From 40e9b1711b67ace9b907a79c7105e64d2413b48e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 10 Jan 2010 10:20:44 +0000 Subject: bugfix [#20627] Sculting - Mesh without faces crashes fix own error in py ui also --- source/blender/blenlib/intern/pbvh.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/blenlib') diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c index c1bdbf32fac..676b6d4da40 100644 --- a/source/blender/blenlib/intern/pbvh.c +++ b/source/blender/blenlib/intern/pbvh.c @@ -633,6 +633,10 @@ static PBVHNode *pbvh_iter_next(PBVHIter *iter) /* pop node */ iter->stacksize--; node= iter->stack[iter->stacksize].node; + + if(node==NULL) + return NULL; + revisiting= iter->stack[iter->stacksize].revisiting; /* revisiting node already checked */ -- cgit v1.2.3