From fb6bd8864411ee27db05ceadcb80f690f44e48dd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Wed, 12 Jan 2022 12:49:36 +0100 Subject: Revert "BLI: Refactor vector types & functions to use templates" Includes unwanted changes This reverts commit 46e049d0ce2bce2f53ddc41a0dbbea2969d00a5d. --- source/blender/blenlib/BLI_mpq2.hh | 184 +++++++++++++++++++++++++++++++++++++ 1 file changed, 184 insertions(+) create mode 100644 source/blender/blenlib/BLI_mpq2.hh (limited to 'source/blender/blenlib/BLI_mpq2.hh') diff --git a/source/blender/blenlib/BLI_mpq2.hh b/source/blender/blenlib/BLI_mpq2.hh new file mode 100644 index 00000000000..18bc8821d9c --- /dev/null +++ b/source/blender/blenlib/BLI_mpq2.hh @@ -0,0 +1,184 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#pragma once + +/** \file + * \ingroup bli + */ + +#ifdef WITH_GMP + +# include "BLI_math_mpq.hh" +# include "BLI_mpq3.hh" + +namespace blender { + +struct mpq2 { + mpq_class x, y; + + mpq2() = default; + + mpq2(const mpq_class *ptr) : x{ptr[0]}, y{ptr[1]} + { + } + + mpq2(mpq_class x, mpq_class y) : x(x), y(y) + { + } + + mpq2(const mpq2 &other) : x(other.x), y(other.y) + { + } + + mpq2(mpq2 &&other) noexcept : x(std::move(other.x)), y(std::move(other.y)) + { + } + + ~mpq2() = default; + + mpq2 &operator=(const mpq2 &other) + { + if (this != &other) { + x = other.x; + y = other.y; + } + return *this; + } + + mpq2 &operator=(mpq2 &&other) noexcept + { + x = std::move(other.x); + y = std::move(other.y); + return *this; + } + + mpq2(const mpq3 &other) : x(other.x), y(other.y) + { + } + + operator mpq_class *() + { + return &x; + } + + operator const mpq_class *() const + { + return &x; + } + + /** + * Cannot do this exactly in rational arithmetic! + * Approximate by going in and out of doubles. + */ + mpq_class length() const + { + mpq_class lsquared = dot(*this, *this); + return mpq_class(sqrt(lsquared.get_d())); + } + + friend mpq2 operator+(const mpq2 &a, const mpq2 &b) + { + return {a.x + b.x, a.y + b.y}; + } + + friend mpq2 operator-(const mpq2 &a, const mpq2 &b) + { + return {a.x - b.x, a.y - b.y}; + } + + friend mpq2 operator*(const mpq2 &a, mpq_class b) + { + return {a.x * b, a.y * b}; + } + + friend mpq2 operator/(const mpq2 &a, mpq_class b) + { + BLI_assert(b != 0); + return {a.x / b, a.y / b}; + } + + friend mpq2 operator*(mpq_class a, const mpq2 &b) + { + return b * a; + } + + friend bool operator==(const mpq2 &a, const mpq2 &b) + { + return a.x == b.x && a.y == b.y; + } + + friend bool operator!=(const mpq2 &a, const mpq2 &b) + { + return a.x != b.x || a.y != b.y; + } + + friend std::ostream &operator<<(std::ostream &stream, const mpq2 &v) + { + stream << "(" << v.x << ", " << v.y << ")"; + return stream; + } + + static mpq_class dot(const mpq2 &a, const mpq2 &b) + { + return a.x * b.x + a.y * b.y; + } + + static mpq2 interpolate(const mpq2 &a, const mpq2 &b, mpq_class t) + { + return a * (1 - t) + b * t; + } + + static mpq2 abs(const mpq2 &a) + { + mpq_class abs_x = (a.x >= 0) ? a.x : -a.x; + mpq_class abs_y = (a.y >= 0) ? a.y : -a.y; + return mpq2(abs_x, abs_y); + } + + static mpq_class distance(const mpq2 &a, const mpq2 &b) + { + return (a - b).length(); + } + + static mpq_class distance_squared(const mpq2 &a, const mpq2 &b) + { + mpq2 diff = a - b; + return dot(diff, diff); + } + + struct isect_result { + enum { + LINE_LINE_COLINEAR = -1, + LINE_LINE_NONE = 0, + LINE_LINE_EXACT = 1, + LINE_LINE_CROSS = 2, + } kind; + mpq_class lambda; + }; + + static isect_result isect_seg_seg(const mpq2 &v1, + const mpq2 &v2, + const mpq2 &v3, + const mpq2 &v4); + + /** There is a sensible use for hashing on exact arithmetic types. */ + uint64_t hash() const; +}; + +} // namespace blender + +#endif /* WITH_GMP */ -- cgit v1.2.3