From 738f4fbc5e3af84543e07557b3b7b8120ecf9638 Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Fri, 12 Nov 2021 17:14:27 -0600 Subject: Revert "Fix T92636: Vector math node link disconnects when loading old file" This reverts commit 6b4ca781085fecc1058566a3b51bd3536eb9d4a1. A simpler fix was used for 3.0, but rBd845ba481c6d2ef already contained a more complete solution to the problem of inconsistent socket ids. --- source/blender/blenloader/intern/versioning_300.c | 16 ---------------- 1 file changed, 16 deletions(-) (limited to 'source/blender/blenloader') diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c index f963babc018..5296a0b4f82 100644 --- a/source/blender/blenloader/intern/versioning_300.c +++ b/source/blender/blenloader/intern/versioning_300.c @@ -2178,21 +2178,5 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain) } } FOREACH_NODETREE_END; - - /* Use consistent socket identifiers for the vector math node. - * Thecode to make unique identifiers from the names was inconsitent. */ - FOREACH_NODETREE_BEGIN (bmain, ntree, id) { - if (ELEM(ntree->type, NTREE_SHADER, NTREE_GEOMETRY)) { - LISTBASE_FOREACH (bNode *, node, &ntree->nodes) { - if (node->type == SH_NODE_MATH) { - bNodeSocket *value1 = ((bNodeSocket *)node->inputs.first)->next; - bNodeSocket *value2 = value1->next; - strcpy(value1->identifier, "Value_001"); - strcpy(value2->identifier, "Value_002"); - } - } - } - } - FOREACH_NODETREE_END; } } -- cgit v1.2.3