From 229a5809bbbe3221cd69b05b640d7596c85ed909 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 25 Jul 2008 21:14:23 +0000 Subject: added exception messages to game engine matrix and vector conversions. also removed own unneeded defines in arithb.c --- source/blender/blenlib/intern/arithb.c | 5 ----- 1 file changed, 5 deletions(-) (limited to 'source/blender/blenlib') diff --git a/source/blender/blenlib/intern/arithb.c b/source/blender/blenlib/intern/arithb.c index b7598ec0c4d..8bd7ad405af 100644 --- a/source/blender/blenlib/intern/arithb.c +++ b/source/blender/blenlib/intern/arithb.c @@ -2536,11 +2536,6 @@ int IsectPQ2Df(float pt[2], float v1[2], float v2[2], float v3[2], float v4[2]) } - - /* copied from Geometry.c - todo - move to arithb.c or some other generic place we can reuse */ -#define SIDE_OF_LINE(pa,pb,pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1])) -#define POINT_IN_TRI(p0,p1,p2,p3) ((SIDE_OF_LINE(p1,p2,p0)>=0) && (SIDE_OF_LINE(p2,p3,p0)>=0) && (SIDE_OF_LINE(p3,p1,p0)>=0)) - /** * * @param min -- cgit v1.2.3