From e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 17 Apr 2019 06:17:24 +0200 Subject: ClangFormat: apply to source, most of intern Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat --- source/blender/blenlib/BLI_voronoi_2d.h | 55 +++++++++++++++++++-------------- 1 file changed, 31 insertions(+), 24 deletions(-) (limited to 'source/blender/blenlib/BLI_voronoi_2d.h') diff --git a/source/blender/blenlib/BLI_voronoi_2d.h b/source/blender/blenlib/BLI_voronoi_2d.h index 93b4961a9ed..fd457dc1a9a 100644 --- a/source/blender/blenlib/BLI_voronoi_2d.h +++ b/source/blender/blenlib/BLI_voronoi_2d.h @@ -27,44 +27,51 @@ struct ListBase; */ typedef struct VoronoiSite { - float co[2]; - float color[3]; + float co[2]; + float color[3]; } VoronoiSite; typedef struct VoronoiEdge { - struct VoronoiEdge *next, *prev; + struct VoronoiEdge *next, *prev; - /* start and end points */ - float start[2], end[2]; + /* start and end points */ + float start[2], end[2]; - /* this fields are used during diagram computation only */ + /* this fields are used during diagram computation only */ - /* directional vector, from "start", points to "end", normal of |left, right| */ - float direction[2]; + /* directional vector, from "start", points to "end", normal of |left, right| */ + float direction[2]; - /* point on Voronoi place on the left side of edge */ - float left[2]; - /* point on Voronoi place on the right side of edge */ - float right[2]; + /* point on Voronoi place on the left side of edge */ + float left[2]; + /* point on Voronoi place on the right side of edge */ + float right[2]; - /* directional coeffitients satisfying equation y = f * x + g (edge lies on this line) */ - float f, g; + /* directional coeffitients satisfying equation y = f * x + g (edge lies on this line) */ + float f, g; - /* some edges consist of two parts, - * so we add the pointer to another part to connect them at the end of an algorithm */ - struct VoronoiEdge *neighbor; + /* some edges consist of two parts, + * so we add the pointer to another part to connect them at the end of an algorithm */ + struct VoronoiEdge *neighbor; } VoronoiEdge; typedef struct VoronoiTriangulationPoint { - float co[2]; - float color[3]; - int power; + float co[2]; + float color[3]; + int power; } VoronoiTriangulationPoint; -void BLI_voronoi_compute(const VoronoiSite *sites, int sites_total, int width, int height, struct ListBase *edges); +void BLI_voronoi_compute( + const VoronoiSite *sites, int sites_total, int width, int height, struct ListBase *edges); -void BLI_voronoi_triangulate(const VoronoiSite *sites, int sites_total, struct ListBase *edges, int width, int height, - VoronoiTriangulationPoint **triangulated_points_r, int *triangulated_points_total_r, - int (**triangles_r)[3], int *triangles_total_r); +void BLI_voronoi_triangulate(const VoronoiSite *sites, + int sites_total, + struct ListBase *edges, + int width, + int height, + VoronoiTriangulationPoint **triangulated_points_r, + int *triangulated_points_total_r, + int (**triangles_r)[3], + int *triangles_total_r); #endif /* __BLI_VORONOI_2D_H__ */ -- cgit v1.2.3