From 9a85013692322f8a821b8228ad552f84d2a215e9 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 15 Apr 2010 10:28:32 +0000 Subject: Merge various small changes from render branch: * Division by zero fix for TNT SVD code. * Sound fix, in case ffmpeg decode fails, don't use the samples. * Fix for incorrect bounds of transformed objects in new raytracing code. * Gave memory arena's a name used for allocations for easier memory usage debugging. * Dupligroup no_draw option was using layers but not restrict view/render setting. (not a bugfix exactly but would do display list context switching while drawing for no reason). * Fix objects instanced on hair particles not giving consistent results when the object is transformed. * New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4, mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4. * mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple arguments. * endjob callback for WM jobs system. * Geometry node uv/color layer now has search list/autocomplete. * Various small buildsystem tweaks, not strictly needed yet in trunk. --- source/blender/blenlib/BLI_threads.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenlib/BLI_threads.h') diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h index cf21707cd39..a1e44f65200 100644 --- a/source/blender/blenlib/BLI_threads.h +++ b/source/blender/blenlib/BLI_threads.h @@ -65,6 +65,7 @@ int BLI_system_thread_count(void); /* gets the number of threads the system can #define LOCK_PREVIEW 1 #define LOCK_VIEWER 2 #define LOCK_CUSTOM1 3 +#define LOCK_RCACHE 2 void BLI_lock_thread(int type); void BLI_unlock_thread(int type); -- cgit v1.2.3