From 4b4ae8374f26bbeb31b14aa82c2d6d329291f495 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 20 Aug 2014 08:47:32 +1000 Subject: Cleanup: style --- source/blender/blenlib/intern/math_interp.c | 30 ++++++++++++++++------------- 1 file changed, 17 insertions(+), 13 deletions(-) (limited to 'source/blender/blenlib/intern/math_interp.c') diff --git a/source/blender/blenlib/intern/math_interp.c b/source/blender/blenlib/intern/math_interp.c index ede45e41443..4feb954a31a 100644 --- a/source/blender/blenlib/intern/math_interp.c +++ b/source/blender/blenlib/intern/math_interp.c @@ -62,7 +62,11 @@ static float P(float k) /* older, slower function, works the same as above */ static float P(float k) { - return (float)(1.0f / 6.0f) * (pow(MAX2(k + 2.0f, 0), 3.0f) - 4.0f * pow(MAX2(k + 1.0f, 0), 3.0f) + 6.0f * pow(MAX2(k, 0), 3.0f) - 4.0f * pow(MAX2(k - 1.0f, 0), 3.0f)); + return (float)(1.0f / 6.0f) * + (pow(MAX2(k + 2.0f, 0), 3.0f) - 4.0f * + pow(MAX2(k + 1.0f, 0), 3.0f) + 6.0f * + pow(MAX2(k, 0), 3.0f) - 4.0f * + pow(MAX2(k - 1.0f, 0), 3.0f)); } #endif @@ -416,10 +420,10 @@ static void radangle2imp(float a2, float b2, float th, float *A, float *B, float float ct2 = cosf(th); const float st2 = 1.0f - ct2 * ct2; /* <- sin(th)^2 */ ct2 *= ct2; - *A = a2*st2 + b2*ct2; - *B = (b2 - a2)*sinf(2.f*th); - *C = a2*ct2 + b2*st2; - *F = a2*b2; + *A = a2 * st2 + b2 * ct2; + *B = (b2 - a2) * sinf(2.0f * th); + *C = a2 * ct2 + b2 * st2; + *F = a2 * b2; } /* all tests here are done to make sure possible overflows are hopefully minimized */ @@ -427,18 +431,18 @@ void BLI_ewa_imp2radangle(float A, float B, float C, float F, float *a, float *b { if (F <= 1e-5f) { /* use arbitrary major radius, zero minor, infinite eccentricity */ *a = sqrtf(A > C ? A : C); - *b = 0.f; + *b = 0.0f; *ecc = 1e10f; *th = 0.5f * (atan2f(B, A - C) + (float)M_PI); } else { - const float AmC = A - C, ApC = A + C, F2 = F*2.f; + const float AmC = A - C, ApC = A + C, F2 = F * 2.0f; const float r = sqrtf(AmC * AmC + B * B); float d = ApC - r; - *a = (d <= 0.f) ? sqrtf(A > C ? A : C) : sqrtf(F2 / d); + *a = (d <= 0.0f) ? sqrtf(A > C ? A : C) : sqrtf(F2 / d); d = ApC + r; - if (d <= 0.f) { - *b = 0.f; + if (d <= 0.0f) { + *b = 0.0f; *ecc = 1e10f; } else { @@ -478,10 +482,10 @@ void BLI_ewa_filter(const int width, const int height, * Use a different radius based on interpolation switch, just enough to anti-alias when interpolation is off, * and slightly larger to make result a bit smoother than bilinear interpolation when interpolation is on * (minimum values: const float rmin = intpol ? 1.f : 0.5f;) */ - const float rmin = (intpol ? 1.5625f : 0.765625f)/ff2; + const float rmin = (intpol ? 1.5625f : 0.765625f) / ff2; BLI_ewa_imp2radangle(A, B, C, F, &a, &b, &th, &ecc); if ((b2 = b * b) < rmin) { - if ((a2 = a*a) < rmin) { + if ((a2 = a * a) < rmin) { B = 0.0f; A = C = rmin; F = A * C; @@ -533,7 +537,7 @@ void BLI_ewa_filter(const int width, const int height, zero_v4(result); for (v = v1; v <= v2; ++v) { const float V = (float)v - V0; - float DQ = ac1 + B*V; + float DQ = ac1 + B * V; float Q = (C * V + BU) * V + ac2; for (u = u1; u <= u2; ++u) { if (Q < (float)(EWA_MAXIDX + 1)) { -- cgit v1.2.3