From 7353e0563ee2aa0c6393112139ea38debdd18b54 Mon Sep 17 00:00:00 2001 From: Adam Nydahl Date: Mon, 27 May 2019 17:07:17 +0200 Subject: Eevee: Fix Aliasing in Light Probes Differential Revision: https://developer.blender.org/D4869 --- source/blender/blenloader/intern/versioning_defaults.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/blenloader') diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c index 65dc38bd4b9..d22620f9224 100644 --- a/source/blender/blenloader/intern/versioning_defaults.c +++ b/source/blender/blenloader/intern/versioning_defaults.c @@ -458,6 +458,9 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template) copy_v3_v3(scene->display.light_direction, (float[3]){M_SQRT1_3, M_SQRT1_3, M_SQRT1_3}); copy_v2_fl2(scene->safe_areas.title, 0.1f, 0.05f); copy_v2_fl2(scene->safe_areas.action, 0.035f, 0.035f); + + /* Change default cubemap quality. */ + scene->eevee.gi_filter_quality = 3.0f; } if (app_template == NULL) { -- cgit v1.2.3