */ int handle = direction_to_neighbor > 0 ? 0 : 2; float dx = endpoint_bezt->vec[1][0] - evaltime; float fac = endpoint_bezt->vec[1][0] - endpoint_bezt->vec[handle][0]; diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c index 7312ac2bf5e..3564ae80d24 100644 --- a/source/blender/blenkernel/intern/multires_reshape_smooth.c +++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c @@ -55,7 +55,7 @@ /* Surface refers to a simplified and lower-memory footprint representation of the limit surface. * * Used to store pre-calculated information which is expensive or impossible to evaluate when - * travesing the final limit surface. */ + * traversing the final limit surface. */ typedef struct SurfacePoint { float P[3]; diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index df74b7a75da..31d51a74e7f 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -2163,7 +2163,7 @@ static void psys_sph_flush_springs(SPHData *sphdata) BLI_buffer_field_free(&sphdata->new_springs); } -void psys_sph_finalise(SPHData *sphdata) +void psys_sph_finalize(SPHData *sphdata) { psys_sph_flush_springs(sphdata); @@ -4046,7 +4046,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra) BLI_spin_end(&task_data.spin); - psys_sph_finalise(&sphdata); + psys_sph_finalize(&sphdata); break; } } diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 34249e0a8f7..15b003001e3 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -1250,7 +1250,7 @@ bool BKE_scene_validate_setscene(Main *bmain, Scene *sce) /** * This function is needed to cope with fractional frames - including two Blender rendering - * features mblur (motion blur that renders 'subframes' and blurs them together), + * features mblur (motion blur that renders 'sub-frames' and blurs them together), * and fields rendering. */ float BKE_scene_frame_get(const Scene *scene) -- cgit v1.2.3