From 5d2e4bb87e6d3db0a7978dd3bd3ec573a52c4ae9 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 6 Sep 2012 01:31:15 +0000 Subject: code cleanup: capitalize defines. --- source/blender/blenkernel/BKE_shrinkwrap.h | 6 +++--- source/blender/blenkernel/intern/shrinkwrap.c | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/blenkernel') diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h index a7b03cef933..d1332ba937e 100644 --- a/source/blender/blenkernel/BKE_shrinkwrap.h +++ b/source/blender/blenkernel/BKE_shrinkwrap.h @@ -52,7 +52,7 @@ struct DerivedMesh *object_get_derived_final(struct Object *ob); * the matrix calculation. * * A SpaceTransform is initialized using: - * space_transform_setup( &data, ob1, ob2 ) + * SPACE_TRANSFORM_SETUP( &data, ob1, ob2 ) * * After that the following calls can be used: * space_transform_apply (&data, co); //converts a coordinate in ob1 coords space to the corresponding ob2 coords @@ -75,7 +75,7 @@ void space_transform_from_matrixs(struct SpaceTransform *data, float local[4][4] void space_transform_apply(const struct SpaceTransform *data, float co[3]); void space_transform_invert(const struct SpaceTransform *data, float co[3]); -#define space_transform_setup(data, local, target) space_transform_from_matrixs(data, (local)->obmat, (target)->obmat) +#define SPACE_TRANSFORM_SETUP(data, local, target) space_transform_from_matrixs(data, (local)->obmat, (target)->obmat) /* Shrinkwrap stuff */ #include "BKE_bvhutils.h" @@ -126,7 +126,7 @@ void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object /* * This function casts a ray in the given BVHTree.. but it takes into consideration the space_transform, that is: * - * if transf was configured with "space_transform_setup( &transf, ob1, ob2 )" + * if transf was configured with "SPACE_TRANSFORM_SETUP( &transf, ob1, ob2 )" * then the input (vert, dir, BVHTreeRayHit) must be defined in ob1 coordinates space * and the BVHTree must be built in ob2 coordinate space. * diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index f9399946570..9a8bcaabe0c 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -313,7 +313,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc) auxMesh = object_get_derived_final(calc->smd->auxTarget); if (!auxMesh) return; - space_transform_setup(&local2aux, calc->ob, calc->smd->auxTarget); + SPACE_TRANSFORM_SETUP(&local2aux, calc->ob, calc->smd->auxTarget); } //After sucessufuly build the trees, start projection vertexs @@ -500,7 +500,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM //TODO there might be several "bugs" on non-uniform scales matrixs //because it will no longer be nearest surface, not sphere projection //because space has been deformed - space_transform_setup(&calc.local2target, ob, smd->target); + SPACE_TRANSFORM_SETUP(&calc.local2target, ob, smd->target); //TODO: smd->keepDist is in global units.. must change to local calc.keepDist = smd->keepDist; -- cgit v1.2.3