From 8cf19944557452ae7a9c1cb2365d6121f2dfdb4d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sybren=20A=2E=20St=C3=BCvel?= Date: Tue, 21 Dec 2021 15:53:52 +0100 Subject: Fix T93960: Asset Catalogs I/O fails with unicode file paths on Windows On Windows, encode file paths as UTF-16 before trying to open the file for reading/writing. This introduces a new class `blender::fstream`, which wraps `std::fstream` and provides this UTF-16 encoding. This class should also be used in other areas, like the Alembic importer/exporter. Manifest Task: T93960 Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D13633 --- source/blender/blenlib/intern/fileops.cc | 51 ++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 source/blender/blenlib/intern/fileops.cc (limited to 'source/blender/blenlib/intern') diff --git a/source/blender/blenlib/intern/fileops.cc b/source/blender/blenlib/intern/fileops.cc new file mode 100644 index 00000000000..5ceedbd8cb5 --- /dev/null +++ b/source/blender/blenlib/intern/fileops.cc @@ -0,0 +1,51 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup bli + */ + +#include "BLI_fileops.hh" + +#ifdef WIN32 +# include "utfconv.h" +#endif + +namespace blender { +fstream::fstream(const char *filepath, std::ios_base::openmode mode) +{ + this->open(filepath, mode); +} + +fstream::fstream(const std::string &filepath, std::ios_base::openmode mode) +{ + this->open(filepath, mode); +} + +void fstream::open(StringRefNull filepath, ios_base::openmode mode) +{ +#ifdef WIN32 + const char *filepath_cstr = filepath.c_str(); + UTF16_ENCODE(filepath_cstr); + std::wstring filepath_wstr(filepath_cstr_16); + std::fstream::open(filepath_wstr.c_str(), mode); + UTF16_UN_ENCODE(filepath_cstr); +#else + std::fstream::open(filepath, mode); +#endif +} + +} // namespace blender -- cgit v1.2.3