From 9bb7d6ed68ef1aa0e6acc3e70901cb6b79c682d2 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Tue, 9 Jun 2020 10:27:24 +0200 Subject: BLI: put C++ data structures in "blender" namespace instead of "BLI" We plan to use the "blender" namespace in other modules as well. --- source/blender/blenlib/BLI_set_slots.hh | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/blenlib/BLI_set_slots.hh') diff --git a/source/blender/blenlib/BLI_set_slots.hh b/source/blender/blenlib/BLI_set_slots.hh index 21493524bd8..15f56f2450e 100644 --- a/source/blender/blenlib/BLI_set_slots.hh +++ b/source/blender/blenlib/BLI_set_slots.hh @@ -20,7 +20,7 @@ /** \file * \ingroup bli * - * This file contains different slot types that are supposed to be used with BLI::Set. + * This file contains different slot types that are supposed to be used with blender::Set. * * Every slot type has to be able to hold a value of the Key type and state information. * A set slot has three possible states: empty, occupied and removed. @@ -35,7 +35,7 @@ #include "BLI_memory_utils.hh" #include "BLI_string_ref.hh" -namespace BLI { +namespace blender { /** * The simplest possible set slot. It stores the slot state and the optional key instance in @@ -410,6 +410,6 @@ template struct DefaultSetSlot { using type = IntrusiveSetSlot>; }; -} // namespace BLI +} // namespace blender #endif /* __BLI_SET_SLOTS_HH__ */ -- cgit v1.2.3