From e648542872a4887cd9f6c88501403033482df8ee Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 19 Oct 2012 07:31:51 +0000 Subject: decimate modifier rewrite to use bmesh (#ifdef-disabled by default for now). - maintains quads & ngons - supports some customdata (weight paint for example works fine). TODO - add suppory for loop data (UV's / VCol's). - outputs invalid geometry when heavily reducing some meshes, needs to be made stable in these cases. --- source/blender/bmesh/bmesh.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/bmesh/bmesh.h') diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h index 955b1a729c5..a672ec0b6a7 100644 --- a/source/blender/bmesh/bmesh.h +++ b/source/blender/bmesh/bmesh.h @@ -252,6 +252,7 @@ extern "C" { #include "intern/bmesh_construct.h" #include "intern/bmesh_core.h" +#include "intern/bmesh_decimate.h" #include "intern/bmesh_interp.h" #include "intern/bmesh_iterators.h" #include "intern/bmesh_marking.h" -- cgit v1.2.3