From 65128cde51e029e4f68836992a99f4b533cfa7d8 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Wed, 27 Jun 2018 10:56:32 +0200 Subject: Cleanup: remove BKE's modifiers_bmesh.c, other DM removal/cleanup in BMesh code. --- source/blender/bmesh/bmesh.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/bmesh/bmesh.h') diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h index b84a3d5e559..779259c68f3 100644 --- a/source/blender/bmesh/bmesh.h +++ b/source/blender/bmesh/bmesh.h @@ -84,7 +84,7 @@ * Edges and Vertices in BMesh are primitive structures. * * \note There can be more than one edge between two vertices in BMesh, - * though the rest of Blender (e.g. DerivedMesh, CDDM, CCGSubSurf, etc) does not support this. + * though the rest of Blender (i.e. DNA and evaluated Mesh) does not support this. * So it should only occur temporarily during editing operations. * * -- cgit v1.2.3