From e8a808da24e0c791a557aae7e3930550982f45c7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 10 Sep 2007 12:26:36 +0000 Subject: UV Editing is now done in editmode rather then UV/Face Select mode. Notes * you cant edit UV's in the image window in "UV Face Select" mode. (removed UV from the name) * going into Face Select mode no longer adds UV's and does not need UV's to work. * The UV Calculation menu is now in editmode (Alt+W) Todo.. * Image replace - partly broken in stable also. * Rotate/Mirror UV/VCol are still only in Face Select mode. * Hide/Reveal is not quite right, (issue with editmode flushing) --- source/blender/blenkernel/BKE_mesh.h | 8 ++++++-- source/blender/blenkernel/intern/mesh.c | 7 ------- 2 files changed, 6 insertions(+), 9 deletions(-) (limited to 'source/blender/blenkernel') diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 4ec62821455..9757d3e6ac1 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -93,8 +93,12 @@ float (*mesh_getVertexCos(struct Mesh *me, int *numVerts_r))[3]; /* map from uv vertex to face (for select linked, stitch, uv suburf) */ -struct UvVertMap; -typedef struct UvVertMap UvVertMap; +/* UvVertMap */ + +typedef struct UvVertMap { + struct UvMapVert **vert; + struct UvMapVert *buf; +} UvVertMap; typedef struct UvMapVert { struct UvMapVert *next; diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 4c6bfda1517..6e27f580d88 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -1130,13 +1130,6 @@ float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3] #endif } -/* UvVertMap */ - -struct UvVertMap { - struct UvMapVert **vert; - struct UvMapVert *buf; -}; - UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit) { UvVertMap *vmap; -- cgit v1.2.3