From c4803759a260853ca516dbdc9028bd0077056114 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 24 Jul 2018 11:21:32 +0200 Subject: Fix T55245: undo with multiple windows and view layers not working correct. --- source/blender/blenloader/intern/writefile.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'source/blender/blenloader') diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index 552f5420e8d..503f8b44ec3 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -1147,7 +1147,7 @@ static void write_nodetree_nolib(WriteData *wd, bNodeTree *ntree) */ static void current_screen_compat( Main *mainvar, bool use_active_win, - bScreen **r_screen, Scene **r_scene, ViewLayer **r_render_layer) + bScreen **r_screen, Scene **r_scene, ViewLayer **r_view_layer) { wmWindowManager *wm; wmWindow *window = NULL; @@ -1177,7 +1177,7 @@ static void current_screen_compat( *r_screen = (window) ? BKE_workspace_active_screen_get(window->workspace_hook) : NULL; *r_scene = (window) ? window->scene : NULL; - *r_render_layer = (window && *r_scene) ? BKE_view_layer_find(*r_scene, window->view_layer_name) : NULL; + *r_view_layer = (window && *r_scene) ? BKE_view_layer_find(*r_scene, window->view_layer_name) : NULL; } typedef struct RenderInfo { @@ -1193,11 +1193,11 @@ static void write_renderinfo(WriteData *wd, Main *mainvar) { bScreen *curscreen; Scene *sce, *curscene = NULL; - ViewLayer *render_layer; + ViewLayer *view_layer; RenderInfo data; /* XXX in future, handle multiple windows with multiple screens? */ - current_screen_compat(mainvar, false, &curscreen, &curscene, &render_layer); + current_screen_compat(mainvar, false, &curscreen, &curscene, &view_layer); for (sce = mainvar->scene.first; sce; sce = sce->id.next) { if (sce->id.lib == NULL && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) { @@ -3686,7 +3686,7 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar) FileGlobal fg; bScreen *screen; Scene *scene; - ViewLayer *render_layer; + ViewLayer *view_layer; char subvstr[8]; /* prevent mem checkers from complaining */ @@ -3695,12 +3695,12 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar) memset(fg.build_hash, 0, sizeof(fg.build_hash)); fg.pad1 = NULL; - current_screen_compat(mainvar, is_undo, &screen, &scene, &render_layer); + current_screen_compat(mainvar, is_undo, &screen, &scene, &view_layer); /* XXX still remap G */ fg.curscreen = screen; fg.curscene = scene; - fg.cur_view_layer = render_layer; + fg.cur_view_layer = view_layer; /* prevent to save this, is not good convention, and feature with concerns... */ fg.fileflags = (fileflags & ~G_FILE_FLAGS_RUNTIME); -- cgit v1.2.3