From 6e92ddf8b37dbfae733a9738a20777917610b4a0 Mon Sep 17 00:00:00 2001 From: Matt Ebb Date: Thu, 27 May 2010 08:22:16 +0000 Subject: Progress indicators for threaded jobs Now, rather than the bit-too-alarming stop sign, threaded wmJobs display a progress indicator in the header. This is an optional feature for each job type and still uses the same hardcoded ui template (could use further work here...). Currently implemented for: Render - parts completed, then nodes comped Compositor - nodes comped Fluid Sim - frames simulated Texture Bake - faces baked Example: http://mke3.net/blender/devel/2.5/progress.mov --- source/blender/blenloader/intern/readfile.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenloader') diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index e4a3a128ef4..b0574e7b622 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -2082,7 +2082,7 @@ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree) ntree->init= 0; /* to set callbacks and force setting types */ ntree->owntype= NULL; - ntree->timecursor= NULL; + ntree->progress= NULL; ntree->adt= newdataadr(fd, ntree->adt); direct_link_animdata(fd, ntree->adt); -- cgit v1.2.3