From adba6952094388113cd750a252e28c3a32199b4e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 22 Jun 2013 23:58:52 +0000 Subject: remove vec_rot_to_mat3(), replace with axis_angle_normalized_to_mat3() --- source/blender/blenlib/BLI_math_rotation.h | 7 ------- 1 file changed, 7 deletions(-) (limited to 'source/blender/blenlib/BLI_math_rotation.h') diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h index b576ad7c8bb..b3702d10d87 100644 --- a/source/blender/blenlib/BLI_math_rotation.h +++ b/source/blender/blenlib/BLI_math_rotation.h @@ -106,13 +106,6 @@ void mat4_to_axis_angle(float axis[3], float *angle, float M[4][4]); void single_axis_angle_to_mat3(float R[3][3], const char axis, const float angle); -/****************************** Vector/Rotation ******************************/ -/* old axis angle code */ -/* TODO: the following calls should probably be deprecated sometime */ - -/* conversion */ -void vec_rot_to_mat3(float mat[3][3], const float vec[3], const float phi); - /******************************** XYZ Eulers *********************************/ void eul_to_quat(float quat[4], const float eul[3]); -- cgit v1.2.3