From cc5a75d5727ab45c2521bf6103a28aa2503fbafc Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sat, 20 Apr 2019 20:25:23 +0200 Subject: Cycles: move shader node versioning code to C Shader nodes are now shared with Eevee, so makes more sense to have it in the core and not be Cycles specific. Fix T62415: issues with append/link of old Cycles settings. --- source/blender/blenloader/intern/versioning_260.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenloader/intern/versioning_260.c') diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c index efe052c482f..b26eb1f6ac9 100644 --- a/source/blender/blenloader/intern/versioning_260.c +++ b/source/blender/blenloader/intern/versioning_260.c @@ -2656,7 +2656,7 @@ void do_versions_after_linking_260(Main *bmain) FOREACH_NODETREE_END; } - if (!MAIN_VERSION_ATLEAST(bmain, 280, 59)) { + if (!MAIN_VERSION_ATLEAST(bmain, 280, 60)) { /* From this point we no longer write incomplete links for forward * compatibility with 2.66, we have to clean them up for all previous * versions. */ -- cgit v1.2.3