From f9ceeeede672a634913188c775e020c23170f4e1 Mon Sep 17 00:00:00 2001 From: Robin Allen Date: Mon, 17 Aug 2009 20:30:11 +0000 Subject: Slight refactor of texture nodes. Delegates now receive a TexParams* instead of float *coords. This gives texture nodes access to dxt, dyt, cfra as well as coords. This fixes the time node and allows nice sampling to be implemented. --- source/blender/blenkernel/BKE_node.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel') diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 183cdaff0e6..4ac95b61a5e 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -422,7 +422,7 @@ extern struct ListBase node_all_textures; /* API */ int ntreeTexTagAnimated(struct bNodeTree *ntree); void ntreeTexUpdatePreviews( struct bNodeTree* nodetree ); -void ntreeTexExecTree(struct bNodeTree *ntree, struct TexResult *target, float *coord, char do_preview, short thread, struct Tex *tex, short which_output, int cfra); +void ntreeTexExecTree(struct bNodeTree *ntree, struct TexResult *target, float *coord, float *dxt, float *dyt, char do_preview, short thread, struct Tex *tex, short which_output, int cfra); void ntreeTexCheckCyclics(struct bNodeTree *ntree); void ntreeTexAssignIndex(struct bNodeTree *ntree, struct bNode *node); char* ntreeTexOutputMenu(struct bNodeTree *ntree); -- cgit v1.2.3