From ef1b7a5735fea454f88f9d18cf9034279f8fb0b6 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Tue, 7 Feb 2006 21:24:36 +0000 Subject: ==SCons== + 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :) --- source/blender/blenloader/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenloader/SConscript') diff --git a/source/blender/blenloader/SConscript b/source/blender/blenloader/SConscript index 33e30e56793..a5096cefdcd 100644 --- a/source/blender/blenloader/SConscript +++ b/source/blender/blenloader/SConscript @@ -10,4 +10,4 @@ incs += ' ../render/extern/include' incs += ' ' + env['BF_ZLIB_INC'] -env.BlenderLib ( 'blender_blenloader', sources, Split(incs), [], libtype='core', priority = 70 ) +env.BlenderLib ( 'bf_blenloader', sources, Split(incs), [], libtype=['core','player'], priority = [70, 30] ) -- cgit v1.2.3