From ff353b49395c81305af5cec9ce4d9354e50d4cf7 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 12 Jan 2010 19:47:54 +0000 Subject: Math lib: added normalize_v3_v3 in addition to normalize_v3. --- source/blender/blenlib/BLI_math_vector.h | 5 +++- source/blender/blenlib/intern/math_vector_inline.c | 35 ++++++++++++++++------ 2 files changed, 30 insertions(+), 10 deletions(-) (limited to 'source/blender/blenlib') diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index 4719a835788..9fb9e36bd2b 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -70,8 +70,9 @@ MINLINE void sub_v3_v3(float r[3], float a[3]); MINLINE void sub_v3_v3v3(float r[3], const float a[3], const float b[3]); MINLINE void mul_v2_fl(float r[2], float f); +MINLINE void mul_v2_v2fl(float r[2], const float a[2], float f); MINLINE void mul_v3_fl(float r[3], float f); -MINLINE void mul_v3_v3fl(float r[3], float a[3], float f); +MINLINE void mul_v3_v3fl(float r[3], const float a[3], float f); MINLINE void mul_v2_v2(float r[2], const float a[2]); MINLINE void mul_v3_v3(float r[3], float a[3]); MINLINE void mul_v3_v3v3(float r[3], float a[3], float b[3]); @@ -101,7 +102,9 @@ MINLINE float len_v3(const float a[3]); MINLINE float len_v3v3(const float a[3], const float b[3]); MINLINE float normalize_v2(float r[2]); +MINLINE float normalize_v2_v2(float r[2], const float a[2]); MINLINE float normalize_v3(float r[3]); +MINLINE float normalize_v3_v3(float r[3], const float a[3]); /******************************* Interpolation *******************************/ diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c index 86a0d0f49a1..9011234dccb 100644 --- a/source/blender/blenlib/intern/math_vector_inline.c +++ b/source/blender/blenlib/intern/math_vector_inline.c @@ -131,6 +131,12 @@ MINLINE void mul_v2_fl(float *v1, float f) v1[1]*= f; } +MINLINE void mul_v2_v2fl(float r[2], const float a[2], float f) +{ + r[0]= a[0]*f; + r[1]= a[1]*f; +} + MINLINE void mul_v3_fl(float r[3], float f) { r[0] *= f; @@ -138,7 +144,7 @@ MINLINE void mul_v3_fl(float r[3], float f) r[2] *= f; } -MINLINE void mul_v3_v3fl(float r[3], float a[3], float f) +MINLINE void mul_v3_v3fl(float r[3], const float a[3], float f) { r[0]= a[0]*f; r[1]= a[1]*f; @@ -275,38 +281,49 @@ MINLINE float len_v3v3(const float a[3], const float b[3]) return len_v3(d); } -MINLINE float normalize_v2(float n[2]) +MINLINE float normalize_v2_v2(float r[2], const float a[2]) { - float d= dot_v2v2(n, n); + float d= dot_v2v2(a, a); if(d > 1.0e-35f) { d= sqrtf(d); - mul_v2_fl(n, 1.0f/d); + mul_v2_v2fl(r, a, 1.0f/d); } else { - zero_v2(n); + zero_v2(r); d= 0.0f; } + return d; } -MINLINE float normalize_v3(float n[3]) +MINLINE float normalize_v2(float n[2]) +{ + return normalize_v2_v2(n, n); +} + +MINLINE float normalize_v3_v3(float r[3], const float a[3]) { - float d= dot_v3v3(n, n); + float d= dot_v3v3(a, a); /* a larger value causes normalize errors in a scaled down models with camera xtreme close */ if(d > 1.0e-35f) { d= sqrtf(d); - mul_v3_fl(n, 1.0f/d); + mul_v3_v3fl(r, a, 1.0f/d); } else { - zero_v3(n); + zero_v3(r); d= 0.0f; } return d; } +MINLINE float normalize_v3(float n[3]) +{ + return normalize_v3_v3(n, n); +} + MINLINE void normal_short_to_float_v3(float *out, short *in) { out[0] = in[0]*(1.0f/32767.0f); -- cgit v1.2.3