From 4d46fac65d9946382c4be5b3842660e77468f00b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 25 Mar 2022 12:04:20 +1100 Subject: Cleanup: use count or num instead of nbr Follow conventions from T85728. --- source/blender/blenlib/BLI_math_statistics.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/blenlib/BLI_math_statistics.h') diff --git a/source/blender/blenlib/BLI_math_statistics.h b/source/blender/blenlib/BLI_math_statistics.h index d33d4be360a..e6604eafd3d 100644 --- a/source/blender/blenlib/BLI_math_statistics.h +++ b/source/blender/blenlib/BLI_math_statistics.h @@ -28,7 +28,7 @@ extern "C" { * * \param n: the dimension of the vectors (and hence, of the covariance matrix to compute). * \param cos_vn: the nD points to compute covariance from. - * \param nbr_cos_vn: the number of nD coordinates in cos_vn. + * \param cos_vn_num: the number of nD coordinates in cos_vn. * \param center: the center (or mean point) of cos_vn. If NULL, * it is assumed cos_vn is already centered. * \param use_sample_correction: whether to apply sample correction @@ -37,7 +37,7 @@ extern "C" { */ void BLI_covariance_m_vn_ex(int n, const float *cos_vn, - int nbr_cos_vn, + int cos_vn_num, const float *center, bool use_sample_correction, float *r_covmat); @@ -45,12 +45,12 @@ void BLI_covariance_m_vn_ex(int n, * \brief Compute the covariance matrix of given set of 3D coordinates. * * \param cos_v3: the 3D points to compute covariance from. - * \param nbr_cos_v3: the number of 3D coordinates in cos_v3. + * \param cos_v3_num: the number of 3D coordinates in cos_v3. * \return r_covmat the computed covariance matrix. * \return r_center the computed center (mean) of 3D points (may be NULL). */ void BLI_covariance_m3_v3n(const float (*cos_v3)[3], - int nbr_cos_v3, + int cos_vn_num, bool use_sample_correction, float r_covmat[3][3], float r_center[3]); -- cgit v1.2.3