From aba5fc29d5817d8bb81c95efa0569bda21ba2a3f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 16 Sep 2014 22:04:44 +1000 Subject: Math Lib: use higher precision for vector printing Only use for debugging, where precision is often important. --- source/blender/blenlib/intern/math_vector.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/blenlib/intern') diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c index 6b37b0d5d32..887ec7d4d2c 100644 --- a/source/blender/blenlib/intern/math_vector.c +++ b/source/blender/blenlib/intern/math_vector.c @@ -714,17 +714,17 @@ void rotate_v3_v3v3fl(float r[3], const float p[3], const float axis[3], const f void print_v2(const char *str, const float v[2]) { - printf("%s: %.3f %.3f\n", str, v[0], v[1]); + printf("%s: %.8f %.8f\n", str, v[0], v[1]); } void print_v3(const char *str, const float v[3]) { - printf("%s: %.3f %.3f %.3f\n", str, v[0], v[1], v[2]); + printf("%s: %.8f %.8f %.8f\n", str, v[0], v[1], v[2]); } void print_v4(const char *str, const float v[4]) { - printf("%s: %.3f %.3f %.3f %.3f\n", str, v[0], v[1], v[2], v[3]); + printf("%s: %.8f %.8f %.8f %.8f\n", str, v[0], v[1], v[2], v[3]); } void print_vn(const char *str, const float v[], const int n) @@ -732,7 +732,7 @@ void print_vn(const char *str, const float v[], const int n) int i = 0; printf("%s[%d]:", str, n); while (i < n) { - printf(" %.3f", v[i++]); + printf(" %.8f", v[i++]); } printf("\n"); } -- cgit v1.2.3