From fd5c185bebd5a418634b2a8846f0aeea86327b20 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 25 Jun 2020 23:13:02 +1000 Subject: Cleanup: spelling --- source/blender/blenlib/BLI_set.hh | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'source/blender/blenlib/BLI_set.hh') diff --git a/source/blender/blenlib/BLI_set.hh b/source/blender/blenlib/BLI_set.hh index d23aa96e434..c3dec147ac6 100644 --- a/source/blender/blenlib/BLI_set.hh +++ b/source/blender/blenlib/BLI_set.hh @@ -30,7 +30,7 @@ * Every slot is in one of three states: empty, occupied or removed. If a slot is occupied, it * contains an instance of the key type. * - * Benchmarking and comparing hash tables is hard, because many factors influence the result. The + * Bench-marking and comparing hash tables is hard, because many factors influence the result. The * performance of a hash table depends on the combination of the hash function, probing strategy, * max load factor, key type, slot type and the data distribution. This implementation is designed * to be relatively fast by default in all cases. However, it also offers many customization @@ -49,21 +49,21 @@ * - Small buffer optimization is enabled by default, if the key is not too large. * - The methods `add_new` and `remove_contained` should be used instead of `add` and `remove` * whenever appropriate. Assumptions and intention are described better this way. - * - Lookups can be performed using types other than Key without conversion. For that use the - * methods ending with `_as`. The template parameters Hash and IsEqual have to support the other + * - Look-ups can be performed using types other than Key without conversion. For that use the + * methods ending with `_as`. The template parameters Hash and #IsEqual have to support the other * key type. This can greatly improve performance when the set contains strings. - * - The default constructor is cheap, even when a large InlineBufferCapacity is used. A large + * - The default constructor is cheap, even when a large #InlineBufferCapacity is used. A large * slot array will only be initialized when the first key is added. * - The `print_stats` method can be used to get information about the distribution of keys and * memory usage of the set. * - The method names don't follow the std::unordered_set names in many cases. Searching for such * names in this file will usually let you discover the new name. - * - There is a StdUnorderedSetWrapper class, that wraps std::unordered_set and gives it the same - * interface as blender::Set. This is useful for benchmarking. + * - There is a #StdUnorderedSetWrapper class, that wraps std::unordered_set and gives it the same + * interface as blender::Set. This is useful for bench-marking. * * Possible Improvements: - * - Use a branchless loop over slots in grow function (measured ~10% performance improvement when - * the distribution of occupied slots is suffiently random). + * - Use a branch-less loop over slots in grow function (measured ~10% performance improvement when + * the distribution of occupied slots is sufficiently random). * - Support max load factor customization. * - Improve performance with large data sets through software prefetching. I got fairly * significant improvements in simple tests (~30% faster). It still needs to be investigated how -- cgit v1.2.3