From 6cd036ed4403beeddf6a4bf31249e7e90826f043 Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Thu, 23 Aug 2007 06:25:45 +0000 Subject: Bugfix #7091: "blender crashes when i put a constraint between two armatures" This crash only occurred when the RigidBody constraint was used, and the toObject field was set to an armature, as the RigidBody constraint doesn't use subtargets. --- source/blender/blenkernel/intern/depsgraph.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel') diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index f72db559197..8e2feba1e2f 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -578,7 +578,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int if(ELEM(con->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO)) dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB); else { - if(ELEM3(obt->type, OB_ARMATURE, OB_MESH, OB_LATTICE) && str[0]) + if(ELEM3(obt->type, OB_ARMATURE, OB_MESH, OB_LATTICE) && str && str[0]) dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB); else dag_add_relation(dag, node2, node, DAG_RL_OB_OB); -- cgit v1.2.3