From e5c7c21630f9d67425bb3916cbc51deef185d2be Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 8 Oct 2018 17:20:02 +0200 Subject: Workbench: Smoke: Port back Flame display The appearance is a bit different than 2.79 where the flame was just added on top of the smoke without correct blending. Now it's much more realistic and using volumetric integration. You can see the smoke actually masking the flame. The other difference is that the flame color was not using proper color managed blending. Now with the use of filmic it shows bright yellow. This could be adjusted and displayed as a user parameter in the future. --- source/blender/blenloader/intern/readfile.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenloader') diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 275d14dbca3..b63951b3eab 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -5168,6 +5168,7 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb) smd->domain->tex = NULL; smd->domain->tex_shadow = NULL; smd->domain->tex_flame = NULL; + smd->domain->tex_flame_coba = NULL; smd->domain->tex_velocity_x = NULL; smd->domain->tex_velocity_y = NULL; smd->domain->tex_velocity_z = NULL; -- cgit v1.2.3