From bac4606937514405641659d91a30bf3e6832cdf7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Fri, 4 Sep 2020 22:56:30 +0200 Subject: Cleanup: GPUTexture: Remove use of GPU_texture_create_nD Use creation + update function instead. --- source/blender/blenkernel/intern/studiolight.c | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) (limited to 'source/blender/blenkernel') diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c index 10830a3d4ba..e08d301e5a6 100644 --- a/source/blender/blenkernel/intern/studiolight.c +++ b/source/blender/blenkernel/intern/studiolight.c @@ -520,16 +520,9 @@ static void studiolight_create_matcap_gputexture(StudioLightImage *sli) copy_v3_v3(*offset3, *offset4); } - sli->gputexture = GPU_texture_create_nD(ibuf->x, - ibuf->y, - 0, - 2, - gpu_matcap_3components, - GPU_R11F_G11F_B10F, - GPU_DATA_FLOAT, - 0, - false, - NULL); + sli->gputexture = GPU_texture_create_2d(ibuf->x, ibuf->y, GPU_R11F_G11F_B10F, NULL, NULL); + GPU_texture_update(sli->gputexture, GPU_DATA_FLOAT, gpu_matcap_3components); + MEM_SAFE_FREE(gpu_matcap_3components); } -- cgit v1.2.3