From 8c75853bb6cecc70e201e38c7354c36539419324 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 5 Aug 2010 10:50:38 +0000 Subject: bugfix [#23164] Copied Scene Nodes! copying a scene would still have nodes point back to the old scene which would crash (in some cases) or break rendering. --- source/blender/blenkernel/BKE_node.h | 1 + source/blender/blenkernel/intern/node.c | 13 +++++++++++++ source/blender/blenkernel/intern/scene.c | 9 ++++++--- 3 files changed, 20 insertions(+), 3 deletions(-) (limited to 'source/blender/blenkernel') diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 292cd95e572..4bd4cc3792f 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -136,6 +136,7 @@ void ntreeMakeOwnType(struct bNodeTree *ntree); void ntreeUpdateType(struct bNodeTree *ntree, struct bNodeType *ntype); void ntreeFreeTree(struct bNodeTree *ntree); struct bNodeTree *ntreeCopyTree(struct bNodeTree *ntree, int internal_select); +void ntreeSwitchID(struct bNodeTree *ntree, struct ID *sce_from, struct ID *sce_to); void ntreeMakeLocal(struct bNodeTree *ntree); void ntreeSocketUseFlags(struct bNodeTree *ntree); diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 2a4713ee25c..36c23216585 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -1064,6 +1064,7 @@ bNodeTree *ntreeAddTree(int type) * - internal_select is only 1 when used for duplicating selected nodes (i.e. Shift-D duplicate operator) * - this gets called when executing compositing updates (for threaded previews) * - when the nodetree datablock needs to be copied (i.e. when users get copied) + * - for scene duplication use ntreeSwapID() after so we dont have stale pointers. */ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select) { @@ -1142,6 +1143,18 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select) return newtree; } +/* use when duplicating scenes */ +void ntreeSwitchID(bNodeTree *ntree, ID *id_from, ID *id_to) +{ + bNode *node; + /* for scene duplication only */ + for(node= ntree->nodes.first; node; node= node->next) { + if(node->id==id_from) { + node->id= id_to; + } + } +} + /* *************** preview *********** */ /* if node->preview, then we assume the rect to exist */ diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 0f44c02d16d..95705ea8c05 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -172,9 +172,12 @@ Scene *copy_scene(Main *bmain, Scene *sce, int type) BLI_duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces)); BLI_duplicatelist(&(scen->r.layers), &(sce->r.layers)); BKE_keyingsets_copy(&(scen->keyingsets), &(sce->keyingsets)); - - scen->nodetree= ntreeCopyTree(sce->nodetree, 0); - + + if(sce->nodetree) { + scen->nodetree= ntreeCopyTree(sce->nodetree, 0); + ntreeSwitchID(scen->nodetree, &sce->id, &scen->id); + } + obase= sce->base.first; base= scen->base.first; while(base) { -- cgit v1.2.3