From e02b23b81ab05579c0ee11ee3a1acb283643e528 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sat, 3 Nov 2012 14:32:26 +0000 Subject: Render API: shader script node for custom shaders. * Shader script node added, which stores either a link to a text datablock or file on disk, and has functions to add and remove sockets. * Callback RenderEngine.update_script_node(self, node) added for render engines to compile the shader and update the node with new sockets. Thanks to Thomas, Lukas and Dalai for the implementation. --- source/blender/blenloader/intern/readfile.c | 14 ++++++++++++-- source/blender/blenloader/intern/writefile.c | 10 ++++++++++ 2 files changed, 22 insertions(+), 2 deletions(-) (limited to 'source/blender/blenloader') diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 8aa879a354b..a6e95541d9c 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -2429,8 +2429,18 @@ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree) if (node->storage) { /* could be handlerized at some point */ - if (ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB)) - direct_link_curvemapping(fd, node->storage); + if (ntree->type==NTREE_SHADER) { + if (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB) { + direct_link_curvemapping(fd, node->storage); + } + else if (node->type==SH_NODE_SCRIPT) { + NodeShaderScript *nss = (NodeShaderScript *) node->storage; + nss->bytecode = newdataadr(fd, nss->bytecode); + nss->prop = newdataadr(fd, nss->prop); + if (nss->prop) + IDP_DirectLinkProperty(nss->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd); + } + } else if (ntree->type==NTREE_COMPOSIT) { if (ELEM4(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT)) direct_link_curvemapping(fd, node->storage); diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index 2ccefad4506..d7c62837008 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -728,6 +728,16 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree) /* could be handlerized at some point, now only 1 exception still */ if (ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB)) write_curvemapping(wd, node->storage); + else if (ntree->type==NTREE_SHADER && node->type==SH_NODE_SCRIPT) { + NodeShaderScript *nss = (NodeShaderScript *)node->storage; + if (nss->bytecode) + writedata(wd, DATA, strlen(nss->bytecode)+1, nss->bytecode); + /* Write ID Properties -- and copy this comment EXACTLY for easy finding + * of library blocks that implement this.*/ + if (nss->prop) + IDP_WriteProperty(nss->prop, wd); + writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage); + } else if (ntree->type==NTREE_COMPOSIT && ELEM4(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT)) write_curvemapping(wd, node->storage); else if (ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) ) -- cgit v1.2.3